mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Identify movement labels in map scripts
This commit is contained in:
parent
836da09f4e
commit
169470378a
@ -23,9 +23,9 @@ FastShip1F_MapScripts:
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end
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.EnterFastShipScript:
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applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
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applymovement PLAYER, MovementData_0x75217
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applymovement FASTSHIP1F_SAILOR1, MovementData_0x75211
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applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideMovement
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applymovement PLAYER, FastShip1F_PlayerEntersShipMovement
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applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorBlocksDoorMovement
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pause 30
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playsound SFX_BOAT
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earthquake 30
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@ -89,13 +89,13 @@ FastShip1FSailor1Script:
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.LetThePlayerOut:
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readvar VAR_FACING
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ifequal RIGHT, .YouAreFacingRight
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applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
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applymovement PLAYER, MovementData_0x75235
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applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideMovement
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applymovement PLAYER, FastShip1F_PlayerLeavesShipMovement
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end
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.YouAreFacingRight:
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applymovement FASTSHIP1F_SAILOR1, MovementData_0x75214
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applymovement PLAYER, MovementData_0x75238
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applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideDownMovement
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applymovement PLAYER, FastShip1F_PlayerLeavesShipRightMovement
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end
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FastShip1FSailor2Script:
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@ -122,53 +122,53 @@ WorriedGrandpaSceneRight:
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WorriedGrandpaSceneLeft:
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appear FASTSHIP1F_GENTLEMAN
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applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x7521b
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applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaRunsInMovement
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playsound SFX_TACKLE
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applymovement PLAYER, MovementData_0x7522e
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applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75220
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applymovement PLAYER, FastShip1F_PlayerHitByGrandpaMovement
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applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaApproachesPlayerMovement
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opentext
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writetext FastShip1FGrandpaText
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waitbutton
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closetext
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turnobject PLAYER, RIGHT
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applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
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applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaRunsOutMovement
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disappear FASTSHIP1F_GENTLEMAN
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setscene SCENE_DEFAULT
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end
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MovementData_0x7520e:
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FastShip1F_SailorStepAsideMovement:
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slow_step LEFT
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turn_head RIGHT
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step_end
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MovementData_0x75211:
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FastShip1F_SailorBlocksDoorMovement:
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slow_step RIGHT
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turn_head DOWN
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step_end
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MovementData_0x75214:
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FastShip1F_SailorStepAsideDownMovement:
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slow_step DOWN
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turn_head UP
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step_end
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MovementData_0x75217:
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FastShip1F_PlayerEntersShipMovement:
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step DOWN
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step DOWN
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turn_head DOWN
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step_end
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MovementData_0x7521b:
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FastShip1F_GrandpaRunsInMovement:
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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step_end
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MovementData_0x75220:
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FastShip1F_GrandpaApproachesPlayerMovement:
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step RIGHT
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step_end
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MovementData_0x75222:
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FastShip1F_GrandpaRunsOutMovement:
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big_step DOWN
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big_step RIGHT
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big_step RIGHT
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@ -182,25 +182,25 @@ MovementData_0x75222:
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big_step DOWN
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step_end
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MovementData_0x7522e:
