Merge pull request #302 from PikalaxALT/more_enum

More enum
This commit is contained in:
yenatch
2015-07-21 02:04:38 -04:00
495 changed files with 20899 additions and 27325 deletions

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@@ -413,10 +413,9 @@ UpdateChannels: ; e8125
; hl << 4
; each wavepattern is $0f bytes long
; so seeking is done in $10s
rept 4
add hl, hl
add hl, hl
add hl, hl
add hl, hl
endr
ld de, WaveSamples
add hl, de
; load wavepattern into $ff30-$ff3f
@@ -1292,8 +1291,9 @@ GetNoiseSample: ; e86c5
ld d, $00
; load ptr to noise sample set in hl
ld hl, Drumkits
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@@ -1306,8 +1306,9 @@ GetNoiseSample: ; e86c5
; use 'pitch' to seek noise sample set
ld e, a
ld d, $00
rept 2
add hl, de
add hl, de
endr
; load sample pointer into NoiseSampleAddress
ld a, [hli]
ld [NoiseSampleAddressLo], a
@@ -1328,8 +1329,9 @@ ParseMusicCommand: ; e870f
ld d, $00
; seek command pointer
ld hl, MusicCommands
rept 2
add hl, de
add hl, de
endr
; jump to the new pointer
ld a, [hli]
ld h, [hl]
@@ -1572,8 +1574,9 @@ MusicFB: ; e8817
inc hl
ld d, [hl]
; skip pointer
rept 2
inc de
inc de
endr
; update address
ld [hl], d
dec hl
@@ -1623,8 +1626,9 @@ MusicEE; e883e
inc hl
ld d, [hl]
; skip pointer
rept 2
inc de
inc de
endr
; update address
ld [hl], d
dec hl
@@ -2378,9 +2382,9 @@ _PlayCryHeader:: ; e8b79
; 3-byte pointers (bank, address)
ld hl, Cries
rept 3
add hl, de
add hl, de
add hl, de
endr
ld a, [hli]
ld [MusicBank], a
@@ -2595,9 +2599,9 @@ PlayStereoSFX:: ; e8ca6
; get sfx ptr
ld hl, SFX
rept 3
add hl, de
add hl, de
add hl, de
endr
; bank
ld a, [hli]
@@ -2692,8 +2696,9 @@ LoadChannel: ; e8d1b
ld c, a
ld b, $00
ld hl, ChannelPointers
rept 2
add hl, bc
add hl, bc
endr
ld c, [hl]
inc hl
ld b, [hl] ; bc = channel pointer
@@ -3157,8 +3162,9 @@ ClearChannels:: ; e8fe9
; doesn't seem to be used, but functionally identical to SoundRestart
ld hl, rNR50
xor a
rept 2
ld [hli], a
ld [hli], a
endr
ld a, $80
ld [hli], a
ld hl, rNR10

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@@ -275,8 +275,9 @@ Music_GoldenrodCity_Ch3: ; eb584
vibrato $8, $23
notetype $c, $25
Music_GoldenrodCity_branch_eb58c: ; eb58c
rept 2
callchannel Music_GoldenrodCity_branch_eb5aa
callchannel Music_GoldenrodCity_branch_eb5aa
endr
callchannel Music_GoldenrodCity_branch_eb5d2
note __, 3
octave 3

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@@ -492,8 +492,9 @@ Music_JohtoWildBattle_branch_f5fdb: ; f5fdb
note G_, 2
loopchannel 7, Music_JohtoWildBattle_branch_f5fdb
note F#, 4
rept 2
callchannel Music_JohtoWildBattle_branch_f6055
callchannel Music_JohtoWildBattle_branch_f6055
endr
Music_JohtoWildBattle_branch_f5fe8: ; f5fe8
note D_, 2
note G_, 2

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@@ -325,22 +325,25 @@ Music_KantoWildBattle_branch_ed1c8: ; ed1c8
note F_, 1
note F#, 1
notetype $6, $b7
rept 2
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
endr
forceoctave $1
rept 2
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
endr
forceoctave $0
rept 4
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
endr
forceoctave $1
rept 2
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
endr
forceoctave $0
rept 2
callchannel Music_KantoWildBattle_branch_ed307
callchannel Music_KantoWildBattle_branch_ed307
endr
note __, 16
octave 3
note A#, 16

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@@ -193,9 +193,9 @@ AI_TryItem: ; 38105
jr z, .has_item
dec de
rept 3
inc hl
inc hl
inc hl
endr
jr .loop
.has_item
@@ -213,8 +213,9 @@ AI_TryItem: ; 38105
pop de
pop hl
rept 2
inc hl
inc hl
endr
jr c, .loop
.used_item

File diff suppressed because it is too large Load Diff

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@@ -265,9 +265,9 @@ Functioncc23d: ; cc23d
ld a, [hl]
and $f0
ld [hli], a
rept 3
inc hl
inc hl
inc hl
endr
dec c
jr nz, .asm_cc249
ret
@@ -341,8 +341,9 @@ Functioncc293: ; cc293
ld e, a
ld d, 0
ld hl, BattleAnimCommands
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
@@ -488,8 +489,9 @@ BattleAnimCmd_FD: ; cc348 (33:4348)
ld e, [hl]
inc hl
ld d, [hl]
rept 2
inc de
inc de
endr
ld [hl], d
dec hl
ld [hl], e
@@ -517,8 +519,9 @@ BattleAnimCmd_EF: ; cc383 (33:4383)
ld e, [hl]
inc hl
ld d, [hl]
rept 2
inc de
inc de
endr
ld [hl], d
dec hl
ld [hl], e
@@ -544,8 +547,9 @@ BattleAnimCmd_FB: ; cc3b2 (33:43b2)
ld e, [hl]
inc hl
ld d, [hl]
rept 2
inc de
inc de
endr
ld [hl], d
dec hl
ld [hl], e
@@ -572,8 +576,9 @@ BattleAnimCmd_F8: ; cc3d6 (33:43d6)
ld e, [hl]
inc hl
ld d, [hl]
rept 2
inc de
inc de
endr
ld [hl], d
dec hl
ld [hl], e
@@ -601,8 +606,9 @@ BattleAnimCmd_EE: ; cc3fa (33:43fa)
ld e, [hl]
inc hl
ld d, [hl]
rept 2
inc de
inc de
endr
ld [hl], d
dec hl
ld [hl], e
@@ -700,10 +706,9 @@ BattleAnimCmd_D5: ; cc485 (33:4485)
push hl
ld l, a
ld h, $0
rept 4
add hl, hl
add hl, hl
add hl, hl
add hl, hl
endr
ld de, $8310
add hl, de
ld a, [BattleAnimByte]
@@ -797,8 +802,9 @@ BattleAnimCmd_D9: ; cc52c (33:452c)
ld a, [hl]
and a
jr z, .asm_cc537
rept 2
inc hl
inc hl
endr
jr .asm_cc52f
.asm_cc537
@@ -852,8 +858,9 @@ BattleAnimCmd_DA: ; cc57e (33:457e)
ld a, [hl]
and a
jr z, .asm_cc589
rept 2
inc hl
inc hl
endr
jr .asm_cc581
.asm_cc589
@@ -1243,10 +1250,9 @@ BattleAnimCmd_E1: ; cc807 (33:4807)
ld e, a
ld d, 0
ld hl, Datacc871
rept 4
add hl, de
add hl, de
add hl, de
add hl, de
endr
ld a, [rSVBK] ; $ff00+$70
push af
@@ -1392,8 +1398,9 @@ Functioncc8d3: ; cc8d3
inc hl
ld d, [hl]
ld hl, BattleAnimations
rept 2
add hl, de
add hl, de
endr
call Function3ae1
call BattleAnimAssignPals
call BattleAnimDelayFrame

