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Fix constants used with startbattle
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@@ -87,7 +87,7 @@ RedGyarados:
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loadwildmon GYARADOS, 30
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writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
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startbattle
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ifequal $1, .NotBeaten
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ifequal LOSE, .NotBeaten
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disappear LAKEOFRAGE_GYARADOS
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.NotBeaten:
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reloadmapafterbattle
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