You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-09-08 08:13:02 -07:00
Identify more sprite move data flag bits
This commit is contained in:
@@ -44,21 +44,32 @@ OW_LEFT EQU LEFT << 2
|
|||||||
OW_RIGHT EQU RIGHT << 2
|
OW_RIGHT EQU RIGHT << 2
|
||||||
|
|
||||||
; object_struct OBJECT_FLAGS1 bit flags
|
; object_struct OBJECT_FLAGS1 bit flags
|
||||||
INVISIBLE_F EQU 0
|
const_def
|
||||||
FIXED_FACING_F EQU 2
|
const INVISIBLE_F ; 0
|
||||||
SLIDING_F EQU 3
|
const WONT_DELETE_F ; 1
|
||||||
EMOTE_OBJECT_F EQU 7
|
const FIXED_FACING_F ; 2
|
||||||
|
const SLIDING_F ; 3
|
||||||
|
const NOCLIP_TILES_F ; 4
|
||||||
|
const MOVE_ANYWHERE_F ; 5
|
||||||
|
const NOCLIP_OBJS_F ; 6
|
||||||
|
const EMOTE_OBJECT_F ; 7
|
||||||
|
|
||||||
INVISIBLE EQU 1 << INVISIBLE_F
|
INVISIBLE EQU 1 << INVISIBLE_F
|
||||||
FIXED_FACING EQU 1 << FIXED_FACING_F
|
WONT_DELETE EQU 1 << WONT_DELETE_F
|
||||||
SLIDING EQU 1 << SLIDING_F
|
FIXED_FACING EQU 1 << FIXED_FACING_F
|
||||||
EMOTE_OBJECT EQU 1 << EMOTE_OBJECT_F
|
SLIDING EQU 1 << SLIDING_F
|
||||||
|
NOCLIP_TILES EQU 1 << NOCLIP_TILES_F
|
||||||
|
MOVE_ANYWHERE EQU 1 << MOVE_ANYWHERE_F
|
||||||
|
NOCLIP_OBJS EQU 1 << NOCLIP_OBJS_F
|
||||||
|
EMOTE_OBJECT EQU 1 << EMOTE_OBJECT_F
|
||||||
|
|
||||||
; object_struct OBJECT_FLAGS2 bit flags
|
; object_struct OBJECT_FLAGS2 bit flags
|
||||||
LOW_PRIORITY_F EQU 0
|
const_def
|
||||||
HIGH_PRIORITY_F EQU 1
|
const LOW_PRIORITY_F ; 0
|
||||||
OVERHEAD_F EQU 3
|
const HIGH_PRIORITY_F ; 1
|
||||||
USE_OBP1_F EQU 4
|
const OBJ_FLAGS2_2 ; 2
|
||||||
|
const OVERHEAD_F ; 3
|
||||||
|
const USE_OBP1_F ; 4
|
||||||
|
|
||||||
LOW_PRIORITY EQU 1 << LOW_PRIORITY_F
|
LOW_PRIORITY EQU 1 << LOW_PRIORITY_F
|
||||||
HIGH_PRIORITY EQU 1 << HIGH_PRIORITY_F
|
HIGH_PRIORITY EQU 1 << HIGH_PRIORITY_F
|
||||||
@@ -66,14 +77,22 @@ OVERHEAD EQU 1 << OVERHEAD_F
|
|||||||
USE_OBP1 EQU 1 << USE_OBP1_F
|
USE_OBP1 EQU 1 << USE_OBP1_F
|
||||||
|
|
||||||
; object_struct OBJECT_PALETTE bit flags
|
; object_struct OBJECT_PALETTE bit flags
|
||||||
SWIMMING_F EQU 5
|
const_def 5
|
||||||
STRENGTH_BOULDER_F EQU 6
|
const SWIMMING_F ; 5
|
||||||
BIG_OBJECT_F EQU 7
|
const STRENGTH_BOULDER_F ; 6
|
||||||
|
const BIG_OBJECT_F ; 7
|
||||||
|
|
||||||
SWIMMING EQU 1 << SWIMMING_F
|
SWIMMING EQU 1 << SWIMMING_F
|
||||||
STRENGTH_BOULDER EQU 1 << STRENGTH_BOULDER_F
|
STRENGTH_BOULDER EQU 1 << STRENGTH_BOULDER_F
|
||||||
BIG_OBJECT EQU 1 << BIG_OBJECT_F
|
BIG_OBJECT EQU 1 << BIG_OBJECT_F
|
||||||
|
|
||||||
|
; facing attribute bit flags
|
||||||
|
RELATIVE_ATTRIBUTES_F EQU 1
|
||||||
|
ABSOLUTE_TILE_ID_F EQU 2
|
||||||
|
|
||||||
|
RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F
|
||||||
|
ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F
|
||||||
|
|
||||||
; map_object struct members (see macros/wram.asm)
|
; map_object struct members (see macros/wram.asm)
|
||||||
const_def
|
const_def
|
||||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||||
@@ -104,8 +123,8 @@ OBJECT_LENGTH EQU const_value
