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Person event constants for each map
This commit is contained in:
@@ -1,3 +1,12 @@
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const_value set 2
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const AZALEAGYM_BUGSY
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const AZALEAGYM_BUG_CATCHER1
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const AZALEAGYM_BUG_CATCHER2
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const AZALEAGYM_BUG_CATCHER3
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const AZALEAGYM_TWIN1
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const AZALEAGYM_TWIN2
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const AZALEAGYM_GYM_GUY
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AzaleaGym_MapScriptHeader:
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AzaleaGym_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 0
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db 0
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@@ -1,3 +1,8 @@
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const_value set 2
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const AZALEAMART_CLERK
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const AZALEAMART_COOLTRAINER_M
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const AZALEAMART_BUG_CATCHER
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AzaleaMart_MapScriptHeader:
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AzaleaMart_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 0
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db 0
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@@ -1,3 +1,9 @@
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const_value set 2
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const AZALEAPOKECENTER1F_NURSE
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const AZALEAPOKECENTER1F_GENTLEMAN
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const AZALEAPOKECENTER1F_FISHING_GURU
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const AZALEAPOKECENTER1F_POKEFAN_F
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AzaleaPokeCenter1F_MapScriptHeader:
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AzaleaPokeCenter1F_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 1
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db 1
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@@ -1,3 +1,17 @@
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const_value set 2
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const AZALEATOWN_AZALEA_ROCKET1
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const AZALEATOWN_GRAMPS
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const AZALEATOWN_TEACHER
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const AZALEATOWN_YOUNGSTER
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const AZALEATOWN_SLOWPOKE1
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const AZALEATOWN_SLOWPOKE2
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const AZALEATOWN_SLOWPOKE3
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const AZALEATOWN_SLOWPOKE4
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const AZALEATOWN_FRUIT_TREE
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const AZALEATOWN_AZALEA_ROCKET2
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const AZALEATOWN_AZALEA_ROCKET3
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const AZALEATOWN_KURT_OUTSIDE
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AzaleaTown_MapScriptHeader:
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AzaleaTown_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 3
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db 3
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@@ -27,13 +41,13 @@ AzaleaTown_MapScriptHeader:
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return
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return
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UnknownScript_0x198018:
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UnknownScript_0x198018:
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moveperson $b, $b, $b
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moveperson AZALEATOWN_AZALEA_ROCKET2, $b, $b
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spriteface PLAYER, RIGHT
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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showemote EMOTE_SHOCK, PLAYER, 15
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special Special_RotatePalettesRightMusic
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special Special_RotatePalettesRightMusic
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pause 15
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pause 15
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appear $b
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appear AZALEATOWN_AZALEA_ROCKET2
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applymovement $b, MovementData_0x198134
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applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198134
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spriteface PLAYER, DOWN
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spriteface PLAYER, DOWN
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jump UnknownScript_0x198049
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jump UnknownScript_0x198049
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@@ -42,8 +56,8 @@ UnknownScript_0x198034:
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showemote EMOTE_SHOCK, PLAYER, 15
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showemote EMOTE_SHOCK, PLAYER, 15
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special Special_RotatePalettesRightMusic
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special Special_RotatePalettesRightMusic
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pause 15
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pause 15
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appear $b
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appear AZALEATOWN_AZALEA_ROCKET2
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applymovement $b, MovementData_0x19813c
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applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x19813c
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spriteface PLAYER, UP
