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Fix unused Constant for Happiness
The HAPPINESS_TO_EVOLVE constant is what's supposed to be used to give the number for when a Pokemon should evolve by happiness. The constant was not put in place so it is never used, instead the original 220 was put.
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@ -119,7 +119,7 @@ EvolveAfterBattle_MasterLoop
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.happiness
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ld a, [TempMonHappiness]
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cp 220
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cp HAPPINESS_TO_EVOLVE
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jp c, .dont_evolve_2
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call IsMonHoldingEverstone
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