|
|||||||
const SPRITEMOVEATTR_PALFLAGS ; 5
|
const SPRITEMOVEATTR_PALFLAGS ; 5
|
||||||
NUM_SPRITEMOVEDATA_FIELDS EQU const_value
|
NUM_SPRITEMOVEDATA_FIELDS EQU const_value
|
||||||
|
|
||||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2
|
||||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2
|
||||||
|
|
||||||
|
|
||||||
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
||||||
|
@@ -50,24 +50,24 @@ FacingWeirdTree2: ; standing down
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $00
|
db 0, 0, 0, $00
|
||||||
db 0, 8, 0, $01
|
db 0, 8, 0, $01
|
||||||
db 8, 0, 2, $02
|
db 8, 0, RELATIVE_ATTRIBUTES, $02
|
||||||
db 8, 8, 2, $03
|
db 8, 8, RELATIVE_ATTRIBUTES, $03
|
||||||
; 409c
|
; 409c
|
||||||
|
|
||||||
FacingStepDown1: ; walking down 1
|
FacingStepDown1: ; walking down 1
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $80
|
db 0, 0, 0, $80
|
||||||
db 0, 8, 0, $81
|
db 0, 8, 0, $81
|
||||||
db 8, 0, 2, $82
|
db 8, 0, RELATIVE_ATTRIBUTES, $82
|
||||||
db 8, 8, 2, $83
|
db 8, 8, RELATIVE_ATTRIBUTES, $83
|
||||||
; 40ad
|
; 40ad
|
||||||
|
|
||||||
FacingStepDown3: ; walking down 2
|
FacingStepDown3: ; walking down 2
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 8, X_FLIP, $80
|
db 0, 8, X_FLIP, $80
|
||||||
db 0, 0, X_FLIP, $81
|
db 0, 0, X_FLIP, $81
|
||||||
db 8, 8, 2 | X_FLIP, $82
|
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82
|
||||||
db 8, 0, 2 | X_FLIP, $83
|
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83
|
||||||
; 40be
|
; 40be
|
||||||
|
|
||||||
FacingStepUp0:
|
FacingStepUp0:
|
||||||
@@ -75,24 +75,24 @@ FacingStepUp2: ; standing up
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $04
|
db 0, 0, 0, $04
|
||||||
db 0, 8, 0, $05
|
db 0, 8, 0, $05
|
||||||
db 8, 0, 2, $06
|
db 8, 0, RELATIVE_ATTRIBUTES, $06
|
||||||
db 8, 8, 2, $07
|
db 8, 8, RELATIVE_ATTRIBUTES, $07
|
||||||
; 40cf
|
; 40cf
|
||||||
|
|
||||||
FacingStepUp1: ; walking up 1
|
FacingStepUp1: ; walking up 1
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $84
|
db 0, 0, 0, $84
|
||||||
db 0, 8, 0, $85
|
db 0, 8, 0, $85
|
||||||
db 8, 0, 2, $86
|
db 8, 0, RELATIVE_ATTRIBUTES, $86
|
||||||
db 8, 8, 2, $87
|
db 8, 8, RELATIVE_ATTRIBUTES, $87
|
||||||
; 40e0
|
; 40e0
|
||||||
|
|
||||||
FacingStepUp3: ; walking up 2
|
FacingStepUp3: ; walking up 2
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 8, X_FLIP, $84
|
db 0, 8, X_FLIP, $84
|
||||||
db 0, 0, X_FLIP, $85
|
db 0, 0, X_FLIP, $85
|
||||||
db 8, 8, 2 | X_FLIP, $86
|
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $86
|
||||||
db 8, 0, 2 | X_FLIP, $87
|
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $87
|
||||||
; 40f1
|
; 40f1
|
||||||
|
|
||||||
FacingStepLeft0:
|
FacingStepLeft0:
|
||||||
@@ -100,8 +100,8 @@ FacingStepLeft2: ; standing left
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $08
|
db 0, 0, 0, $08
|
||||||
db 0, 8, 0, $09
|
db 0, 8, 0, $09
|
||||||
db 8, 0, 2, $0a
|
db 8, 0, RELATIVE_ATTRIBUTES, $0a
|
||||||
db 8, 8, 2, $0b