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spriteface PLAYER, UP
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UnknownScript_0x198049:
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UnknownScript_0x198049:
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playmusic MUSIC_RIVAL_ENCOUNTER
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playmusic MUSIC_RIVAL_ENCOUNTER
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@@ -89,9 +103,9 @@ UnknownScript_0x198091:
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waitbutton
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waitbutton
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closetext
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closetext
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spriteface PLAYER, LEFT
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spriteface PLAYER, LEFT
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applymovement $b, MovementData_0x198144
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applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198144
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playsound SFX_EXIT_BUILDING
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playsound SFX_EXIT_BUILDING
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disappear $b
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disappear AZALEATOWN_AZALEA_ROCKET2
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dotrigger $0
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dotrigger $0
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waitsfx
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waitsfx
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playmapmusic
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playmapmusic
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@@ -150,13 +164,13 @@ UnknownScript_0x1980e5:
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loadfont
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loadfont
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writetext UnknownText_0x1985df
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writetext UnknownText_0x1985df
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keeptextopen
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keeptextopen
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spriteface $d, RIGHT
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spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
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writetext UnknownText_0x19860b
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writetext UnknownText_0x19860b
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keeptextopen
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keeptextopen
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writetext UnknownText_0x198628
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writetext UnknownText_0x198628
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waitbutton
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waitbutton
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verbosegiveitem GS_BALL
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verbosegiveitem GS_BALL
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spriteface $d, LEFT
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spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
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setflag ENGINE_HAVE_EXAMINED_GS_BALL
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setflag ENGINE_HAVE_EXAMINED_GS_BALL
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clearevent EVENT_ILEX_FOREST_LASS
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clearevent EVENT_ILEX_FOREST_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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@@ -169,7 +183,7 @@ KurtOutsideScript_0x19810c:
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loadfont
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loadfont
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writetext UnknownText_0x198628
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writetext UnknownText_0x198628
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waitbutton
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waitbutton
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spriteface $d, LEFT
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spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
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closetext
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closetext
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end
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end
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@@ -1,3 +1,10 @@
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const_value set 2
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const BATTLETOWER1F_RECEPTIONIST
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const BATTLETOWER1F_YOUNGSTER
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const BATTLETOWER1F_COOLTRAINER_F
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const BATTLETOWER1F_BUG_CATCHER
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const BATTLETOWER1F_GRANNY
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BattleTower1F_MapScriptHeader:
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BattleTower1F_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 2
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db 2
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@@ -103,12 +110,12 @@ Script_WalkToBattleTowerElevator:
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domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
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domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
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domaptrigger BATTLE_TOWER_ELEVATOR, $0
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domaptrigger BATTLE_TOWER_ELEVATOR, $0
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domaptrigger BATTLE_TOWER_HALLWAY, $0
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domaptrigger BATTLE_TOWER_HALLWAY, $0
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follow $2, PLAYER
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follow BATTLETOWER1F_RECEPTIONIST, PLAYER
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applymovement $2, MovementData_BattleTower1FWalkToElevator
