mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
Merge pull request #256 from yenatch/master
Fix predefs and battle code.
This commit is contained in:
commit
1ecfe6bd23
53
Makefile
53
Makefile
@ -5,14 +5,13 @@ PYTHON := python
|
||||
.PHONY: all clean crystal pngs
|
||||
.SECONDEXPANSION:
|
||||
|
||||
POKEMONTOOLS := extras/pokemontools
|
||||
GFX := $(PYTHON) $(POKEMONTOOLS)/gfx.py
|
||||
INCLUDES := $(PYTHON) $(POKEMONTOOLS)/scan_includes.py
|
||||
PREPROCESS := $(PYTHON) prequeue.py
|
||||
poketools := extras/pokemontools
|
||||
gfx := $(PYTHON) $(poketools)/gfx.py
|
||||
includes := $(PYTHON) $(poketools)/scan_includes.py
|
||||
pre := $(PYTHON) prequeue.py
|
||||
|
||||
TEXTQUEUE :=
|
||||
|
||||
CRYSTAL_OBJS := \
|
||||
crystal_obj := \
|
||||
wram.o \
|
||||
main.o \
|
||||
lib/mobile/main.o \
|
||||
@ -29,20 +28,21 @@ data/pokedex/entries_crystal.o \
|
||||
misc/crystal_misc.o \
|
||||
gfx/pics.o
|
||||
|
||||
OBJS := $(CRYSTAL_OBJS)
|
||||
|
||||
ROMS := pokecrystal.gbc
|
||||
all_obj := $(crystal_obj)
|
||||
|
||||
# object dependencies
|
||||
$(shell $(foreach obj, $(OBJS), $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(INCLUDES) $(obj:.o=.asm)))))
|
||||
$(foreach obj, $(all_obj), \
|
||||
$(eval $(obj:.o=)_dep := $(shell $(includes) $(obj:.o=.asm))) \
|
||||
)
|
||||
|
||||
all: $(ROMS)
|
||||
|
||||
roms := pokecrystal.gbc
|
||||
|
||||
all: $(roms)
|
||||
crystal: pokecrystal.gbc
|
||||
|
||||
clean:
|
||||
rm -f $(ROMS)
|
||||
rm -f $(OBJS)
|
||||
rm -f $(roms) $(all_obj)
|
||||
find -iname '*.tx' -exec rm {} +
|
||||
|
||||
baserom.gbc: ;
|
||||
@ -50,30 +50,31 @@ baserom.gbc: ;
|
||||
|
||||
|
||||
%.asm: ;
|
||||
.asm.tx:
|
||||
$(eval TEXTQUEUE += $<)
|
||||
@rm -f $@
|
||||
%.tx: %.asm ; $(eval txq += $<) @rm -f $@
|
||||
|
||||
$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
|
||||
@$(PREPROCESS) $(TEXTQUEUE)
|
||||
$(eval TEXTQUEUE :=)
|
||||
$(all_obj): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_dep))
|
||||
@$(pre) $(txq); $(eval txq :=)
|
||||
@$(gfx) 2bpp $(2bppq); $(eval 2bppq :=)
|
||||
@$(gfx) 1bpp $(1bppq); $(eval 1bppq :=)
|
||||
@$(gfx) lz $(lzq); $(eval lzq :=)
|
||||
rgbasm -o $@ $*.tx
|
||||
|
||||
pokecrystal.gbc: $(CRYSTAL_OBJS)
|
||||
pokecrystal.gbc: $(crystal_obj)
|
||||
rgblink -n $*.sym -m $*.map -o $@ $^
|
||||
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
cmp baserom.gbc $@
|
||||
|
||||
|
||||
pngs:
|
||||
find . -iname "*.lz" -exec $(GFX) unlz {} +
|
||||
find . -iname "*.[12]bpp" -exec $(GFX) png {} +
|
||||
find . -iname "*.[12]bpp" -exec touch {} +
|
||||
find . -iname "*.lz" -exec $(gfx) unlz {} +
|
||||
find . -iname "*.[12]bpp" -exec $(gfx) png {} +
|
||||
find . -iname "*.lz" -exec touch {} +
|
||||
find . -iname "*.[12]bpp" -exec touch {} +
|
||||
|
||||
%.2bpp: %.png ; $(eval 2bppq += $<) @rm -f $@
|
||||
%.1bpp: %.png ; $(eval 1bppq += $<) @rm -f $@
|
||||
%.lz: % ; $(eval lzq += $<) @rm -f $@
|
||||
|
||||
%.2bpp: %.png ; $(GFX) 2bpp $<
|
||||
%.1bpp: %.png ; $(GFX) 1bpp $<
|
||||
%.lz: % ; $(GFX) lz $<
|
||||
|
||||
%.pal: ;
|
||||
%.bin: ;
|
||||
|
847
battle/ai/items.asm