|
db 8, 8, RELATIVE_ATTRIBUTES, $0b
|
||||||
; 4102
|
; 4102
|
||||||
|
|
||||||
FacingStepRight0:
|
FacingStepRight0:
|
||||||
@@ -109,8 +109,8 @@ FacingStepRight2: ; standing right
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 8, X_FLIP, $08
|
db 0, 8, X_FLIP, $08
|
||||||
db 0, 0, X_FLIP, $09
|
db 0, 0, X_FLIP, $09
|
||||||
db 8, 8, 2 | X_FLIP, $0a
|
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
|
||||||
db 8, 0, 2 | X_FLIP, $0b
|
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
|
||||||
; 4113
|
; 4113
|
||||||
|
|
||||||
FacingStepLeft1:
|
FacingStepLeft1:
|
||||||
@@ -118,8 +118,8 @@ FacingStepLeft3: ; walking left
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 0, $88
|
db 0, 0, 0, $88
|
||||||
db 0, 8, 0, $89
|
db 0, 8, 0, $89
|
||||||
db 8, 0, 2, $8a
|
db 8, 0, RELATIVE_ATTRIBUTES, $8a
|
||||||
db 8, 8, 2, $8b
|
db 8, 8, RELATIVE_ATTRIBUTES, $8b
|
||||||
; 4124
|
; 4124
|
||||||
|
|
||||||
FacingStepRight1:
|
FacingStepRight1:
|
||||||
@@ -127,58 +127,58 @@ FacingStepRight3: ; walking right
|
|||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 8, X_FLIP, $88
|
db 0, 8, X_FLIP, $88
|
||||||
db 0, 0, X_FLIP, $89
|
db 0, 0, X_FLIP, $89
|
||||||
db 8, 8, 2 | X_FLIP, $8a
|
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $8a
|
||||||
db 8, 0, 2 | X_FLIP, $8b
|
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $8b
|
||||||
; 4135
|
; 4135
|
||||||
|
|
||||||
FacingFishDown: ; fishing down
|
FacingFishDown: ; fishing down
|
||||||
db 5 ; #
|
db 5 ; #
|
||||||
db 0, 0, 0, $00
|
db 0, 0, 0, $00
|
||||||
db 0, 8, 0, $01
|
db 0, 8, 0, $01
|
||||||
db 8, 0, 2, $02
|
db 8, 0, RELATIVE_ATTRIBUTES, $02
|
||||||
db 8, 8, 2, $03
|
db 8, 8, RELATIVE_ATTRIBUTES, $03
|
||||||
db 16, 0, 4, $fc
|
db 16, 0, ABSOLUTE_TILE_ID, $fc
|
||||||
; 414a
|
; 414a
|
||||||
|
|
||||||
FacingFishUp: ; fishing up
|
FacingFishUp: ; fishing up
|
||||||
db 5 ; #
|
db 5 ; #
|
||||||
db 0, 0, 0, $04
|
db 0, 0, 0, $04
|
||||||
db 0, 8, 0, $05
|
db 0, 8, 0, $05
|
||||||
db 8, 0, 2, $06
|
db 8, 0, RELATIVE_ATTRIBUTES, $06
|
||||||
db 8, 8, 2, $07
|
db 8, 8, RELATIVE_ATTRIBUTES, $07
|
||||||
db -8, 0, 4, $fc
|
db -8, 0, ABSOLUTE_TILE_ID, $fc
|
||||||
; 415f
|
; 415f
|
||||||
|
|
||||||
FacingFishLeft: ; fishing left
|
FacingFishLeft: ; fishing left
|
||||||
db 5 ; #
|
db 5 ; #
|
||||||
db 0, 0, 0, $08
|
db 0, 0, 0, $08
|
||||||
db 0, 8, 0, $09
|
db 0, 8, 0, $09
|
||||||
db 8, 0, 2, $0a
|
db 8, 0, RELATIVE_ATTRIBUTES, $0a
|
||||||
db 8, 8, 2, $0b
|
db 8, 8, RELATIVE_ATTRIBUTES, $0b
|
||||||
db 5, -8, 4 | X_FLIP, $fd
|
db 5, -8, ABSOLUTE_TILE_ID | X_FLIP, $fd
|
||||||
; 4174
|
; 4174
|
||||||
|
|
||||||
FacingFishRight: ; fishing right
|
FacingFishRight: ; fishing right
|
||||||
db 5 ; #
|
db 5 ; #
|
||||||
db 0, 8, X_FLIP, $08
|
db 0, 8, X_FLIP, $08
|
||||||
db 0, 0, X_FLIP, $09
|
db 0, 0, X_FLIP, $09
|
||||||
db 8, 8, 2 | X_FLIP, $0a
|
db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
|
||||||
db 8, 0, 2 | X_FLIP, $0b
|
