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Identify more sprite move data flag bits
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@@ -1194,11 +1194,11 @@ In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
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```asm
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 4, [hl] ; lost, uncomment next line to fix
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; jr nz, .resume
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bit NOCLIP_TILES_F, [hl] ; lost, uncomment next line to fix
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; jr nz, .noclip_tiles
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```
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**Fix:** Uncomment `jr nz, .resume`.
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**Fix:** Uncomment `jr nz, .noclip_tiles`.
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## `CheckOwnMon` only checks the first five letters of OT names
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