Keep documentation in sync with new WRAM labels

This commit is contained in:
Rangi
2018-02-03 20:40:21 -05:00
parent 32ed487a47
commit 271aa20b73
11 changed files with 557 additions and 285 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -384,8 +384,9 @@ ShortHPBar_CalcPixelFrame: ; d839
call AddNTimes call AddNTimes
ld b, 0 ld b, 0
; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible ; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is
; by 48, the loop runs one extra time. To fix, uncomment the line below. ; divisible by HP_BAR_LENGTH_PX, the loop runs one extra time.
; To fix, uncomment the line below.
.loop .loop
ld a, l ld a, l
sub HP_BAR_LENGTH_PX sub HP_BAR_LENGTH_PX

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@@ -1504,8 +1504,8 @@ BattleCheckTypeMatchup: ; 347c8
ld hl, wBattleMonType1 ld hl, wBattleMonType1
CheckTypeMatchup: ; 347d3 CheckTypeMatchup: ; 347d3
; There is an incorrect assumption about this function made in the AI related code: when ; There is an incorrect assumption about this function made in the AI related code: when
; the AI calls CheckTypeMatchup (not BattleCheckTypeMatchup), it assumes that placing ; the AI calls CheckTypeMatchup (not BattleCheckTypeMatchup), it assumes that placing the
; the offensive type in a will make this function do the right thing. Since a is overwritten, ; offensive type in a will make this function do the right thing. Since a is overwritten,
; this assumption is incorrect. A simple fix would be to load the move type for the ; this assumption is incorrect. A simple fix would be to load the move type for the
; current move into a in BattleCheckTypeMatchup, before falling through, which is ; current move into a in BattleCheckTypeMatchup, before falling through, which is
; consistent with how the rest of the code assumes this code works like. ; consistent with how the rest of the code assumes this code works like.

