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Pokemon animations
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@ -576,7 +576,7 @@ AI_Smart_Explosion: ; 388a6
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; Unless this is the enemy's last Pokemon...
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; Unless this is the enemy's last Pokemon...
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push hl
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push hl
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callba CountEnemyAliveMons
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callba CheckEnemyHasMonToSwitchTo
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pop hl
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pop hl
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jr nc, .asm_388b7
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jr nc, .asm_388b7
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@ -2028,7 +2028,7 @@ endr
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jp nz, AIDiscourageMove
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jp nz, AIDiscourageMove
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push hl
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push hl
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callba CountEnemyAliveMons
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callba CheckEnemyHasMonToSwitchTo
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pop hl
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pop hl
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jr nc, .asm_38eb0
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jr nc, .asm_38eb0
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@ -2160,7 +2160,7 @@ endr
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AI_Smart_PerishSong: ; 38f4a
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AI_Smart_PerishSong: ; 38f4a
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push hl
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push hl
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callab CountEnemyAliveMons
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callab CheckEnemyHasMonToSwitchTo
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pop hl
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pop hl
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jr c, .no
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jr c, .no
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@ -184,7 +184,7 @@ endr
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CheckAbleToSwitch: ; 34941
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CheckAbleToSwitch: ; 34941
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xor a
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xor a
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ld [wc717], a
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ld [wc717], a
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call CountEnemyAliveMons
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call CheckEnemyHasMonToSwitchTo
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ret c
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ret c
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ld a, [EnemySubStatus1]
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ld a, [EnemySubStatus1]
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@ -197,7 +197,7 @@ CheckAbleToSwitch: ; 34941
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; Perish count is 1
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; Perish count is 1
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call CountEnemyAliveMons
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call CheckEnemyHasMonToSwitchTo
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call Function34b77
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call Function34b77
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call Function34b20
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call Function34b20
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call Function34a85
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call Function34a85
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@ -212,7 +212,7 @@ CheckAbleToSwitch: ; 34941
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ret
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ret
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.not_2
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.not_2
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call CountEnemyAliveMons
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call CheckEnemyHasMonToSwitchTo
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sla c
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sla c
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sla c
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sla c
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ld b, $ff
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ld b, $ff
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@ -284,7 +284,7 @@ CheckAbleToSwitch: ; 34941
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cp 10
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cp 10
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ret nc
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ret nc
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call CountEnemyAliveMons
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call CheckEnemyHasMonToSwitchTo
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call Function34b77
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call Function34b77
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call Function34b20
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call Function34b20
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call Function34a85
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call Function34a85
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@ -300,7 +300,7 @@ CheckAbleToSwitch: ; 34941
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; 349f4
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; 349f4
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CountEnemyAliveMons: ; 349f4
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CheckEnemyHasMonToSwitchTo: ; 349f4
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ld a, [OTPartyCount]
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ld a, [OTPartyCount]
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cp 2
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cp 2
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jr c, .only_one
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jr c, .only_one
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@ -92,7 +92,7 @@ Function3c000: ; 3c000
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call SendOutPkmnText
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call SendOutPkmnText
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call NewBattleMonStatus
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call NewBattleMonStatus
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call BreakAttraction
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call BreakAttraction
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SetPlayerTurn
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@ -2928,7 +2928,7 @@ Function3d227: ; 3d227
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call SendOutPkmnText
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call SendOutPkmnText
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call NewBattleMonStatus
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call NewBattleMonStatus
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call BreakAttraction
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call BreakAttraction
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SetPlayerTurn
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@ -2950,7 +2950,7 @@ Function3d2b3: ; 3d2b3
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call SendOutPkmnText
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call SendOutPkmnText
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call NewBattleMonStatus
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call NewBattleMonStatus
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call BreakAttraction
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call BreakAttraction
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SetPlayerTurn
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@ -3755,31 +3755,31 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
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call Call_PlayBattleAnim
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call Call_PlayBattleAnim
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call BattleCheckEnemyShininess
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call BattleCheckEnemyShininess
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jr nc, .asm_3d800
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jr nc, .not_shiny
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ld a, 1 ; shiny anim
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ld a, 1 ; shiny anim
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ld [wKickCounter], a
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ld [wKickCounter], a
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ld de, ANIM_SEND_OUT_MON
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ld de, ANIM_SEND_OUT_MON
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call Call_PlayBattleAnim
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call Call_PlayBattleAnim
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.asm_3d800
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.not_shiny
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ld bc, TempMonSpecies
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ld bc, TempMonSpecies
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callba Function4e53f
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callba CheckFaintedFrzSlp
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jr c, .asm_3d82c
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jr c, .skip_cry
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callba CheckBattleScene
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callba CheckBattleScene
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jr c, .asm_3d821
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jr c, .cry_no_anim
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hlcoord 12, 0
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hlcoord 12, 0
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ld d, $0
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ld d, $0
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ld e, $0
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ld e, ANIM_MON_SLOW
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predef Functiond008e
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predef AnimateFrontpic
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jr .asm_3d82c
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jr .skip_cry
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.asm_3d821
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.cry_no_anim
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ld a, $f
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ld a, $f
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ld [CryTracks], a
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ld [CryTracks], a
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ld a, [TempEnemyMonSpecies]
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ld a, [TempEnemyMonSpecies]
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call PlayStereoCry
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call PlayStereoCry
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.asm_3d82c
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.skip_cry
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call UpdateEnemyHUD
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call UpdateEnemyHUD
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ld a, $1
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ld a, $1
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ld [hBGMapMode], a
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ld [hBGMapMode], a
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@ -4207,7 +4207,7 @@ endr
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; 3db32
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; 3db32
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Function3db32: ; 3db32
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SwitchPlayerMon: ; 3db32
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call ClearSprites
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call ClearSprites
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ld a, [CurBattleMon]
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ld a, [CurBattleMon]
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ld [LastPlayerMon], a
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ld [LastPlayerMon], a
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@ -4218,7 +4218,7 @@ Function3db32: ; 3db32
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call ResetPlayerStatLevels
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call ResetPlayerStatLevels
