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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Event script–related constants go in constants/script_constants.asm
This commit is contained in:
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@ -181,150 +181,3 @@ const_value = -1
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const SPAWN_MT_SILVER
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const SPAWN_FAST_SHIP
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NUM_SPAWNS EQU const_value
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; treemon sets
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; TreeMons indexes (see data/wild/treemons.asm)
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const_def
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const TREEMON_SET_CITY
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const TREEMON_SET_CANYON
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const TREEMON_SET_AZALEA
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const TREEMON_SET_ROUTE
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const TREEMON_SET_KANTO
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const TREEMON_SET_LAKE
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const TREEMON_SET_FOREST
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const TREEMON_SET_ROCK
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NUM_TREEMON_SETS EQU const_value
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; treemon scores
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const_def
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const TREEMON_SCORE_BAD ; 0
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const TREEMON_SCORE_GOOD ; 1
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const TREEMON_SCORE_RARE ; 2
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; TryBGEvent arguments (see engine/events.asm)
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const_def
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const BGEVENT_READ
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const BGEVENT_UP
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const BGEVENT_DOWN
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const BGEVENT_RIGHT
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const BGEVENT_LEFT
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const BGEVENT_IFSET
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const BGEVENT_IFNOTSET
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const BGEVENT_ITEM
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const BGEVENT_COPY
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; object_event types
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; TryObjectEvent arguments (see engine/events.asm)
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const_def
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const OBJECTTYPE_SCRIPT
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const OBJECTTYPE_ITEMBALL
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const OBJECTTYPE_TRAINER
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const OBJECTTYPE_3
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const OBJECTTYPE_4
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const OBJECTTYPE_5
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const OBJECTTYPE_6
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; Emotes indexes (see data/sprites/emotes.asm)
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const_def
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const EMOTE_SHOCK ; 0
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const EMOTE_QUESTION ; 1
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const EMOTE_HAPPY ; 2
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const EMOTE_SAD ; 3
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const EMOTE_HEART ; 4
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const EMOTE_BOLT ; 5
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const EMOTE_SLEEP ; 6
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const EMOTE_FISH ; 7
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const EMOTE_SHADOW ; 8
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const EMOTE_ROD ; 9
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const EMOTE_BOULDER_DUST ; 10
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const EMOTE_GRASS_RUSTLE ; 11
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EMOTE_MEM EQU -1
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; FruitTreeItems indexes (see data/items/fruit_trees.asm)
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; used by fruittree command
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const_value set 1
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const FRUITTREE_ROUTE_29 ; 01
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const FRUITTREE_ROUTE_30_1 ; 02
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const FRUITTREE_ROUTE_38 ; 03
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const FRUITTREE_ROUTE_46_1 ; 04
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const FRUITTREE_ROUTE_30_2 ; 05
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const FRUITTREE_ROUTE_33 ; 06
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const FRUITTREE_ROUTE_31 ; 07
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const FRUITTREE_ROUTE_43 ; 08
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const FRUITTREE_VIOLET_CITY ; 09
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const FRUITTREE_ROUTE_46_2 ; 0a
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const FRUITTREE_ROUTE_35 ; 0b
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const FRUITTREE_ROUTE_45 ; 0c
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const FRUITTREE_ROUTE_36 ; 0d
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const FRUITTREE_ROUTE_26 ; 0e
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const FRUITTREE_ROUTE_39 ; 0f
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const FRUITTREE_ROUTE_44 ; 10
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const FRUITTREE_ROUTE_37_1 ; 11
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const FRUITTREE_ROUTE_37_2 ; 12
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const FRUITTREE_ROUTE_37_3 ; 13
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const FRUITTREE_AZALEA_TOWN ; 14
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const FRUITTREE_ROUTE_42_1 ; 15
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const FRUITTREE_ROUTE_42_2 ; 16
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const FRUITTREE_ROUTE_42_3 ; 17
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const FRUITTREE_ROUTE_11 ; 18
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const FRUITTREE_ROUTE_2 ; 19
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const FRUITTREE_ROUTE_1 ; 1a
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const FRUITTREE_ROUTE_8 ; 1b
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const FRUITTREE_PEWTER_CITY_1 ; 1c
