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Change die roll SFX (#11)
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@ -194,7 +194,7 @@ DIE_MAX_NUMBER EQU 6
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.rotate_die_loop
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call IsSFXPlaying
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ld de, SFX_KINESIS
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ld de, SFX_STOP_SLOT
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call c, PlaySFX
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call Random
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.sample_die_loop
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