db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
|
||||||
db 5, 16, 4, $fd
|
db 5, 16, ABSOLUTE_TILE_ID, $fd
|
||||||
; 4189
|
; 4189
|
||||||
|
|
||||||
FacingEmote: ; emote
|
FacingEmote: ; emote
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 4, $f8
|
db 0, 0, ABSOLUTE_TILE_ID, $f8
|
||||||
db 0, 8, 4, $f9
|
db 0, 8, ABSOLUTE_TILE_ID, $f9
|
||||||
db 8, 0, 4, $fa
|
db 8, 0, ABSOLUTE_TILE_ID, $fa
|
||||||
db 8, 8, 4, $fb
|
db 8, 8, ABSOLUTE_TILE_ID, $fb
|
||||||
; 419a
|
; 419a
|
||||||
|
|
||||||
FacingShadow: ; shadow
|
FacingShadow: ; shadow
|
||||||
db 2 ; #
|
db 2 ; #
|
||||||
db 0, 0, 4, $fc
|
db 0, 0, ABSOLUTE_TILE_ID, $fc
|
||||||
db 0, 8, 4 | X_FLIP, $fc
|
db 0, 8, ABSOLUTE_TILE_ID | X_FLIP, $fc
|
||||||
; 41a3
|
; 41a3
|
||||||
|
|
||||||
FacingBigDollSymmetric: ; big snorlax or lapras doll
|
FacingBigDollSymmetric: ; big snorlax or lapras doll
|
||||||
@@ -237,28 +237,28 @@ FacingBigDollAsymmetric: ; big doll other than snorlax or lapras
|
|||||||
|
|
||||||
FacingBoulderDust1: ; boulder dust 1
|
FacingBoulderDust1: ; boulder dust 1
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 4, $fe
|
db 0, 0, ABSOLUTE_TILE_ID, $fe
|
||||||
db 0, 8, 4, $fe
|
db 0, 8, ABSOLUTE_TILE_ID, $fe
|
||||||
db 8, 0, 4, $fe
|
db 8, 0, ABSOLUTE_TILE_ID, $fe
|
||||||
db 8, 8, 4, $fe
|
db 8, 8, ABSOLUTE_TILE_ID, $fe
|
||||||
; 4250
|
; 4250
|
||||||
|
|
||||||
FacingBoulderDust2: ; boulder dust 2
|
FacingBoulderDust2: ; boulder dust 2
|
||||||
db 4 ; #
|
db 4 ; #
|
||||||
db 0, 0, 4, $ff
|
db 0, 0, ABSOLUTE_TILE_ID, $ff
|
||||||
db 0, 8, 4, $ff
|
db 0, 8, ABSOLUTE_TILE_ID, $ff
|
||||||
db 8, 0, 4, $ff
|
db 8, 0, ABSOLUTE_TILE_ID, $ff
|
||||||
db 8, 8, 4, $ff
|
db 8, 8, ABSOLUTE_TILE_ID, $ff
|
||||||
; 4261
|
; 4261
|
||||||
|
|
||||||
FacingGrass1: ; 4261
|
FacingGrass1: ; 4261
|
||||||
db 2 ; #
|
db 2 ; #
|
||||||
db 8, 0, 4, $fe
|
db 8, 0, ABSOLUTE_TILE_ID, $fe
|
||||||
db 8, 8, 4 | X_FLIP, $fe
|
db 8, 8, ABSOLUTE_TILE_ID | X_FLIP, $fe
|
||||||
; 426a
|
; 426a
|
||||||
|
|
||||||
FacingGrass2: ; 426a
|
FacingGrass2: ; 426a
|
||||||
db 2 ; #
|
db 2 ; #
|
||||||
db 9, -1, 4, $fe
|
db 9, -1, ABSOLUTE_TILE_ID, $fe
|
||||||
db 9, 9, 4 | X_FLIP, $fe
|
db 9, 9, ABSOLUTE_TILE_ID | X_FLIP, $fe
|
||||||
; 4273
|
; 4273
|
||||||
|
@@ -5,7 +5,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_00 ; movement function
|
db SPRITEMOVEFN_00 ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 ; flags1
|
db WONT_DELETE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -93,7 +93,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_OBEY_DPAD ; movement function
|
db SPRITEMOVEFN_OBEY_DPAD ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 ; flags1
|
db WONT_DELETE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -157,7 +157,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_FOLLOW ; movement function
|
db SPRITEMOVEFN_FOLLOW ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 ; flags1
|
