Person event constants for each map

This commit is contained in:
PikalaxALT
2015-11-27 00:22:14 -05:00
parent c7985e1f3c
commit 0d944f5915
388 changed files with 4647 additions and 2405 deletions

View File

@@ -1,3 +1,15 @@
const_value set 2
const TINTOWER1F_SUICUNE
const TINTOWER1F_RAIKOU
const TINTOWER1F_ENTEI
const TINTOWER1F_SUPER_NERD
const TINTOWER1F_SAGE1
const TINTOWER1F_SAGE2
const TINTOWER1F_SAGE3
const TINTOWER1F_SAGE4
const TINTOWER1F_SAGE5
const TINTOWER1F_SAGE6
TinTower1F_MapScriptHeader:
.MapTriggers:
db 2
@@ -34,38 +46,38 @@ UnknownScript_0x18502f:
UnknownScript_0x185047:
checkevent EVENT_FOUGHT_HO_OH
iffalse UnknownScript_0x18504f
appear $5
appear TINTOWER1F_SUPER_NERD
UnknownScript_0x18504f:
return
UnknownScript_0x185050:
checkevent EVENT_FOUGHT_SUICUNE
iftrue UnknownScript_0x185077
appear $2
appear TINTOWER1F_SUICUNE
writebyte RAIKOU
special SpecialMonCheck
iftrue UnknownScript_0x185065
appear $3
appear TINTOWER1F_RAIKOU
jump UnknownScript_0x185067
UnknownScript_0x185065:
disappear $3
disappear TINTOWER1F_RAIKOU
UnknownScript_0x185067:
writebyte ENTEI
special SpecialMonCheck
iftrue UnknownScript_0x185074
appear $4
appear TINTOWER1F_ENTEI
jump UnknownScript_0x185076
UnknownScript_0x185074:
disappear $4
disappear TINTOWER1F_ENTEI
UnknownScript_0x185076:
return
UnknownScript_0x185077:
disappear $2
disappear $3
disappear $4
disappear TINTOWER1F_SUICUNE
disappear TINTOWER1F_RAIKOU
disappear TINTOWER1F_ENTEI
clearevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
return
@@ -83,40 +95,40 @@ UnknownScript_0x18508f:
writebyte RAIKOU
special SpecialMonCheck
iftrue UnknownScript_0x1850b6
applymovement $3, MovementData_0x1851d0
applymovement TINTOWER1F_RAIKOU, MovementData_0x1851d0
spriteface PLAYER, LEFT
cry RAIKOU
pause 10
playsound SFX_WARP_FROM
applymovement $3, MovementData_0x1851d4
disappear $3
applymovement TINTOWER1F_RAIKOU, MovementData_0x1851d4
disappear TINTOWER1F_RAIKOU
playsound SFX_EXIT_BUILDING
waitsfx
UnknownScript_0x1850b6:
writebyte ENTEI
special SpecialMonCheck
iftrue UnknownScript_0x1850d7
applymovement $4, MovementData_0x1851da
applymovement TINTOWER1F_ENTEI, MovementData_0x1851da
spriteface PLAYER, RIGHT
cry ENTEI
pause 10
playsound SFX_WARP_FROM
applymovement $4, MovementData_0x1851de
disappear $4
applymovement TINTOWER1F_ENTEI, MovementData_0x1851de
disappear TINTOWER1F_ENTEI
playsound SFX_EXIT_BUILDING
waitsfx
UnknownScript_0x1850d7:
spriteface PLAYER, UP
pause 10
applymovement PLAYER, MovementData_0x1851e8
applymovement $2, MovementData_0x1851e4
applymovement TINTOWER1F_SUICUNE, MovementData_0x1851e4
cry SUICUNE
pause 20
scriptedpokedata SUICUNE, 40
writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
startbattle
reloadmapmusic
disappear $2
disappear TINTOWER1F_SUICUNE
setevent EVENT_FOUGHT_SUICUNE
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
domaptrigger ROUTE_42, $0
@@ -131,32 +143,32 @@ UnknownScript_0x1850d7:
spriteface PLAYER, DOWN
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
playsound SFX_ENTER_DOOR
moveperson $5, $a, $f
appear $5
applymovement $5, MovementData_0x1851ec
moveperson TINTOWER1F_SUPER_NERD, $a, $f
appear TINTOWER1F_SUPER_NERD
applymovement TINTOWER1F_SUPER_NERD, MovementData_0x1851ec
playsound SFX_ENTER_DOOR
moveperson $6, $9, $f
appear $6
applymovement $6, MovementData_0x1851f5
moveperson TINTOWER1F_SAGE1, $9, $f
appear TINTOWER1F_SAGE1
applymovement TINTOWER1F_SAGE1, MovementData_0x1851f5
playsound SFX_ENTER_DOOR
moveperson $7, $9, $f
appear $7
applymovement $7, MovementData_0x1851fb
moveperson TINTOWER1F_SAGE2, $9, $f
appear TINTOWER1F_SAGE2
applymovement TINTOWER1F_SAGE2, MovementData_0x1851fb
playsound SFX_ENTER_DOOR
moveperson $8, $9, $f
appear $8
applymovement $8, MovementData_0x1851fe
moveperson $6, $7, $d
moveperson $7, $9, $d
moveperson $8, $b, $d
moveperson TINTOWER1F_SAGE3, $9, $f
appear TINTOWER1F_SAGE3
applymovement TINTOWER1F_SAGE3, MovementData_0x1851fe
moveperson TINTOWER1F_SAGE1, $7, $d
moveperson TINTOWER1F_SAGE2, $9, $d
moveperson TINTOWER1F_SAGE3, $b, $d
spriteface PLAYER, RIGHT
loadfont
writetext UnknownText_0x185203
waitbutton
closetext
applymovement $5, MovementData_0x1851f1
applymovement TINTOWER1F_SUPER_NERD, MovementData_0x1851f1
playsound SFX_EXIT_BUILDING
disappear $5
disappear TINTOWER1F_SUPER_NERD
waitsfx
special Special_RotatePalettesRightMusic
pause 20