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FastShip1F_PlayerHitByGrandpaMovement:
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big_step RIGHT
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turn_head LEFT
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step_end
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MovementData_0x75231:
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FastShip1F_StepUpMovement: ; unreferenced
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step UP
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step_end
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MovementData_0x75233:
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FastShip1F_StepDownMovement: ; unreferenced
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step DOWN
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step_end
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MovementData_0x75235:
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FastShip1F_PlayerLeavesShipMovement:
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step UP
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step UP
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step_end
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MovementData_0x75238:
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FastShip1F_PlayerLeavesShipRightMovement:
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step RIGHT
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step UP
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step_end
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@ -49,7 +49,7 @@ SSAquaGranddaughterBefore:
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special FadeBlackQuickly
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special ReloadSpritesNoPalettes
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disappear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2
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applymovement PLAYER, MovementData_0x76004
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applymovement PLAYER, SSAquaCaptainsCabinWarpsToGrandpasCabinMovement
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moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, 3, 19
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appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1
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turnobject PLAYER, UP
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@ -57,7 +57,7 @@ SSAquaGranddaughterBefore:
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special FadeInQuickly
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turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN
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showemote EMOTE_SHOCK, FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, 15
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applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, MovementData_0x7600c
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applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, SSAquaGranddaughterEntersCabinMovement
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turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT
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checkflag ENGINE_PLAYER_IS_FEMALE
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iftrue .PlayerIsFemale
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@ -74,7 +74,7 @@ SSAquaGranddaughterBefore:
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closetext
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.cont:
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turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN
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applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010
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applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, SSAquaGrandpaApproachesPlayerMovement
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opentext
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writetext SSAquaEntertainedGranddaughterText
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promptbutton
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@ -218,7 +218,7 @@ TrainerSupernerdShawn:
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FastShipCaptainsCabinTrashcan:
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jumpstd TrashCanScript
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MovementData_0x76004:
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SSAquaCaptainsCabinWarpsToGrandpasCabinMovement:
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big_step RIGHT
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big_step UP
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big_step UP
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@ -228,13 +228,13 @@ MovementData_0x76004:
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big_step UP
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step_end
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MovementData_0x7600c:
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SSAquaGranddaughterEntersCabinMovement:
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step UP
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step UP
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turn_head LEFT
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step_end
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MovementData_0x76010:
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SSAquaGrandpaApproachesPlayerMovement:
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step DOWN
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step_end
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@ -26,13 +26,13 @@ MahoganyTown_MapScripts:
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MahoganyTownTryARageCandyBarScript:
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showemote EMOTE_SHOCK, MAHOGANYTOWN_POKEFAN_M, 15
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applymovement MAHOGANYTOWN_POKEFAN_M, MovementData_0x1900a9
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applymovement MAHOGANYTOWN_POKEFAN_M, MahoganyTownRageCandyBarMerchantBlocksYouMovement
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follow PLAYER, MAHOGANYTOWN_POKEFAN_M
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applymovement PLAYER, MovementData_0x1900a7
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applymovement PLAYER, MahoganyTownPlayerStepLeftMovement
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stopfollow
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turnobject PLAYER, RIGHT
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scall RageCandyBarMerchantScript
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applymovement MAHOGANYTOWN_POKEFAN_M, MovementData_0x1900ad
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applymovement MAHOGANYTOWN_POKEFAN_M, MahoganyTownRageCandyBarMerchantReturnsMovement
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end