db WONT_DELETE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -165,7 +165,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_SCRIPTED ; movement function
|
db SPRITEMOVEFN_SCRIPTED ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 ; flags1
|
db WONT_DELETE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -173,7 +173,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_BIG_SNORLAX ; movement function
|
db SPRITEMOVEFN_BIG_SNORLAX ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_BIG_DOLL_SYM ; action
|
db OBJECT_ACTION_BIG_DOLL_SYM ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db LOW_PRIORITY ; flags2
|
db LOW_PRIORITY ; flags2
|
||||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||||
|
|
||||||
@@ -181,7 +181,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_BOUNCE ; movement function
|
db SPRITEMOVEFN_BOUNCE ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_BOUNCE ; action
|
db OBJECT_ACTION_BOUNCE ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -197,7 +197,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_STANDING ; movement function
|
db SPRITEMOVEFN_STANDING ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db USE_OBP1 ; flags2
|
db USE_OBP1 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -205,7 +205,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db STRENGTH_BOULDER ; palette flags
|
db STRENGTH_BOULDER ; palette flags
|
||||||
|
|
||||||
@@ -213,7 +213,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function
|
db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_STAND ; action
|
db OBJECT_ACTION_STAND ; action
|
||||||
db 1 << 1 ; flags1
|
db WONT_DELETE ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -221,7 +221,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_SHADOW ; movement function
|
db SPRITEMOVEFN_SHADOW ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_00 ; action
|
db OBJECT_ACTION_00 ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||||
db LOW_PRIORITY ; flags2
|
db LOW_PRIORITY ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -229,7 +229,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_EMOTE ; movement function
|
db SPRITEMOVEFN_EMOTE ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_EMOTE ; action
|
db OBJECT_ACTION_EMOTE ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||||
db HIGH_PRIORITY ; flags2
|
db HIGH_PRIORITY ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -237,7 +237,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_SCREENSHAKE ; movement function
|
db SPRITEMOVEFN_SCREENSHAKE ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_00 ; action
|
db OBJECT_ACTION_00 ; action
|
||||||
db 1 << 1 | EMOTE_OBJECT ; flags1
|
db WONT_DELETE | EMOTE_OBJECT ; flags1
|
||||||
db 0 ; flags2
|
db 0 ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -261,7 +261,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_BIG_DOLL_ASYM ; action
|
db OBJECT_ACTION_BIG_DOLL_ASYM ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db LOW_PRIORITY ; flags2
|
db LOW_PRIORITY ; flags2
|