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@@ -1219,6 +1219,7 @@ BattleAnimFunction_0E: ; cd6e3 (33:56e3)
.anon_dw .anon_dw
dw Functioncd6ea dw Functioncd6ea
dw Functioncd6f7 dw Functioncd6f7
Functioncd6ea: ; cd6ea (33:56ea) Functioncd6ea: ; cd6ea (33:56ea)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -1226,6 +1227,7 @@ Functioncd6ea: ; cd6ea (33:56ea)
ld a, BATTLEANIMFRAMESET_24 ld a, BATTLEANIMFRAMESET_24
add [hl] ; offset add [hl] ; offset
call ReinitBattleAnimFrameset call ReinitBattleAnimFrameset
Functioncd6f7: ; cd6f7 (33:56f7) Functioncd6f7: ; cd6f7 (33:56f7)
ld hl, BATTLEANIMSTRUCT_XCOORD ld hl, BATTLEANIMSTRUCT_XCOORD
add hl, bc add hl, bc
@@ -1256,6 +1258,7 @@ BattleAnimFunction_0F: ; cd71a (33:571a)
dw Functioncd728 dw Functioncd728
dw Functioncd763 dw Functioncd763
dw Functioncd776 dw Functioncd776
Functioncd725: ; cd725 (33:5725) Functioncd725: ; cd725 (33:5725)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
Functioncd728: ; cd728 (33:5728) Functioncd728: ; cd728 (33:5728)
@@ -1345,6 +1348,7 @@ BattleAnimFunction_14: ; cd7a4 (33:57a4)
.anon_dw .anon_dw
dw Functioncd7ab dw Functioncd7ab
dw Functioncd7d2 dw Functioncd7d2
Functioncd7ab: ; cd7ab (33:57ab) Functioncd7ab: ; cd7ab (33:57ab)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -1414,6 +1418,7 @@ BattleAnimFunction_15: ; cd80c (33:580c)
dw Functioncd817 dw Functioncd817
dw Functioncd81f dw Functioncd81f
dw Functioncd820 dw Functioncd820
Functioncd817: ; cd817 (33:5817) Functioncd817: ; cd817 (33:5817)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld a, BATTLEANIMFRAMESET_35 ld a, BATTLEANIMFRAMESET_35
@@ -1435,6 +1440,7 @@ BattleAnimFunction_16: ; cd824 (33:5824)
dw Functioncd88f dw Functioncd88f
dw Functioncd88f dw Functioncd88f
dw Functioncd893 dw Functioncd893
Functioncd835: ; cd835 (33:5835) Functioncd835: ; cd835 (33:5835)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
@@ -1513,6 +1519,7 @@ BattleAnimFunction_17: ; cd89a (33:589a)
dw Functioncd8f5 dw Functioncd8f5
dw Functioncd8f5 dw Functioncd8f5
dw Functioncd8f9 dw Functioncd8f9
Functioncd8ab: ; cd8ab (33:58ab) Functioncd8ab: ; cd8ab (33:58ab)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -1534,6 +1541,7 @@ Functioncd8ab: ; cd8ab (33:58ab)
ld a, [hl] ld a, [hl]
and $7f and $7f
ld [hl], a ld [hl], a
Functioncd8cc: ; cd8cc (33:58cc) Functioncd8cc: ; cd8cc (33:58cc)
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
add hl, bc add hl, bc
@@ -1561,6 +1569,7 @@ Functioncd8cc: ; cd8cc (33:58cc)
ld a, [hl] ld a, [hl]
and $1f and $1f
ret nz ret nz
Functioncd8f5: ; cd8f5 (33:58f5) Functioncd8f5: ; cd8f5 (33:58f5)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ret ret
@@ -1576,6 +1585,7 @@ BattleAnimFunction_18: ; cd900 (33:5900)
.anon_dw .anon_dw
dw Functioncd907 dw Functioncd907
dw Functioncd913 dw Functioncd913
Functioncd907: ; cd907 (33:5907) Functioncd907: ; cd907 (33:5907)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -1635,6 +1645,7 @@ BattleAnimFunction_19: ; cd954 (33:5954)
dw Functioncd96e dw Functioncd96e
dw Functioncd96a dw Functioncd96a
dw Functioncd97b dw Functioncd97b
Functioncd961: ; cd961 (33:5961) Functioncd961: ; cd961 (33:5961)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -1785,6 +1796,7 @@ BattleAnimFunction_1F: ; cda31 (33:5a31)
dw Functioncda4c dw Functioncda4c
dw Functioncda3a dw Functioncda3a
dw Functioncda4c dw Functioncda4c
Functioncda3a: ; cda3a (33:5a3a) Functioncda3a: ; cda3a (33:5a3a)
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
add hl, bc add hl, bc
@@ -1898,6 +1910,7 @@ BattleAnimFunction_3F: ; cdad6 (33:5ad6)
dw Functioncdadf dw Functioncdadf
dw Functioncdae9 dw Functioncdae9
dw Functioncdaf9 dw Functioncdaf9
Functioncdadf: ; cdadf (33:5adf) Functioncdadf: ; cdadf (33:5adf)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_10 ld hl, BATTLEANIMSTRUCT_10
@@ -1936,6 +1949,7 @@ BattleAnimFunction_1B: ; cdb06 (33:5b06)
dw Functioncdb28 dw Functioncdb28
