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Implement Cut technique, making cut trees use objects (#34)
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@@ -29,7 +29,8 @@ Level1GroupSprites:
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db SPRITE_POKE_BALL
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db SPRITE_FRUIT_TREE
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db SPRITE_ROCK
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; max 3 of 10 still sprites
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db SPRITE_CUT_TREE
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; max 4 of 10 still sprites
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db 0 ; end
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; Level2GroupSprites:
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@@ -54,6 +55,7 @@ DebugLevel5GroupSprites:
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db SPRITE_POKE_BALL
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db SPRITE_FRUIT_TREE
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db SPRITE_ROCK
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; max 3 of 10 still sprites
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db SPRITE_CUT_TREE
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; max 4 of 10 still sprites
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db 0 ; end
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endc
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