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MahoganyTownPokefanMScript:
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@ -121,21 +121,21 @@ MahoganyGymSign:
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MahoganyTownPokecenterSign:
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jumpstd PokecenterSignScript
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MovementData_0x1900a4:
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MahoganyTownCollideDownFaceLeftMovement: ; unreferenced
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step DOWN
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big_step UP
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turn_head DOWN
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MovementData_0x1900a7:
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MahoganyTownPlayerStepLeftMovement:
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step LEFT
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step_end
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MovementData_0x1900a9:
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MahoganyTownRageCandyBarMerchantBlocksYouMovement:
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step RIGHT
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step DOWN
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turn_head LEFT
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step_end
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MovementData_0x1900ad:
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MahoganyTownRageCandyBarMerchantReturnsMovement:
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step UP
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turn_head DOWN
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step_end
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@ -30,13 +30,13 @@ NewBarkTown_TeacherStopsYouScene1:
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waitbutton
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closetext
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turnobject PLAYER, RIGHT
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applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou1_NBT
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applymovement NEWBARKTOWN_TEACHER, NewBarkTown_TeacherRunsToYouMovement1
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opentext
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writetext Text_WhatDoYouThinkYoureDoing
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waitbutton
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closetext
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follow NEWBARKTOWN_TEACHER, PLAYER
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applymovement NEWBARKTOWN_TEACHER, Movement_TeacherBringsYouBack1_NBT
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applymovement NEWBARKTOWN_TEACHER, NewBarkTown_TeacherBringsYouBackMovement1
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stopfollow
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opentext
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writetext Text_ItsDangerousToGoAlone
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@ -53,14 +53,14 @@ NewBarkTown_TeacherStopsYouScene2:
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waitbutton
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closetext
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turnobject PLAYER, RIGHT
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applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou2_NBT
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applymovement NEWBARKTOWN_TEACHER, NewBarkTown_TeacherRunsToYouMovement2
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turnobject PLAYER, UP
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opentext
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writetext Text_WhatDoYouThinkYoureDoing
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waitbutton
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closetext
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follow NEWBARKTOWN_TEACHER, PLAYER
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applymovement NEWBARKTOWN_TEACHER, Movement_TeacherBringsYouBack2_NBT
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applymovement NEWBARKTOWN_TEACHER, NewBarkTown_TeacherBringsYouBackMovement2
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stopfollow
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opentext
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writetext Text_ItsDangerousToGoAlone
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@ -115,14 +115,14 @@ NewBarkTownSilverScript:
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waitbutton
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closetext
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follow PLAYER, NEWBARKTOWN_SILVER
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applymovement PLAYER, Movement_SilverPushesYouAway_NBT
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applymovement PLAYER, NewBarkTown_SilverPushesYouAwayMovement
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stopfollow
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pause 5
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turnobject NEWBARKTOWN_SILVER, DOWN
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pause 5
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playsound SFX_TACKLE
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applymovement PLAYER, Movement_SilverShovesYouOut_NBT
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applymovement NEWBARKTOWN_SILVER, Movement_SilverReturnsToTheShadows_NBT
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applymovement PLAYER, NewBarkTown_SilverShovesYouOutMovement
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applymovement NEWBARKTOWN_SILVER, NewBarkTown_SilverReturnsToTheShadowsMovement
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end
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NewBarkTownSign:
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@ -137,14 +137,14 @@ NewBarkTownElmsLabSign:
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NewBarkTownElmsHouseSign:
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jumptext NewBarkTownElmsHouseSignText
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Movement_TeacherRunsToYou1_NBT:
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NewBarkTown_TeacherRunsToYouMovement1:
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step LEFT
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step LEFT
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step LEFT
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step LEFT
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step_end
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Movement_TeacherRunsToYou2_NBT:
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NewBarkTown_TeacherRunsToYouMovement2:
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step LEFT
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step LEFT
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step LEFT
