pokecrystal-board/maps/Route26.asm

586 lines
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Route26_MapScriptHeader: ; 0x1a4d1d
; trigger count
db 0
; callback count
db 0
; 0x1a4d1f
TrainerCooltrainermJake: ; 0x1a4d1f
; bit/flag number
dw $550
; trainer group && trainer id
db COOLTRAINERM, JAKE
; text when seen
dw CooltrainermJakeSeenText
; text when trainer beaten
dw CooltrainermJakeBeatenText
; script when lost
dw $0000
; script when talk again
dw CooltrainermJakeScript
; 0x1a4d2b
CooltrainermJakeScript: ; 0x1a4d2b
talkaftercancel
loadfont
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writetext UnknownText_0x1a4f08
closetext
loadmovesprites
end
; 0x1a4d33
TrainerCooltrainermGaven3: ; 0x1a4d33
; bit/flag number
dw $551
; trainer group && trainer id
db COOLTRAINERM, GAVEN3
; text when seen
dw CooltrainermGaven3SeenText
; text when trainer beaten
dw CooltrainermGaven3BeatenText
; script when lost
dw $0000
; script when talk again
dw CooltrainermGaven3Script
; 0x1a4d3f
CooltrainermGaven3Script: ; 0x1a4d3f
writecode $17, $b
talkaftercancel
loadfont
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checkflag $0067
iftrue UnknownScript_0x1a4d79
checkcellnum $b
iftrue UnknownScript_0x1a4dcb
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checkevent $026b
iftrue UnknownScript_0x1a4d62
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writetext UnknownText_0x1a4fe4
keeptextopen
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setevent $026b
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scall UnknownScript_0x1a4dbf
jump UnknownScript_0x1a4d65
; 0x1a4d62
UnknownScript_0x1a4d62: ; 0x1a4d62
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scall UnknownScript_0x1a4dc3
UnknownScript_0x1a4d65: ; 0x1a4d65
askforphonenumber $b
if_equal $1, UnknownScript_0x1a4dd3
if_equal $2, UnknownScript_0x1a4dcf
trainertotext COOLTRAINERM, GAVEN3, $0
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scall UnknownScript_0x1a4dc7
jump UnknownScript_0x1a4dcb
; 0x1a4d79
UnknownScript_0x1a4d79: ; 0x1a4d79
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scall UnknownScript_0x1a4dd7
winlosstext CooltrainermGaven3BeatenText, $0000
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copybytetovar wd9f5
if_equal $2, UnknownScript_0x1a4d90
if_equal $1, UnknownScript_0x1a4d96
if_equal $0, UnknownScript_0x1a4d9c
UnknownScript_0x1a4d90: ; 0x1a4d90
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x1a4db6
UnknownScript_0x1a4d96: ; 0x1a4d96
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checkevent $0044
iftrue UnknownScript_0x1a4da9
UnknownScript_0x1a4d9c: ; 0x1a4d9c
loadtrainer COOLTRAINERM, GAVEN3
startbattle
returnafterbattle
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loadvar wd9f5, $1
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clearflag $0067
end
; 0x1a4da9
UnknownScript_0x1a4da9: ; 0x1a4da9
loadtrainer COOLTRAINERM, GAVEN1
startbattle
returnafterbattle
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loadvar wd9f5, $2
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clearflag $0067
end
; 0x1a4db6
UnknownScript_0x1a4db6: ; 0x1a4db6
loadtrainer COOLTRAINERM, GAVEN2
startbattle
returnafterbattle
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clearflag $0067
end
; 0x1a4dbf
UnknownScript_0x1a4dbf: ; 0x1a4dbf
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jumpstd asknumber1m
end
; 0x1a4dc3
UnknownScript_0x1a4dc3: ; 0x1a4dc3
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jumpstd asknumber2m
end
; 0x1a4dc7
UnknownScript_0x1a4dc7: ; 0x1a4dc7
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jumpstd registerednumberm
end
; 0x1a4dcb
UnknownScript_0x1a4dcb: ; 0x1a4dcb
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jumpstd numberacceptedm
end
; 0x1a4dcf
UnknownScript_0x1a4dcf: ; 0x1a4dcf
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jumpstd numberdeclinedm
end
; 0x1a4dd3
UnknownScript_0x1a4dd3: ; 0x1a4dd3
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jumpstd phonefullm
end
; 0x1a4dd7
UnknownScript_0x1a4dd7: ; 0x1a4dd7
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jumpstd rematchm
end
; 0x1a4ddb
TrainerCooltrainerfJoyce: ; 0x1a4ddb
; bit/flag number
dw $562
; trainer group && trainer id
db COOLTRAINERF, JOYCE
; text when seen
dw CooltrainerfJoyceSeenText
; text when trainer beaten
dw CooltrainerfJoyceBeatenText
; script when lost
dw $0000
; script when talk again
dw CooltrainerfJoyceScript
; 0x1a4de7
CooltrainerfJoyceScript: ; 0x1a4de7
talkaftercancel
loadfont
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writetext UnknownText_0x1a50d7