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const FRUITTREE_PEWTER_CITY_2 ; 1d
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const FRUITTREE_FUCHSIA_CITY ; 1e
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NUM_FRUIT_TREES EQU const_value +- 1
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; ElevatorFloorNames indexes (see data/elevator_floors.asm)
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; used by elevfloor macro
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const_def
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const FLOOR_B4F
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const FLOOR_B3F
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const FLOOR_B2F
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const FLOOR_B1F
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const FLOOR_1F
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const FLOOR_2F
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const FLOOR_3F
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const FLOOR_4F
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const FLOOR_5F
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const FLOOR_6F
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const FLOOR_7F
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const FLOOR_8F
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const FLOOR_9F
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const FLOOR_10F
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const FLOOR_11F
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const FLOOR_ROOF
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; command queue members
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CMDQUEUE_TYPE EQU 0
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CMDQUEUE_ADDR EQU 1
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CMDQUEUE_03 EQU 3
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CMDQUEUE_04 EQU 4
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CMDQUEUE_05 EQU 5
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CMDQUEUE_ENTRY_SIZE EQU 6
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CMDQUEUE_CAPACITY EQU 4
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; command queue types
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CMDQUEUE_STONETABLE EQU 2
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; used by Special_UnownPuzzle
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; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
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const_def
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const UNOWNPUZZLE_KABUTO ; 0
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const UNOWNPUZZLE_OMANYTE ; 1
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const UNOWNPUZZLE_AERODACTYL ; 2
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const UNOWNPUZZLE_HO_OH ; 3
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NUM_UNOWN_PUZZLES EQU const_value
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; used by Special_DisplayUnownWords
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; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm)
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const_def
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const UNOWNWORDS_ESCAPE ; 0
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const UNOWNWORDS_LIGHT ; 1
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const UNOWNWORDS_WATER ; 2
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const UNOWNWORDS_HO_OH ; 3
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@ -123,38 +123,6 @@ const_value set 1
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const ATK_EQ_DEF
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; PP
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PP_UP_MASK EQU %11000000
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PP_UP_ONE EQU %01000000
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PP_MASK EQU %00111111
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; significant happiness values
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BASE_HAPPINESS EQU 70
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FRIEND_BALL_HAPPINESS EQU 200
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HAPPINESS_TO_EVOLVE EQU 220
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HAPPINESS_THRESHOLD_1 EQU 100
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HAPPINESS_THRESHOLD_2 EQU 200
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; wild data
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NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
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NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
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GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
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WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
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; swarms
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SWARM_DUNSPARCE EQU 0
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SWARM_YANMA EQU 1
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FISHSWARM_QWILFISH EQU 1
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FISHSWARM_REMORAID EQU 2
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; PokeAnims indexes (see engine/pic_animation.asm)
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const_def
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const ANIM_MON_SLOW
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@ -167,6 +135,7 @@ FISHSWARM_REMORAID EQU 2
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const ANIM_MON_EGG1
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const ANIM_MON_EGG2
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; MonMenuOptions indexes (see engine/mon_menu.asm)
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const_value set 1
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; moves
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@ -198,3 +167,55 @@ MONMENU_FIELD_MOVE EQU 0
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MONMENU_MENUOPTION EQU 1
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NUM_MONMENU_ITEMS EQU 8
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; treemon sets
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; TreeMons indexes (see data/wild/treemons.asm)
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const_def
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const TREEMON_SET_CITY
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const TREEMON_SET_CANYON
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const TREEMON_SET_AZALEA
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const TREEMON_SET_ROUTE
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const TREEMON_SET_KANTO
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const TREEMON_SET_LAKE
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const TREEMON_SET_FOREST