View File

@@ -36,12 +36,9 @@ Functioncc9c4: ; cc9c4 (33:49c4)
ld e, a
ld d, 0
ld hl, BattleAnimObjects
rept 6
add hl, de
add hl, de
add hl, de
add hl, de
add hl, de
add hl, de
endr
ld e, l
ld d, h
ld hl, $0
@@ -71,8 +68,9 @@ Functioncc9c4: ; cc9c4 (33:49c4)
ld a, [BattleAnimTemps + 2]
ld [hli], a
xor a
rept 2
ld [hli], a
ld [hli], a
endr
ld a, [BattleAnimTemps + 3]
ld [hli], a
xor a
@@ -80,8 +78,9 @@ Functioncc9c4: ; cc9c4 (33:49c4)
dec a
ld [hli], a
xor a
rept 2
ld [hli], a
ld [hli], a
endr
ld [hl], a
ret
@@ -516,8 +515,9 @@ Functionccfbe: ; ccfbe
ld e, [hl]
ld d, 0
ld hl, Jumptable_ccfce
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@@ -670,10 +670,9 @@ Functioncd0a6: ; cd0a6 (33:50a6)
ld hl, $f
add hl, bc
ld a, [hl]
rept 4
inc [hl]
inc [hl]
inc [hl]
inc [hl]
endr
ld d, $10
push af
push de
@@ -937,8 +936,9 @@ Functioncd232: ; cd232 (33:5232)
ld [hl], a
ld hl, $7
add hl, bc
rept 2
dec [hl]
dec [hl]
endr
ret
.asm_cd245
call Functioncc9bd
@@ -1739,8 +1739,9 @@ Functioncd687: ; cd687 (33:5687)
ld [hl], a
ld hl, $f
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
Functioncd6c5: ; cd6c5 (33:56c5)
ret
@@ -1760,8 +1761,9 @@ Functioncd6d6: ; cd6d6 (33:56d6)
call Functioncc9bd
ret
asm_cd6da: ; cd6da (33:56da)
rept 2
inc a
inc a
endr
ld [hl], a
sub $10
ret c
@@ -2128,8 +2130,9 @@ Functioncd8cc: ; cd8cc (33:58cc)
call Functionce7bf
ld hl, $f
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ld a, [hl]
and $1f
ret nz
@@ -2550,8 +2553,9 @@ Functioncdb28: ; cdb28 (33:5b28)
ld a, [hl]
cp $98
ret nc
rept 2
inc [hl]
inc [hl]
endr
ld hl, $1
add hl, bc
set 0, [hl]
@@ -2587,8 +2591,9 @@ Functioncdb65: ; cdb65 (33:5b65)
ld a, [hl]
cp $98
ret nc
rept 2
inc [hl]
inc [hl]
endr
ld hl, $f
add hl, bc
ld a, [hl]
@@ -2722,8 +2727,9 @@ Functioncdc27: ; cdc27 (33:5c27)
ld hl, $f
add hl, bc
ld a, [hl]
rept 2
inc [hl]
inc [hl]
endr
ld d, $2
call Functionce734
ld hl, $9
@@ -2871,8 +2877,9 @@ Functioncdcfe: ; cdcfe (33:5cfe)
ld hl, $10
add hl, bc
ld a, [hl]
rept 2
inc [hl]
inc [hl]
endr
ld d, $10
call Functionce734
ld d, a
@@ -3083,8 +3090,9 @@ Functioncde28: ; cde28 (33:5e28)
ld hl, $f
add hl, bc
ld a, [hl]
rept 2
inc [hl]
inc [hl]
endr
ld d, $4
call Functionce734
ld hl, $9
@@ -3112,8 +3120,9 @@ Functioncde54: ; cde54 (33:5e54)
ld hl, $f
add hl, bc
ld a, [hl]
rept 2
dec [hl]
dec [hl]
endr
ld d, $10
call Functionce734
ld hl, $a
@@ -3353,8 +3362,9 @@ Functioncdf8c: ; cdf8c (33:5f8c)
ld [hl], a
ld hl, $b
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ld a, [hl]
and $7
ret nz
@@ -3394,8 +3404,9 @@ Functioncdfcb: ; cdfcb (33:5fcb)
ld [hl], a
ld hl, $b
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ld a, [hl]
and $3
ret nz
@@ -3404,8 +3415,9 @@ Functioncdfcb: ; cdfcb (33:5fcb)
ld a, [hl]
cp $d0
jr z, .asm_ce007
rept 2
dec [hl]
dec [hl]
endr
ret
.asm_ce007
call Functioncc9bd
@@ -3930,8 +3942,9 @@ Functionce2cc: ; ce2cc (33:62cc)
ld [hl], a
ld hl, $10
add hl, bc
rept 2
dec [hl]
dec [hl]
endr
ret
Functionce2fd: ; ce2fd (33:62fd)
@@ -4077,8 +4090,9 @@ Functionce3b4: ; ce3b4 (33:63b4)
ld hl, $f
add hl, bc
ld a, [hl]
rept 2
inc [hl]
inc [hl]
endr
push af
ld d, $2
call Functionce734
@@ -4317,8 +4331,9 @@ Functionce508: ; ce508 (33:6508)
ld a, [hl]
cp $10
jr nc, .asm_ce52e
rept 2
inc [hl]
inc [hl]
endr
ld d, a
ld hl, $b
add hl, bc
@@ -4428,12 +4443,14 @@ Functionce59a: ; ce59a (33:659a)
jr c, .asm_ce5b0
ld hl, $7
add hl, bc
rept 2
dec [hl]
dec [hl]
endr
ld hl, $8
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ret
.asm_ce5b0
call Functioncc9bd
@@ -4446,8 +4463,9 @@ Functionce5b4: ; ce5b4 (33:65b4)
ld hl, $b
add hl, bc
ld a, [hl]
rept 2
inc [hl]
inc [hl]
endr
push af
push de
call Functionce734
@@ -4474,10 +4492,9 @@ Functionce5dc: ; ce5dc (33:65dc)
ld a, [hl]
cp $d0
jr z, .asm_ce5ea
rept 4
dec [hl]
dec [hl]
dec [hl]
dec [hl]
endr
ret
.asm_ce5ea
call Functioncc9bd
@@ -4510,10 +4527,9 @@ Functionce60a: ; ce60a (33:660a)
ld a, [hl]
cp $4
jr z, Functionce618
rept 4
inc [hl]
inc [hl]
inc [hl]
inc [hl]
endr
ret
Functionce618: ; ce618 (33:6618)
@@ -4529,10 +4545,9 @@ Functionce622: ; ce622 (33:6622)
ld a, [hl]
cp $d8
ret z
rept 4
dec [hl]
dec [hl]
dec [hl]
dec [hl]
endr
ret
Functionce62f: ; ce62f (33:662f)
@@ -4567,8 +4582,9 @@ Functionce648: ; ce648 (33:6648)
ld [hl], a
ld hl, $9
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ret
Functionce65c: ; ce65c (33:665c)
@@ -4754,8 +4770,9 @@ Functionce749: ; ce749 (33:6749)
ld a, d
ld d, 0
ld hl, Unknown_ce77f
rept 2
add hl, de
add hl, de
endr
ld e, [hl]
inc hl
ld d, [hl]
@@ -4864,8 +4881,9 @@ Functionce7d1: ; ce7d1
ld [hl], a
ld hl, $000d
add hl, bc
rept 2
dec [hl]
dec [hl]
endr
jr .asm_ce7d1
.asm_ce815
@@ -4886,8 +4904,9 @@ Functionce823: ; ce823
ld e, [hl]
ld d, 0
ld hl, Unknown_ce85e
rept 2
add hl, de
add hl, de
endr
ld e, [hl]
inc hl
ld d, [hl]
@@ -4904,8 +4923,9 @@ Functionce83c: ; ce83c
ld l, a
ld h, 0
ld de, Unknown_ceeae
rept 2
add hl, hl
add hl, hl
endr
add hl, de
ret
; ce846
@@ -4915,8 +4935,9 @@ Functionce846: ; ce846 (33:6846)
push hl
ld l, a
ld h, 0
rept 2
add hl, hl
add hl, hl
endr
ld de, AnimObjGFX
add hl, de
ld c, [hl]