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call NewBattleMonStatus
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call NewBattleMonStatus
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call BreakAttraction
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call BreakAttraction
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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ld hl, EnemyMonHP
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ld hl, EnemyMonHP
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@ -4228,7 +4228,7 @@ Function3db32: ; 3db32
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; 3db5f
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; 3db5f
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Function3db5f: ; 3db5f
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SendOutPlayerMon: ; 3db5f
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ld hl, BattleMonDVs
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ld hl, BattleMonDVs
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predef GetUnownLetter
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predef GetUnownLetter
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hlcoord 1, 5
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hlcoord 1, 5
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@ -4259,25 +4259,25 @@ Function3db5f: ; 3db5f
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ld de, ANIM_SEND_OUT_MON
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ld de, ANIM_SEND_OUT_MON
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call Call_PlayBattleAnim
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call Call_PlayBattleAnim
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call BattleCheckPlayerShininess
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call BattleCheckPlayerShininess
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jr nc, .asm_3dbbc
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jr nc, .not_shiny
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ld a, $1
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ld a, $1
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ld [wKickCounter], a
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ld [wKickCounter], a
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ld de, ANIM_SEND_OUT_MON
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ld de, ANIM_SEND_OUT_MON
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call Call_PlayBattleAnim
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call Call_PlayBattleAnim
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.asm_3dbbc
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.not_shiny
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ld a, MON_SPECIES
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ld a, MON_SPECIES
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call GetPartyParamLocation
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call GetPartyParamLocation
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ld b, h
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ld b, h
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ld c, l
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ld c, l
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callba Function4e53f
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callba CheckFaintedFrzSlp
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jr c, .asm_3dbd6
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jr c, .statused
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ld a, $f0
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ld a, $f0
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ld [CryTracks], a
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ld [CryTracks], a
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ld a, [CurPartySpecies]
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ld a, [CurPartySpecies]
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call PlayStereoCry
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call PlayStereoCry
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.asm_3dbd6
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.statused
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call UpdatePlayerHUD
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call UpdatePlayerHUD
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ld a, $1
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ld a, $1
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ld [hBGMapMode], a
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ld [hBGMapMode], a
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@ -5528,7 +5528,7 @@ BattleMonEntrance: ; 3e40b
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call SendOutPkmnText
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call SendOutPkmnText
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call NewBattleMonStatus
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call NewBattleMonStatus
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call BreakAttraction
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call BreakAttraction
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SetPlayerTurn
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@ -5553,7 +5553,7 @@ PassedBattleMonEntrance: ; 3e459
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xor a
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xor a
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ld [wd265], a
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ld [wd265], a
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call ApplyStatLevelMultiplierOnAllStats
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call ApplyStatLevelMultiplierOnAllStats
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call Function3db5f
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextBox
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call LoadTileMapToTempTileMap
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SetPlayerTurn
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@ -9556,15 +9556,15 @@ BattleStartMessage: ; 3fc8b
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jr c, .skip_cry
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jr c, .skip_cry
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callba CheckBattleScene
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callba CheckBattleScene
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jr c, .do_cry
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jr c, .cry_no_anim
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hlcoord 12, 0
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hlcoord 12, 0
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ld d, $0
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ld d, $0
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ld e, $1
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ld e, ANIM_MON_NORMAL
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predef Functiond008e
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predef AnimateFrontpic
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jr .skip_cry
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jr .skip_cry
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.do_cry
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.cry_no_anim
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ld a, $0f
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ld a, $0f
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ld [CryTracks], a
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ld [CryTracks], a
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ld a, [TempEnemyMonSpecies]
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ld a, [TempEnemyMonSpecies]
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@ -6555,41 +6555,42 @@ BattleCommand_ForceSwitch: ; 3680f
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ld a, [BattleType]
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ld a, [BattleType]
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cp BATTLETYPE_SHINY
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cp BATTLETYPE_SHINY
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jp z, .asm_36969
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jp z, .fail
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cp BATTLETYPE_TRAP
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cp BATTLETYPE_TRAP
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jp z, .asm_36969
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jp z, .fail
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cp BATTLETYPE_CELEBI
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cp BATTLETYPE_CELEBI
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jp z, .asm_36969
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jp z, .fail
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cp BATTLETYPE_SUICUNE
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cp BATTLETYPE_SUICUNE
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jp z, .asm_36969
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jp z, .fail
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ld a, [hBattleTurn]
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ld a, [hBattleTurn]
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and a
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and a
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jp nz, .asm_368cd
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jp nz, .force_player_switch
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ld a, [AttackMissed]
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ld a, [AttackMissed]
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and a
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and a
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jr nz, .asm_36852 ; 36830 $20
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jr nz, .missed ; 36830 $20
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ld a, [wBattleMode]
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ld a, [wBattleMode]
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dec a
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dec a
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jr nz, .asm_36869 ; 36836 $31
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jr nz, .trainer ; 36836 $31
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ld a, [CurPartyLevel]
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ld a, [CurPartyLevel]
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ld b, a
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ld b, a
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ld a, [BattleMonLevel]
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ld a, [BattleMonLevel]
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cp b
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cp b
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jr nc, .asm_36855 ; 36840 $13
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jr nc, .wild_force_flee ; 36840 $13
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add b
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add b
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ld c, a
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ld c, a
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inc c
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inc c
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.asm_36845
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.random_loop_wild
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call BattleRandom
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call BattleRandom
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cp c
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cp c
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jr nc, .asm_36845 ; 36849 $fa
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jr nc, .random_loop_wild ; 36849 $fa
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srl b
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srl b
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srl b
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srl b
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cp b
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cp b
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jr nc, .asm_36855 ; 36850 $3
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jr nc, .wild_force_flee ; 36850 $3
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.asm_36852
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.missed
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jp .asm_36969
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jp .fail
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.asm_36855
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.wild_force_flee
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call UpdateBattleMonInParty
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call UpdateBattleMonInParty
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xor a
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xor a
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ld [wcfca], a
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ld [wcfca], a
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@ -6597,13 +6598,14 @@ BattleCommand_ForceSwitch: ; 3680f
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ld [wd232], a
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ld [wd232], a
