Person event constants for each map

This commit is contained in:
PikalaxALT
2015-11-27 00:22:14 -05:00
parent c7985e1f3c
commit 0d944f5915
388 changed files with 4647 additions and 2405 deletions

View File

@@ -1,3 +1,8 @@
const_value set 2
const NEWBARKTOWN_TEACHER
const NEWBARKTOWN_FISHER
const NEWBARKTOWN_SILVER
NewBarkTown_MapScriptHeader:
.MapTriggers:
db 2
@@ -25,19 +30,19 @@ NewBarkTown_MapScriptHeader:
UnknownScript_0x1a8016:
playmusic MUSIC_MOM
spriteface $2, LEFT
spriteface NEWBARKTOWN_TEACHER, LEFT
loadfont
writetext UnknownText_0x1a8134
waitbutton
closetext
spriteface PLAYER, RIGHT
applymovement $2, MovementData_0x1a80d4
applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80d4
loadfont
writetext UnknownText_0x1a813e
waitbutton
closetext
follow $2, PLAYER
applymovement $2, MovementData_0x1a80e0
follow NEWBARKTOWN_TEACHER, PLAYER
applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80e0
stopfollow
loadfont
writetext UnknownText_0x1a815e
@@ -48,20 +53,20 @@ UnknownScript_0x1a8016:
UnknownScript_0x1a8041:
playmusic MUSIC_MOM
spriteface $2, LEFT
spriteface NEWBARKTOWN_TEACHER, LEFT
loadfont
writetext UnknownText_0x1a8134
waitbutton
closetext
spriteface PLAYER, RIGHT
applymovement $2, MovementData_0x1a80d9
applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80d9
spriteface PLAYER, UP
loadfont
writetext UnknownText_0x1a813e
waitbutton
closetext
follow $2, PLAYER
applymovement $2, MovementData_0x1a80e6
follow NEWBARKTOWN_TEACHER, PLAYER
applymovement NEWBARKTOWN_TEACHER, MovementData_0x1a80e6
stopfollow
loadfont
writetext UnknownText_0x1a815e
@@ -110,20 +115,20 @@ SilverScript_0x1a809e:
writetext UnknownText_0x1a82a6
waitbutton
closetext
spriteface $4, LEFT
spriteface NEWBARKTOWN_SILVER, LEFT
loadfont
writetext UnknownText_0x1a82cd
waitbutton
closetext
follow PLAYER, $4
follow PLAYER, NEWBARKTOWN_SILVER
applymovement PLAYER, MovementData_0x1a80ed
stopfollow
pause 5
spriteface $4, DOWN
spriteface NEWBARKTOWN_SILVER, DOWN
pause 5
playsound SFX_TACKLE
applymovement PLAYER, MovementData_0x1a80f0
applymovement $4, MovementData_0x1a80f5
applymovement NEWBARKTOWN_SILVER, MovementData_0x1a80f5
end
MapNewBarkTownSignpost0Script: