pokecrystal-board/engine/battle/move_effects/sunny_day.asm

12 lines
190 B
NASM

BattleCommand_StartSun: ; 37c07
; startsun
ld a, WEATHER_SUN
ld [Weather], a
ld a, 5
ld [WeatherCount], a
call AnimateCurrentMove
ld hl, SunGotBrightText
jp StdBattleTextBox
; 37c1a