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call SetBattleDraw
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call SetBattleDraw
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ld a, [wPlayerMoveStruct + MOVE_ANIM]
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ld a, [wPlayerMoveStruct + MOVE_ANIM]
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jp .asm_36975
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jp .succeed
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.asm_36869
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call CountEnemyAliveMons
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.trainer
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jr c, .asm_368ca ; 3686c $5c
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call CheckEnemyHasMonToSwitchTo
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jr c, .switch_fail ; 3686c $5c
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ld a, [wc70f]
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ld a, [wc70f]
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and a
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and a
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jr z, .asm_368ca ; 36872 $56
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jr z, .switch_fail ; 36872 $56
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call UpdateEnemyMonInParty
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call UpdateEnemyMonInParty
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ld a, $1
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ld a, $1
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ld [wKickCounter], a
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ld [wKickCounter], a
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@ -6613,19 +6615,20 @@ BattleCommand_ForceSwitch: ; 3680f
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hlcoord 1, 0
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hlcoord 1, 0
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lb bc, 4, 10
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lb bc, 4, 10
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call ClearBox
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call ClearBox
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ld c, $14
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ld c, 20
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call DelayFrames
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call DelayFrames
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ld a, [OTPartyCount]
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ld a, [OTPartyCount]
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ld b, a
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ld b, a
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ld a, [CurOTMon]
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ld a, [CurOTMon]
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ld c, a
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ld c, a
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.asm_3689a
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; select a random enemy mon to switch to
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.random_loop_trainer
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call BattleRandom
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call BattleRandom
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and $7
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and $7
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cp b
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cp b
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jr nc, .asm_3689a ; 368a0 $f8
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jr nc, .random_loop_trainer ; 368a0 $f8
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cp c
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cp c
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jr z, .asm_3689a ; 368a3 $f5
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jr z, .random_loop_trainer ; 368a3 $f5
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push af
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push af
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push bc
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push bc
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ld hl, OTPartyMon1HP
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ld hl, OTPartyMon1HP
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@ -6634,7 +6637,7 @@ BattleCommand_ForceSwitch: ; 3680f
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or [hl]
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or [hl]
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pop bc
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pop bc
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pop de
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pop de
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jr z, .asm_3689a ; 368b1 $e7
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jr z, .random_loop_trainer ; 368b1 $e7
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ld a, d
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ld a, d
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inc a
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inc a
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ld [wc718], a
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ld [wc718], a
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@ -6646,41 +6649,41 @@ BattleCommand_ForceSwitch: ; 3680f
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ld hl, SpikesDamage
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ld hl, SpikesDamage
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jp CallBattleCore
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jp CallBattleCore
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.asm_368ca
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.switch_fail
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jp .asm_36969
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jp .fail
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.asm_368cd
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.force_player_switch
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ld a, [AttackMissed]
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ld a, [AttackMissed]
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and a
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and a
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jr nz, .asm_368f3
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jr nz, .player_miss
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ld a, [wBattleMode]
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ld a, [wBattleMode]
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dec a
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dec a
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jr nz, .asm_36908
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jr nz, .vs_trainer
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ld a, [BattleMonLevel]
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ld a, [BattleMonLevel]
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ld b, a
|
ld b, a
|
||||||
ld a, [CurPartyLevel]
|
ld a, [CurPartyLevel]
|
||||||
cp b
|
cp b
|
||||||
jr nc, .asm_368f5
|
jr nc, .wild_succeed_playeristarget
|
||||||
|
|
||||||
add b
|
add b
|
||||||
ld c, a
|
ld c, a
|
||||||
inc c
|
inc c
|
||||||
.asm_368e6
|
.wild_random_loop_playeristarget
|
||||||
call BattleRandom
|
call BattleRandom
|
||||||
cp c
|
cp c
|
||||||
jr nc, .asm_368e6
|
jr nc, .wild_random_loop_playeristarget
|
||||||
|
|
||||||
srl b
|
srl b
|
||||||
srl b
|
srl b
|
||||||
cp b
|
cp b
|
||||||
jr nc, .asm_368f5
|
jr nc, .wild_succeed_playeristarget
|
||||||
|
|
||||||
.asm_368f3
|
.player_miss
|
||||||
jr .asm_36969
|
jr .fail
|
||||||
|
|
||||||
.asm_368f5
|
.wild_succeed_playeristarget
|
||||||
call UpdateBattleMonInParty
|
call UpdateBattleMonInParty
|
||||||
xor a
|
xor a
|
||||||
ld [wcfca], a
|
ld [wcfca], a
|
||||||
@ -6688,39 +6691,39 @@ BattleCommand_ForceSwitch: ; 3680f
|
|||||||
ld [wd232], a
|
ld [wd232], a
|
||||||
call SetBattleDraw
|
call SetBattleDraw
|
||||||
ld a, [wEnemyMoveStruct + MOVE_ANIM]
|
ld a, [wEnemyMoveStruct + MOVE_ANIM]
|
||||||
jr .asm_36975
|
jr .succeed
|
||||||
|
|
||||||
.asm_36908
|
.vs_trainer
|
||||||
call Function36994
|
call CheckPlayerHasMonToSwitchTo
|
||||||
jr c, .asm_36969
|
jr c, .fail
|
||||||
|
|
||||||
ld a, [wc70f]
|
ld a, [wc70f]
|
||||||
cp $1
|
cp $1
|
||||||
jr z, .asm_368ca
|
jr z, .switch_fail
|
||||||
|
|
||||||
call UpdateBattleMonInParty
|
call UpdateBattleMonInParty
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [wKickCounter], a
|
ld [wKickCounter], a
|
||||||
call AnimateCurrentMove
|
call AnimateCurrentMove
|
||||||
ld c, $14
|
ld c, 20
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
hlcoord 9, 7
|
hlcoord 9, 7
|
||||||
lb bc, 5, 11
|
lb bc, 5, 11
|
||||||
call ClearBox
|
call ClearBox
|
||||||
ld c, $14
|
ld c, 20
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
ld a, [PartyCount]
|
ld a, [PartyCount]
|
||||||
ld b, a
|
ld b, a
|
||||||
ld a, [CurBattleMon]
|
ld a, [CurBattleMon]
|
||||||
ld c, a
|
ld c, a
|
||||||
.asm_3693a
|
.random_loop_trainer_playeristarget
|
||||||
call BattleRandom
|
call BattleRandom
|
||||||
and $7
|
and $7
|
||||||
cp b
|
cp b
|
||||||
jr nc, .asm_3693a
|
jr nc, .random_loop_trainer_playeristarget
|
||||||
|
|
||||||
cp c
|
cp c
|
||||||
jr z, .asm_3693a
|
jr z, .random_loop_trainer_playeristarget
|
||||||
|
|
||||||
push af
|
push af
|
||||||
push bc
|
push bc
|
||||||
@ -6730,11 +6733,11 @@ BattleCommand_ForceSwitch: ; 3680f
|
|||||||
or [hl]
|
or [hl]
|
||||||
pop bc
|
pop bc
|
||||||
pop de
|
pop de
|
||||||
jr z, .asm_3693a
|
jr z, .random_loop_trainer_playeristarget
|
||||||
|
|
||||||
ld a, d
|
ld a, d
|
||||||
ld [CurPartyMon], a
|
ld [CurPartyMon], a
|
||||||
ld hl, Function3db32
|
ld hl, SwitchPlayerMon
|
||||||
call CallBattleCore
|
call CallBattleCore
|
||||||
|
|
||||||
ld hl, DraggedOutText
|
ld hl, DraggedOutText
|
||||||
@ -6743,57 +6746,57 @@ BattleCommand_ForceSwitch: ; 3680f
|
|||||||
ld hl, SpikesDamage
|
ld hl, SpikesDamage
|
||||||
jp CallBattleCore
|
jp CallBattleCore
|
||||||
|
|
||||||
.asm_36969
|
.fail
|
||||||
call BattleCommand_LowerSub
|
call BattleCommand_LowerSub
|
||||||
call BattleCommand_MoveDelay
|
call BattleCommand_MoveDelay
|
||||||
call BattleCommand_RaiseSub
|
call BattleCommand_RaiseSub
|
||||||
jp PrintButItFailed
|
jp PrintButItFailed
|
||||||
|
|
||||||
.asm_36975
|
.succeed
|
||||||
push af
|
push af
|
||||||
call SetBattleDraw
|
call SetBattleDraw
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld [wKickCounter], a
|
ld [wKickCounter], a
|
||||||
call AnimateCurrentMove
|
call AnimateCurrentMove
|
||||||
ld c, $14
|
ld c, 20
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
pop af
|
pop af
|
||||||
|
|
||||||
ld hl, FledInFearText
|
ld hl, FledInFearText
|
||||||
cp $2e
|
cp ROAR
|
||||||
jr z, .asm_36991
|
jr z, .do_text
|
||||||
ld hl, BlownAwayText
|
ld hl, BlownAwayText
|
||||||
.asm_36991
|
.do_text
|
||||||
jp StdBattleTextBox
|
jp StdBattleTextBox
|
||||||
; 36994
|
; 36994
|
||||||
|
|
||||||
|
|
||||||
Function36994: ; 36994
|
CheckPlayerHasMonToSwitchTo: ; 36994
|
||||||
ld a, [PartyCount]
|
ld a, [PartyCount]
|
||||||
ld d, a
|
ld d, a
|
||||||
ld e, 0
|
ld e, 0
|
||||||
ld bc, PARTYMON_STRUCT_LENGTH
|
ld bc, PARTYMON_STRUCT_LENGTH
|
||||||
.asm_3699d
|
.loop
|
||||||
ld a, [CurBattleMon]
|
ld a, [CurBattleMon]
|
||||||
cp e
|
cp e
|
||||||
jr z, .asm_369ae
|
jr z, .next
|
||||||
|
|
||||||
ld a, e
|
ld a, e
|
||||||
ld hl, PartyMon1HP
|
ld hl, PartyMon1HP
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
or [hl]
|
or [hl]
|
||||||
jr nz, .asm_369b4
|
jr nz, .not_fainted
|
||||||
|
|
||||||
.asm_369ae
|
.next
|
||||||
inc e
|
inc e
|
||||||
dec d
|
dec d
|
||||||
jr nz, .asm_3699d
|
jr nz, .loop
|
||||||
|
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_369b4
|
.not_fainted
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
; 369b6
|
; 369b6
|
||||||
|
@ -60,3 +60,14 @@ ANIM_BG_PSYCHIC EQU $29
|
|||||||
|
|
||||||
ANIM_BG_VIBRATE_MON EQU $33
|
ANIM_BG_VIBRATE_MON EQU $33
|
||||||
ANIM_BG_WOBBLE_MON EQU $34
|
ANIM_BG_WOBBLE_MON EQU $34
|
||||||
|
|
||||||
|
const_def
|
||||||
|
const ANIM_MON_SLOW ; 0
|
||||||
|
const ANIM_MON_NORMAL ; 1
|
||||||
|
const ANIM_MON_MENU ; 2
|
||||||
|
const ANIM_MON_TRADE ; 3
|
||||||
|
const ANIM_MON_EVOLVE ; 4
|
||||||
|
const ANIM_MON_HATCH ; 5
|
||||||
|
const ANIM_MON_UNUSED ; 6
|
||||||
|
const ANIM_MON_EGG1 ; 7
|
||||||
|
const ANIM_MON_EGG2 ; 8
|
||||||
|
@ -98,10 +98,10 @@ PredefPointers:: ; 856b
|
|||||||
add_predef CheckTypeMatchup
|
add_predef CheckTypeMatchup
|
||||||
add_predef ConvertMon_1to2
|
add_predef ConvertMon_1to2
|
||||||
add_predef Functionfb877
|
add_predef Functionfb877
|
||||||
add_predef Functiond0000
|
add_predef AnimateMon_Slow_Normal
|
||||||
add_predef PlaceStatusString
|
add_predef PlaceStatusString
|
||||||
add_predef Functiond00a3
|
add_predef LoadMonAnimation
|
||||||
add_predef Functiond008e
|
add_predef AnimateFrontpic
|
||||||
add_predef Functiond0669 ; $48
|
add_predef Functiond0669 ; $48
|
||||||
add_predef Functiond066e
|
add_predef Functiond066e
|
||||||
dbw $ff, Function2d43 ; ????
|
dbw $ff, Function2d43 ; ????
|
||||||
|
@ -1,55 +1,55 @@
|
|||||||
; Pic animation arrangement.
|
; Pic animation arrangement.