dw Functioncdb50 dw Functioncdb50
dw Functioncdb65 dw Functioncdb65
Functioncdb13: ; cdb13 (33:5b13) Functioncdb13: ; cdb13 (33:5b13)
ret ret
@@ -2027,6 +2041,7 @@ BattleAnimFunction_1D: ; cdb80 (33:5b80)
dw Functioncdc48 dw Functioncdc48
dw Functioncdc57 dw Functioncdc57
dw Functioncdc74 dw Functioncdc74
Functioncdb9f: ; cdb9f (33:5b9f) Functioncdb9f: ; cdb9f (33:5b9f)
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
add hl, bc add hl, bc
@@ -2239,6 +2254,7 @@ BattleAnimFunction_21: ; cdcc3 (33:5cc3)
.anon_dw .anon_dw
dw Functioncdcca dw Functioncdcca
dw Functioncdced dw Functioncdced
Functioncdcca: ; cdcca (33:5cca) Functioncdcca: ; cdcca (33:5cca)
ld a, [hBattleTurn] ld a, [hBattleTurn]
and a and a
@@ -2313,6 +2329,7 @@ BattleAnimFunction_22: ; cdd2a (33:5d2a)
.anon_dw .anon_dw
dw Functioncdd31 dw Functioncdd31
dw Functioncdd4f dw Functioncdd4f
Functioncdd31: ; cdd31 (33:5d31) Functioncdd31: ; cdd31 (33:5d31)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -2380,6 +2397,7 @@ BattleAnimFunction_23: ; cdd90 (33:5d90)
.anon_dw .anon_dw
dw Functioncdd97 dw Functioncdd97
dw Functioncddbc dw Functioncddbc
Functioncdd97: ; cdd97 (33:5d97) Functioncdd97: ; cdd97 (33:5d97)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_FRAMESET_ID ld hl, BATTLEANIMSTRUCT_FRAMESET_ID
@@ -2449,6 +2467,7 @@ BattleAnimFunction_24: ; cddf9 (33:5df9)
dw Functioncde02 dw Functioncde02
dw Functioncde20 dw Functioncde20
dw Functioncde21 dw Functioncde21
Functioncde02: ; cde02 (33:5e02) Functioncde02: ; cde02 (33:5e02)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -2528,6 +2547,7 @@ BattleAnimFunction_27: ; cde6b (33:5e6b)
.anon_dw .anon_dw
dw Functioncde72 dw Functioncde72
dw Functioncde88 dw Functioncde88
Functioncde72: ; cde72 (33:5e72) Functioncde72: ; cde72 (33:5e72)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -2549,6 +2569,7 @@ BattleAnimFunction_28: ; cde89 (33:5e89)
.anon_dw .anon_dw
dw Functioncde90 dw Functioncde90
dw Functioncdebf dw Functioncdebf
Functioncde90: ; cde90 (33:5e90) Functioncde90: ; cde90 (33:5e90)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -2692,6 +2713,7 @@ BattleAnimFunction_PoisonGas: ; cdf59 (33:5f59)
.anon_dw .anon_dw
dw Functioncdf60 dw Functioncdf60
dw BattleAnimFunction_SpiralDescent dw BattleAnimFunction_SpiralDescent
Functioncdf60: ; cdf60 (33:5f60) Functioncdf60: ; cdf60 (33:5f60)
ld hl, BATTLEANIMSTRUCT_XCOORD ld hl, BATTLEANIMSTRUCT_XCOORD
add hl, bc add hl, bc
@@ -2813,6 +2835,7 @@ BattleAnimFunction_35: ; ce00b (33:600b)
dw Functionce014 dw Functionce014
dw Functionce023 dw Functionce023
dw Functionce05f dw Functionce05f
Functionce014: ; ce014 (33:6014) Functionce014: ; ce014 (33:6014)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -2936,6 +2959,7 @@ BattleAnimFunction_2C: ; ce0c5 (33:60c5)
dw Functionce0ce dw Functionce0ce
dw Functionce0f8 dw Functionce0f8
dw Functionce0dd dw Functionce0dd
Functionce0ce: ; ce0ce (33:60ce) Functionce0ce: ; ce0ce (33:60ce)
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
add hl, bc add hl, bc
@@ -2985,6 +3009,7 @@ BattleAnimFunction_2E: ; ce10e (33:610e)
.anon_dw .anon_dw
dw Functionce115 dw Functionce115
dw Functionce12a dw Functionce12a
Functionce115: ; ce115 (33:6115) Functionce115: ; ce115 (33:6115)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -3133,6 +3158,7 @@ BattleAnimFunction_30: ; ce1e7 (33:61e7)
.anon_dw .anon_dw
dw Functionce1ee dw Functionce1ee
dw Functionce1fb dw Functionce1fb
Functionce1ee: ; ce1ee (33:61ee) Functionce1ee: ; ce1ee (33:61ee)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_YCOORD ld hl, BATTLEANIMSTRUCT_YCOORD
@@ -3172,6 +3198,7 @@ BattleAnimFunction_31: ; ce226 (33:6226)
.anon_dw .anon_dw
dw Functionce22d dw Functionce22d
dw Functionce254 dw Functionce254
Functionce22d: ; ce22d (33:622d) Functionce22d: ; ce22d (33:622d)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -3203,6 +3230,7 @@ BattleAnimFunction_32: ; ce255 (33:6255)