View File

@@ -61,8 +61,9 @@ Functionc804a: ; c804a (32:404a)
ld e, [hl]
ld d, 0
ld hl, BattleBGEffects
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@@ -708,9 +709,9 @@ Functionc83fa: ; c83fa (32:43fa)
ld l, a
ld a, [BattleAnimTemps + 2]
ld h, a
rept 3
add hl, de
add hl, de
add hl, de
endr
ld a, [hl]
cp $ff
jr z, Functionc8434
@@ -756,8 +757,9 @@ Functionc843b: ; c843b (32:443b)
ld e, [hl]
ld d, 0
ld hl, Unknown_c849c
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@@ -771,9 +773,9 @@ Functionc8458: ; c8458 (32:4458)
ld e, [hl]
ld d, 0
ld hl, Unknown_c84a8
rept 3
add hl, de
add hl, de
add hl, de
endr
ld a, [hli]
ld b, a
and $f
@@ -793,8 +795,9 @@ Functionc8458: ; c8458 (32:4458)
ld e, [hl]
ld d, 0
ld hl, Unknown_c849c
rept 2
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@@ -1012,8 +1015,9 @@ Functionc85ce: ; c85ce (32:45ce)
ld a, [hl]
cp $20
jr nc, .asm_c85fc
rept 2
inc [hl]
inc [hl]
endr
call Functionc8f9a
ret
.asm_c85fc
@@ -1388,8 +1392,9 @@ Functionc87de: ; c87de (32:47de)
call Functionc901b
ld hl, $2
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ret
Functionc8801: ; c8801 (32:4801)
@@ -1792,8 +1797,9 @@ Functionc8a14: ; c8a14 (32:4a14)
call Functionc901b
ld hl, $3
add hl, bc
rept 2
inc [hl]
inc [hl]
endr
ret
Functionc8a36: ; c8a36 (32:4a36)
@@ -1877,8 +1883,9 @@ Functionc8a9a: ; c8a9a (32:4a9a)
ld h, $d2
.asm_c8aa5
ld [hl], e
rept 2
inc hl
inc hl
endr
dec a
jr nz, .asm_c8aa5
ret