Normal file
847
battle/ai/items.asm
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -954,22 +954,18 @@ BattleAnimCmd_DC: ; cc5dc (33:45dc)
|
||||
ld a, [TempBattleMonSpecies] ; $d205
|
||||
ld [CurPartySpecies], a ; $d108
|
||||
ld hl, BattleMonDVs ; $c632
|
||||
ld a, PREDEF_GET_UNOWN_LETTER
|
||||
call Predef
|
||||
predef GetUnownLetter
|
||||
ld de, $8000
|
||||
ld a, $3c
|
||||
call Predef
|
||||
predef GetFrontpic
|
||||
jr .done
|
||||
|
||||
.player
|
||||
ld a, [TempEnemyMonSpecies] ; $d204
|
||||
ld [CurPartySpecies], a ; $d108
|
||||
ld hl, EnemyMonDVs ; $d20c
|
||||
ld a, PREDEF_GET_UNOWN_LETTER
|
||||
call Predef
|
||||
predef GetUnownLetter
|
||||
ld de, $8000
|
||||
ld a, $3d
|
||||
call Predef
|
||||
predef GetBackpic
|
||||
|
||||
.done
|
||||
pop af
|
||||
@ -1194,20 +1190,16 @@ BattleAnimCmd_E6: ; cc776 (33:4776)
|
||||
jr z, .player
|
||||
|
||||
ld hl, BattleMonDVs ; $c632
|
||||
ld a, PREDEF_GET_UNOWN_LETTER
|
||||
call Predef
|
||||
predef GetUnownLetter
|
||||
ld de, $9000
|
||||
ld a, $3c
|
||||
call Predef
|
||||
predef GetFrontpic
|
||||
jr .done
|
||||
|
||||
.player
|
||||
ld hl, EnemyMonDVs ; $d20c
|
||||
ld a, PREDEF_GET_UNOWN_LETTER
|
||||
call Predef
|
||||
predef GetUnownLetter
|
||||
ld de, $9310
|
||||
ld a, $3d
|
||||
call Predef
|
||||
predef GetBackpic
|
||||
|
||||
.done
|
||||
pop af
|
||||
|
1699
battle/core.asm
1699
battle/core.asm
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -66,11 +66,11 @@ BattleCommand54: ; 37588
|
||||
jr nz, .failed
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call _GetBattleVar
|
||||
bit 1, [hl]
|
||||
call GetBattleVarAddr
|
||||
bit SUBSTATUS_CURSE, [hl]
|
||||
jr nz, .failed
|
||||
|
||||
set 1, [hl]
|
||||
set SUBSTATUS_CURSE, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, GetHalfMaxHP
|
||||
call CallBattleCore
|
||||
|
@ -7,7 +7,7 @@ BattleCommand5a: ; 3766f
|
||||
ret c
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
set SUBSTATUS_ENDURE, [hl]
|
||||
|
||||
call AnimateCurrentMove
|
||||
|
@ -9,7 +9,7 @@ BattleCommand57: ; 376a0
|
||||
jr nz, .failed
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
bit SUBSTATUS_IDENTIFIED, [hl]
|
||||
jr nz, .failed
|
||||
|
||||
|
@ -36,7 +36,7 @@ BattleCommand34: ; 37418
|
||||
|
||||
|
||||
ld a, BATTLE_VARS_MOVE
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
ld [hl], b
|
||||
call UpdateMoveData
|
||||
jp ResetTurn
|
||||
|
@ -4,7 +4,7 @@ BattleCommand1b: ; 373c9
|
||||
call Function372d8
|
||||
|
||||
ld a, BATTLE_VARS_MOVE
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
|
||||
ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
|
||||
call GetBattleVar
|
||||
@ -28,7 +28,7 @@ BattleCommand1b: ; 373c9
|
||||
|
||||
push af
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
ld d, h
|
||||
ld e, l
|
||||
pop af
|
||||
|
@ -14,14 +14,14 @@ BattleCommand52: ; 37536
|
||||
; Only works on a sleeping opponent.
|
||||
|
||||
ld a, BATTLE_VARS_STATUS_OPP
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
and SLP
|
||||
jr z, .failed
|
||||
|
||||
; Bail if the opponent is already having a nightmare.