|
||||||
|
|
||||||
|
|
||||||
Functiond0000: ; d0000
|
AnimateMon_Slow_Normal: ; d0000
|
||||||
hlcoord 12, 0
|
hlcoord 12, 0
|
||||||
ld a, [wBattleMode]
|
ld a, [wBattleMode]
|
||||||
cp $1
|
cp WILD_BATTLE
|
||||||
jr z, .asm_d0012
|
jr z, .wild
|
||||||
ld e, $0
|
ld e, ANIM_MON_SLOW
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d0012
|
.wild
|
||||||
ld e, $1
|
ld e, ANIM_MON_NORMAL
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d001a
|
; d001a
|
||||||
|
|
||||||
Functiond001a: ; d001a
|
AnimateMon_Menu: ; d001a
|
||||||
ld e, $2
|
ld e, ANIM_MON_MENU
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d0022
|
; d0022
|
||||||
|
|
||||||
Functiond0022: ; d0022
|
AnimateMon_Trade: ; d0022
|
||||||
ld e, $3
|
ld e, ANIM_MON_TRADE
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d002a
|
; d002a
|
||||||
|
|
||||||
Functiond002a: ; d002a
|
AnimateMon_Evolve: ; d002a
|
||||||
ld e, $4
|
ld e, ANIM_MON_EVOLVE
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d0032
|
; d0032
|
||||||
|
|
||||||
Functiond0032: ; d0032
|
AnimateMon_Hatch: ; d0032
|
||||||
ld e, $5
|
ld e, ANIM_MON_HATCH
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d003a
|
; d003a
|
||||||
|
|
||||||
Functiond003a: ; d003a
|
AnimateMon_Unused: ; d003a
|
||||||
ld e, $6
|
ld e, ANIM_MON_UNUSED
|
||||||
ld d, $0
|
ld d, $0
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; d0042
|
; d0042
|
||||||
|
|
||||||
@ -81,31 +81,31 @@ PokeAnims: ; d0042
|
|||||||
dw .Egg1
|
dw .Egg1
|
||||||
dw .Egg2
|
dw .Egg2
|
||||||
|
|
||||||
.Slow: POKEANIM Cry3, Setup2, Play
|
.Slow: POKEANIM StereoCry, Setup2, Play
|
||||||
.Normal: POKEANIM Cry3, Setup, Play
|
.Normal: POKEANIM StereoCry, Setup, Play
|
||||||
.Menu: POKEANIM Cry2, Setup, Play, SetWait, Wait, Extra, Play
|
.Menu: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
|
||||||
.Trade: POKEANIM Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play
|
.Trade: POKEANIM Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play
|
||||||
.Evolve: POKEANIM Extra, Play, SetWait, Wait, Cry2, Setup, Play
|
.Evolve: POKEANIM Extra, Play, SetWait, Wait, CryNoWait, Setup, Play
|
||||||
.Hatch: POKEANIM Extra, Play, Cry2, Setup, Play, SetWait, Wait, Extra, Play
|
.Hatch: POKEANIM Extra, Play, CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
|
||||||
.Unused: POKEANIM Cry2, Setup, Play, SetWait, Wait, Extra, Play
|
.Unused: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
|
||||||
.Egg1: POKEANIM Setup, Play
|
.Egg1: POKEANIM Setup, Play
|
||||||
.Egg2: POKEANIM Extra, Play
|
.Egg2: POKEANIM Extra, Play
|
||||||
|
|
||||||
|
|
||||||
Functiond008e: ; d008e
|
AnimateFrontpic: ; d008e
|
||||||
call Functiond01c6
|
call AnimateMon_CheckIfPokemon
|
||||||
ret c
|
ret c
|
||||||
call Functiond00a3
|
call LoadMonAnimation
|
||||||
.asm_d0095
|
.loop
|
||||||
call Functiond00b4
|
call Functiond00b4
|
||||||
push af
|
push af
|
||||||
callba Function10402d
|
callba Function10402d
|
||||||
pop af
|
pop af
|
||||||
jr nc, .asm_d0095
|
jr nc, .loop
|
||||||
ret
|
ret
|
||||||
; d00a3
|
; d00a3
|
||||||
|
|
||||||
Functiond00a3: ; d00a3
|
LoadMonAnimation: ; d00a3
|
||||||
push hl
|
push hl
|
||||||
ld c, e
|
ld c, e
|
||||||
ld b, 0
|
ld b, 0
|
||||||
@ -126,10 +126,10 @@ Functiond00b4: ; d00b4
|
|||||||
push af
|
push af
|
||||||
ld a, $2
|
ld a, $2
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
ld c, a
|
ld c, a
|
||||||
ld b, 0
|
ld b, 0
|
||||||
ld hl, w2_d169
|
ld hl, wPokeAnimPointer
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
@ -137,7 +137,7 @@ Functiond00b4: ; d00b4
|
|||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
ld hl, PokeAnim_SetupCommands
|
ld hl, PokeAnim_SetupCommands
|
||||||
rst JumpTable
|
rst JumpTable
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
ld c, a
|
ld c, a
|
||||||
pop af
|
pop af
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
@ -162,24 +162,24 @@ endm
|
|||||||
setup_command PokeAnim_Play
|
setup_command PokeAnim_Play
|
||||||
setup_command PokeAnim_Play2
|
setup_command PokeAnim_Play2
|
||||||
setup_command PokeAnim_Cry
|
setup_command PokeAnim_Cry
|
||||||
setup_command PokeAnim_Cry2
|
setup_command PokeAnim_CryNoWait
|
||||||
setup_command PokeAnim_Cry3
|
setup_command PokeAnim_StereoCry
|
||||||
; d00f2
|
; d00f2
|
||||||
|
|
||||||
PokeAnim_SetWait: ; d00f2
|
PokeAnim_SetWait: ; d00f2
|
||||||
ld a, $12
|
ld a, 18
|
||||||
ld [w2_d181], a
|
ld [wPokeAnimWaitCounter], a
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
|
|
||||||
PokeAnim_Wait: ; d00fe
|
PokeAnim_Wait: ; d00fe
|
||||||
ld hl, w2_d181
|
ld hl, wPokeAnimWaitCounter
|
||||||
dec [hl]
|
dec [hl]
|
||||||
ret nz
|
ret nz
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d010b
|
; d010b
|
||||||
|
|
||||||
@ -188,9 +188,9 @@ PokeAnim_Setup: ; d010b
|
|||||||
ld b, $0
|
ld b, $0
|
||||||
call Functiond0228
|
call Functiond0228
|
||||||
call Functiond0504
|
call Functiond0504
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d011d
|
; d011d
|
||||||
|
|
||||||
@ -199,9 +199,9 @@ PokeAnim_Setup2: ; d011d
|
|||||||
ld b, $4
|
ld b, $4
|
||||||
call Functiond0228
|
call Functiond0228
|
||||||
call Functiond0504
|
call Functiond0504
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d012f
|
; d012f
|
||||||
|
|
||||||
@ -210,9 +210,9 @@ PokeAnim_Extra: ; d012f
|
|||||||
ld b, $0
|
ld b, $0
|
||||||
call Functiond0228
|
call Functiond0228
|
||||||
call Functiond0504
|
call Functiond0504
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0141
|
; d0141
|
||||||
|
|
||||||
@ -222,9 +222,9 @@ PokeAnim_Play: ; d0141
|
|||||||
bit 7, a
|
bit 7, a
|
||||||
ret z
|
ret z
|
||||||
call Functiond04bd
|
call Functiond04bd
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0155
|
; d0155
|
||||||
|
|
||||||
@ -233,53 +233,53 @@ PokeAnim_Play2: ; d0155
|
|||||||
ld a, [w2_d17e]
|
ld a, [w2_d17e]
|
||||||
bit 7, a
|
bit 7, a
|
||||||
ret z
|
ret z
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0166
|
; d0166
|
||||||
|
|
||||||
PokeAnim_Nop: ; d0166
|
PokeAnim_Nop: ; d0166
|
||||||
call Functiond01a9
|
call Functiond01a9
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0171
|
; d0171
|
||||||
|
|
||||||
PokeAnim_Finish: ; d0171
|
PokeAnim_Finish: ; d0171
|
||||||
call Functiond01a9
|
call Functiond01a9
|
||||||
ld hl, w2_d168
|
ld hl, wPokeAnimSceneIndex
|
||||||
set 7, [hl]
|
set 7, [hl]
|
||||||
ret
|
ret
|
||||||
; d017a
|
; d017a
|
||||||
|
|
||||||
PokeAnim_Cry: ; d017a
|
PokeAnim_Cry: ; d017a
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
call _PlayCry
|
call _PlayCry
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0188
|
; d0188
|
||||||
|
|
||||||
PokeAnim_Cry2: ; d0188
|
PokeAnim_CryNoWait: ; d0188
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
call PlayCry2
|
call PlayCry2
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d0196
|
; d0196
|
||||||
|
|
||||||
PokeAnim_Cry3: ; d0196
|
PokeAnim_StereoCry: ; d0196
|
||||||
ld a, $f
|
ld a, $f
|
||||||
ld [CryTracks], a
|
ld [CryTracks], a
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
call PlayStereoCry2
|
call PlayStereoCry2
|
||||||
ld a, [w2_d168]
|
ld a, [wPokeAnimSceneIndex]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d168], a
|
ld [wPokeAnimSceneIndex], a
|
||||||
ret
|
ret
|
||||||
; d01a9
|
; d01a9
|
||||||
|
|
||||||
@ -297,16 +297,16 @@ Functiond01a9: ; d01a9
|
|||||||
ret
|
ret
|
||||||
; d01c6
|
; d01c6
|
||||||
|
|
||||||
Functiond01c6: ; d01c6
|
AnimateMon_CheckIfPokemon: ; d01c6
|
||||||
ld a, [CurPartySpecies]
|
ld a, [CurPartySpecies]
|
||||||
cp EGG
|
cp EGG
|
||||||
jr z, .asm_d01d4
|
jr z, .fail
|
||||||
call IsAPokemon
|
call IsAPokemon
|
||||||
jr c, .asm_d01d4
|
jr c, .fail
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d01d4
|
.fail
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
; d01d6
|
; d01d6
|
||||||
@ -316,39 +316,44 @@ Functiond01d6: ; d01d6
|
|||||||
push af
|
push af
|
||||||
ld a, $2
|
ld a, $2
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
|
|
||||||
push bc
|
push bc
|
||||||
push de
|
push de
|
||||||
push hl
|
push hl
|
||||||
ld hl, w2_d168
|
ld hl, wPokeAnimSceneIndex
|
||||||
ld bc, $0029
|
ld bc, wPokeAnimStructEnd - wPokeAnimSceneIndex
|
||||||
xor a
|
xor a
|
||||||
call ByteFill
|
call ByteFill
|
||||||
pop hl
|
pop hl
|
||||||
pop de
|
pop de
|
||||||
pop bc
|
pop bc
|
||||||
|
|
||||||
|
; bc contains anim pointer
|
||||||
ld a, c
|
ld a, c
|
||||||
ld [w2_d169], a
|
ld [wPokeAnimPointer], a
|
||||||
ld a, b
|
ld a, b
|
||||||
ld [w2_d16a], a
|
ld [wPokeAnimPointer + 1], a
|
||||||
|
; hl contains TileMap coords
|
||||||
ld a, l
|
ld a, l
|
||||||
ld [w2_d16f], a
|
ld [wPokeAnimCoord], a
|
||||||
ld a, h
|
ld a, h
|
||||||
ld [w2_d170], a
|
ld [wPokeAnimCoord + 1], a
|
||||||
|
; d = ?????
