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Move effects; no more reloadmapmusic, returnafterbattle
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@@ -473,7 +473,7 @@ MapIlexForestSignpost4Script:
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special Special_CelebiShrineEvent
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loadwildmon CELEBI, 30
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startbattle
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returnafterbattle
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reloadmapafterbattle
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pause 20
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special CheckCaughtCelebi
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iffalse .DidntCatchCelebi
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