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const TREEMON_SET_ROCK
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NUM_TREEMON_SETS EQU const_value
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; treemon scores
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const_def
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const TREEMON_SCORE_BAD ; 0
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const TREEMON_SCORE_GOOD ; 1
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const TREEMON_SCORE_RARE ; 2
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; wild data
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NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
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NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
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GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
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WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
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; swarms
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SWARM_DUNSPARCE EQU 0
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SWARM_YANMA EQU 1
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FISHSWARM_QWILFISH EQU 1
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FISHSWARM_REMORAID EQU 2
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; significant happiness values
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BASE_HAPPINESS EQU 70
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FRIEND_BALL_HAPPINESS EQU 200
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HAPPINESS_TO_EVOLVE EQU 220
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HAPPINESS_THRESHOLD_1 EQU 100
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HAPPINESS_THRESHOLD_2 EQU 200
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; PP
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PP_UP_MASK EQU %11000000
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PP_UP_ONE EQU %01000000
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PP_MASK EQU %00111111
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@ -2,6 +2,7 @@
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PLAYER EQU 0
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LAST_TALKED EQU -2
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; GetVarAction arguments (see engine/variables.asm)
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const_def
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const VAR_STRINGBUFFER2 ; 00
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@ -38,6 +39,7 @@ RETVAR_STRBUF2 EQU (0 << 6)
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RETVAR_ADDR_DE EQU (1 << 6)
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RETVAR_EXECUTE EQU (2 << 6)
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; PlayerEventScriptPointers indexes (see engine/events.asm)
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const_value set -1
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const PLAYEREVENT_MAPSCRIPT
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@ -52,3 +54,132 @@ const_value set -1
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const PLAYEREVENT_HATCH
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const PLAYEREVENT_JOYCHANGEFACING
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NUM_PLAYER_EVENTS EQU const_value
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; TryBGEvent arguments (see engine/events.asm)
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const_def
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const BGEVENT_READ
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const BGEVENT_UP
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const BGEVENT_DOWN
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const BGEVENT_RIGHT
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const BGEVENT_LEFT
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const BGEVENT_IFSET
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const BGEVENT_IFNOTSET
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const BGEVENT_ITEM
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const BGEVENT_COPY
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; object_event types
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; TryObjectEvent arguments (see engine/events.asm)
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const_def
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const OBJECTTYPE_SCRIPT
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const OBJECTTYPE_ITEMBALL
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const OBJECTTYPE_TRAINER
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const OBJECTTYPE_3
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const OBJECTTYPE_4
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const OBJECTTYPE_5
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const OBJECTTYPE_6
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; Emotes indexes (see data/sprites/emotes.asm)
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const_def
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const EMOTE_SHOCK ; 0
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const EMOTE_QUESTION ; 1
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const EMOTE_HAPPY ; 2
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const EMOTE_SAD ; 3
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const EMOTE_HEART ; 4
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const EMOTE_BOLT ; 5
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const EMOTE_SLEEP ; 6
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const EMOTE_FISH ; 7
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const EMOTE_SHADOW ; 8
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const EMOTE_ROD ; 9
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const EMOTE_BOULDER_DUST ; 10
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const EMOTE_GRASS_RUSTLE ; 11
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EMOTE_MEM EQU -1
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; FruitTreeItems indexes (see data/items/fruit_trees.asm)
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; used by fruittree command
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const_value set 1
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const FRUITTREE_ROUTE_29 ; 01
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const FRUITTREE_ROUTE_30_1 ; 02
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const FRUITTREE_ROUTE_38 ; 03
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const FRUITTREE_ROUTE_46_1 ; 04
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const FRUITTREE_ROUTE_30_2 ; 05
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const FRUITTREE_ROUTE_33 ; 06
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const FRUITTREE_ROUTE_31 ; 07