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@ -153,7 +153,7 @@ Movement_TeacherRunsToYou2_NBT:
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turn_head DOWN
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step_end
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Movement_TeacherBringsYouBack1_NBT:
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NewBarkTown_TeacherBringsYouBackMovement1:
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step RIGHT
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step RIGHT
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step RIGHT
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@ -161,7 +161,7 @@ Movement_TeacherBringsYouBack1_NBT:
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turn_head LEFT
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step_end
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Movement_TeacherBringsYouBack2_NBT:
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NewBarkTown_TeacherBringsYouBackMovement2:
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step RIGHT
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step RIGHT
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step RIGHT
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@ -170,19 +170,19 @@ Movement_TeacherBringsYouBack2_NBT:
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turn_head LEFT
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step_end
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Movement_SilverPushesYouAway_NBT:
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NewBarkTown_SilverPushesYouAwayMovement:
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turn_head UP
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step DOWN
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step_end
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Movement_SilverShovesYouOut_NBT:
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NewBarkTown_SilverShovesYouOutMovement:
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turn_head UP
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fix_facing
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jump_step DOWN
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remove_fixed_facing
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step_end
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Movement_SilverReturnsToTheShadows_NBT:
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NewBarkTown_SilverReturnsToTheShadowsMovement:
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step RIGHT
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step_end
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@ -30,15 +30,15 @@ OlivineCityRivalSceneTop:
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playsound SFX_ENTER_DOOR
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appear OLIVINECITY_OLIVINE_RIVAL
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waitsfx
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applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d2
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalApproachesTopMovement
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playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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writetext OlivineCityRivalText
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waitbutton
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closetext
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applymovement PLAYER, MovementData_0x1a88f4
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applymovement PLAYER, OlivineCityPlayerStepsAsideTopMovement
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turnobject PLAYER, RIGHT
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applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesTopMovement
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setscene SCENE_FINISHED
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disappear OLIVINECITY_OLIVINE_RIVAL
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special RestartMapMusic
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@ -54,15 +54,15 @@ OlivineCityRivalSceneBottom:
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playsound SFX_ENTER_DOOR
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appear OLIVINECITY_OLIVINE_RIVAL
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waitsfx
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applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d6
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalApproachesBottomMovement
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playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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writetext OlivineCityRivalText
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waitbutton
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closetext
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applymovement PLAYER, MovementData_0x1a88f7
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applymovement PLAYER, OlivineCityPlayerStepsAsideBottomMovement
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turnobject PLAYER, RIGHT
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applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesBottomMovement
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disappear OLIVINECITY_OLIVINE_RIVAL
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setscene SCENE_FINISHED
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special RestartMapMusic
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@ -113,20 +113,20 @@ OlivineCityPokecenterSign:
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OlivineCityMartSign:
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jumpstd MartSignScript
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MovementData_0x1a88d2:
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OlivineCityRivalApproachesTopMovement:
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step DOWN
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step RIGHT
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step RIGHT
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step_end
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MovementData_0x1a88d6:
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OlivineCityRivalApproachesBottomMovement:
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step DOWN
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step DOWN
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step RIGHT
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step RIGHT
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step_end
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MovementData_0x1a88db:
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OlivineCityRivalLeavesTopMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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@ -141,7 +141,7 @@ MovementData_0x1a88db:
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step UP
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step_end
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MovementData_0x1a88e8:
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OlivineCityRivalLeavesBottomMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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@ -155,12 +155,12 @@ MovementData_0x1a88e8:
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step UP
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step_end
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MovementData_0x1a88f4:
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OlivineCityPlayerStepsAsideTopMovement:
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step DOWN
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turn_head UP
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step_end
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MovementData_0x1a88f7:
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OlivineCityPlayerStepsAsideBottomMovement:
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step UP
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turn_head DOWN
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step_end
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@ -70,17 +70,17 @@ OlivineLighthouseJasmine:
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readvar VAR_FACING
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ifequal DOWN, .FacingDown
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ifequal RIGHT, .FacingRight
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, MovementData_0x60c68
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, OlivineLighthouseJasmineLeavesUpMovement
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disappear OLIVINELIGHTHOUSE6F_JASMINE
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end
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.FacingDown:
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, MovementData_0x60c70
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, OlivineLighthouseJasmineLeavesDownMovement
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disappear OLIVINELIGHTHOUSE6F_JASMINE
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end
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.FacingRight:
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, MovementData_0x60c79
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applymovement OLIVINELIGHTHOUSE6F_JASMINE, OlivineLighthouseJasmineLeavesRightMovement
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disappear OLIVINELIGHTHOUSE6F_JASMINE
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end
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@ -129,7 +129,7 @@ OlivineLighthouseAmphy:
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OlivineLighthouse6FSuperPotion:
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itemball SUPER_POTION
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|
||||
MovementData_0x60c68:
|
||||
OlivineLighthouseJasmineLeavesUpMovement:
|
||||
slow_step UP
|
||||
slow_step UP
|
||||
slow_step RIGHT
|
||||
@ -139,7 +139,7 @@ MovementData_0x60c68:
|
||||
step_sleep 8
|
||||
step_end
|
||||
|
||||
MovementData_0x60c70:
|
||||
OlivineLighthouseJasmineLeavesDownMovement:
|
||||
slow_step DOWN
|
||||
slow_step RIGHT
|
||||
slow_step RIGHT
|
||||
@ -150,7 +150,7 @@ MovementData_0x60c70:
|
||||
slow_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x60c79:
|
||||
OlivineLighthouseJasmineLeavesRightMovement:
|
||||
slow_step UP
|
||||
slow_step UP
|
||||
slow_step RIGHT
|
||||
|
@ -22,7 +22,7 @@ OlivinePort_MapScripts:
|
||||
end
|
||||
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, MovementData_0x74a32
|
||||
applymovement PLAYER, OlivinePortLeaveFastShipMovement
|
||||
appear OLIVINEPORT_SAILOR1
|
||||
setscene SCENE_DEFAULT
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
||||
@ -42,7 +42,7 @@ OlivinePortSailorAtGangwayScript:
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear OLIVINEPORT_SAILOR1
|
||||
waitsfx
|
||||
applymovement PLAYER, MovementData_0x74a30
|
||||
applymovement PLAYER, OlivinePortEnterFastShipMovement
|
||||
playsound SFX_EXIT_BUILDING
|
||||
special FadeOutPalettes
|
||||
waitsfx
|
||||
@ -100,28 +100,28 @@ OlivinePortWalkUpToShipScript:
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
applymovement PLAYER, MovementData_0x74a37
|
||||
applymovement PLAYER, OlivinePortApproachFastShipFirstTimeMovement
|
||||
sjump OlivinePortSailorAtGangwayScript
|
||||
|
||||
.NoTicket:
|
||||
writetext OlivinePortNoTicketText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74a34
|
||||
applymovement PLAYER, OlivinePortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.NextShipMonday:
|
||||
writetext OlivinePortMondayShipText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74a34
|
||||
applymovement PLAYER, OlivinePortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.NextShipFriday:
|
||||
writetext OlivinePortFridayShipText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74a34
|
||||
applymovement PLAYER, OlivinePortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.skip:
|
||||
@ -137,7 +137,7 @@ OlivinePortNotRidingMoveAwayScript:
|
||||
writetext OlivinePortComeAgainText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74a34
|
||||
applymovement PLAYER, OlivinePortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
OlivinePortSailorAfterHOFScript:
|
||||
@ -167,11 +167,11 @@ OlivinePortSailorAfterHOFScript:
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
readvar VAR_FACING
|
||||
ifequal RIGHT, .Right
|
||||
applymovement PLAYER, MovementData_0x74a3f
|
||||
applymovement PLAYER, OlivinePortApproachFastShipAfterHOFMovement
|
||||
sjump OlivinePortSailorAtGangwayScript
|
||||
|
||||
.Right:
|
||||
applymovement PLAYER, MovementData_0x74a49
|
||||
applymovement PLAYER, OlivinePortApproachFastShipAfterHOFRightMovement
|
||||
sjump OlivinePortSailorAtGangwayScript
|
||||
|
||||
.NoTicket:
|
||||
@ -234,20 +234,20 @@ OlivinePortCooltrainerFScript:
|
||||
OlivinePortHiddenProtein:
|
||||
hiddenitem PROTEIN, EVENT_OLIVINE_PORT_HIDDEN_PROTEIN
|
||||
|
||||
MovementData_0x74a30:
|
||||
OlivinePortEnterFastShipMovement:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x74a32:
|
||||
OlivinePortLeaveFastShipMovement:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x74a34:
|
||||
OlivinePortCannotEnterFastShipMovement:
|
||||
step RIGHT
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x74a37:
|
||||
OlivinePortApproachFastShipFirstTimeMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
@ -257,7 +257,7 @@ MovementData_0x74a37:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x74a3f:
|
||||
OlivinePortApproachFastShipAfterHOFMovement:
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
@ -269,7 +269,7 @@ MovementData_0x74a3f:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x74a49:
|
||||
OlivinePortApproachFastShipAfterHOFRightMovement:
|
||||
step UP
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
|
@ -29,21 +29,21 @@ Route25MistyDate1Script:
|
||||
pause 30
|
||||
showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
|
||||
turnobject ROUTE25_MISTY, DOWN
|
||||
applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efe8
|
||||
applymovement ROUTE25_COOLTRAINER_M1, Route25MistysDateLeavesMovement1