File diff suppressed because it is too large Load Diff

View File

@@ -50,8 +50,9 @@ DoMove: ; 3402c
ld c, a
ld b, 0
ld hl, MoveEffectsPointers
rept 2
add hl, bc
add hl, bc
endr
ld a, BANK(MoveEffectsPointers)
call GetFarHalfword
@@ -100,8 +101,9 @@ DoMove: ; 3402c
ld c, a
ld b, 0
ld hl, BattleCommandPointers
rept 2
add hl, bc
add hl, bc
endr
pop bc
ld a, BANK(BattleCommandPointers)
@@ -1062,8 +1064,9 @@ BattleCommand04: ; 34555
jp nz, EndMoveEffect
; SubStatus5
rept 2
inc de
inc de
endr
ld a, [de]
bit SUBSTATUS_TRANSFORMED, a
@@ -1259,8 +1262,9 @@ BattleCommand05: ; 34631
jr nc, .ScopeLens
; +2 critical level
rept 2
inc c
inc c
endr
.ScopeLens
push bc
@@ -1500,8 +1504,9 @@ BattleCommand07: ; 346d2
pop hl
.asm_347b3
rept 2
inc hl
inc hl
endr
jr .asm_34743
.end
@@ -1746,11 +1751,9 @@ Function348de: ; 348de
jr c, .loop
; neutral
rept 5
inc c
inc c
inc c
inc c
inc c
endr
cp 10
jr z, .loop
@@ -2239,8 +2242,9 @@ Function34b77: ; 34b77
ld b, [hl]
inc hl
ld c, [hl]
rept 2
inc hl
inc hl
endr
srl c
rl b
srl c
@@ -3344,8 +3348,9 @@ EndMoveEffect: ; 352a3
ld a, [BattleScriptBufferLoc + 1]
ld h, a
ld a, $ff
rept 2
ld [hli], a
ld [hli], a
endr
ld [hl], a
ret
; 352b1
@@ -3983,9 +3988,9 @@ Function355dd: ; 355dd
sla c
rl b
.asm_35604
rept 3
dec hl
dec hl
dec hl
endr
ld a, [hli]
ld l, [hl]
ld h, a
@@ -4039,8 +4044,9 @@ BattleCommand62: ; 35612
xor a
ld hl, hDividend
rept 2
ld [hli], a
ld [hli], a
endr
ld [hl], a
; Level * 2
@@ -4061,8 +4067,9 @@ BattleCommand62: ; 35612
pop bc
; + 2
rept 2
inc [hl]
inc [hl]
endr
; * bp
inc hl
@@ -4523,9 +4530,9 @@ BattleCommand41: ; 35864
set SUBSTATUS_ENCORED, [hl]
call BattleRandom
and $3
rept 3
inc a
inc a
inc a
endr
ld [de], a
call Function36abf
jr nz, .asm_3591a
@@ -4650,8 +4657,9 @@ BattleCommand42: ; 35926
ld [wd1ec], a
ld a, [hl]
ld [wd1ed], a
rept 2
dec de
dec de
endr
ld a, [de]
dec de
add b
@@ -4664,12 +4672,12 @@ BattleCommand42: ; 35926
ld a, [CurDamage + 1]
rr a
ld [CurDamage + 1], a
rept 3
inc hl
inc hl
inc hl
inc de
inc de
endr
rept 3
inc de
endr
; fallthrough
; 359ac
@@ -5142,8 +5150,9 @@ BattleCommand4a: ; 35c0f
call GetMoveName
call BattleRandom
and 3
rept 2
inc a
inc a
endr
ld b, a
ld a, [hl]
and $3f
@@ -6854,8 +6863,9 @@ Function3661d: ; 3661d
dec c
ld b, 0
ld hl, Table0x364e6
rept 2
add hl, bc
add hl, bc
endr
xor a
ld [hMultiplicand], a
@@ -7009,8 +7019,9 @@ BattleCommand22: ; 366e5
ld [wEnemyMoveStruct + MOVE_EFFECT], a
call BattleRandom
and 1
rept 2
inc a
inc a
endr
ld [bc], a
ld a, 1
ld [wc689], a
@@ -7046,8 +7057,9 @@ BattleCommand3e: ; 3671a
set 7, [hl]
call BattleRandom
and $1
rept 2
inc a
inc a
endr
inc de
ld [de], a
.asm_3674c
@@ -7885,9 +7897,9 @@ BattleCommand3b: ; 36c2d
ret nz
call BattleRandom
and 3
rept 3
inc a
inc a
inc a
endr
ld [hl], a
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
@@ -7899,8 +7911,9 @@ BattleCommand3b: ; 36c2d
ld a, [hli]
cp b
jr z, .asm_36c69
rept 2
inc hl
inc hl
endr
jr .asm_36c61
.asm_36c69
@@ -7981,8 +7994,9 @@ BattleCommand27: ; 36cb2
ld [Buffer2], a
ld a, [hl]
ld [Buffer1], a
rept 2
dec hl
dec hl
endr
ld a, [hl]
ld [wd1ec], a
sub c
@@ -8083,8 +8097,9 @@ Function36d70: ; 36d70
set SUBSTATUS_CONFUSED, [hl]
call BattleRandom
and 3
rept 2
inc a
inc a
endr
ld [bc], a
ld a, BATTLE_VARS_MOVE_EFFECT
@@ -8263,8 +8278,9 @@ BattleCommand31: ; 36e7c
rr b
srl a
rr b
rept 2
dec hl
dec hl
endr
ld a, b
ld [de], a
ld a, [hld]
@@ -8853,8 +8869,9 @@ BattleCommand2d: ; 371cd
ld a, [hli]
ld [de], a
inc hl
rept 2
inc de
inc de
endr
ld bc, NUM_MOVES
call CopyBytes
ld a, [hBattleTurn]
@@ -9655,8 +9672,9 @@ BattleCommand66: ; 37991
ld a, [hli]
cp b
jr nc, .ok
rept 2
inc hl
inc hl
endr
jr .loop
.ok
ld d, [hl]
@@ -9710,7 +9728,7 @@ BattleCommand67: ; 379c9
; Return to battle scene
call ClearPalettes
callba Function3ed9f
call Function1c17
call WriteBackup
call ClearSprites
hlcoord 1, 0
lb bc, 4, 10
@@ -9779,7 +9797,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
call Function1d6e
ld hl, Function3e8e4
call CallBattleCore
call Function1c17
call WriteBackup
xor a
ld [wd0ec], a
@@ -9810,7 +9828,7 @@ BatonPass_LinkEnemySwitch: ; 37a82
add NUM_MOVES
ld [wBattleAction], a
.asm_37aa8
jp Function1c17
jp WriteBackup
; 37aab
@@ -10045,14 +10063,16 @@ BattleCommand6a6c: ; 37b7e
inc c
cp WEATHER_SUN
jr z, .Heal
rept 2
dec c
dec c
endr
.Heal
ld b, 0
ld hl, .Multipliers
rept 2
add hl, bc
add hl, bc
endr
ld a, [hli]
ld h, [hl]

View File

@@ -45,8 +45,9 @@ HiddenPowerDamage: ; fbced
; Multiply by 5
ld b, a
rept 2
add a
add a
endr
add b
; Add Special & 3
@@ -74,8 +75,9 @@ HiddenPowerDamage: ; fbced
ld a, [hl]
and 3 << 4
swap a
rept 2
add a
add a
endr
or b
; Skip Normal

View File

@@ -141,8 +141,9 @@ CalcMagikarpLength: ; fbbfc
; hl = de * 10
ld h, d
ld l, e
rept 2
add hl, hl
add hl, hl
endr
add hl, de
add hl, hl

View File

@@ -19,7 +19,9 @@ INCLUDE "constants/engine_flags.asm"
INCLUDE "constants/music_constants.asm"
INCLUDE "constants/sfx_constants.asm"
INCLUDE "constants/animation_constants.asm"
INCLUDE "constants/phone_constants.asm"
INCLUDE "constants/gfx_constants.asm"
INCLUDE "constants/pokemon_data_constants.asm"
INCLUDE "constants/misc_constants.asm"
INCLUDE "constants/std_constants.asm"
INCLUDE "constants/deco_constants.asm"

