fix labels for and rename GetBattleVarPair to GetBattleVar

This commit is contained in:
yenatch 2013-10-11 03:04:21 -04:00
parent 946a213f09
commit 0ead58cdaa
6 changed files with 245 additions and 245 deletions

File diff suppressed because it is too large Load Diff

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@ -66,7 +66,7 @@ BattleCommand54: ; 37588
jr nz, .failed jr nz, .failed
ld a, BATTLE_VARS_SUBSTATUS1_OPP ld a, BATTLE_VARS_SUBSTATUS1_OPP
call GetBattleVarPair call _GetBattleVar
bit 1, [hl] bit 1, [hl]
jr nz, .failed jr nz, .failed

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@ -7,7 +7,7 @@ BattleCommand5a: ; 3766f
ret c ret c
ld a, BATTLE_VARS_SUBSTATUS1 ld a, BATTLE_VARS_SUBSTATUS1
call GetBattleVarPair call _GetBattleVar
set SUBSTATUS_ENDURE, [hl] set SUBSTATUS_ENDURE, [hl]
call Function0x37e01 call Function0x37e01

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@ -4,7 +4,7 @@ BattleCommand55: ; 37618
ret c ret c
ld a, BATTLE_VARS_SUBSTATUS1 ld a, BATTLE_VARS_SUBSTATUS1
call GetBattleVarPair call _GetBattleVar
set SUBSTATUS_PROTECT, [hl] set SUBSTATUS_PROTECT, [hl]
call Function0x37e01 call Function0x37e01
@ -29,7 +29,7 @@ ProtectChance: ; 3762c
; Can't have a substitute. ; Can't have a substitute.
ld a, BATTLE_VARS_SUBSTATUS4 ld a, BATTLE_VARS_SUBSTATUS4
call CleanGetBattleVarPair call GetBattleVar
bit SUBSTATUS_SUBSTITUTE, a bit SUBSTATUS_SUBSTITUTE, a
jr nz, .failed jr nz, .failed

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@ -94,7 +94,7 @@ GetHiddenPower: ; fbced
.GotType .GotType
push af push af
ld a, BATTLE_VARS_MOVE_TYPE ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarPair call _GetBattleVar
pop af pop af
ld [hl], a ld [hl], a