|
||||
disappear ROUTE25_COOLTRAINER_M1
|
||||
pause 15
|
||||
playmusic MUSIC_BEAUTY_ENCOUNTER
|
||||
turnobject ROUTE25_MISTY, UP
|
||||
pause 10
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19efed
|
||||
applymovement ROUTE25_MISTY, Route25MistyApproachesPlayerMovement1
|
||||
opentext
|
||||
writetext Route25MistyDateText
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19effa
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesPlayerMovement1
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19f000
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesMovement
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene SCENE_ROUTE25_NOTHING
|
||||
@ -55,21 +55,21 @@ Route25MistyDate2Script:
|
||||
pause 30
|
||||
showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
|
||||
turnobject ROUTE25_MISTY, DOWN
|
||||
applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efea
|
||||
applymovement ROUTE25_COOLTRAINER_M1, Route25MistysDateLeavesMovement2
|
||||
disappear ROUTE25_COOLTRAINER_M1
|
||||
pause 15
|
||||
playmusic MUSIC_BEAUTY_ENCOUNTER
|
||||
turnobject ROUTE25_MISTY, UP
|
||||
pause 10
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19eff4
|
||||
applymovement ROUTE25_MISTY, Route25MistyApproachesPlayerMovement2
|
||||
opentext
|
||||
writetext Route25MistyDateText
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, UP
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19effd
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesPlayerMovement2
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19f000
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesMovement
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene SCENE_ROUTE25_NOTHING
|
||||
@ -191,16 +191,16 @@ Route25Protein:
|
||||
Route25HiddenPotion:
|
||||
hiddenitem POTION, EVENT_ROUTE_25_HIDDEN_POTION
|
||||
|
||||
MovementData_0x19efe8:
|
||||
Route25MistysDateLeavesMovement1:
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x19efea:
|
||||
Route25MistysDateLeavesMovement2:
|
||||
big_step DOWN
|
||||
big_step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x19efed:
|
||||
Route25MistyApproachesPlayerMovement1:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
@ -209,7 +209,7 @@ MovementData_0x19efed:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x19eff4:
|
||||
Route25MistyApproachesPlayerMovement2:
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
@ -217,17 +217,17 @@ MovementData_0x19eff4:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x19effa:
|
||||
Route25MistyLeavesPlayerMovement1:
|
||||
step DOWN
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x19effd:
|
||||
Route25MistyLeavesPlayerMovement2:
|
||||
step UP
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x19f000:
|
||||
Route25MistyLeavesMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
|
@ -29,7 +29,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
endcallback
|
||||
|
||||
.GetUnownDexScript:
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x5926f
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, RuinsOfAlphResearchCenterApproachesComputerMovement
|
||||
playsound SFX_BOOT_PC
|
||||
pause 60
|
||||
playsound SFX_SWITCH_POKEMON
|
||||
@ -43,7 +43,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
writetext RuinsOfAlphResearchCenterModifiedDexText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59274
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, RuinsOfAlphResearchCenterApproachesPlayerMovement
|
||||
opentext
|
||||
writetext RuinsOfAlphResearchCenterDexUpgradedText
|
||||
playsound SFX_ITEM
|
||||
@ -52,7 +52,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
writetext RuinsOfAlphResearchCenterScientist3Text
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, RuinsOfAlphResearchCenterLeavesPlayerMovement
|
||||
setscene SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING
|
||||
special RestartMapMusic
|
||||
end
|
||||
@ -174,18 +174,18 @@ RuinsOfAlphResearchCenterPhoto:
|
||||
RuinsOfAlphResearchCenterBookshelf:
|
||||
jumptext RuinsOfAlphResearchCenterAcademicBooksText
|
||||
|
||||
MovementData_0x5926f:
|
||||
RuinsOfAlphResearchCenterApproachesComputerMovement:
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x59274:
|
||||
RuinsOfAlphResearchCenterApproachesPlayerMovement:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x59276:
|
||||
RuinsOfAlphResearchCenterLeavesPlayerMovement:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
|
@ -31,8 +31,8 @@ SproutTower3FRivalScene:
|
||||
playsound SFX_TACKLE
|
||||
playsound SFX_ELEVATOR
|
||||
earthquake 79
|
||||
applymovement PLAYER, MovementData_0x184a1d
|
||||
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a22
|
||||
applymovement PLAYER, SproutTower3FPlayerApproachesRivalMovement
|
||||
applymovement SPROUTTOWER3F_SILVER, SproutTower3FRivalApproachesElderMovement
|
||||
opentext
|
||||
writetext SproutTowerElderLecturesRivalText
|
||||
waitbutton
|
||||
@ -40,7 +40,7 @@ SproutTower3FRivalScene:
|
||||
showemote EMOTE_SHOCK, SPROUTTOWER3F_SILVER, 15
|
||||
turnobject SPROUTTOWER3F_SILVER, DOWN
|
||||
pause 15
|
||||
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a24
|
||||
applymovement SPROUTTOWER3F_SILVER, SproutTower3FRivalLeavesElderMovement
|
||||
playmusic MUSIC_RIVAL_ENCOUNTER
|
||||
opentext
|
||||
writetext SproutTowerRivalOnlyCareAboutStrongText
|
||||
@ -135,18 +135,18 @@ SproutTower3FPotion:
|
||||
SproutTower3FEscapeRope:
|
||||
itemball ESCAPE_ROPE
|
||||
|
||||
MovementData_0x184a1d:
|
||||
SproutTower3FPlayerApproachesRivalMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x184a22:
|
||||
SproutTower3FRivalApproachesElderMovement:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x184a24:
|
||||
SproutTower3FRivalLeavesElderMovement:
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step_end
|
||||
|
@ -63,11 +63,11 @@ RocketBaseBossFScript:
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
applymovement PLAYER, MovementData_0x6d21f
|
||||
applymovement PLAYER, RocketBasePlayerApproachesBossFMovement
|
||||
playmusic MUSIC_ROCKET_ENCOUNTER
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d224
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFApproachesPlayerMovement
|
||||
turnobject PLAYER, UP
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntApproachesPlayerMovement
|
||||
opentext
|
||||
writetext RocketBaseBossFThrashText
|
||||
waitbutton
|
||||
@ -76,23 +76,23 @@ RocketBaseBossFScript:
|
||||
turnobject TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT
|
||||
turnobject PLAYER, LEFT
|
||||
appear TEAMROCKETBASEB2F_DRAGON
|
||||
applymovement TEAMROCKETBASEB2F_DRAGON, MovementData_0x6d236
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d23b
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24c
|
||||
applymovement TEAMROCKETBASEB2F_DRAGON, RocketBaseDragoniteAttacksMovement
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFHitMovement
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntProtectsBossFMovement
|
||||
appear TEAMROCKETBASEB2F_LANCE
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d244
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesBossFMovement
|
||||
opentext
|
||||