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applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
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writebyte BATTLETOWERACTION_0A
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writebyte BATTLETOWERACTION_0A
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special BattleTowerAction
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special BattleTowerAction
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warpsound
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warpsound
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disappear $2
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disappear BATTLETOWER1F_RECEPTIONIST
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stopfollow
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stopfollow
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applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
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applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
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warpcheck
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warpcheck
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@@ -174,10 +181,10 @@ UnreferencedScript_0x9e4be:
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_not_equal $0, UnknownScript_0x9e550
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if_not_equal $0, UnknownScript_0x9e550
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writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
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writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
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spriteface $2, LEFT
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spriteface BATTLETOWER1F_RECEPTIONIST, LEFT
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writetext Text_PleaseConfirmOnThisMonitor
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writetext Text_PleaseConfirmOnThisMonitor
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waitbutton
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waitbutton
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spriteface $2, DOWN
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spriteface BATTLETOWER1F_RECEPTIONIST, DOWN
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closetext
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closetext
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end
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end
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@@ -248,7 +255,7 @@ YoungsterScript_0x9e55d:
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writetext Text_BattleTowerYoungster
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writetext Text_BattleTowerYoungster
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waitbutton
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waitbutton
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closetext
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closetext
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spriteface $3, RIGHT
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spriteface BATTLETOWER1F_YOUNGSTER, RIGHT
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end
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end
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CooltrainerFScript_0x9e568:
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CooltrainerFScript_0x9e568:
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@@ -1,3 +1,7 @@
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const_value set 2
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const BATTLETOWERBATTLEROOM_YOUNGSTER
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const BATTLETOWERBATTLEROOM_RECEPTIONIST
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BattleTowerBattleRoom_MapScriptHeader:
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BattleTowerBattleRoom_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 2
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db 2
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@@ -10,7 +14,7 @@ BattleTowerBattleRoom_MapScriptHeader:
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db 0
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db 0
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.EnterBattleRoom: ; 0x9f419
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.EnterBattleRoom: ; 0x9f419
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disappear $2
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disappear BATTLETOWERBATTLEROOM_YOUNGSTER
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priorityjump Script_BattleRoom
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priorityjump Script_BattleRoom
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dotrigger $1
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dotrigger $1
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.DummyTrigger:
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.DummyTrigger:
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@@ -22,10 +26,10 @@ Script_BattleRoom: ; 0x9f421
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Script_BattleRoomLoop: ; 0x9f425
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Script_BattleRoomLoop: ; 0x9f425
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writebyte $2
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writebyte $2
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special Function_LoadOpponentTrainerAndPokemonsWithOTSprite
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special Function_LoadOpponentTrainerAndPokemonsWithOTSprite
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appear $2
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appear BATTLETOWERBATTLEROOM_YOUNGSTER
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warpsound
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warpsound
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waitsfx
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waitsfx
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applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksIn
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applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
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loadfont
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loadfont
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battletowertext 1