||||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||||
|
|
||||||
@@ -269,7 +269,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_STRENGTH ; movement function
|
db SPRITEMOVEFN_STRENGTH ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_BIG_DOLL ; action
|
db OBJECT_ACTION_BIG_DOLL ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | 1 << 5 ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
|
||||||
db LOW_PRIORITY ; flags2
|
db LOW_PRIORITY ; flags2
|
||||||
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
|
||||||
|
|
||||||
@@ -277,7 +277,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_BOULDERDUST ; movement function
|
db SPRITEMOVEFN_BOULDERDUST ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_BOULDER_DUST ; action
|
db OBJECT_ACTION_BOULDER_DUST ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||||
db LOW_PRIORITY ; flags2
|
db LOW_PRIORITY ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
@@ -285,7 +285,7 @@ SpriteMovementData:: ; 4273
|
|||||||
db SPRITEMOVEFN_GRASS ; movement function
|
db SPRITEMOVEFN_GRASS ; movement function
|
||||||
db DOWN ; facing
|
db DOWN ; facing
|
||||||
db OBJECT_ACTION_GRASS_SHAKE ; action
|
db OBJECT_ACTION_GRASS_SHAKE ; action
|
||||||
db 1 << 1 | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
|
||||||
db HIGH_PRIORITY ; flags2
|
db HIGH_PRIORITY ; flags2
|
||||||
db 0 ; palette flags
|
db 0 ; palette flags
|
||||||
|
|
||||||
|
@@ -1194,11 +1194,11 @@ In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
|
|||||||
```asm
|
```asm
|
||||||
ld hl, OBJECT_FLAGS1
|
ld hl, OBJECT_FLAGS1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
bit 4, [hl] ; lost, uncomment next line to fix
|
bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
|
||||||
; jr nz, .resume
|
; jr nz, .noclip_tiles
|
||||||
```
|
```
|
||||||
|
|
||||||
**Fix:** Uncomment `jr nz, .resume`.
|
**Fix:** Uncomment `jr nz, .noclip_tiles`.
|
||||||
|
|
||||||
|
|
||||||
## `CheckOwnMon` only checks the first five letters of OT names
|
## `CheckOwnMon` only checks the first five letters of OT names
|
||||||
|
@@ -93,7 +93,7 @@ Function437b: ; 437b
|
|||||||
.ok2
|
.ok2
|
||||||
ld hl, OBJECT_FLAGS1
|
ld hl, OBJECT_FLAGS1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
bit 1, [hl]
|
bit WONT_DELETE_F, [hl]
|
||||||
jr nz, .yes2
|
jr nz, .yes2
|
||||||
call DeleteMapObject
|
call DeleteMapObject
|
||||||
scf
|
scf
|
||||||
@@ -3063,7 +3063,7 @@ InitSprites: ; 5991
|
|||||||
ld e, [hl]
|
ld e, [hl]
|
||||||
inc hl
|
inc hl
|
||||||
ld a, [hFFC1]
|
ld a, [hFFC1]
|
||||||
bit 2, e
|
bit ABSOLUTE_TILE_ID_F, e
|
||||||
jr z, .nope1
|
jr z, .nope1
|
||||||
xor a
|
xor a
|
||||||
.nope1
|
.nope1
|
||||||
@@ -3072,7 +3072,7 @@ InitSprites: ; 5991
|
|||||||
ld [bc], a ; tile id
|
ld [bc], a ; tile id
|
||||||
inc c
|
inc c
|
||||||
ld a, e
|
ld a, e
|
||||||
bit 1, a
|
bit RELATIVE_ATTRIBUTES_F, a
|
||||||
jr z, .nope2
|
jr z, .nope2
|
||||||
ld a, [hFFC2]
|
ld a, [hFFC2]
|
||||||
or e
|
or e
|
||||||
|