writetext RocketBaseLanceShareFunText
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, RIGHT
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFFacesPlayerMovement
|
||||
opentext
|
||||
writetext RocketBaseBossDontMeddleText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntBattlesLanceMovement
|
||||
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFBattlesPlayerMovement
|
||||
winlosstext RocketBaseBossWinText, 0
|
||||
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
|
||||
loadtrainer EXECUTIVEF, EXECUTIVEF_2
|
||||
@ -123,25 +123,25 @@ RocketBaseBossFScript:
|
||||
writetext RocketBaseLancePostBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceChecksPlayerMovement
|
||||
turnobject PLAYER, UP
|
||||
opentext
|
||||
writetext RocketBaseLancePowerOffText
|
||||
waitbutton
|
||||
closetext
|
||||
follow TEAMROCKETBASEB2F_LANCE, PLAYER
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d254
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesMachineMovement
|
||||
stopfollow
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d258
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLancePacesMovement
|
||||
opentext
|
||||
writetext RockerBaseLanceElectrodeFaintText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d267
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesElectrodesMovement
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
|
||||
RocketBaseCantLeaveScript:
|
||||
applymovement PLAYER, MovementData_0x6d271
|
||||
applymovement PLAYER, RocketBasePlayerCantLeaveElectrodesMovement
|
||||
end
|
||||
|
||||
RocketBaseLancesSideScript:
|
||||
@ -149,7 +149,7 @@ RocketBaseLancesSideScript:
|
||||
writetext RocketBaseLancesSideText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x6d278
|
||||
applymovement PLAYER, RocketBasePlayerCantGoRightMovement
|
||||
end
|
||||
|
||||
LanceHealsScript1:
|
||||
@ -177,12 +177,12 @@ LanceHealsCommon:
|
||||
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
|
||||
readvar VAR_FACING
|
||||
ifequal RIGHT, .FacingRight
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealMovement
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
end
|
||||
|
||||
.FacingRight:
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealRightMovement
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
end
|
||||
|
||||
@ -234,7 +234,7 @@ RocketElectrode1:
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d28c
|
||||
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement1
|
||||
sjump RocketBaseElectrodeScript
|
||||
|
||||
RocketElectrode2:
|
||||
@ -252,7 +252,7 @@ RocketElectrode2:
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d299
|
||||
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement2
|
||||
sjump RocketBaseElectrodeScript
|
||||
|
||||
RocketElectrode3:
|
||||
@ -270,7 +270,7 @@ RocketElectrode3:
|
||||
iffalse TeamRocketBaseB2FReloadMap
|
||||
reloadmapafterbattle
|
||||
special PlayMapMusic
|
||||
applymovement PLAYER, MovementData_0x6d2a4
|
||||
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement3
|
||||
sjump RocketBaseElectrodeScript
|
||||
|
||||
TeamRocketBaseB2FReloadMap:
|
||||
@ -280,7 +280,7 @@ TeamRocketBaseB2FReloadMap:
|
||||
RocketBaseElectrodeScript:
|
||||
moveobject TEAMROCKETBASEB2F_LANCE, 18, 6
|
||||
appear TEAMROCKETBASEB2F_LANCE
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesElectrodesMovement
|
||||
turnobject PLAYER, RIGHT
|
||||
opentext
|
||||
writetext RocketBaseLanceElectrodeDoneText
|
||||
@ -296,7 +296,7 @@ RocketBaseElectrodeScript:
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d283
|
||||
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesBaseMovement
|
||||
disappear TEAMROCKETBASEB2F_LANCE
|
||||
setevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
@ -356,7 +356,7 @@ TeamRocketBaseB2FTMThief:
|
||||
TeamRocketBaseB2FHiddenFullHeal:
|
||||
hiddenitem FULL_HEAL, EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL
|
||||
|
||||
MovementData_0x6d212:
|
||||
RocketBaseLanceLeavesAfterHealMovement:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
@ -365,7 +365,7 @@ MovementData_0x6d212:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d219:
|
||||
RocketBaseLanceLeavesAfterHealRightMovement:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
@ -373,14 +373,14 @@ MovementData_0x6d219:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d21f:
|
||||
RocketBasePlayerApproachesBossFMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
turn_head RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d224:
|
||||
RocketBaseBossFApproachesPlayerMovement:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
@ -393,7 +393,7 @@ MovementData_0x6d224:
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d22f:
|
||||
RocketBaseGruntApproachesPlayerMovement:
|
||||
big_step LEFT
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
@ -402,14 +402,14 @@ MovementData_0x6d22f:
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d236:
|
||||
RocketBaseDragoniteAttacksMovement:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d23b:
|
||||
RocketBaseBossFHitMovement:
|
||||
fix_facing
|
||||
set_sliding
|
||||
jump_step RIGHT
|
||||
@ -417,44 +417,44 @@ MovementData_0x6d23b:
|
||||
remove_fixed_facing
|
||||
step_end
|
||||
|
||||
MovementData_0x6d241:
|
||||
RocketBaseBossFFacesPlayerMovement:
|
||||
slow_step DOWN
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d244:
|
||||
RocketBaseLanceApproachesBossFMovement:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d248:
|
||||
RocketBaseBossFBattlesPlayerMovement:
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d24a:
|
||||
RocketBaseGruntBattlesLanceMovement:
|
||||
big_step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d24c:
|
||||
RocketBaseGruntProtectsBossFMovement:
|
||||
big_step LEFT
|
||||
big_step UP
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d250:
|
||||
RocketBaseLanceChecksPlayerMovement:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d254:
|
||||
RocketBaseLanceApproachesMachineMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d258:
|
||||
RocketBaseLancePacesMovement:
|
||||
step_sleep 8
|
||||
step LEFT
|
||||
step LEFT
|
||||
@ -471,7 +471,7 @@ MovementData_0x6d258:
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6d267:
|
||||
RocketBaseLanceApproachesElectrodesMovement:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
@ -483,7 +483,7 @@ MovementData_0x6d267:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d271:
|
||||
RocketBasePlayerCantLeaveElectrodesMovement:
|
||||
step UP
|
||||
step LEFT
|
||||
step LEFT
|
||||
@ -492,11 +492,11 @@ MovementData_0x6d271:
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6d278:
|
||||
RocketBasePlayerCantGoRightMovement:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d27a:
|
||||
RocketBaseLanceLeavesElectrodesMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
@ -507,7 +507,7 @@ MovementData_0x6d27a:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d283:
|
||||
RocketBaseLanceLeavesBaseMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step LEFT
|
||||
@ -518,7 +518,7 @@ MovementData_0x6d283:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d28c:
|
||||
RocketBasePlayerLeavesElectrodesMovement1:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