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const FRUITTREE_ROUTE_43 ; 08
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const FRUITTREE_VIOLET_CITY ; 09
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const FRUITTREE_ROUTE_46_2 ; 0a
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const FRUITTREE_ROUTE_35 ; 0b
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const FRUITTREE_ROUTE_45 ; 0c
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const FRUITTREE_ROUTE_36 ; 0d
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const FRUITTREE_ROUTE_26 ; 0e
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const FRUITTREE_ROUTE_39 ; 0f
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const FRUITTREE_ROUTE_44 ; 10
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const FRUITTREE_ROUTE_37_1 ; 11
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const FRUITTREE_ROUTE_37_2 ; 12
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const FRUITTREE_ROUTE_37_3 ; 13
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const FRUITTREE_AZALEA_TOWN ; 14
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const FRUITTREE_ROUTE_42_1 ; 15
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const FRUITTREE_ROUTE_42_2 ; 16
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const FRUITTREE_ROUTE_42_3 ; 17
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const FRUITTREE_ROUTE_11 ; 18
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const FRUITTREE_ROUTE_2 ; 19
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const FRUITTREE_ROUTE_1 ; 1a
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const FRUITTREE_ROUTE_8 ; 1b
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const FRUITTREE_PEWTER_CITY_1 ; 1c
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const FRUITTREE_PEWTER_CITY_2 ; 1d
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const FRUITTREE_FUCHSIA_CITY ; 1e
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NUM_FRUIT_TREES EQU const_value +- 1
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; ElevatorFloorNames indexes (see data/elevator_floors.asm)
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; used by elevfloor macro
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const_def
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const FLOOR_B4F
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const FLOOR_B3F
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const FLOOR_B2F
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const FLOOR_B1F
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const FLOOR_1F
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const FLOOR_2F
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const FLOOR_3F
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const FLOOR_4F
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const FLOOR_5F
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const FLOOR_6F
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const FLOOR_7F
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const FLOOR_8F
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const FLOOR_9F
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const FLOOR_10F
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const FLOOR_11F
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const FLOOR_ROOF
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; command queue members
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CMDQUEUE_TYPE EQU 0
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CMDQUEUE_ADDR EQU 1
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CMDQUEUE_03 EQU 3
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CMDQUEUE_04 EQU 4
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CMDQUEUE_05 EQU 5
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CMDQUEUE_ENTRY_SIZE EQU 6
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CMDQUEUE_CAPACITY EQU 4
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; command queue types
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CMDQUEUE_STONETABLE EQU 2
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; used by Special_UnownPuzzle
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; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
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const_def
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const UNOWNPUZZLE_KABUTO ; 0
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const UNOWNPUZZLE_OMANYTE ; 1
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const UNOWNPUZZLE_AERODACTYL ; 2
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const UNOWNPUZZLE_HO_OH ; 3
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NUM_UNOWN_PUZZLES EQU const_value
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; used by Special_DisplayUnownWords
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; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm)
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const_def
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const UNOWNWORDS_ESCAPE ; 0
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const UNOWNWORDS_LIGHT ; 1
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const UNOWNWORDS_WATER ; 2
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const UNOWNWORDS_HO_OH ; 3
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@ -35,9 +35,10 @@ _GetVarAction:: ; 80648 (20:4648)
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; 80671 (20:4671)
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.VarActionTable: ; 80671
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; RETVAR_STRBUF2: copy [de] to StringBuffer2
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; RETVAR_ADDR_DE: return address in de
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; RETVAR_EXECUTE: call function
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; entries correspond to VAR_* constants
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; RETVAR_STRBUF2: copy [de] to StringBuffer2
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; RETVAR_ADDR_DE: return address in de
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; RETVAR_EXECUTE: call function
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dwb StringBuffer2, RETVAR_STRBUF2
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dwb PartyCount, RETVAR_STRBUF2
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dwb .BattleResult, RETVAR_EXECUTE
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@ -125,7 +126,7 @@ _GetVarAction:: ; 80648 (20:4648)
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ret z
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inc b
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ld a, b
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cp 26
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cp NUM_UNOWN
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jr c, .loop
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ret
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; 80715
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