dw Functionce274 dw Functionce274
dw Functionce278 dw Functionce278
dw Functionce289 dw Functionce289
Functionce260: ; ce260 (33:6260) Functionce260: ; ce260 (33:6260)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld a, [hBattleTurn] ld a, [hBattleTurn]
@@ -3318,6 +3346,7 @@ BattleAnimFunction_36: ; ce2fd (33:62fd)
dw Functionce306 dw Functionce306
dw Functionce330 dw Functionce330
dw Functionce34c dw Functionce34c
Functionce306: ; ce306 (33:6306) Functionce306: ; ce306 (33:6306)
ld hl, BATTLEANIMSTRUCT_YOFFSET ld hl, BATTLEANIMSTRUCT_YOFFSET
add hl, bc add hl, bc
@@ -3389,6 +3418,7 @@ BattleAnimFunction_37: ; ce35f (33:635f)
.anon_dw .anon_dw
dw Functionce366 dw Functionce366
dw Functionce375 dw Functionce375
Functionce366: ; ce366 (33:6366) Functionce366: ; ce366 (33:6366)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -3419,6 +3449,7 @@ BattleAnimFunction_38: ; ce389 (33:6389)
dw Functionce392 dw Functionce392
dw Functionce39c dw Functionce39c
dw Functionce3ae dw Functionce3ae
Functionce392: ; ce392 (33:6392) Functionce392: ; ce392 (33:6392)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -3500,6 +3531,7 @@ BattleAnimFunction_3B: ; ce3ff (33:63ff)
.anon_dw .anon_dw
dw Functionce406 dw Functionce406
dw Functionce412 dw Functionce412
Functionce406: ; ce406 (33:6406) Functionce406: ; ce406 (33:6406)
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
add hl, bc add hl, bc
@@ -3544,6 +3576,7 @@ BattleAnimFunction_3E: ; ce43a (33:643a)
dw Functionce443 dw Functionce443
dw Functionce465 dw Functionce465
dw Functionce490 dw Functionce490
Functionce443: ; ce443 (33:6443) Functionce443: ; ce443 (33:6443)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0F ld hl, BATTLEANIMSTRUCT_0F
@@ -3607,6 +3640,7 @@ BattleAnimFunction_40: ; ce49c (33:649c)
.anon_dw .anon_dw
dw Functionce4a3 dw Functionce4a3
dw Functionce4b0 dw Functionce4b0
Functionce4a3: ; ce4a3 (33:64a3) Functionce4a3: ; ce4a3 (33:64a3)
call BattleAnim_IncAnonJumptableIndex call BattleAnim_IncAnonJumptableIndex
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -3739,6 +3773,7 @@ BattleAnimFunction_45: ; ce55b (33:655b)
dw Functionce564 dw Functionce564
dw Functionce56e dw Functionce56e
dw Functionce577 dw Functionce577
Functionce564: ; ce564 (33:6564) Functionce564: ; ce564 (33:6564)
ld d, $18 ld d, $18
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
@@ -3779,6 +3814,7 @@ BattleAnimFunction_46: ; ce593 (33:6593)
.anon_dw .anon_dw
dw Functionce5b3 dw Functionce5b3
dw Functionce59a dw Functionce59a
Functionce59a: ; ce59a (33:659a) Functionce59a: ; ce59a (33:659a)
ld hl, BATTLEANIMSTRUCT_XCOORD ld hl, BATTLEANIMSTRUCT_XCOORD
add hl, bc add hl, bc
@@ -3850,6 +3886,7 @@ BattleAnimFunction_49: ; ce5ee (33:65ee)
dw Functionce60a dw Functionce60a
dw Functionce622 dw Functionce622
dw Functionce618 dw Functionce618
Functionce5f9: ; ce5f9 (33:65f9) Functionce5f9: ; ce5f9 (33:65f9)
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
add hl, bc add hl, bc
@@ -3898,6 +3935,7 @@ BattleAnimFunction_4A: ; ce62f (33:662f)
dw Functionce648 dw Functionce648
dw Functionce65c dw Functionce65c
dw Functionce672 dw Functionce672
Functionce63a: ; ce63a (33:663a) Functionce63a: ; ce63a (33:663a)
ld hl, BATTLEANIMSTRUCT_0B ld hl, BATTLEANIMSTRUCT_0B
add hl, bc add hl, bc
@@ -4138,24 +4176,24 @@ BattleAnim_Cosine_e: ; ce76b (33:676b)
call BattleAnim_Cosine call BattleAnim_Cosine
ld e, a ld e, a
ret ret
; ce771 (33:6771) ; ce771 (33:6771)
BattleAnim_AbsSinePrecise: ; ce771 BattleAnim_AbsSinePrecise: ; ce771
ld a, e ld a, e
call BattleAnim_Sine call BattleAnim_Sine
ld e, l ld e, l
ld d, h ld d, h
ret ret
; ce778 ; ce778
BattleAnim_AbsCosinePrecise: ; ce778 BattleAnim_AbsCosinePrecise: ; ce778
ld a, e ld a, e
call BattleAnim_Cosine call BattleAnim_Cosine
ld e, l ld e, l
ld d, h ld d, h
ret ret
; ce77f ; ce77f
BattleAnimSineWave: ; ce77f BattleAnimSineWave: ; ce77f
sine_wave 32 sine_wave 32
; ce7bf ; ce7bf