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,105 @@
const_value = 1
const DECO_PLANT
const DECO_BED
const DECO_CARPET
const DECO_POSTER
const DECO_DOLL
const DECO_BIGDOLL
const_value = 1
const PUT_IT_AWAY
const MAGNAPLANT
const TROPICPLANT
const JUMBOPLANT
const TOWN_MAP_D
const FAMICOM
const SUPER_NES
const NINTENDO_64
const VIRTUAL_BOY
const GOLD_TROPHY
const SILVER_TROPHY
const SURF_PIKA_DOLL
const _BED
const _CARPET
const _POSTER
const _DOLL
const BIG_
const FEATHERY_BED
const PIKACHU_BED
const PINK_BED
const POLKADOT_BED
const RED_CARPET
const BLUE_CARPET
const YELLOW_CARPET
const GREEN_CARPET
const_value = 1
const SET_UP_BED
const PUT_AWAY_BED
const SET_UP_CARPET
const PUT_AWAY_CARPET
const SET_UP_PLANT
const PUT_AWAY_PLANT
const SET_UP_POSTER
const PUT_AWAY_POSTER
const SET_UP_CONSOLE
const PUT_AWAY_CONSOLE
const SET_UP_BIG_DOLL
const PUT_AWAY_BIG_DOLL
const SET_UP_DOLL
const PUT_AWAY_DOLL
const SET_UP_ORNAMENT
const PUT_AWAY_ORNAMENT
const_value = 2
const DECO_FEATHERY_BED ; 2
const DECO_PINK_BED ; 3
const DECO_POLKADOT_BED ; 4
const DECO_PIKACHU_BED ; 5
const_value = const_value + 1
const DECO_RED_CARPET ; 7
const DECO_BLUE_CARPET ; 8
const DECO_YELLOW_CARPET ; 9
const DECO_GREEN_CARPET ; a
const_value = const_value + 1
const DECO_MAGNAPLANT ; c
const DECO_TROPICPLANT ; d
const DECO_JUMBOPLANT ; e
const_value = const_value + 1
const DECO_TOWN_MAP ; 10
const DECO_PIKACHU_POSTER ; 11
const DECO_CLEFAIRY_POSTER ; 12
const DECO_JIGGLYPUFF_POSTER ; 13
const_value = const_value + 1
const DECO_FAMICOM ; 15
const DECO_SNES ; 16
const DECO_N64 ; 17
const DECO_VIRTUAL_BOY ; 18
const_value = const_value + 1
const DECO_BIG_SNORLAX_DOLL ; 1a
const DECO_BIG_ONIX_DOLL ; 1b
const DECO_BIG_LAPRAS_DOLL ; 1c
const_value = const_value + 1
const DECO_PIKACHU_DOLL ; 1e
const DECO_SURF_PIKACHU_DOLL ; 1f
const DECO_CLEFAIRY_DOLL ; 20
const DECO_JIGGLYPUFF_DOLL ; 21
const DECO_BULBASAUR_DOLL ; 22
const DECO_CHARMANDER_DOLL ; 23
const DECO_SQUIRTLE_DOLL ; 24
const DECO_POLIWAG_DOLL ; 25
const DECO_DIGLETT_DOLL ; 26
const DECO_STARMIE_DOLL ; 27
const DECO_MAGIKARP_DOLL ; 28
const DECO_ODDISH_DOLL ; 29
const DECO_GENGAR_DOLL ; 2a
const DECO_SHELLDER_DOLL ; 2b
const DECO_GRIMER_DOLL ; 2c
const DECO_VOLTORB_DOLL ; 2d
const DECO_WEEDLE_DOLL ; 2e
const DECO_UNOWN_DOLL ; 2f
const DECO_GEODUDE_DOLL ; 30
const DECO_MACHOP_DOLL ; 31
const DECO_TENTACOOL_DOLL ; 32
const DECO_GOLD_TROPHY_DOLL ; 33
const DECO_SILVER_TROPHY_DOLL ; 34