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@ -2660,15 +2660,15 @@ UpdateBattleHuds: ; 39d4
; 39e1 ; 39e1
CleanGetBattleVarPair: ; 39e1 GetBattleVar: ; 39e1
; Preserves hl. ; Preserves hl.
push hl push hl
call GetBattleVarPair call _GetBattleVar
pop hl pop hl
ret ret
; 39e7 ; 39e7
GetBattleVarPair: ; 39e7 _GetBattleVar: ; 39e7
; Get variable from pair a, depending on whose turn it is. ; Get variable from pair a, depending on whose turn it is.
; There are 21 variable pairs. ; There are 21 variable pairs.
@ -37192,11 +37192,11 @@ Function3c27c: ; 3c27c
xor a xor a
ld [hl], a ld [hl], a
ld a, $2 ld a, $2
call GetBattleVarPair call _GetBattleVar
push af push af
set 7, [hl] set 7, [hl]
ld a, $c ld a, $c
call GetBattleVarPair call _GetBattleVar
push hl push hl
push af push af
xor a xor a
@ -37815,18 +37815,18 @@ Function3c6de: ; 3c6de
Function3c6ed: ; 3c6ed Function3c6ed: ; 3c6ed
ld a, $5 ld a, $5
call GetBattleVarPair call _GetBattleVar
res 2, [hl] res 2, [hl]
res 5, [hl] res 5, [hl]
ld a, $9 ld a, $9
call GetBattleVarPair call _GetBattleVar
res 6, [hl] res 6, [hl]
ret ret
; 3c6fe ; 3c6fe
Function3c6fe: ; 3c6fe Function3c6fe: ; 3c6fe
ld a, $4 ld a, $4
call GetBattleVarPair call _GetBattleVar
res 6, [hl] res 6, [hl]
ret ret
; 3c706 ; 3c706
@ -37851,7 +37851,7 @@ Function3c716: ; 3c716
call Function3c706 call Function3c706
ret z ret z
ld a, $a ld a, $a
call CleanGetBattleVarPair call GetBattleVar
and $18 and $18
jr z, .asm_3c768 jr z, .asm_3c768
ld hl, $47e2 ld hl, $47e2
@ -37877,7 +37877,7 @@ Function3c716: ; 3c716
.asm_3c74d .asm_3c74d
ld a, $4 ld a, $4
call CleanGetBattleVarPair call GetBattleVar
bit 0, a bit 0, a
jr z, .asm_3c765 jr z, .asm_3c765
call Function3cc76 call Function3cc76
@ -37899,7 +37899,7 @@ Function3c716: ; 3c716
call Function3c706 call Function3c706
jp z, $47f7 jp z, $47f7
ld a, $3 ld a, $3
call GetBattleVarPair call _GetBattleVar
bit 7, [hl] bit 7, [hl]
jr z, .asm_3c7a1 jr z, .asm_3c7a1
call Function3c8e4 call Function3c8e4
@ -37907,7 +37907,7 @@ Function3c716: ; 3c716
ld [$cfca], a ld [$cfca], a
ld de, $0107 ld de, $0107
ld a, $7 ld a, $7
call CleanGetBattleVarPair call GetBattleVar
and $60 and $60
call z, Function3ee0f call z, Function3ee0f
call Function3c8e4 call Function3c8e4
@ -37923,7 +37923,7 @@ Function3c716: ; 3c716
call Function3c706 call Function3c706
jr z, .asm_3c7f7 jr z, .asm_3c7f7
ld a, $0 ld a, $0
call GetBattleVarPair call _GetBattleVar
bit 0, [hl] bit 0, [hl]
jr z, .asm_3c7c5 jr z, .asm_3c7c5
xor a xor a
@ -37939,7 +37939,7 @@ Function3c716: ; 3c716
call Function3c706 call Function3c706
jr z, .asm_3c7f7 jr z, .asm_3c7f7
ld a, $0 ld a, $0
call GetBattleVarPair call _GetBattleVar
bit 1, [hl] bit 1, [hl]
jr z, .asm_3c7e9 jr z, .asm_3c7e9
xor a xor a
@ -37992,7 +37992,7 @@ Function3c801: ; 3c801
.asm_3c827 .asm_3c827
ld a, $0 ld a, $0
call CleanGetBattleVarPair call GetBattleVar
bit 4, a bit 4, a
ret z ret z
dec [hl] dec [hl]
@ -38004,7 +38004,7 @@ Function3c801: ; 3c801
pop af pop af
ret nz ret nz
ld a, $0 ld a, $0
call GetBattleVarPair call _GetBattleVar
res 4, [hl] res 4, [hl]
ld a, [hBattleTurn] ld a, [hBattleTurn]
and a and a
@ -38064,7 +38064,7 @@ Function3c874: ; 3c874
and a and a
ret z ret z
ld a, $3 ld a, $3
call CleanGetBattleVarPair call GetBattleVar
bit 4, a bit 4, a
ret nz ret nz
ld a, [de] ld a, [de]
@ -38074,7 +38074,7 @@ Function3c874: ; 3c874
dec [hl] dec [hl]
jr z, .asm_3c8de jr z, .asm_3c8de
ld a, $2 ld a, $2
call CleanGetBattleVarPair call GetBattleVar
and $60 and $60
