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Fix some whitespace
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@@ -904,7 +904,7 @@ AI_Smart_ResetStats:
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ret
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; Discourage this move if neither:
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; Any of enemy's stat levels is lower than -2.
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; Any of enemy's stat levels is lower than -2.
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; Any of player's stat levels is higher than +2.
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.discourage
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pop hl
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@@ -2321,7 +2321,7 @@ AI_Smart_HiddenPower:
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cp EFFECTIVE
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jr c, .bad
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; Discourage Hidden Power if its base power is lower than 50.
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; Discourage Hidden Power if its base power is lower than 50.
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ld a, d
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cp 50
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jr c, .bad
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@@ -767,7 +767,7 @@ StartTrainerBattle_DrawSineWave:
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calc_sine_wave
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StartTrainerBattle_ZoomToBlack:
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vc_hook Stop_reducing_battle_transition_flashing_ZoomToBlack
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vc_hook Stop_reducing_battle_transition_flashing_ZoomToBlack
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farcall RespawnPlayerAndOpponent
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ld de, .boxes
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@@ -1401,7 +1401,7 @@ BattleCheckTypeMatchup:
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and a
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jr z, CheckTypeMatchup
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ld hl, wBattleMonType1
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; fallthrough
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; fallthrough
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CheckTypeMatchup:
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; BUG: AI makes a false assumption about CheckTypeMatchup (see docs/bugs_and_glitches.md)
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push hl
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