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Happiness and Mystery Gift constants
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@@ -51,35 +51,36 @@ const_value = 1
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const SET_UP_ORNAMENT
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const PUT_AWAY_ORNAMENT
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const_value = 2
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const_value = 1
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const DECO_01
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const DECO_FEATHERY_BED ; 2
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const DECO_PINK_BED ; 3
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const DECO_POLKADOT_BED ; 4
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const DECO_PIKACHU_BED ; 5
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const_value = const_value + 1
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const DECO_06
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const DECO_RED_CARPET ; 7
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const DECO_BLUE_CARPET ; 8
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const DECO_YELLOW_CARPET ; 9
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const DECO_GREEN_CARPET ; a
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const_value = const_value + 1
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const DECO_0B
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const DECO_MAGNAPLANT ; c
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const DECO_TROPICPLANT ; d
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const DECO_JUMBOPLANT ; e
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const_value = const_value + 1
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const DECO_0F
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const DECO_TOWN_MAP ; 10
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const DECO_PIKACHU_POSTER ; 11
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const DECO_CLEFAIRY_POSTER ; 12
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const DECO_JIGGLYPUFF_POSTER ; 13
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const_value = const_value + 1
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const DECO_14
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const DECO_FAMICOM ; 15
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const DECO_SNES ; 16
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const DECO_N64 ; 17
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const DECO_VIRTUAL_BOY ; 18
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const_value = const_value + 1
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const DECO_19
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const DECO_BIG_SNORLAX_DOLL ; 1a
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const DECO_BIG_ONIX_DOLL ; 1b
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const DECO_BIG_LAPRAS_DOLL ; 1c
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const_value = const_value + 1
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const DECO_1D
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const DECO_PIKACHU_DOLL ; 1e
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const DECO_SURF_PIKACHU_DOLL ; 1f
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const DECO_CLEFAIRY_DOLL ; 20
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@@ -124,3 +124,25 @@ PRINTNUM_LEADINGZEROS_F EQU 7
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PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
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PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
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PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
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const_value = 1
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const HAPPINESS_GAINLEVEL ; 01
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const HAPPINESS_USEDITEM ; 02
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const HAPPINESS_USEDXITEM ; 03
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const HAPPINESS_GYMBATTLE ; 04
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const HAPPINESS_LEARNMOVE ; 05
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const HAPPINESS_FAINTED ; 06
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const HAPPINESS_POISONFAINT ; 07
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const HAPPINESS_BEATENBYSTRONGFOE ; 08
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const HAPPINESS_YOUNGCUT1 ; 09
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const HAPPINESS_YOUNGCUT2 ; 0a
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const HAPPINESS_YOUNGCUT3 ; 0b
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const HAPPINESS_OLDERCUT1 ; 0c
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const HAPPINESS_OLDERCUT2 ; 0d
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const HAPPINESS_OLDERCUT3 ; 0e
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const HAPPINESS_BITTERPOWDER ; 0f
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const HAPPINESS_ENERGYROOT ; 10
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const HAPPINESS_REVIVALHERB ; 11
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const HAPPINESS_MASSAGE ; 12
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const HAPPINESS_GAINLEVELATHOME ; 13
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