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Move effects; no more reloadmapmusic, returnafterbattle
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@@ -118,7 +118,7 @@ endr
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ld [SGBPredef], a
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call ApplyPals
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Function8e23: ; 8e23
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call Function8e85
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call InitBattlePartyMenuPals
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hlcoord 0, 0, AttrMap
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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ld a, $2
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@@ -157,15 +157,15 @@ Function8e23: ; 8e23
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; 8e85
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Function8e85: ; 8e85
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InitBattlePartyMenuPals: ; 8e85
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callba Function100dc0
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Function8e8b: ; 8e8b
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ld hl, Palette_b311
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jr nc, .asm_8e93
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jr nc, .not_mobile
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ld hl, Palette_b309
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.asm_8e93
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.not_mobile
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ld de, UnknBGPals + 8 * 7
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ld bc, $8
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ld bc, 1 palettes
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ld a, $5
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call FarCopyWRAM
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ret
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@@ -174,11 +174,11 @@ Function8e8b: ; 8e8b
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Function8e9f: ; 8e9f
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callba Function100dc0
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ld hl, Palette_b311
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jr nc, .asm_8ead
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jr nc, .not_mobile
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ld hl, Palette_b309
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.asm_8ead
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.not_mobile
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ld de, UnknBGPals
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ld bc, $8
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ld bc, 1 palettes
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ld a, $5
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call FarCopyWRAM
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ret
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@@ -596,7 +596,7 @@ _CGB0a: ; 91d1
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ld hl, PalPacket_9c56 + 1
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call CopyFourPalettes
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call Function8e9f
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call Function8e85
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call InitBattlePartyMenuPals
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call Function971a
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call ApplyAttrMap
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ret
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