View File

@@ -16,13 +16,13 @@
const ENGINE_POKERUS
const ENGINE_ROCKET_SIGNAL_ON_CH20
const ENGINE_CREDITS_SKIP
const ENGINE_BUG_CONTEST_ON
const ENGINE_BUG_CONTEST_ON ; 10
const ENGINE_BUG_CONTEST_TIMER
const ENGINE_12
const ENGINE_ROCKETS_IN_RADIO_TOWER
const ENGINE_BIKE_SHOP_CALL_ENABLED
const ENGINE_GIVE_POKERUS
const ENGINE_16
const ENGINE_FLORIA
const ENGINE_ROCKETS_IN_MAHOGANY
const ENGINE_STRENGTH_ACTIVE
const ENGINE_ALWAYS_ON_BIKE
@@ -32,7 +32,7 @@
const ENGINE_PLAINBADGE
const ENGINE_FOGBADGE
const ENGINE_MINERALBADGE
const ENGINE_STORMBADGE
const ENGINE_STORMBADGE ; 20
const ENGINE_GLACIERBADGE
const ENGINE_RISINGBADGE
const ENGINE_BOULDERBADGE
@@ -48,7 +48,7 @@
const ENGINE_UNLOCKED_UNOWNS_3
const ENGINE_UNLOCKED_UNOWNS_4
const ENGINE_UNLOCKED_UNOWNS_5
const ENGINE_UNLOCKED_UNOWNS_6
const ENGINE_UNLOCKED_UNOWNS_6 ; 30
const ENGINE_UNLOCKED_UNOWNS_7
const ENGINE_UNLOCKED_UNOWNS_8
const ENGINE_FLYPOINT_KRISS_HOUSE
@@ -64,7 +64,7 @@
const ENGINE_FLYPOINT_CELADON
const ENGINE_FLYPOINT_FUCHSIA
const ENGINE_FLYPOINT_CINNABAR
const ENGINE_FLYPOINT_INDIGO_PLATEAU
const ENGINE_FLYPOINT_INDIGO_PLATEAU ; 40
const ENGINE_FLYPOINT_NEW_BARK
const ENGINE_FLYPOINT_CHERRYGROVE
const ENGINE_FLYPOINT_VIOLET
@@ -80,8 +80,8 @@
const ENGINE_FLYPOINT_UNUSED
const ENGINE_LUCKY_NUMBER_SHOW
const ENGINE_4F
const ENGINE_KURT_MAKING_BALLS
const ENGINE_51
const ENGINE_KURT_MAKING_BALLS ; 50
const ENGINE_DAILY_BUG_CONTEST
const ENGINE_SPECIAL_WILDDATA
const ENGINE_TIME_CAPSULE
const ENGINE_ALL_FRUIT_TREES
@@ -94,9 +94,9 @@
const ENGINE_GOLDENROD_MALL_5F_HAPPINESS_EVENT
const ENGINE_TEA_IN_BLUES_HOUSE
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
const ENGINE_5E
const ENGINE_5F
const ENGINE_60
const ENGINE_DAILY_MOVE_TUTOR
const ENGINE_BUENAS_PASSWORD
const ENGINE_BUENAS_PASSWORD_2 ; 60
const ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
const ENGINE_62
const ENGINE_PLAYER_IS_FEMALE
@@ -112,7 +112,7 @@
const ENGINE_RALPH
const ENGINE_LIZ
const ENGINE_ANTHONY
const ENGINE_TODD
const ENGINE_TODD ; 70
const ENGINE_GINA
const ENGINE_ARNIE
const ENGINE_ALAN
@@ -128,37 +128,37 @@
const ENGINE_BEVERLY_HAS_NUGGET
const ENGINE_JOSE_HAS_STAR_PIECE
const ENGINE_WADE_HAS_ITEM
const ENGINE_GINA_HAS_LEAF_STONE
const ENGINE_GINA_HAS_LEAF_STONE ; 80
const ENGINE_ALAN_HAS_FIRE_STONE
const ENGINE_LIZ_HAS_THUNDERSTONE
const ENGINE_DANA_HAS_THUNDERSTONE
const ENGINE_DEREK_HAS_NUGGET
const ENGINE_TULLY_HAS_WATER_STONE
const ENGINE_TIFFANY_HAS_PINK_BOW
const ENGINE_WILTON_HAS_ITEM
const ENGINE_87
const ENGINE_88
const ENGINE_89
const ENGINE_8A
const ENGINE_8B
const ENGINE_8C
const ENGINE_8D
const ENGINE_8E
const ENGINE_8F
const ENGINE_90
const ENGINE_91
const ENGINE_92
const ENGINE_93
const ENGINE_94
const ENGINE_95
const ENGINE_96
const ENGINE_97
const ENGINE_98
const ENGINE_99
const ENGINE_9A
const ENGINE_9B
const ENGINE_9C
const ENGINE_9D
const ENGINE_9E
const ENGINE_JACK_MONDAY_MORNING
const ENGINE_HUEY_WEDNESDAY_NIGHT
const ENGINE_GAVEN_THURSDAY_MORNING
const ENGINE_BETH_FRIDAY_AFTERNOON
const ENGINE_JOSE_SATURDAY_NIGHT
const ENGINE_REENA_SUNDAY_MORNING
const ENGINE_JOEY_MONDAY_AFTERNOON
const ENGINE_WADE_TUESDAY_NIGHT
const ENGINE_RALPH_WEDNESDAY_MORNING
const ENGINE_LIZ_THURSDAY_AFTERNOON ; 90
const ENGINE_ANTHONY_FRIDAY_NIGHT
const ENGINE_TODD_SATURDAY_MORNING
const ENGINE_GINA_SUNDAY_AFTERNOON
const ENGINE_ARNIE_TUESDAY_MORNING
const ENGINE_ALAN_WEDNESDAY_AFTERNOON
const ENGINE_DANA_THURSDAY_NIGHT
const ENGINE_CHAD_FRIDAY_MORNING
const ENGINE_TULLY_SUNDAY_NIGHT
const ENGINE_BRENT_MONDAY_MORNING
const ENGINE_TIFFANY_TUESDAY_AFTERNOON
const ENGINE_VANCE_WEDNESDAY_NIGHT
const ENGINE_WILTON_THRUSDAY_MORNING
const ENGINE_PARRY_FRIDAY_AFTERNOON
const ENGINE_ERIN_SATURDAY_NIGHT
const ENGINE_KRIS_IN_CABLE_CLUB
const ENGINE_DUNSPARCE_SWARM
const ENGINE_DUNSPARCE_SWARM ; a0
const ENGINE_YANMA_SWARM