|
||||||
ld a, d
|
ld a, d
|
||||||
ld [w2_d16e], a
|
ld [w2_d16e], a
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld hl, CurPartySpecies
|
ld hl, CurPartySpecies
|
||||||
call GetFarWRAMByte
|
call GetFarWRAMByte
|
||||||
ld [w2_d16b], a
|
ld [wPokeAnimSpecies], a
|
||||||
ld a, $1
|
ld a, $1
|
||||||
ld hl, UnownLetter
|
ld hl, UnownLetter
|
||||||
call GetFarWRAMByte
|
call GetFarWRAMByte
|
||||||
ld [w2_d16c], a
|
ld [wPokeAnimUnownLetter], a
|
||||||
call Functiond065c
|
call PokeAnim_GetSpeciesOrUnown
|
||||||
ld [w2_d16d], a
|
ld [wPokeAnimSpeciesOrUnown], a
|
||||||
call Functiond05b4
|
call PokeAnim_GetFrontpicDims
|
||||||
ld a, c
|
ld a, c
|
||||||
ld [w2_d171], a
|
ld [wPokeAnimFrontpicHeight], a
|
||||||
pop af
|
pop af
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
ret
|
ret
|
||||||
@ -361,7 +366,7 @@ Functiond0228: ; d0228
|
|||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
push bc
|
push bc
|
||||||
ld hl, w2_d172
|
ld hl, w2_d172
|
||||||
ld bc, $001f
|
ld bc, wPokeAnimStructEnd - w2_d172
|
||||||
xor a
|
xor a
|
||||||
call ByteFill
|
call ByteFill
|
||||||
pop bc
|
pop bc
|
||||||
@ -406,13 +411,13 @@ Functiond0261: ; d0261
|
|||||||
call Functiond02c8
|
call Functiond02c8
|
||||||
ld a, [w2_d183]
|
ld a, [w2_d183]
|
||||||
call Functiond02ae
|
call Functiond02ae
|
||||||
ld [w2_d181], a
|
ld [wPokeAnimWaitCounter], a
|
||||||
call Functiond02dc
|
call Functiond02dc
|
||||||
|
|
||||||
Functiond0282: ; d0282
|
Functiond0282: ; d0282
|
||||||
ld a, [w2_d181]
|
ld a, [wPokeAnimWaitCounter]
|
||||||
dec a
|
dec a
|
||||||
ld [w2_d181], a
|
ld [wPokeAnimWaitCounter], a
|
||||||
ret nz
|
ret nz
|
||||||
call Functiond02e4
|
call Functiond02e4
|
||||||
ret
|
ret
|
||||||
@ -487,14 +492,14 @@ Functiond02e4: ; d02e4
|
|||||||
ret
|
ret
|
||||||
; d02ec
|
; d02ec
|
||||||
|
|
||||||
Functiond02ec: ; d02ec
|
PokeAnim_IsUnown: ; d02ec
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
cp UNOWN
|
cp UNOWN
|
||||||
ret
|
ret
|
||||||
; d02f2
|
; d02f2
|
||||||
|
|
||||||
Functiond02f2: ; d02f2
|
PokeAnim_IsEgg: ; d02f2
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
cp EGG
|
cp EGG
|
||||||
ret
|
ret
|
||||||
; d02f8
|
; d02f8
|
||||||
@ -562,7 +567,7 @@ Functiond033b: ; d033b
|
|||||||
|
|
||||||
Functiond0356: ; d0356
|
Functiond0356: ; d0356
|
||||||
push hl
|
push hl
|
||||||
ld a, [w2_d171]
|
ld a, [wPokeAnimFrontpicHeight]
|
||||||
sub 5
|
sub 5
|
||||||
ld c, a
|
ld c, a
|
||||||
ld b, 0
|
ld b, 0
|
||||||
@ -581,13 +586,13 @@ Functiond036b: ; d036b
|
|||||||
ld [w2_d187], a
|
ld [w2_d187], a
|
||||||
ld [w2_d186], a
|
ld [w2_d186], a
|
||||||
ld [w2_d185], a
|
ld [w2_d185], a
|
||||||
.asm_d0375
|
.loop
|
||||||
push hl
|
push hl
|
||||||
call Functiond0392
|
call Functiond0392
|
||||||
pop hl
|
pop hl
|
||||||
ld a, b
|
ld a, b
|
||||||
and a
|
and a
|
||||||
jr z, .asm_d038a
|
jr z, .next
|
||||||
|
|
||||||
ld a, [w2_d177]
|
ld a, [w2_d177]
|
||||||
call GetFarByte
|
call GetFarByte
|
||||||
@ -596,11 +601,11 @@ Functiond036b: ; d036b
|
|||||||
call Functiond03bd
|
call Functiond03bd
|
||||||
pop hl
|
pop hl
|
||||||
|
|
||||||
.asm_d038a
|
.next
|
||||||
push hl
|
push hl
|
||||||
call Functiond0499
|
call Functiond0499
|
||||||
pop hl
|
pop hl
|
||||||
jr nc, .asm_d0375
|
jr nc, .loop
|
||||||
ret
|
ret
|
||||||
; d0392
|
; d0392
|
||||||
|
|
||||||
@ -617,23 +622,23 @@ Functiond0392: ; d0392
|
|||||||
ld b, [hl]
|
ld b, [hl]
|
||||||
ld a, [w2_d187]
|
ld a, [w2_d187]
|
||||||
and 7
|
and 7
|
||||||
jr z, .asm_d03b0
|
jr z, .skip
|
||||||
|
|
||||||
ld c, a
|
ld c, a
|
||||||
ld a, b
|
ld a, b
|
||||||
.asm_d03ab
|
.loop
|
||||||
rrca
|
rrca
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_d03ab
|
jr nz, .loop
|
||||||
ld b, a
|
ld b, a
|
||||||
|
|
||||||
.asm_d03b0
|
.skip
|
||||||
xor a
|
xor a
|
||||||
bit 0, b
|
bit 0, b
|
||||||
jr z, .asm_d03b7
|
jr z, .finish
|
||||||
ld a, 1
|
ld a, 1
|
||||||
|
|
||||||
.asm_d03b7
|
.finish
|
||||||
ld b, a
|
ld b, a
|
||||||
ld hl, w2_d187
|
ld hl, w2_d187
|
||||||
inc [hl]
|
inc [hl]
|
||||||
@ -656,18 +661,18 @@ Functiond03bd: ; d03bd
|
|||||||
Functiond03cd: ; d03cd
|
Functiond03cd: ; d03cd
|
||||||
call Functiond046c
|
call Functiond046c
|
||||||
ld a, [w2_d186]
|
ld a, [w2_d186]
|
||||||
ld bc, $0014
|
ld bc, SCREEN_WIDTH
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
ld a, [wc2c6]
|
ld a, [wc2c6]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_d03e8
|
jr nz, .go
|
||||||
ld a, [w2_d185]
|
ld a, [w2_d185]
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
add hl, de
|
add hl, de
|
||||||
jr .asm_d03f3
|
jr .skip
|
||||||
|
|
||||||
.asm_d03e8
|
.go
|
||||||
ld a, [w2_d185]
|
ld a, [w2_d185]
|
||||||
ld e, a
|
ld e, a
|
||||||
ld a, l
|
ld a, l
|
||||||
@ -677,7 +682,7 @@ Functiond03cd: ; d03cd
|
|||||||
sbc 0
|
sbc 0
|
||||||
ld h, a
|
ld h, a
|
||||||
|
|
||||||
.asm_d03f3
|
.skip
|
||||||
ret
|
ret
|
||||||
; d03f4
|
; d03f4
|
||||||
|
|
||||||
@ -685,18 +690,18 @@ Unknown_d03f4: db 6, 5, 4
|
|||||||
|
|
||||||
Functiond03f7: ; d03f7
|
Functiond03f7: ; d03f7
|
||||||
push af
|
push af
|
||||||
ld a, [w2_d171]
|
ld a, [wPokeAnimFrontpicHeight]
|
||||||
cp 5
|
cp 5
|
||||||
jr z, .asm_d0405
|
jr z, .check_add_24
|
||||||
cp 6
|
cp 6
