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Move-unique effect commands consistently go in engine/battle/move_effects/
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11
engine/battle/move_effects/sunny_day.asm
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11
engine/battle/move_effects/sunny_day.asm
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BattleCommand_StartSun: ; 37c07
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; startsun
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ld a, WEATHER_SUN
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ld [Weather], a
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ld a, 5
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ld [WeatherCount], a
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call AnimateCurrentMove
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ld hl, SunGotBrightText
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jp StdBattleTextBox
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; 37c1a
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