Move effects; no more reloadmapmusic, returnafterbattle

This commit is contained in:
PikalaxALT
2015-12-26 18:11:55 -05:00
parent f485a45cda
commit 2bd45ca574
96 changed files with 1281 additions and 1078 deletions

View File

@@ -127,7 +127,7 @@ UnknownScript_0x1850d7:
loadwildmon SUICUNE, 40
writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
startbattle
reloadmapmusic
dontrestartmapmusic
disappear TINTOWER1F_SUICUNE
setevent EVENT_FOUGHT_SUICUNE
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
@@ -138,7 +138,7 @@ UnknownScript_0x1850d7:
domaptrigger CIANWOOD_CITY, $0
dotrigger $1
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
returnafterbattle
reloadmapafterbattle
pause 20
spriteface PLAYER, DOWN
playmusic MUSIC_MYSTICALMAN_ENCOUNTER