|
||||||
jr z, .asm_d041a
|
jr z, .check_add_13
|
||||||
pop af
|
pop af
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d0405
|
.check_add_24
|
||||||
pop af
|
pop af
|
||||||
cp 5 * 5
|
cp 5 * 5
|
||||||
jr nc, .asm_d0417
|
jr nc, .add_24
|
||||||
push hl
|
push hl
|
||||||
push de
|
push de
|
||||||
ld hl, Unknown_d042f
|
ld hl, Unknown_d042f
|
||||||
@ -708,14 +713,14 @@ Functiond03f7: ; d03f7
|
|||||||
pop hl
|
pop hl
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d0417
|
.add_24
|
||||||
add 24
|
add 24
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d041a
|
.check_add_13
|
||||||
pop af
|
pop af
|
||||||
cp 6 * 6
|
cp 6 * 6
|
||||||
jr nc, .asm_d042c
|
jr nc, .add_13
|
||||||
push hl
|
push hl
|
||||||
push de
|
push de
|
||||||
ld hl, Unknown_d0448
|
ld hl, Unknown_d0448
|
||||||
@ -727,7 +732,7 @@ Functiond03f7: ; d03f7
|
|||||||
pop hl
|
pop hl
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d042c
|
.add_13
|
||||||
add 13
|
add 13
|
||||||
ret
|
ret
|
||||||
; d042f
|
; d042f
|
||||||
@ -749,31 +754,31 @@ Unknown_d0448:
|
|||||||
|
|
||||||
|
|
||||||
Functiond046c: ; d046c
|
Functiond046c: ; d046c
|
||||||
ld hl, w2_d16f
|
ld hl, wPokeAnimCoord
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
|
|
||||||
ld a, [w2_d171]
|
ld a, [wPokeAnimFrontpicHeight]
|
||||||
ld de, 0
|
ld de, 0
|
||||||
ld bc, 6
|
ld bc, 6
|
||||||
cp 7
|
cp 7
|
||||||
jr z, .asm_d048f
|
jr z, .okay
|
||||||
ld de, 21
|
ld de, 21
|
||||||
ld bc, 25
|
ld bc, 25
|
||||||
cp 6
|
cp 6
|
||||||
jr z, .asm_d048f
|
jr z, .okay
|
||||||
ld de, 41
|
ld de, 41
|
||||||
ld bc, 45
|
ld bc, 45
|
||||||
.asm_d048f
|
.okay
|
||||||
|
|
||||||
ld a, [wc2c6]
|
ld a, [wc2c6]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_d0497
|
jr nz, .add_bc
|
||||||
add hl, de
|
add hl, de
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d0497
|
.add_bc
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ret
|
ret
|
||||||
; d0499
|
; d0499
|
||||||
@ -783,22 +788,22 @@ Functiond0499: ; d0499
|
|||||||
inc a
|
inc a
|
||||||
ld [w2_d186], a
|
ld [w2_d186], a
|
||||||
ld c, a
|
ld c, a
|
||||||
ld a, [w2_d171]
|
ld a, [wPokeAnimFrontpicHeight]
|
||||||
cp c
|
cp c
|
||||||
jr nz, .asm_d04bb
|
jr nz, .no_carry
|
||||||
xor a
|
xor a
|
||||||
ld [w2_d186], a
|
ld [w2_d186], a
|
||||||
ld a, [w2_d185]
|
ld a, [w2_d185]
|
||||||
inc a
|
inc a
|
||||||
ld [w2_d185], a
|
ld [w2_d185], a
|
||||||
ld c, a
|
ld c, a
|
||||||
ld a, [w2_d171]
|
ld a, [wPokeAnimFrontpicHeight]
|
||||||
cp c
|
cp c
|
||||||
jr nz, .asm_d04bb
|
jr nz, .no_carry
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d04bb
|
.no_carry
|
||||||
xor a
|
xor a
|
||||||
ret
|
ret
|
||||||
; d04bd
|
; d04bd
|
||||||
@ -807,17 +812,17 @@ Functiond04bd: ; d04bd
|
|||||||
call Functiond04f6
|
call Functiond04f6
|
||||||
ld a, [wc2c6]
|
ld a, [wc2c6]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_d04ce
|
jr nz, .minus_one_and_six
|
||||||
ld de, 1
|
ld de, 1
|
||||||
ld bc, 0
|
ld bc, 0
|
||||||
jr .asm_d04d4
|
jr .okay
|
||||||
|
|
||||||
.asm_d04ce
|
.minus_one_and_six
|
||||||
ld de, -1
|
ld de, -1
|
||||||
ld bc, 6
|
ld bc, 6
|
||||||
|
|
||||||
.asm_d04d4
|
.okay
|
||||||
ld hl, w2_d16f
|
ld hl, wPokeAnimCoord
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
@ -825,28 +830,28 @@ Functiond04bd: ; d04bd
|
|||||||
ld c, 7
|
ld c, 7
|
||||||
ld b, 7
|
ld b, 7
|
||||||
ld a, [w2_d16e]
|
ld a, [w2_d16e]
|
||||||
.asm_d04e2
|
.loop
|
||||||
push bc
|
push bc
|
||||||
push hl
|
push hl
|
||||||
push de
|
push de
|
||||||
ld de, $0014
|
ld de, SCREEN_WIDTH
|
||||||
.asm_d04e8
|
.loop2
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
inc a
|
inc a
|
||||||
add hl, de
|
add hl, de
|
||||||
dec b
|
dec b
|
||||||
jr nz, .asm_d04e8
|
jr nz, .loop2
|
||||||
pop de
|
pop de
|
||||||
pop hl
|
pop hl
|
||||||
add hl, de
|
add hl, de
|
||||||
pop bc
|
pop bc
|
||||||
dec c
|
dec c
|
||||||
jr nz, .asm_d04e2
|
jr nz, .loop
|
||||||
ret
|
ret
|
||||||
; d04f6
|
; d04f6
|
||||||
|
|
||||||
Functiond04f6: ; d04f6
|
Functiond04f6: ; d04f6
|
||||||
ld hl, w2_d16f
|
ld hl, wPokeAnimCoord
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
@ -917,7 +922,7 @@ Functiond0536: ; d0536
|
|||||||
; d0551
|
; d0551
|
||||||
|
|
||||||
Functiond0551: ; d0551
|
Functiond0551: ; d0551
|
||||||
ld hl, w2_d16f
|
ld hl, wPokeAnimCoord
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld h, [hl]
|
ld h, [hl]
|
||||||
ld l, a
|
ld l, a
|
||||||
@ -927,18 +932,18 @@ Functiond0551: ; d0551
|
|||||||
; d055c
|
; d055c
|
||||||
|
|
||||||
Functiond055c: ; d055c
|
Functiond055c: ; d055c
|
||||||
call Functiond02f2
|
call PokeAnim_IsEgg
|
||||||
jr z, .egg
|
jr z, .egg
|
||||||
|
|
||||||
ld c, BANK(UnownAnimations)
|
ld c, BANK(UnownAnimations)
|
||||||
ld hl, UnownAnimationPointers
|
ld hl, UnownAnimationPointers
|
||||||
ld de, UnownAnimationExtraPointers
|
ld de, UnownAnimationExtraPointers
|
||||||
call Functiond02ec
|
call PokeAnim_IsUnown
|
||||||
jr z, .asm_d0576
|
jr z, .unown
|
||||||
ld c, BANK(PicAnimations)
|
ld c, BANK(PicAnimations)
|
||||||
ld hl, AnimationPointers
|
ld hl, AnimationPointers
|
||||||
ld de, AnimationExtraPointers
|
ld de, AnimationExtraPointers
|
||||||
.asm_d0576
|
.unown
|
||||||
|
|
||||||