jr nz, .asm_3c8d3 jr nz, .asm_3c8d3
call Function3c8e4 call Function3c8e4
@ -38320,7 +38320,7 @@ Function3ca26: ; 3ca26
ld hl, $48b6 ld hl, $48b6
call StdBattleTextBox call StdBattleTextBox
ld a, $10 ld a, $10
call GetBattleVarPair call _GetBattleVar
push af push af
ld a, $f8 ld a, $f8
ld [hl], a ld [hl], a
@ -38335,7 +38335,7 @@ Function3ca26: ; 3ca26
ld [CurDamage], a ld [CurDamage], a
ld [$d257], a ld [$d257], a
ld a, $10 ld a, $10
call GetBattleVarPair call _GetBattleVar
pop af pop af
ld [hl], a ld [hl], a
call UpdateBattleMonInParty call UpdateBattleMonInParty
@ -38539,7 +38539,7 @@ HandleWeather: ; 3cb9e
.asm_3cbd0 .asm_3cbd0
ld a, BATTLE_VARS_SUBSTATUS3 ld a, BATTLE_VARS_SUBSTATUS3
call CleanGetBattleVarPair call GetBattleVar
bit SUBSTATUS_UNDERGROUND, a bit SUBSTATUS_UNDERGROUND, a
ret nz ret nz
@ -41087,7 +41087,7 @@ Function3dc5a: ; 3dc5a
Function3dc5b: ; 3dc5b Function3dc5b: ; 3dc5b
ld a, $10 ld a, $10
call CleanGetBattleVarPair call GetBattleVar
ld b, a ld b, a
call Function3c5ec call Function3c5ec
ld a, b ld a, b
@ -41107,7 +41107,7 @@ Function3dc5b: ; 3dc5b
ld a, $d ld a, $d
rst FarCall rst FarCall
ld a, $10 ld a, $10
call GetBattleVarPair call _GetBattleVar
ld a, $ff ld a, $ff
ld [hl], a ld [hl], a
pop af pop af
@ -41323,7 +41323,7 @@ Function3dde9: ; 3dde9
dec hl dec hl
ld b, [hl] ld b, [hl]
ld a, $b ld a, $b
call GetBattleVarPair call _GetBattleVar
and b and b
ret z ret z
xor a xor a
@ -41332,18 +41332,18 @@ Function3dde9: ; 3dde9
call UpdateOpponentInParty call UpdateOpponentInParty
pop bc pop bc
ld a, $9 ld a, $9
call GetBattleVarPair call _GetBattleVar
and [hl] and [hl]
res 0, [hl] res 0, [hl]
ld a, $5 ld a, $5
call GetBattleVarPair call _GetBattleVar
and [hl] and [hl]
res 0, [hl] res 0, [hl]
ld a, b ld a, b
cp $7f cp $7f
jr nz, .asm_3de26 jr nz, .asm_3de26
ld a, $7 ld a, $7
call GetBattleVarPair call _GetBattleVar
res 7, [hl] res 7, [hl]
.asm_3de26 .asm_3de26
@ -41378,7 +41378,7 @@ Function3dde9: ; 3dde9
Function3de51: ; 3de51 Function3de51: ; 3de51
ld a, $7 ld a, $7
call CleanGetBattleVarPair call GetBattleVar
bit 7, a bit 7, a
ret z ret z
callab GetOpponentItem callab GetOpponentItem
@ -41392,7 +41392,7 @@ Function3de51: ; 3de51
ld a, [hl] ld a, [hl]
ld [$d265], a ld [$d265], a
ld a, $7 ld a, $7
call GetBattleVarPair call _GetBattleVar
res 7, [hl] res 7, [hl]
call GetItemName call GetItemName
call Function3ddc8 call Function3ddc8
@ -44057,7 +44057,7 @@ _BattleRandom: ; 3edd8
Function3ee0f: ; 3ee0f Function3ee0f: ; 3ee0f
ld a, BATTLE_VARS_SUBSTATUS3 ld a, BATTLE_VARS_SUBSTATUS3
call CleanGetBattleVarPair call GetBattleVar
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
ret nz ret nz
; 3ee17 ; 3ee17
@ -72689,7 +72689,7 @@ DoWeatherModifiers: ; fbda4
ld de, .WeatherMoveModifiers ld de, .WeatherMoveModifiers
ld a, BATTLE_VARS_MOVE_EFFECT ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair call GetBattleVar
ld c, a ld c, a
.CheckWeatherMove .CheckWeatherMove
@ -77584,17 +77584,17 @@ UsedMoveText: ; 105db9
.start .start
; get address for last move ; get address for last move
ld a, $13 ; last move ld a, $13 ; last move
call GetBattleVarPair call _GetBattleVar
ld d, h ld d, h
ld e, l ld e, l
; get address for last counter move ; get address for last counter move
ld a, $11 ld a, $11
call GetBattleVarPair call _GetBattleVar
; get move animation (id) ; get move animation (id)
ld a, $c ; move animation ld a, $c ; move animation
call CleanGetBattleVarPair call GetBattleVar
ld [$d265], a ld [$d265], a
; check actor ???? ; check actor ????