Start improving sprite movement engine (to do: identify bit flags)

Introduce maskbits N[, S]: optionally shift the bitmask
This commit is contained in:
Rangi
2018-05-23 12:48:14 -04:00
parent 4e776d4fa6
commit 32b92ca51c
8 changed files with 150 additions and 135 deletions

View File

@@ -83,7 +83,7 @@ EnableMobile: ; 100082
call DoubleSpeed
xor a
ld [rIF], a
ld a, 1 << VBLANK + 1 << LCD_STAT + 1 << TIMER + 1 << SERIAL
ld a, 1 << VBLANK | 1 << LCD_STAT | 1 << TIMER | 1 << SERIAL
ld [rIE], a
xor a
ld [hMapAnims], a