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battletowertext 1
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keeptextopen
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keeptextopen
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@@ -36,10 +40,10 @@ Script_BattleRoomLoop: ; 0x9f425
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if_not_equal $0, Script_FailedBattleTowerChallenge
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if_not_equal $0, Script_FailedBattleTowerChallenge
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copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
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copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
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if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers
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if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers
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applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksOut
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applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksOut
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warpsound
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warpsound
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disappear $2
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disappear BATTLETOWERBATTLEROOM_YOUNGSTER
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applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer
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applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer
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applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist
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applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist
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loadfont
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loadfont
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writetext Text_YourPkmnWillBeHealedToFullHealth
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writetext Text_YourPkmnWillBeHealedToFullHealth
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@@ -58,7 +62,7 @@ Script_BattleRoomLoop: ; 0x9f425
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Script_ContinueAndBattleNextOpponent: ; 0x9f477
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Script_ContinueAndBattleNextOpponent: ; 0x9f477
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closetext
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closetext
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applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
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applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
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applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksAway
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applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksAway
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jump Script_BattleRoomLoop
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jump Script_BattleRoomLoop
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Script_DontBattleNextOpponent: ; 0x9f483
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Script_DontBattleNextOpponent: ; 0x9f483
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@@ -1,3 +1,6 @@
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const_value set 2
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const BATTLETOWERELEVATOR_RECEPTIONIST
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BattleTowerElevator_MapScriptHeader:
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BattleTowerElevator_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 2
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db 2
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@@ -17,19 +20,19 @@ BattleTowerElevator_MapScriptHeader:
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end
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end
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.RideElevator:
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.RideElevator:
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follow $2, PLAYER
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follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
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applymovement $2, MovementData_BattleTowerElevatorReceptionistWalksIn
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applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorReceptionistWalksIn
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applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
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applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
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writebyte BATTLETOWERACTION_0A
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writebyte BATTLETOWERACTION_0A
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special BattleTowerAction
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special BattleTowerAction
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playsound SFX_ELEVATOR
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playsound SFX_ELEVATOR
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earthquake 60
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earthquake 60
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waitsfx
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waitsfx
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follow $2, PLAYER
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follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
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applymovement $2, MovementData_BattleTowerElevatorExitElevator
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applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorExitElevator
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stopfollow
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stopfollow
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warpsound
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warpsound
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disappear $2
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disappear BATTLETOWERELEVATOR_RECEPTIONIST