File diff suppressed because it is too large Load Diff

View File

@@ -1,39 +1,40 @@
ANIM_GFX_HIT EQU 1
ANIM_GFX_CUT EQU 2
ANIM_GFX_FIRE EQU 3
ANIM_GFX_WATER EQU 4
ANIM_GFX_LIGHTNING EQU 5
ANIM_GFX_PLANT EQU 6
ANIM_GFX_SMOKE EQU 7
ANIM_GFX_EXPLOSION EQU 8
ANIM_GFX_ROCKS EQU 9
ANIM_GFX_ICE EQU 10
ANIM_GFX_POKE_BALL EQU 11
ANIM_GFX_POISON EQU 12
ANIM_GFX_BUBBLE EQU 13
ANIM_GFX_NOISE EQU 14
ANIM_GFX_POWDER EQU 15
ANIM_GFX_BEAM EQU 16
ANIM_GFX_SPEED EQU 17
ANIM_GFX_CHARGE EQU 18
ANIM_GFX_WIND EQU 19
ANIM_GFX_WHIP EQU 20
ANIM_GFX_EGG EQU 21
ANIM_GFX_ROPE EQU 22
ANIM_GFX_PSYCHIC EQU 23
ANIM_GFX_REFLECT EQU 24
ANIM_GFX_STATUS EQU 25
ANIM_GFX_SAND EQU 26
ANIM_GFX_WEB EQU 27
ANIM_GFX_HAZE EQU 28
ANIM_GFX_HORN EQU 29
ANIM_GFX_FLOWER EQU 30
ANIM_GFX_MISC EQU 31
ANIM_GFX_SKY_ATTACK EQU 32
ANIM_GFX_GLOBE EQU 33
ANIM_GFX_SHAPES EQU 34
ANIM_GFX_OBJECTS EQU 35
ANIM_GFX_SHINE EQU 36
ANIM_GFX_ANGELS EQU 37
ANIM_GFX_WAVE EQU 38
ANIM_GFX_AEROBLAST EQU 39
const_value SET 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT
const ANIM_GFX_FIRE
const ANIM_GFX_WATER
const ANIM_GFX_LIGHTNING
const ANIM_GFX_PLANT
const ANIM_GFX_SMOKE
const ANIM_GFX_EXPLOSION
const ANIM_GFX_ROCKS
const ANIM_GFX_ICE
const ANIM_GFX_POKE_BALL
const ANIM_GFX_POISON
const ANIM_GFX_BUBBLE
const ANIM_GFX_NOISE
const ANIM_GFX_POWDER
const ANIM_GFX_BEAM
const ANIM_GFX_SPEED
const ANIM_GFX_CHARGE
const ANIM_GFX_WIND
const ANIM_GFX_WHIP
const ANIM_GFX_EGG
const ANIM_GFX_ROPE
const ANIM_GFX_PSYCHIC
const ANIM_GFX_REFLECT
const ANIM_GFX_STATUS
const ANIM_GFX_SAND
const ANIM_GFX_WEB
const ANIM_GFX_HAZE
const ANIM_GFX_HORN
const ANIM_GFX_FLOWER
const ANIM_GFX_MISC
const ANIM_GFX_SKY_ATTACK
const ANIM_GFX_GLOBE
const ANIM_GFX_SHAPES
const ANIM_GFX_OBJECTS
const ANIM_GFX_SHINE
const ANIM_GFX_ANGELS
const ANIM_GFX_WAVE
const ANIM_GFX_AEROBLAST

View File

@@ -266,6 +266,7 @@ SAFARI_BALL EQU 8 ; MOON_STONE
MOON_STONE_RED EQU 10 ; BURN_HEAL
FULL_HEAL_RED EQU 52 ; X_SPEED
MAIL_MAX_LENGTH EQU $20
; pockets
ITEM EQU 1
@@ -291,7 +292,7 @@ CANT_TOSS EQU 1 << 7
const HELD_7
const HELD_CLEANSE_TAG
const_value = 10
const_value SET 10
const HELD_HEAL_POISON
const HELD_HEAL_FREEZE
const HELD_HEAL_BURN
@@ -300,7 +301,7 @@ const_value = 10
const HELD_HEAL_STATUS
const HELD_HEAL_CONFUSION
const_value = 20
const_value SET 20
const HELD_PREVENT_POISON
const HELD_PREVENT_BURN
const HELD_PREVENT_FREEZE
@@ -308,7 +309,7 @@ const_value = 20
const HELD_PREVENT_PARALYZE
const HELD_PREVENT_CONFUSE
const_value = 30
const_value SET 30
const HELD_30
const HELD_ATTACK_UP
const HELD_DEFENSE_UP
@@ -318,12 +319,12 @@ const_value = 30
const HELD_ACCURACY_UP
const HELD_EVASION_UP
const_value = 40
const_value SET 40
const HELD_40
const HELD_41
const HELD_METAL_POWDER
const_value = 50
const_value SET 50
const HELD_NORMAL_BOOST
const HELD_FIGHTING_BOOST
const HELD_FLYING_BOOST
@@ -342,7 +343,7 @@ const_value = 50
const HELD_DARK_BOOST
const HELD_STEEL_BOOST
const_value = 70
const_value SET 70
const HELD_CATCH_CHANCE
const HELD_71
const HELD_ESCAPE
@@ -353,3 +354,13 @@ const_value = 70
const HELD_BRIGHTPOWDER
const HELD_4E
const HELD_FOCUS_BAND
const_def
const ITEMATTR_PRICE
const ITEMATTR_PRICE_HI
const ITEMATTR_EFFECT
const ITEMATTR_PARAM
const ITEMATTR_PERMISSIONS
const ITEMATTR_POCKET
const ITEMATTR_HELP
NUM_ITEMATTRS EQU const_value

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