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Sync with pokecrystal up to aba1f14
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@@ -190,7 +190,7 @@ wSpriteAnimData::
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wSpriteAnimDict::
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; wSpriteAnimDict pairs keys with values
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; keys: SPRITE_ANIM_DICT_* indexes (taken from SpriteAnimSeqData)
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; keys: SPRITE_ANIM_DICT_* indexes (taken from SpriteAnimObjects)
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; values: vTiles0 offsets
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ds NUM_SPRITEANIMDICT_ENTRIES * 2
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@@ -198,7 +198,7 @@ wSpriteAnimationStructs::
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; wSpriteAnim1 - wSpriteAnim10
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for n, 1, NUM_SPRITE_ANIM_STRUCTS + 1
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; field 0: index
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; fields 1-3: loaded from SpriteAnimSeqData
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; fields 1-3: loaded from SpriteAnimObjects
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wSpriteAnim{d:n}:: sprite_anim_struct wSpriteAnim{d:n}
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endr
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wSpriteAnimationStructsEnd::
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@@ -2666,13 +2666,13 @@ SECTION "Battle Animations", WRAMX
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wBattleAnimTileDict::
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; wBattleAnimTileDict pairs keys with values
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; keys: ANIM_GFX_* indexes (taken from anim_*gfx arguments)
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; keys: BATTLE_ANIM_GFX_* indexes (taken from anim_*gfx arguments)
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; values: vTiles0 offsets
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ds NUM_BATTLEANIMTILEDICT_ENTRIES * 2
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wActiveAnimObjects::
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; wAnimObject1 - wAnimObject10
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for n, 1, NUM_ANIM_OBJECTS + 1
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for n, 1, NUM_BATTLE_ANIM_STRUCTS + 1
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wAnimObject{d:n}:: battle_anim_struct wAnimObject{d:n}
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endr
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