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applymovement PLAYER, MovementData_BattleTowerElevatorExitElevator
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applymovement PLAYER, MovementData_BattleTowerElevatorExitElevator
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warpcheck
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warpcheck
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end
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end
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@@ -1,3 +1,6 @@
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const_value set 2
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const BATTLETOWERHALLWAY_RECEPTIONIST
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BattleTowerHallway_MapScriptHeader:
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BattleTowerHallway_MapScriptHeader:
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.MapTriggers:
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.MapTriggers:
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db 2
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db 2
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@@ -16,7 +19,7 @@ BattleTowerHallway_MapScriptHeader:
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end
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end
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.ChooseBattleRoom:
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.ChooseBattleRoom:
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follow $2, PLAYER
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follow BATTLETOWERHALLWAY_RECEPTIONIST, PLAYER
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callasm .asm_load_battle_room
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callasm .asm_load_battle_room
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jump .WalkToChosenBattleRoom
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jump .WalkToChosenBattleRoom
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@@ -47,27 +50,27 @@ BattleTowerHallway_MapScriptHeader:
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if_equal 8, .L70L80
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if_equal 8, .L70L80
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if_equal 9, .L90L100
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if_equal 9, .L90L100
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if_equal 10, .L90L100
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if_equal 10, .L90L100
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applymovement $2, MovementData_BattleTowerHallwayWalkTo1020Room
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applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room
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jump .EnterBattleRoom
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jump .EnterBattleRoom
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.L30L40: ; 0x9f603
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.L30L40: ; 0x9f603
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applymovement $2, MovementData_BattleTowerHallwayWalkTo3040Room
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applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo3040Room
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jump .EnterBattleRoom
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jump .EnterBattleRoom
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.L50L60: ; 0x9f60a
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.L50L60: ; 0x9f60a
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applymovement $2, MovementData_BattleTowerHallwayWalkTo5060Room
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applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo5060Room
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jump .EnterBattleRoom
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jump .EnterBattleRoom
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.L70L80: ; 0x9f611
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.L70L80: ; 0x9f611
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applymovement $2, MovementData_BattleTowerHallwayWalkTo7080Room
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applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo7080Room
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jump .EnterBattleRoom
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jump .EnterBattleRoom
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.L90L100: ; 0x9f618
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.L90L100: ; 0x9f618
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applymovement $2, MovementData_BattleTowerHallwayWalkTo90100Room
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applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo90100Room
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jump .EnterBattleRoom
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jump .EnterBattleRoom
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.EnterBattleRoom: ; 0x9f61f
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.EnterBattleRoom: ; 0x9f61f
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faceperson PLAYER, $2
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faceperson PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
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loadfont
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loadfont
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writetext Text_PleaseStepThisWay
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writetext Text_PleaseStepThisWay
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waitbutton
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waitbutton
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@@ -1,3 +1,9 @@
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const_value set 2
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const BATTLETOWEROUTSIDE_STANDING_YOUNGSTER
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const BATTLETOWEROUTSIDE_BUENA
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const BATTLETOWEROUTSIDE_SAILOR
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const BATTLETOWEROUTSIDE_LASS
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||||||
BattleTowerOutside_MapScriptHeader:
|
BattleTowerOutside_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,6 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BILLSHOUSE_GRAMPS
|
||||||
|
|
||||||