@@ -7,31 +7,32 @@ Function6ec1: ; 6ec1
|
|||||||
|
|
||||||
ld hl, OBJECT_FLAGS1
|
ld hl, OBJECT_FLAGS1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
bit 4, [hl] ; lost, uncomment next line to fix
|
bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
|
||||||
; jr nz, .resume
|
; jr nz, .noclip_tiles
|
||||||
push hl
|
push hl
|
||||||
push bc
|
push bc
|
||||||
call Function6f2c
|
call WillObjectBumpIntoLand
|
||||||
pop bc
|
pop bc
|
||||||
pop hl
|
pop hl
|
||||||
ret c
|
ret c
|
||||||
jr .resume
|
jr .continue
|
||||||
|
|
||||||
.not_swimming
|
.not_swimming
|
||||||
ld hl, OBJECT_FLAGS1
|
ld hl, OBJECT_FLAGS1
|
||||||
add hl, bc
|
add hl, bc
|
||||||
bit 4, [hl]
|
bit NOCLIP_TILES_F, [hl]
|
||||||
jr nz, .resume
|
jr nz, .noclip_tiles
|
||||||
push hl
|
push hl
|
||||||
push bc
|
push bc
|
||||||
call Function6f07
|
call WillObjectBumpIntoWater
|
||||||
pop bc
|
pop bc
|
||||||
pop hl
|
pop hl
|
||||||
ret c
|
ret c
|
||||||
|
|
||||||
.resume
|
.noclip_tiles
|
||||||
bit 6, [hl]
|
.continue
|
||||||
jr nz, .bit_6
|
bit NOCLIP_OBJS_F, [hl]
|
||||||
|
jr nz, .noclip_objs
|
||||||
|
|
||||||
push hl
|
push hl
|
||||||
push bc
|
push bc
|
||||||
@@ -40,9 +41,9 @@ Function6ec1: ; 6ec1
|
|||||||
pop hl
|
pop hl
|
||||||
ret c
|
ret c
|
||||||
|
|
||||||
.bit_6
|
.noclip_objs
|
||||||
bit 5, [hl]
|
bit MOVE_ANYWHERE_F, [hl]
|
||||||
jr nz, .bit_5
|
jr nz, .move_anywhere
|
||||||
push hl
|
push hl
|
||||||
call HasObjectReachedMovementLimit
|
call HasObjectReachedMovementLimit
|
||||||
pop hl
|
pop hl
|
||||||
@@ -53,13 +54,13 @@ Function6ec1: ; 6ec1
|
|||||||
pop hl
|
pop hl
|
||||||
ret c
|
ret c
|
||||||
|
|
||||||
.bit_5
|
.move_anywhere
|
||||||
and a
|
and a
|
||||||
ret
|
ret
|
||||||
; 6f07
|
; 6f07
|
||||||
|
|
||||||
|
|
||||||
Function6f07: ; 6f07
|
WillObjectBumpIntoWater: ; 6f07
|
||||||
call Function6f5f
|
call Function6f5f
|
||||||
ret c
|
ret c
|
||||||
ld hl, OBJECT_NEXT_MAP_X
|
ld hl, OBJECT_NEXT_MAP_X
|
||||||
@@ -78,12 +79,12 @@ Function6f07: ; 6f07
|
|||||||
ld d, a
|
ld d, a
|
||||||
call GetTileCollision
|
call GetTileCollision
|
||||||
and a ; LANDTILE
|
and a ; LANDTILE
|
||||||
jr z, Function6f3e
|
jr z, WillObjectBumpIntoTile
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
; 6f2c
|
; 6f2c
|
||||||
|
|
||||||
Function6f2c: ; 6f2c
|
WillObjectBumpIntoLand: ; 6f2c
|
||||||
call Function6f5f
|
call Function6f5f
|
||||||
ret c
|
ret c
|
||||||
ld hl, OBJECT_NEXT_TILE
|
ld hl, OBJECT_NEXT_TILE
|
||||||
@@ -91,12 +92,12 @@ Function6f2c: ; 6f2c
|
|||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
call GetTileCollision
|
call GetTileCollision
|
||||||
cp WATERTILE
|
cp WATERTILE
|
||||||
jr z, Function6f3e
|
jr z, WillObjectBumpIntoTile
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
; 6f3e
|
; 6f3e
|
||||||
|
|
||||||
Function6f3e: ; 6f3e
|
WillObjectBumpIntoTile: ; 6f3e
|
||||||
ld hl, OBJECT_NEXT_TILE
|
ld hl, OBJECT_NEXT_TILE
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
|
Reference in New Issue
Block a user