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Person event constants for each map
This commit is contained in:
@@ -1,3 +1,9 @@
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const_value set 2
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const DRAGONSHRINE_ELDER1
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const DRAGONSHRINE_ELDER2
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const DRAGONSHRINE_ELDER3
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const DRAGONSHRINE_CLAIR
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DragonShrine_MapScriptHeader:
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.MapTriggers:
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db 2
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@@ -18,7 +24,7 @@ DragonShrine_MapScriptHeader:
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DragonShrineTestScript:
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applymovement PLAYER, MovementData_0x18d2bf
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applymovement $2, MovementData_0x18d2c7
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c7
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loadfont
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writetext UnknownText_0x18d2ea
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keeptextopen
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@@ -89,12 +95,12 @@ DragonShrineTestScript:
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iftrue .Question2
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.WrongAnswer:
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closetext
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spriteface $2, LEFT
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spriteface DRAGONSHRINE_ELDER1, LEFT
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loadfont
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writetext UnknownText_0x18d7f6
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waitbutton
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closetext
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spriteface $2, DOWN
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spriteface DRAGONSHRINE_ELDER1, DOWN
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loadfont
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writetext UnknownText_0x18d816
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waitbutton
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@@ -118,41 +124,41 @@ DragonShrineTestScript:
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playsound SFX_ENTER_DOOR
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showemote EMOTE_SHOCK, PLAYER, 15
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playmusic MUSIC_CLAIR
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appear $5
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appear DRAGONSHRINE_CLAIR
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waitsfx
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spriteface PLAYER, DOWN
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pause 30
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applymovement $5, MovementData_0x18d2d4
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spriteface $5, RIGHT
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2d4
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spriteface DRAGONSHRINE_CLAIR, RIGHT
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spriteface PLAYER, LEFT
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spriteface $2, LEFT
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spriteface DRAGONSHRINE_ELDER1, LEFT
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loadfont
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writetext UnknownText_0x18d916
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waitbutton
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closetext
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special Special_RotatePalettesRightMusic
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applymovement $5, MovementData_0x18d2da
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2da
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loadfont
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writetext UnknownText_0x18d974
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waitbutton
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closetext
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applymovement $5, MovementData_0x18d2dd
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2dd
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loadfont
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writetext UnknownText_0x18d983
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waitbutton
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closetext
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applymovement $2, MovementData_0x18d2c9
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spriteface $5, UP
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c9
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spriteface DRAGONSHRINE_CLAIR, UP
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loadfont
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writetext UnknownText_0x18d520
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waitbutton
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closetext
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showemote EMOTE_SHOCK, $5, 15
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showemote EMOTE_SHOCK, DRAGONSHRINE_CLAIR, 15
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loadfont
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writetext UnknownText_0x18d9ae
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waitbutton
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closetext
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applymovement $5, MovementData_0x18d2e0
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e0
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loadfont
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writetext UnknownText_0x18d9bf
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waitbutton
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@@ -168,9 +174,9 @@ DragonShrineTestScript:
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writetext UnknownText_0x18da0b
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waitbutton
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closetext
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applymovement $2, MovementData_0x18d2ce
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spriteface $5, UP
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applymovement $2, MovementData_0x18d2d1
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce
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spriteface DRAGONSHRINE_CLAIR, UP
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applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1
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spriteface PLAYER, UP
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loadfont
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writetext UnknownText_0x18d5a3
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@@ -180,9 +186,9 @@ DragonShrineTestScript:
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writetext UnknownText_0x18dab4
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waitbutton
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closetext
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applymovement $5, MovementData_0x18d2e3
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applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e3
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playsound SFX_ENTER_DOOR
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disappear $5
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disappear DRAGONSHRINE_CLAIR
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waitsfx
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setevent EVENT_GAVE_KURT_APRICORNS
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end
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