BillsHouse_MapScriptHeader:
|
BillsHouse_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,14 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNCITY_SUPER_NERD1
|
||||||
|
const BLACKTHORNCITY_SUPER_NERD2
|
||||||
|
const BLACKTHORNCITY_GRAMPS1
|
||||||
|
const BLACKTHORNCITY_GRAMPS2
|
||||||
|
const BLACKTHORNCITY_BLACK_BELT
|
||||||
|
const BLACKTHORNCITY_COOLTRAINER_F1
|
||||||
|
const BLACKTHORNCITY_YOUNGSTER1
|
||||||
|
const BLACKTHORNCITY_YOUNGSTER2
|
||||||
|
const BLACKTHORNCITY_COOLTRAINER_F2
|
||||||
|
|
||||||
BlackthornCity_MapScriptHeader:
|
BlackthornCity_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
@@ -16,11 +27,11 @@ BlackthornCity_MapScriptHeader:
|
|||||||
.Santos
|
.Santos
|
||||||
checkcode VAR_WEEKDAY
|
checkcode VAR_WEEKDAY
|
||||||
if_equal SATURDAY, .SantosAppears
|
if_equal SATURDAY, .SantosAppears
|
||||||
disappear $9
|
disappear BLACKTHORNCITY_YOUNGSTER2
|
||||||
return
|
return
|
||||||
|
|
||||||
.SantosAppears
|
.SantosAppears
|
||||||
appear $9
|
appear BLACKTHORNCITY_YOUNGSTER2
|
||||||
return
|
return
|
||||||
|
|
||||||
SuperNerdScript_0x1a46e8:
|
SuperNerdScript_0x1a46e8:
|
||||||
|
@@ -1,3 +1,6 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNDODRIOTRADEHOUSE_LASS
|
||||||
|
|
||||||
BlackthornDodrioTradeHouse_MapScriptHeader:
|
BlackthornDodrioTradeHouse_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,7 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNDRAGONSPEECHHOUSE_GRANNY
|
||||||
|
const BLACKTHORNDRAGONSPEECHHOUSE_EKANS
|
||||||
|
|
||||||
BlackthornDragonSpeechHouse_MapScriptHeader:
|
BlackthornDragonSpeechHouse_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,10 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNGYM1F_CLAIR
|
||||||
|
const BLACKTHORNGYM1F_COOLTRAINER_M1
|
||||||
|
const BLACKTHORNGYM1F_COOLTRAINER_M2
|
||||||
|
const BLACKTHORNGYM1F_COOLTRAINER_F
|
||||||
|
const BLACKTHORNGYM1F_GYM_GUY
|
||||||
|
|
||||||
BlackthornGym1F_MapScriptHeader:
|
BlackthornGym1F_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,13 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNGYM2F_COOLTRAINER_M
|
||||||
|
const BLACKTHORNGYM2F_COOLTRAINER_F
|
||||||
|
const BLACKTHORNGYM2F_BOULDER1
|
||||||
|
const BLACKTHORNGYM2F_BOULDER2
|
||||||
|
const BLACKTHORNGYM2F_BOULDER3
|
||||||
|
const BLACKTHORNGYM2F_BOULDER4
|
||||||
|
const BLACKTHORNGYM2F_BOULDER5
|
||||||
|
const BLACKTHORNGYM2F_BOULDER6
|
||||||
|
|
||||||
BlackthornGym2F_MapScriptHeader:
|
BlackthornGym2F_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
@@ -29,15 +39,15 @@ BlackthornGym2F_MapScriptHeader:
|
|||||||
db $ff ; end
|
db $ff ; end
|
||||||
|
|
||||||
.Disappear4
|
.Disappear4
|
||||||
disappear 4
|
disappear BLACKTHORNGYM2F_BOULDER1
|
||||||
jump .Fall
|
jump .Fall
|
||||||
|
|
||||||
.Disappear5
|
.Disappear5
|
||||||
disappear 5
|
disappear BLACKTHORNGYM2F_BOULDER2
|
||||||
jump .Fall
|
jump .Fall
|
||||||
|
|
||||||
.Disappear6
|
.Disappear6
|
||||||
disappear 6
|
disappear BLACKTHORNGYM2F_BOULDER3
|
||||||
jump .Fall
|
jump .Fall
|
||||||
|
|
||||||
.Fall
|
.Fall
|
||||||
|
@@ -1,3 +1,8 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNMART_CLERK
|
||||||
|
const BLACKTHORNMART_COOLTRAINER_M
|
||||||
|
const BLACKTHORNMART_BLACK_BELT
|
||||||
|
|
||||||
BlackthornMart_MapScriptHeader:
|
BlackthornMart_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,9 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLACKTHORNPOKECENTER1F_NURSE
|
||||||
|
const BLACKTHORNPOKECENTER1F_GENTLEMAN
|
||||||
|
const BLACKTHORNPOKECENTER1F_TWIN
|
||||||
|
const BLACKTHORNPOKECENTER1F_COOLTRAINER_M
|
||||||
|
|
||||||
BlackthornPokeCenter1F_MapScriptHeader:
|
BlackthornPokeCenter1F_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,6 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BLUESHOUSE_DAISY
|
||||||
|
|
||||||
BluesHouse_MapScriptHeader:
|
BluesHouse_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 0
|
db 0
|
||||||
|
@@ -1,3 +1,6 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BRUNOSROOM_BRUNO
|
||||||
|
|
||||||
BrunosRoom_MapScriptHeader:
|
BrunosRoom_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 2
|
db 2
|
||||||
|
@@ -1,3 +1,10 @@
|
|||||||
|
const_value set 2
|
||||||
|
const BURNEDTOWER1F_ROCK
|
||||||
|
const BURNEDTOWER1F_SUPER_NERD
|
||||||
|
const BURNEDTOWER1F_SILVER
|
||||||
|
const BURNEDTOWER1F_MORTY
|
||||||
|
const BURNEDTOWER1F_POKE_BALL
|
||||||
|
|
||||||
BurnedTower1F_MapScriptHeader:
|
BurnedTower1F_MapScriptHeader:
|
||||||
.MapTriggers:
|
.MapTriggers:
|
||||||
db 3
|
db 3
|
||||||
@@ -36,25 +43,25 @@ UnknownScript_0x185bf8:
|
|||||||
return
|
return
|
||||||
|
|
||||||
UnknownScript_0x185c0d:
|
UnknownScript_0x185c0d:
|
||||||
spriteface $3, DOWN
|
spriteface BURNEDTOWER1F_SUPER_NERD, DOWN
|
||||||
showemote EMOTE_SHOCK, $3, 15
|
showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15
|
||||||
applymovement $3, MovementData_0x185cd3
|
applymovement BURNEDTOWER1F_SUPER_NERD, MovementData_0x185cd3
|
||||||
loadfont
|
loadfont
|
||||||
writetext UnknownText_0x185ecc
|
writetext UnknownText_0x185ecc
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
moveperson $3, $9, $e
|
moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e
|
||||||
dotrigger $1
|
dotrigger $1
|
||||||
end
|
end
|
||||||
|
|
||||||
UnknownScript_0x185c25:
|
UnknownScript_0x185c25:
|
||||||
showemote EMOTE_SHOCK, $4, 15
|
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
|
||||||
special Special_RotatePalettesRightMusic
|
special Special_RotatePalettesRightMusic
|
||||||
pause 15
|
pause 15
|
||||||
spriteface $4, RIGHT
|
spriteface BURNEDTOWER1F_SILVER, RIGHT
|
||||||
pause 15
|
pause 15
|
||||||
applymovement PLAYER, MovementData_0x185ccd
|
applymovement PLAYER, MovementData_0x185ccd
|
||||||
applymovement $4, MovementData_0x185ccf
|
applymovement BURNEDTOWER1F_SILVER, MovementData_0x185ccf
|
||||||
playmusic MUSIC_RIVAL_ENCOUNTER
|
playmusic MUSIC_RIVAL_ENCOUNTER
|
||||||
loadfont
|
loadfont
|
||||||
writetext UnknownText_0x185cd9
|
writetext UnknownText_0x185cd9
|
||||||
@@ -109,7 +116,7 @@ UnknownScript_0x185c80:
|
|||||||
pause 15
|
pause 15
|
||||||
applymovement PLAYER, MovementData_0x185cd1
|
applymovement PLAYER, MovementData_0x185cd1
|
||||||
playsound SFX_KINESIS
|
playsound SFX_KINESIS
|
||||||
showemote EMOTE_SHOCK, $4, 20
|
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 20
|
||||||
loadfont
|
loadfont
|
||||||
writetext UnknownText_0x185e75
|
writetext UnknownText_0x185e75
|
||||||
waitbutton
|
waitbutton
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user