ld a, [w2_d172]
|
ld a, [w2_d172]
|
||||||
and a
|
and a
|
||||||
@ -947,7 +952,7 @@ Functiond055c: ; d055c
|
|||||||
ld l, e
|
ld l, e
|
||||||
.asm_d057e
|
.asm_d057e
|
||||||
|
|
||||||
ld a, [w2_d16d]
|
ld a, [wPokeAnimSpeciesOrUnown]
|
||||||
dec a
|
dec a
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
@ -982,7 +987,7 @@ endr
|
|||||||
ret
|
ret
|
||||||
; d05b4
|
; d05b4
|
||||||
|
|
||||||
Functiond05b4: ; d05b4
|
PokeAnim_GetFrontpicDims: ; d05b4
|
||||||
ld a, [rSVBK]
|
ld a, [rSVBK]
|
||||||
push af
|
push af
|
||||||
ld a, $1
|
ld a, $1
|
||||||
@ -999,26 +1004,26 @@ Functiond05b4: ; d05b4
|
|||||||
; d05ce
|
; d05ce
|
||||||
|
|
||||||
Functiond05ce: ; d05ce
|
Functiond05ce: ; d05ce
|
||||||
call Functiond02f2
|
call PokeAnim_IsEgg
|
||||||
jr z, .egg
|
jr z, .egg
|
||||||
|
|
||||||
call Functiond02ec
|
call PokeAnim_IsUnown
|
||||||
ld b, BANK(UnownFramesPointers)
|
ld b, BANK(UnownFramesPointers)
|
||||||
ld c, BANK(UnownsFrames)
|
ld c, BANK(UnownsFrames)
|
||||||
ld hl, UnownFramesPointers
|
ld hl, UnownFramesPointers
|
||||||
jr z, .asm_d05ef
|
jr z, .got_frames
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
cp 151 + 1
|
cp 151 + 1
|
||||||
ld b, BANK(FramesPointers)
|
ld b, BANK(FramesPointers)
|
||||||
ld c, BANK(KantoFrames)
|
ld c, BANK(KantoFrames)
|
||||||
ld hl, FramesPointers
|
ld hl, FramesPointers
|
||||||
jr c, .asm_d05ef
|
jr c, .got_frames
|
||||||
ld c, BANK(JohtoFrames)
|
ld c, BANK(JohtoFrames)
|
||||||
.asm_d05ef
|
.got_frames
|
||||||
ld a, c
|
ld a, c
|
||||||
ld [w2_d177], a
|
ld [w2_d177], a
|
||||||
|
|
||||||
ld a, [w2_d16d]
|
ld a, [wPokeAnimSpeciesOrUnown]
|
||||||
dec a
|
dec a
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
@ -1046,19 +1051,19 @@ endr
|
|||||||
; d061b
|
; d061b
|
||||||
|
|
||||||
Functiond061b: ; d061b
|
Functiond061b: ; d061b
|
||||||
call Functiond02f2
|
call PokeAnim_IsEgg
|
||||||
jr z, .egg
|
jr z, .egg
|
||||||
|
|
||||||
call Functiond02ec
|
call PokeAnim_IsUnown
|
||||||
ld a, BANK(UnownBitmasksPointers)
|
ld a, BANK(UnownBitmasksPointers)
|
||||||
ld hl, UnownBitmasksPointers
|
ld hl, UnownBitmasksPointers
|
||||||
jr z, .asm_d062f
|
jr z, .unown
|
||||||
ld a, BANK(BitmasksPointers)
|
ld a, BANK(BitmasksPointers)
|
||||||
ld hl, BitmasksPointers
|
ld hl, BitmasksPointers
|
||||||
.asm_d062f
|
.unown
|
||||||
ld [w2_d17a], a
|
ld [w2_d17a], a
|
||||||
|
|
||||||
ld a, [w2_d16d]
|
ld a, [wPokeAnimSpeciesOrUnown]
|
||||||
dec a
|
dec a
|
||||||
ld e, a
|
ld e, a
|
||||||
ld d, 0
|
ld d, 0
|
||||||
@ -1085,14 +1090,14 @@ endr
|
|||||||
ret
|
ret
|
||||||
; d065c
|
; d065c
|
||||||
|
|
||||||
Functiond065c: ; d065c
|
PokeAnim_GetSpeciesOrUnown: ; d065c
|
||||||
call Functiond02ec
|
call PokeAnim_IsUnown
|
||||||
jr z, .asm_d0665
|
jr z, .unown
|
||||||
ld a, [w2_d16b]
|
ld a, [wPokeAnimSpecies]
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_d0665
|
.unown
|
||||||
ld a, [w2_d16c]
|
ld a, [wPokeAnimUnownLetter]
|
||||||
ret
|
ret
|
||||||
; d0669
|
; d0669
|
||||||
|
|
||||||
@ -1101,7 +1106,7 @@ Functiond0669: ; d0669
|
|||||||
ld [wc2c6], a
|
ld [wc2c6], a
|
||||||
|
|
||||||
Functiond066e: ; d066e
|
Functiond066e: ; d066e
|
||||||
call Functiond01c6
|
call AnimateMon_CheckIfPokemon
|
||||||
jr c, .asm_d068c
|
jr c, .asm_d068c
|
||||||
ld h, d
|
ld h, d
|
||||||
ld l, e
|
ld l, e
|
||||||
@ -1113,7 +1118,7 @@ Functiond066e: ; d066e
|
|||||||
pop bc
|
pop bc
|
||||||
ld d, 0
|
ld d, 0
|
||||||
ld e, c
|
ld e, c
|
||||||
call Functiond008e
|
call AnimateFrontpic
|
||||||
xor a
|
xor a
|
||||||
ld [wc2c6], a
|
ld [wc2c6], a
|
||||||
ret
|
ret
|
||||||
|
8
home.asm
8
home.asm
@ -217,10 +217,10 @@ LoadTileMapToTempTileMap:: ; 309d
|
|||||||
; Load TileMap into TempTileMap
|
; Load TileMap into TempTileMap
|
||||||
ld a, [rSVBK]
|
ld a, [rSVBK]
|
||||||
push af
|
push af
|
||||||
ld a, BANK(w2_d000)
|
ld a, BANK(TempTileMap)
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
hlcoord 0, 0
|
hlcoord 0, 0
|
||||||
ld de, w2_d000
|
decoord 0, 0, TempTileMap
|
||||||
ld bc, TileMapEnd - TileMap
|
ld bc, TileMapEnd - TileMap
|
||||||
call CopyBytes
|
call CopyBytes
|
||||||
pop af
|
pop af
|
||||||
@ -241,9 +241,9 @@ LoadTempTileMapToTileMap:: ; 30bf
|
|||||||
; Load TempTileMap into TileMap
|
; Load TempTileMap into TileMap
|
||||||
ld a, [rSVBK]
|
ld a, [rSVBK]
|
||||||
push af
|
push af
|
||||||
ld a, BANK(w2_d000)
|
ld a, BANK(TempTileMap)
|
||||||
ld [rSVBK], a
|
ld [rSVBK], a
|
||||||
ld hl, w2_d000
|
hlcoord 0, 0, TempTileMap
|
||||||
decoord 0, 0
|
decoord 0, 0
|
||||||
ld bc, TileMapEnd - TileMap
|
ld bc, TileMapEnd - TileMap
|
||||||
call CopyBytes
|
call CopyBytes
|
||||||
|
28
main.asm
28
main.asm
@ -20039,8 +20039,8 @@ Function1728f: ; 1728f (5:728f)
|
|||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
hlcoord 6, 3
|
hlcoord 6, 3
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $5
|
ld e, ANIM_MON_HATCH
|
||||||
predef Functiond008e
|
predef AnimateFrontpic
|
||||||
pop af
|
pop af
|
||||||
ld [CurSpecies], a
|
ld [CurSpecies], a
|
||||||
ret
|
ret
|
||||||
@ -41215,8 +41215,8 @@ Function4d81e: ; 4d81e
|
|||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
hlcoord 7, 2
|
hlcoord 7, 2
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $3
|
