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Define SCENE_ALWAYS EQU -1 for coord_events
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@ -6,6 +6,9 @@ SCENE_DEFAULT EQU 0
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; Often a map will have a one-time default event for scene 0, and switch to a
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; Often a map will have a one-time default event for scene 0, and switch to a
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; do-nothing scene 1 when the event finishes.
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; do-nothing scene 1 when the event finishes.
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SCENE_FINISHED EQU 1
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SCENE_FINISHED EQU 1
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; A coord_event for scene -1 will always activate, regardless of the map's
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; scene variable value.
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SCENE_ALWAYS EQU -1
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; wPokecenter2FSceneID
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; wPokecenter2FSceneID
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const_def 1
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const_def 1
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