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https://gitlab.com/xCrystal/pokecrystal-board.git
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Replace more hex values with constants or decimal
This commit is contained in:
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48e209763f
commit
187e30cac8
@ -3650,8 +3650,8 @@ Sfx_2Boops_Ch5:
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soundinput $8
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soundinput $8
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endchannel
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endchannel
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Sfx_UnknownCB:
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Sfx_IntroWhoosh:
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musicheader 1, 8, Sfx_UnknownCB_Ch8
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musicheader 1, 8, Sfx_IntroWhoosh_Ch8
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Sfx_Menu_Ch8:
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Sfx_Menu_Ch8:
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noise __, 2, $e2, $33
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noise __, 2, $e2, $33
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@ -4703,7 +4703,7 @@ Sfx_Unknown60_Ch8:
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noise __, 16, $f2, $43
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noise __, 16, $f2, $43
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endchannel
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endchannel
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Sfx_UnknownCB_Ch8:
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Sfx_IntroWhoosh_Ch8:
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noise __, 2, $10, $10
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noise __, 2, $10, $10
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noise __, 3, $20, $10
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noise __, 3, $20, $10
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noise __, 3, $30, $20
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noise __, 3, $30, $20
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@ -204,7 +204,7 @@ SFX:
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dba Sfx_IntroSuicune4
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dba Sfx_IntroSuicune4
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dba Sfx_GameFreakPresents
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dba Sfx_GameFreakPresents
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dba Sfx_Tingle
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dba Sfx_Tingle
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dba Sfx_UnknownCB
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dba Sfx_IntroWhoosh
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dba Sfx_TwoPcBeeps
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dba Sfx_TwoPcBeeps
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dba Sfx_4NoteDitty
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dba Sfx_4NoteDitty
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dba Sfx_Twinkle
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dba Sfx_Twinkle
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@ -61,6 +61,7 @@ MOVE_LENGTH EQU const_value
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const STAT_DEF
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const STAT_DEF
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const STAT_SPD
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const STAT_SPD
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const STAT_SATK
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const STAT_SATK
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NUM_EXP_STATS EQU const_value + -1
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const STAT_SDEF
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const STAT_SDEF
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NUM_STATS EQU const_value
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NUM_STATS EQU const_value
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STAT_SPC EQU STAT_SATK
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STAT_SPC EQU STAT_SATK
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@ -206,7 +206,7 @@
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const SFX_INTRO_SUICUNE_4 ; c8
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const SFX_INTRO_SUICUNE_4 ; c8
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const SFX_GAME_FREAK_PRESENTS ; c9
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const SFX_GAME_FREAK_PRESENTS ; c9
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const SFX_TINGLE ; ca
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const SFX_TINGLE ; ca
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const SFX_UNKNOWN_CB ; cb
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const SFX_INTRO_WHOOSH ; cb
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const SFX_TWO_PC_BEEPS ; cc
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const SFX_TWO_PC_BEEPS ; cc
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const SFX_4_NOTE_DITTY ; cd
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const SFX_4_NOTE_DITTY ; cd
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const SFX_TWINKLE ; ce
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const SFX_TWINKLE ; ce
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@ -6992,7 +6992,7 @@ GiveExperiencePoints:
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ld a, [wCurPartyMon]
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ld a, [wCurPartyMon]
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ld c, a
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ld c, a
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ld b, CHECK_FLAG
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ld b, CHECK_FLAG
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ld d, $0
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ld d, FALSE
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predef SmallFarFlagAction
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predef SmallFarFlagAction
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ld a, c
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ld a, c
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and a
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and a
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@ -7006,7 +7006,7 @@ GiveExperiencePoints:
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ld e, l
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ld e, l
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ld hl, wEnemyMonBaseStats - 1
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ld hl, wEnemyMonBaseStats - 1
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push bc
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push bc
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ld c, $5
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ld c, NUM_EXP_STATS
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.loop1
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.loop1
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inc hl
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inc hl
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ld a, [de]
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ld a, [de]
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@ -7286,13 +7286,13 @@ GiveExperiencePoints:
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ld [wMonType], a
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ld [wMonType], a
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predef CopyMonToTempMon
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predef CopyMonToTempMon
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hlcoord 9, 0
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hlcoord 9, 0
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ld b, $a
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ld b, 10
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ld c, $9
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ld c, 9
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call TextBox
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call TextBox
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hlcoord 11, 1
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hlcoord 11, 1
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ld bc, 4
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ld bc, 4
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predef PrintTempMonStats
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predef PrintTempMonStats
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ld c, $1e
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ld c, 30
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call DelayFrames
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call DelayFrames
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call WaitPressAorB_BlinkCursor
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call WaitPressAorB_BlinkCursor
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call Call_LoadTempTileMapToTileMap
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call Call_LoadTempTileMapToTileMap
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@ -1481,7 +1481,7 @@ IntroScene28:
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cp $8
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cp $8
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ret nz
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ret nz
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ld de, SFX_UNKNOWN_CB
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ld de, SFX_INTRO_WHOOSH
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call PlaySFX
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call PlaySFX
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ret
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ret
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@ -1403,7 +1403,7 @@ CalcMonStats:
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; hl is the path to the Stat EXP
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; hl is the path to the Stat EXP
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; de points to where the final stats will be saved
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; de points to where the final stats will be saved
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ld c, $0
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ld c, STAT_HP - 1 ; first stat
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.loop
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.loop
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inc c
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inc c
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call CalcMonStatC
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call CalcMonStatC
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@ -1414,7 +1414,7 @@ CalcMonStats:
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ld [de], a
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ld [de], a
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inc de
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inc de
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ld a, c
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ld a, c
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cp STAT_SDEF
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cp STAT_SDEF ; last stat
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jr nz, .loop
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jr nz, .loop
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ret
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ret
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@ -1434,14 +1434,14 @@ CalcMonStatC:
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push hl
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push hl
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ld hl, wBaseStats
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ld hl, wBaseStats
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dec hl ; has to be decreased, because 'c' begins with 1
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dec hl ; has to be decreased, because 'c' begins with 1
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ld b, $0
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ld b, 0
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add hl, bc
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add hl, bc
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ld a, [hl]
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ld a, [hl]
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ld e, a
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ld e, a
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pop hl
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pop hl
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push hl
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push hl
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ld a, c
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ld a, c
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cp STAT_SDEF
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cp STAT_SDEF ; last stat
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jr nz, .not_spdef
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jr nz, .not_spdef
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dec hl
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dec hl
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dec hl
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dec hl
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