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
bit SUBSTATUS_NIGHTMARE, [hl]
|
||||
jr nz, .failed
|
||||
|
||||
|
@ -4,7 +4,7 @@ BattleCommand55: ; 37618
|
||||
ret c
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
set SUBSTATUS_PROTECT, [hl]
|
||||
|
||||
call AnimateCurrentMove
|
||||
|
@ -1,22 +1,24 @@
|
||||
MAX_ROLLOUT_COUNT EQU 5
|
||||
|
||||
|
||||
BattleCommand5b: ; 37718
|
||||
; checkcurl
|
||||
|
||||
ld de, PlayerRolloutCount
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr z, .asm_37723
|
||||
jr z, .ok
|
||||
ld de, EnemyRolloutCount
|
||||
|
||||
.asm_37723
|
||||
.ok
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_ENCORED, a
|
||||
jr z, .asm_37731
|
||||
bit SUBSTATUS_ROLLOUT, a
|
||||
jr z, .reset
|
||||
|
||||
ld b, $4 ; doturn
|
||||
jp SkipToBattleCommand
|
||||
|
||||
.asm_37731
|
||||
.reset
|
||||
xor a
|
||||
ld [de], a
|
||||
ret
|
||||
@ -28,7 +30,7 @@ BattleCommand5c: ; 37734
|
||||
|
||||
ld a, BATTLE_VARS_STATUS
|
||||
call GetBattleVar
|
||||
and 7
|
||||
and SLP
|
||||
ret nz
|
||||
|
||||
ld hl, PlayerRolloutCount
|
||||
@ -50,7 +52,7 @@ BattleCommand5c: ; 37734
|
||||
jr z, .hit
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
res 6, [hl]
|
||||
ret
|
||||
|
||||
@ -58,23 +60,23 @@ BattleCommand5c: ; 37734
|
||||
inc [hl]
|
||||
ld a, [hl]
|
||||
ld b, a
|
||||
cp $5
|
||||
cp MAX_ROLLOUT_COUNT
|
||||
jr c, .asm_3776e
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
res 6, [hl]
|
||||
call GetBattleVarAddr
|
||||
res SUBSTATUS_ROLLOUT, [hl]
|
||||
jr .asm_37775
|
||||
|
||||
.asm_3776e
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
set 6, [hl]
|
||||
call GetBattleVarAddr
|
||||
set SUBSTATUS_ROLLOUT, [hl]
|
||||
|
||||
.asm_37775
|
||||
ld a, BATTLE_VARS_SUBSTATUS2
|
||||
call GetBattleVar
|
||||
bit 0, a
|
||||
bit SUBSTATUS_CURLED, a
|
||||
jr z, .asm_3777f
|
||||
inc b
|
||||
.asm_3777f
|
||||
|
@ -96,7 +96,7 @@ HiddenPowerDamage: ; fbced
|
||||
; Overwrite the current move type.
|
||||
push af
|
||||
ld a, BATTLE_VARS_MOVE_TYPE
|
||||
call _GetBattleVar
|
||||
call GetBattleVarAddr
|
||||
pop af
|
||||
ld [hl], a
|
||||
|
||||
|
@ -1,22 +1,17 @@
|
||||
Moves: ; 41afb
|
||||
|
||||
; Characteristics of each move
|
||||
|
||||
; animation, effect, power, type, accuracy, PP, effect chance
|
||||
; Characteristics of each move.