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@@ -434,8 +434,6 @@ InitEggMoves: ; 170bf
; 170e4 ; 170e4
GetEggMove: ; 170e4 GetEggMove: ; 170e4
GLOBAL EggMoves
push bc push bc
ld a, [wEggMonSpecies] ld a, [wEggMonSpecies]
dec a dec a

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@@ -361,7 +361,7 @@ ParkBall: ; e8a2
ld d, a ld d, a
push de push de
ld a, [wBattleMonItem] ld a, [wBattleMonItem]
; ld b, a ; ld b, a
farcall GetItemHeldEffect farcall GetItemHeldEffect
ld a, b ld a, b
cp HELD_CATCH_CHANCE cp HELD_CATCH_CHANCE
@@ -905,10 +905,6 @@ MoonBallMultiplier:
; This function is buggy. ; This function is buggy.
; Intent: multiply catch rate by 4 if mon evolves with moon stone ; Intent: multiply catch rate by 4 if mon evolves with moon stone
; Reality: no boost ; Reality: no boost
GLOBAL EvosAttacks
GLOBAL EvosAttacksPointers
push bc push bc
ld a, [wTempEnemyMonSpecies] ld a, [wTempEnemyMonSpecies]
dec a dec a

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@@ -103,8 +103,6 @@ _GetFrontpic: ; 510a5
ret ret
GetFrontpicPointer: ; 510d7 GetFrontpicPointer: ; 510d7
GLOBAL PokemonPicPointers, UnownPicPointers
ld a, [wCurPartySpecies] ld a, [wCurPartySpecies]
cp UNOWN cp UNOWN
jr z, .unown jr z, .unown
@@ -211,7 +209,6 @@ GetMonBackpic: ; 5116c
push de push de
; These are assumed to be at the same address in their respective banks. ; These are assumed to be at the same address in their respective banks.
GLOBAL PokemonPicPointers, UnownPicPointers
ld hl, PokemonPicPointers ; UnownPicPointers ld hl, PokemonPicPointers ; UnownPicPointers
ld a, b ld a, b
ld d, BANK(PokemonPicPointers) ld d, BANK(PokemonPicPointers)

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@@ -240,7 +240,7 @@ GetDexEntryPointer: ; 44333
pop hl pop hl
ret ret
.PokedexEntryBanks: ; 44351 .PokedexEntryBanks:
db BANK(PokedexEntries1) db BANK(PokedexEntries1)
db BANK(PokedexEntries2) db BANK(PokedexEntries2)
db BANK(PokedexEntries3) db BANK(PokedexEntries3)

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@@ -702,7 +702,7 @@ PokedexShow_GetDexEntryBank:
pop hl pop hl
ret ret
.PokedexEntryBanks .PokedexEntryBanks:
db BANK(PokedexEntries1) db BANK(PokedexEntries1)
db BANK(PokedexEntries2) db BANK(PokedexEntries2)
db BANK(PokedexEntries3) db BANK(PokedexEntries3)

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@@ -43,6 +43,6 @@ _Sine:: ; 84d9
ret ret
.sinewave ; 850b .sinewave ; 850b
; A $20-word table representing a sine wave. ; A 32-word table representing a sine wave.
; 90 degrees is index $10 at a base amplitude of $100. ; sin(90 degrees) is index $10 with an amplitude of $100.
sine_wave 32 sine_wave 32