@ -533,7 +533,7 @@ MovementData_0x6d28c:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d299:
|
||||
RocketBasePlayerLeavesElectrodesMovement2:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
@ -546,7 +546,7 @@ MovementData_0x6d299:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6d2a4:
|
||||
RocketBasePlayerLeavesElectrodesMovement3:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
|
@ -51,12 +51,12 @@ LanceGetPasswordScript:
|
||||
pause 5
|
||||
turnobject TEAMROCKETBASEB3F_MOLTRES, RIGHT
|
||||
pause 20
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12a
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, RocketBaseLanceApproachesPlayerMovement
|
||||
opentext
|
||||
writetext LanceGetPasswordText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, RocketBaseLanceLeavesMovement
|
||||
disappear TEAMROCKETBASEB3F_LANCE
|
||||
setscene SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
|
||||
end
|
||||
@ -75,7 +75,7 @@ RocketBaseRival:
|
||||
closetext
|
||||
playsound SFX_TACKLE
|
||||
applymovement PLAYER, RocketBaseRivalShovesPlayerMovement
|
||||
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeaveMovement
|
||||
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeavesMovement
|
||||
disappear TEAMROCKETBASEB3F_SILVER
|
||||
setscene SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
|
||||
special RestartMapMusic
|
||||
@ -85,11 +85,11 @@ TeamRocketBaseB3FRocketScript:
|
||||
jumptextfaceplayer TeamRocketBaseB3FRocketText
|
||||
|
||||
RocketBaseBossLeft:
|
||||
applymovement PLAYER, MovementData_0x6e133
|
||||
applymovement PLAYER, RocketBasePlayerApproachesBossLeftMovement
|
||||
sjump RocketBaseBoss
|
||||
|
||||
RocketBaseBossRight:
|
||||
applymovement PLAYER, MovementData_0x6e13a
|
||||
applymovement PLAYER, RocketBasePlayerApproachesBossRightMovement
|
||||
RocketBaseBoss:
|
||||
pause 30
|
||||
showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15
|
||||
@ -99,7 +99,7 @@ RocketBaseBoss:
|
||||
writetext ExecutiveM4BeforeText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossApproachesPlayerMovement
|
||||
winlosstext ExecutiveM4BeatenText, 0
|
||||
setlasttalked TEAMROCKETBASEB3F_ROCKET1
|
||||
loadtrainer EXECUTIVEM, EXECUTIVEM_4
|
||||
@ -110,9 +110,9 @@ RocketBaseBoss:
|
||||
writetext ExecutiveM4AfterText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e144
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossHitsTableMovement
|
||||
playsound SFX_TACKLE
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossLeavesMovement
|
||||
disappear TEAMROCKETBASEB3F_ROCKET1
|
||||
setscene SCENE_TEAMROCKETBASEB3F_NOTHING
|
||||
end
|
||||
@ -217,11 +217,11 @@ TeamRocketBaseB3FIceHeal:
|
||||
TeamRocketBaseB3FUltraBall:
|
||||
itemball ULTRA_BALL
|
||||
|
||||
MovementData_0x6e12a:
|
||||
RocketBaseLanceApproachesPlayerMovement:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e12c:
|
||||
RocketBaseLanceLeavesMovement:
|
||||
step DOWN
|
||||
step LEFT
|
||||
step LEFT
|
||||
@ -230,7 +230,7 @@ MovementData_0x6e12c:
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e133:
|
||||
RocketBasePlayerApproachesBossLeftMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
@ -239,7 +239,7 @@ MovementData_0x6e133:
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6e13a:
|
||||
RocketBasePlayerApproachesBossRightMovement:
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
@ -249,16 +249,16 @@ MovementData_0x6e13a:
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
MovementData_0x6e142:
|
||||
RocketBaseBossApproachesPlayerMovement:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x6e144:
|
||||
RocketBaseBossHitsTableMovement:
|
||||
big_step RIGHT
|
||||
big_step RIGHT
|
||||
step_end
|
||||
|
||||
MovementData_0x6e147:
|
||||
RocketBaseBossLeavesMovement:
|
||||
fix_facing
|
||||
fast_jump_step LEFT
|
||||
remove_fixed_facing
|
||||
@ -300,7 +300,7 @@ RocketBaseRivalEnterMovement:
|
||||
step RIGHT
|
||||
step_end
|
||||
|
||||
RocketBaseRivalLeaveMovement:
|
||||
RocketBaseRivalLeavesMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
step UP
|
||||
|
@ -23,7 +23,7 @@ VermilionPort_MapScripts:
|
||||
endcallback
|
||||
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, MovementData_0x74ef3
|
||||
applymovement PLAYER, VermilionPortLeaveFastShipMovement
|
||||
appear VERMILIONPORT_SAILOR1
|
||||
setscene SCENE_DEFAULT
|
||||
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
|
||||
@ -48,7 +48,7 @@ VermilionPortSailorAtGangwayScript:
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear VERMILIONPORT_SAILOR1
|
||||
waitsfx
|
||||
applymovement PLAYER, MovementData_0x74ef1
|
||||
applymovement PLAYER, VermilionPortEnterFastShipMovement
|
||||
playsound SFX_EXIT_BUILDING
|
||||
special FadeOutPalettes
|
||||
waitsfx
|
||||
@ -101,28 +101,28 @@ VermilionPortWalkUpToShipScript:
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
applymovement PLAYER, MovementData_0x74ef8
|
||||
applymovement PLAYER, VermilionPortApproachFastShipMovement
|
||||
sjump VermilionPortSailorAtGangwayScript
|
||||
|
||||
.NoTicket:
|
||||
writetext VermilionPortNoTicketText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74ef5
|
||||
applymovement PLAYER, VermilionPortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.NextShipWednesday:
|
||||
writetext VermilionPortSailMondayText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74ef5
|
||||
applymovement PLAYER, VermilionPortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.NextShipSunday:
|
||||
writetext VermilionPortSailSundayText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74ef5
|
||||
applymovement PLAYER, VermilionPortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
.skip:
|
||||
@ -138,7 +138,7 @@ VermilionPortNotRidingMoveAwayScript:
|
||||
writetext VermilionPortComeAgainText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_0x74ef5
|
||||
applymovement PLAYER, VermilionPortCannotEnterFastShipMovement
|
||||
end
|
||||
|
||||
VermilionPortSailorScript:
|
||||
@ -163,7 +163,7 @@ VermilionPortSailorScript:
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
applymovement PLAYER, MovementData_0x74efe
|
||||
applymovement PLAYER, VermilionPortApproachFastShipRightMovement
|
||||
sjump VermilionPortSailorAtGangwayScript
|
||||
|
||||
.NoTicket:
|
||||
@ -195,20 +195,20 @@ VermilionPortSuperNerdScript:
|
||||
VermilionPortHiddenIron:
|
||||
hiddenitem IRON, EVENT_VERMILION_PORT_HIDDEN_IRON
|
||||
|
||||
MovementData_0x74ef1:
|
||||
VermilionPortEnterFastShipMovement:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x74ef3:
|
||||
VermilionPortLeaveFastShipMovement:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
MovementData_0x74ef5:
|
||||
VermilionPortCannotEnterFastShipMovement:
|
||||
step RIGHT
|
||||
turn_head LEFT
|
||||
step_end
|
||||
|
||||
MovementData_0x74ef8:
|
||||
VermilionPortApproachFastShipMovement:
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
@ -216,7 +216,7 @@ MovementData_0x74ef8:
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
MovementData_0x74efe:
|
||||
VermilionPortApproachFastShipRightMovement:
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
|
Loading…
Reference in New Issue
Block a user