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Update battle anim bg function comments, and identify more unnamed labels
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@@ -141,7 +141,8 @@ BuySellToss_UpdateQuantityDisplay:
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call FarCall_de
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ret
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ret_25097:
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NoPriceToDisplay:
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; Does nothing.
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ret
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DisplayPurchasePrice:
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@@ -204,7 +205,7 @@ BuySell_DisplaySubtotal:
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TossItem_MenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 15, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
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dw ret_25097
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dw NoPriceToDisplay
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db 0 ; default option
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BuyItem_MenuHeader:
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@@ -804,8 +804,8 @@ MartSellPriceText:
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text_far _MartSellPriceText
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text_end
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.UnusedString15f7d:
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db "!ダミー!@"
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UnusedDummyString: ; unreferenced
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db "!ダミー!@" ; "!Dummy!"
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MartWelcomeText:
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text_far _MartWelcomeText
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