ld e, ANIM_MON_TRADE
|
||||||
predef Functiond008e
|
predef AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; 4d860
|
; 4d860
|
||||||
|
|
||||||
@ -42738,7 +42738,7 @@ Function4e289: ; 4e289 (13:6289)
|
|||||||
hlcoord 0, 0
|
hlcoord 0, 0
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $2
|
ld e, $2
|
||||||
predef Functiond00a3
|
predef LoadMonAnimation
|
||||||
ld hl, wcf64
|
ld hl, wcf64
|
||||||
set 6, [hl]
|
set 6, [hl]
|
||||||
ret
|
ret
|
||||||
@ -42793,7 +42793,7 @@ Function4e2f2: ; 4e2f2 (13:62f2)
|
|||||||
ld a, [CurPartySpecies]
|
ld a, [CurPartySpecies]
|
||||||
cp EGG
|
cp EGG
|
||||||
jr z, .asm_4e2fe
|
jr z, .asm_4e2fe
|
||||||
call Function4e53f
|
call CheckFaintedFrzSlp
|
||||||
jr c, Function4e305
|
jr c, Function4e305
|
||||||
.asm_4e2fe
|
.asm_4e2fe
|
||||||
xor a
|
xor a
|
||||||
@ -42941,7 +42941,7 @@ Function4e497: ; 4e497 (13:6497)
|
|||||||
pop de
|
pop de
|
||||||
hlcoord 0, 0
|
hlcoord 0, 0
|
||||||
ld d, $0
|
ld d, $0
|
||||||
predef Functiond00a3
|
predef LoadMonAnimation
|
||||||
ld hl, wcf64
|
ld hl, wcf64
|
||||||
set 6, [hl]
|
set 6, [hl]
|
||||||
ret
|
ret
|
||||||
@ -43016,21 +43016,21 @@ Function4e528: ; 4e528 (13:6528)
|
|||||||
jp SkipNames
|
jp SkipNames
|
||||||
|
|
||||||
|
|
||||||
Function4e53f: ; 4e53f
|
CheckFaintedFrzSlp: ; 4e53f
|
||||||
ld hl, MON_HP
|
ld hl, MON_HP
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
or [hl]
|
or [hl]
|
||||||
jr z, .asm_4e552
|
jr z, .fainted_frz_slp
|
||||||
ld hl, MON_STATUS
|
ld hl, MON_STATUS
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
and (1 << FRZ) | SLP
|
and (1 << FRZ) | SLP
|
||||||
jr nz, .asm_4e552
|
jr nz, .fainted_frz_slp
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_4e552
|
.fainted_frz_slp
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
; 4e554
|
; 4e554
|
||||||
@ -43248,8 +43248,8 @@ _EvolutionAnimation: ; 4e607
|
|||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
hlcoord 7, 2
|
hlcoord 7, 2
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $4
|
ld e, ANIM_MON_EVOLVE
|
||||||
predef Functiond008e
|
predef AnimateFrontpic
|
||||||
|
|
||||||
pop af
|
pop af
|
||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
@ -43393,7 +43393,7 @@ Function4e794: ; 4e794
|
|||||||
call GetPartyLocation
|
call GetPartyLocation
|
||||||
ld b, h
|
ld b, h
|
||||||
ld c, l
|
ld c, l
|
||||||
callba Function4e53f
|
callba CheckFaintedFrzSlp
|
||||||
ret
|
ret
|
||||||
; 4e7a6
|
; 4e7a6
|
||||||
|
|
||||||
|
@ -284,8 +284,8 @@ Function108219: ; 108219
|
|||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
hlcoord 7, 2
|
hlcoord 7, 2
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $3
|
ld e, ANIM_MON_TRADE
|
||||||
predef Functiond008e
|
predef AnimateFrontpic
|
||||||
ret
|
ret
|
||||||
; 108229
|
; 108229
|
||||||
|
|
||||||
@ -293,8 +293,8 @@ Function108229: ; 108229
|
|||||||
ld [CurPartySpecies], a
|
ld [CurPartySpecies], a
|
||||||
hlcoord 7, 2
|
hlcoord 7, 2
|
||||||
ld d, $0
|
ld d, $0
|
||||||
ld e, $3
|
ld e, ANIM_MON_TRADE
|
||||||
predef Functiond00a3
|
predef LoadMonAnimation
|
||||||
ret
|
ret
|
||||||
; 108239
|
; 108239
|
||||||
|
|
||||||
@ -304,7 +304,7 @@ Function108239: ; 108239
|
|||||||
call GetPokemonName
|
call GetPokemonName
|
||||||
ld hl, StringBuffer1
|
ld hl, StringBuffer1
|
||||||
pop de
|
pop de
|
||||||
ld bc, $000b
|
ld bc, PKMN_NAME_LENGTH
|
||||||
call CopyBytes
|
call CopyBytes
|
||||||
ret
|
ret
|
||||||
; 10824b
|
; 10824b
|
||||||
|
25
wram.asm
25
wram.asm
@ -2648,20 +2648,19 @@ wGameDataEnd::
|
|||||||
|
|
||||||
SECTION "Pic Animations", WRAMX, BANK [2]
|
SECTION "Pic Animations", WRAMX, BANK [2]
|
||||||
|
|
||||||
w2_d000::
|
TempTileMap::
|
||||||
; 20x18 grid of 8x8 tiles
|
; 20x18 grid of 8x8 tiles
|
||||||
ds SCREEN_WIDTH * SCREEN_HEIGHT ; $168 = 360
|
ds SCREEN_WIDTH * SCREEN_HEIGHT ; $168 = 360
|
||||||
|
; PokeAnim Header
|
||||||
w2_d168:: ds 1
|
wPokeAnimSceneIndex:: ds 1
|
||||||
w2_d169:: ds 1
|
wPokeAnimPointer:: ds 2
|
||||||
w2_d16a:: ds 1
|
wPokeAnimSpecies:: ds 1
|
||||||
w2_d16b:: ds 1
|
wPokeAnimUnownLetter:: ds 1
|
||||||
w2_d16c:: ds 1
|
wPokeAnimSpeciesOrUnown:: ds 1
|
||||||
w2_d16d:: ds 1
|
|
||||||
w2_d16e:: ds 1
|
w2_d16e:: ds 1
|
||||||
w2_d16f:: ds 1
|
wPokeAnimCoord:: ds 2
|
||||||
w2_d170:: ds 1
|
wPokeAnimFrontpicHeight:: ds 1
|
||||||
w2_d171:: ds 1
|
; PokeAnim Data
|
||||||
w2_d172:: ds 1
|
w2_d172:: ds 1
|
||||||
w2_d173:: ds 1
|
w2_d173:: ds 1
|
||||||
w2_d174:: ds 1
|
w2_d174:: ds 1
|
||||||
@ -2677,7 +2676,7 @@ w2_d17d:: ds 1
|
|||||||
w2_d17e:: ds 1
|
w2_d17e:: ds 1
|
||||||
w2_d17f:: ds 1
|
w2_d17f:: ds 1
|
||||||
w2_d180:: ds 1
|
w2_d180:: ds 1
|
||||||
w2_d181:: ds 1
|
wPokeAnimWaitCounter:: ds 1
|
||||||
w2_d182:: ds 1
|
w2_d182:: ds 1
|
||||||
w2_d183:: ds 1
|
w2_d183:: ds 1
|
||||||
w2_d184:: ds 1
|
w2_d184:: ds 1
|
||||||
@ -2685,6 +2684,8 @@ w2_d185:: ds 1
|
|||||||
w2_d186:: ds 1
|
w2_d186:: ds 1
|
||||||
w2_d187:: ds 1
|
w2_d187:: ds 1
|
||||||
w2_d188:: ds 1
|
w2_d188:: ds 1
|
||||||
|
ds 8
|
||||||
|
wPokeAnimStructEnd::
|
||||||
|
|
||||||
|
|
||||||
SECTION "WRAM 3", WRAMX, BANK [3]
|
SECTION "WRAM 3", WRAMX, BANK [3]
|
||||||
|
Loading…
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Reference in New Issue
Block a user