Label some mobile battle screen functions

This commit is contained in:
mid-kid 2020-08-03 22:56:11 +02:00
parent 58b45443e8
commit 2d2a7dec7d
2 changed files with 4 additions and 4 deletions

View File

@ -4920,7 +4920,7 @@ LoadBattleMenu2:
ret ret
.mobile .mobile
farcall Function100b12 farcall Mobile_LoadBattleMenu
ld a, [wcd2b] ld a, [wcd2b]
and a and a
ret z ret z
@ -5311,7 +5311,7 @@ CheckAmuletCoin:
MoveSelectionScreen: MoveSelectionScreen:
call IsMobileBattle call IsMobileBattle
jr nz, .not_mobile jr nz, .not_mobile
farcall MobileMoveSelectionScreen farcall Mobile_MoveSelectionScreen
ret ret
.not_mobile .not_mobile

View File

@ -1689,7 +1689,7 @@ Unknown_100b0a:
popc popc
Function100b12: Mobile_LoadBattleMenu:
call Function100dd8 call Function100dd8
ret c ret c
ld hl, BattleMenuHeader ld hl, BattleMenuHeader
@ -1747,7 +1747,7 @@ Function100b7a:
set 7, [hl] set 7, [hl]
ret ret
MobileMoveSelectionScreen: Mobile_MoveSelectionScreen:
xor a xor a
ld [wMoveSwapBuffer], a ld [wMoveSwapBuffer], a
farcall CheckPlayerHasUsableMoves farcall CheckPlayerHasUsableMoves