|
||||
|
||||
move: MACRO
|
||||
db \1 ; animation
|
||||
db \2 ; effect
|
||||
db \3 ; power
|
||||
db \4 ; type
|
||||
db \5 * $ff / 100 ; accuracy (percent)
|
||||
db \5 percent ; accuracy
|
||||
db \6 ; pp
|
||||
db \7 * $ff / 100 ; effect chance (percent)
|
||||
db \7 percent ; effect chance
|
||||
ENDM
|
||||
|
||||
Move1:
|
||||
move POUND, EFFECT_NORMAL_HIT, 40, NORMAL, 100, 35, 0
|
||||
Move2:
|
||||
move KARATE_CHOP, EFFECT_NORMAL_HIT, 50, FIGHTING, 100, 25, 0
|
||||
move DOUBLESLAP, EFFECT_MULTI_HIT, 15, NORMAL, 85, 10, 0
|
||||
move COMET_PUNCH, EFFECT_MULTI_HIT, 18, NORMAL, 85, 15, 0
|
||||
|
@ -1,6 +1,8 @@
|
||||
MAX_LEVEL EQU 100
|
||||
NUM_MOVES EQU 4
|
||||
|
||||
REST_TURNS EQU 2
|
||||
|
||||
ATTACK EQU 0
|
||||
DEFENSE EQU 1
|
||||
SPEED EQU 2
|
||||
@ -44,9 +46,12 @@ BATTLETYPE_CANLOSE EQU $01
|
||||
BATTLETYPE_TUTORIAL EQU $03
|
||||
BATTLETYPE_FISH EQU $04
|
||||
BATTLETYPE_ROAMING EQU $05
|
||||
BATTLETYPE_CONTEST EQU $06
|
||||
BATTLETYPE_SHINY EQU $07
|
||||
BATTLETYPE_TREE EQU $08
|
||||
BATTLETYPE_TRAP EQU $09
|
||||
BATTLETYPE_FORCEITEM EQU $0a
|
||||
BATTLETYPE_CELEBI EQU $0b
|
||||
BATTLETYPE_SUICUNE EQU $0c
|
||||
|
||||
; battle variables
|
||||
@ -81,7 +86,7 @@ PAR EQU 6
|
||||
|
||||
; substatus
|
||||
SUBSTATUS_IN_LOVE EQU 7
|
||||
SUBSTATUS_ENCORED EQU 6
|
||||
SUBSTATUS_ROLLOUT EQU 6
|
||||
SUBSTATUS_ENDURE EQU 5
|
||||
SUBSTATUS_PERISH EQU 4
|
||||
SUBSTATUS_IDENTIFIED EQU 3
|
||||
@ -96,7 +101,8 @@ SUBSTATUS_FLYING EQU 6
|
||||
SUBSTATUS_UNDERGROUND EQU 5
|
||||
SUBSTATUS_CHARGED EQU 4
|
||||
SUBSTATUS_FLINCHED EQU 3
|
||||
SUBSTATUS_ROLLOUT EQU 1
|
||||
SUBSTATUS_IN_LOOP EQU 2
|
||||
SUBSTATUS_RAMPAGE EQU 1
|
||||
SUBSTATUS_BIDE EQU 0
|
||||
|
||||
SUBSTATUS_LEECH_SEED EQU 7
|
||||
@ -110,6 +116,8 @@ SUBSTATUS_UNLEASH EQU 0
|
||||
SUBSTATUS_CANT_RUN EQU 7
|
||||
SUBSTATUS_DESTINY_BOND EQU 6
|
||||
SUBSTATUS_LOCK_ON EQU 5
|
||||
SUBSTATUS_ENCORED EQU 4
|
||||
SUBSTATUS_TRANSFORMED EQU 3
|
||||
SUBSTATUS_TOXIC EQU 0
|
||||
|
||||
; environmental
|
||||
@ -119,6 +127,7 @@ SCREENS_SAFEGUARD EQU 2
|
||||
SCREENS_SPIKES EQU 0
|
||||
|
||||
; weather
|
||||
WEATHER_NONE EQU 0
|
||||
WEATHER_RAIN EQU 1
|
||||
WEATHER_SUN EQU 2
|
||||
WEATHER_SANDSTORM EQU 3
|
||||
|
@ -267,6 +267,7 @@ HELD_BERRY EQU $01
|
||||
HELD_LEFTOVERS EQU $03
|
||||
HELD_RESTORE_PP EQU $06
|
||||
HELD_CLEANSE_TAG EQU $08
|
||||
|
||||
HELD_HEAL_POISON EQU $0a
|
||||
HELD_HEAL_FREEZE EQU $0b
|
||||
HELD_HEAL_BURN EQU $0c
|
||||
@ -274,7 +275,24 @@ HELD_HEAL_SLEEP EQU $0d
|
||||
HELD_HEAL_PARALYZE EQU $0e
|
||||
HELD_HEAL_STATUS EQU $0f
|
||||
HELD_HEAL_CONFUSION EQU $10
|
||||
|
||||
HELD_PREVENT_POISON EQU $14
|
||||
HELD_PREVENT_BURN EQU $15
|
||||
HELD_PREVENT_FREEZE EQU $16
|
||||
HELD_PREVENT_SLEEP EQU $17
|
||||
HELD_PREVENT_PARALYZE EQU $18
|
||||
HELD_PREVENT_CONFUSE EQU $19
|
||||
|
||||
HELD_ATTACK_UP EQU $1f
