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Move effects; no more reloadmapmusic, returnafterbattle
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@@ -39,7 +39,7 @@ HoOhScript_0x77244:
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loadwildmon HO_OH, 60
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startbattle
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disappear TINTOWERROOF_HO_OH
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returnafterbattle
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reloadmapafterbattle
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setevent EVENT_SET_WHEN_FOUGHT_HO_OH
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end
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