|
||||
HELD_DEFENSE_UP EQU $20
|
||||
HELD_SPEED_UP EQU $21
|
||||
HELD_SP_ATTACK_UP EQU $22
|
||||
HELD_SP_DEFENSE_UP EQU $23
|
||||
HELD_ACCURACY_UP EQU $24
|
||||
HELD_EVASION_UP EQU $25
|
||||
|
||||
HELD_METAL_POWDER EQU $2a
|
||||
|
||||
HELD_NORMAL_BOOST EQU $32
|
||||
HELD_FIGHTING_BOOST EQU $33
|
||||
HELD_FLYING_BOOST EQU $34
|
||||
@ -292,6 +310,7 @@ HELD_ICE_BOOST EQU $3f
|
||||
HELD_DRAGON_BOOST EQU $40
|
||||
HELD_DARK_BOOST EQU $41
|
||||
HELD_STEEL_BOOST EQU $42
|
||||
|
||||
HELD_ESCAPE EQU $48
|
||||
HELD_CRITICAL_UP EQU $49
|
||||
HELD_QUICK_CLAW EQU $4a
|
||||
|
@ -1,40 +1,28 @@
|
||||
PARTY_LENGTH EQU 6
|
||||
|
||||
; strings
|
||||
PLAYER_NAME_LENGTH EQU 8
|
||||
PKMN_NAME_LENGTH EQU 11
|
||||
MOVE_NAME_LENGTH EQU 13
|
||||
NAME_LENGTH EQU 11
|
||||
LV_CHAR EQU $6e
|
||||
|
||||
; GetName types
|
||||
PKMN_NAME EQU 1
|
||||
MOVE_NAME EQU 2
|
||||
ITEM_NAME EQU 4
|
||||
PARTY_OT_NAME EQU 5
|
||||
ENEMY_OT_NAME EQU 6
|
||||
TRAINER_NAME EQU 7
|
||||
|
||||
; hp
|
||||
HP_GREEN EQU 0
|
||||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
; boxes
|
||||
NUM_BOXES EQU 14
|
||||
|
||||
|
||||
; predefs
|
||||
PREDEF_FLAG EQU $03
|
||||
PREDEF_FILLPP EQU $05
|
||||
PREDEF_ADDPARTYMON EQU $06
|
||||
PREDEF_FILLSTATS EQU $0C
|
||||
PREDEF_PRINT_MOVE_DESCRIPTION EQU $11
|
||||
PREDEF_UPDATE_PLAYER_HUD EQU $12
|
||||
PREDEF_FILL_BOX EQU $13
|
||||
PREDEF_UPDATE_ENEMY_HUD EQU $15
|
||||
PREDEF_START_BATTLE EQU $16
|
||||
PREDEF_FILL_IN_EXP_BAR EQU $17
|
||||
PREDEF_FILLMOVES EQU $1B
|
||||
PREDEF_GET_GENDER EQU $24
|
||||
PREDEF_STATS_SCREEN EQU $25
|
||||
PREDEF_DRAW_PLAYER_HP EQU $26
|
||||
PREDEF_DRAW_ENEMY_HP EQU $27
|
||||
PREDEF_GET_TYPE_NAME EQU $29
|
||||
PREDEF_PRINT_MOVE_TYPE EQU $2A
|
||||
PREDEF_PRINT_TYPE EQU $2B
|
||||
PREDEF_GET_UNOWN_LETTER EQU $2D
|
||||
PREDEF_LOAD_SGB_LAYOUT EQU $31
|
||||
PREDEF_CHECK_CONTEST_MON EQU $33
|
||||
PREDEF_BATTLE_TRANSITION EQU $34
|
||||
PREDEF_PARTYMON_ITEM_NAME EQU $3B
|
||||
PREDEF_DECOMPRESS EQU $40
|
||||
MONS_PER_BOX EQU 20
|
||||
NUM_BOXES EQU 14
|
||||
|
||||
|
||||
; flag manipulation
|
||||
@ -60,9 +48,9 @@ D_DOWN EQU %10000000
|
||||
|
||||
; screen
|
||||
HP_BAR_LENGTH EQU 6
|
||||
HP_BAR_LENGTH_PX EQU 48
|
||||
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * 8
|
||||
EXP_BAR_LENGTH EQU 8
|
||||
EXP_BAR_LENGTH_PX EQU 64
|
||||
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * 8
|
||||
|
||||
SCREEN_WIDTH EQU 20
|
||||
SCREEN_HEIGHT EQU 18
|
||||
|
@ -25,7 +25,7 @@ UNUSED_TYPES EQU const_value
|
||||
const TYPE_17
|
||||
const TYPE_18
|
||||
const CURSE_T
|
||||
|
||||
UNUSED_TYPES_END EQU const_value
|
||||
|
||||
SPECIAL EQU const_value
|
||||
const FIRE
|
||||
@ -37,3 +37,4 @@ SPECIAL EQU const_value
|
||||
const DRAGON
|
||||
const DARK
|
||||
|
||||
TYPES_END EQU const_value
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user