closetext
loadmovesprites
end
; 0x1a4def
TrainerCooltrainerfBeth1: ; 0x1a4def
; bit/flag number
dw $563
; trainer group && trainer id
db COOLTRAINERF, BETH1
; text when seen
dw CooltrainerfBeth1SeenText
; text when trainer beaten
dw CooltrainerfBeth1BeatenText
; script when lost
dw $0000
; script when talk again
dw CooltrainerfBeth1Script
; 0x1a4dfb
CooltrainerfBeth1Script: ; 0x1a4dfb
writecode $17, $c
talkaftercancel
loadfont
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checkflag $0068
iftrue UnknownScript_0x1a4e35
checkcellnum $c
iftrue UnknownScript_0x1a4e87
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checkevent $026d
iftrue UnknownScript_0x1a4e1e
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writetext UnknownText_0x1a51d9
keeptextopen
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setevent $026d
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scall UnknownScript_0x1a4e7b
jump UnknownScript_0x1a4e21
; 0x1a4e1e
UnknownScript_0x1a4e1e: ; 0x1a4e1e
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scall UnknownScript_0x1a4e7f
UnknownScript_0x1a4e21: ; 0x1a4e21
askforphonenumber $c
if_equal $1, UnknownScript_0x1a4e8f
if_equal $2, UnknownScript_0x1a4e8b
trainertotext COOLTRAINERF, BETH1, $0
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scall UnknownScript_0x1a4e83
jump UnknownScript_0x1a4e87
; 0x1a4e35
UnknownScript_0x1a4e35: ; 0x1a4e35
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scall UnknownScript_0x1a4e93
winlosstext CooltrainerfBeth1BeatenText, $0000
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copybytetovar wd9f6
if_equal $2, UnknownScript_0x1a4e4c
if_equal $1, UnknownScript_0x1a4e52
if_equal $0, UnknownScript_0x1a4e58
UnknownScript_0x1a4e4c: ; 0x1a4e4c
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x1a4e72
UnknownScript_0x1a4e52: ; 0x1a4e52
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checkevent $0044
iftrue UnknownScript_0x1a4e65
UnknownScript_0x1a4e58: ; 0x1a4e58
loadtrainer COOLTRAINERF, BETH1
startbattle
returnafterbattle
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loadvar wd9f6, $1
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clearflag $0068
end
; 0x1a4e65
UnknownScript_0x1a4e65: ; 0x1a4e65
loadtrainer COOLTRAINERF, BETH2
startbattle
returnafterbattle
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loadvar wd9f6, $2
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clearflag $0068
end
; 0x1a4e72
UnknownScript_0x1a4e72: ; 0x1a4e72
loadtrainer COOLTRAINERF, BETH3
startbattle
returnafterbattle
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clearflag $0068
end
; 0x1a4e7b
UnknownScript_0x1a4e7b: ; 0x1a4e7b
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jumpstd asknumber1f
end
; 0x1a4e7f
UnknownScript_0x1a4e7f: ; 0x1a4e7f
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jumpstd asknumber2f
end
; 0x1a4e83
UnknownScript_0x1a4e83: ; 0x1a4e83
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jumpstd registerednumberf
end
; 0x1a4e87
UnknownScript_0x1a4e87: ; 0x1a4e87
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jumpstd numberacceptedf
end
; 0x1a4e8b
UnknownScript_0x1a4e8b: ; 0x1a4e8b
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jumpstd numberdeclinedf
end
; 0x1a4e8f
UnknownScript_0x1a4e8f: ; 0x1a4e8f
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jumpstd phonefullf
end
; 0x1a4e93
UnknownScript_0x1a4e93: ; 0x1a4e93
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jumpstd rematchf
end
; 0x1a4e97
TrainerPsychicRichard: ; 0x1a4e97
; bit/flag number
dw $442
; trainer group && trainer id
db PSYCHIC_T, RICHARD
; text when seen
dw PsychicRichardSeenText
; text when trainer beaten
dw PsychicRichardBeatenText
; script when lost
dw $0000
; script when talk again
dw PsychicRichardScript
; 0x1a4ea3
PsychicRichardScript: ; 0x1a4ea3
talkaftercancel
loadfont
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writetext UnknownText_0x1a5278
closetext
loadmovesprites
end
; 0x1a4eab
TrainerFisherScott: ; 0x1a4eab
; bit/flag number
dw $462
; trainer group && trainer id
db FISHER, SCOTT
; text when seen
dw FisherScottSeenText
; text when trainer beaten
dw FisherScottBeatenText
; script when lost
dw $0000
; script when talk again
dw FisherScottScript
; 0x1a4eb7
FisherScottScript: ; 0x1a4eb7
talkaftercancel
loadfont
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writetext UnknownText_0x1a5326
closetext
loadmovesprites
end
; 0x1a4ebf
MapRoute26Signpost0Script: ; 0x1a4ebf
jumptext UnknownText_0x1a5364
; 0x1a4ec2
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FruitTreeScript_0x1a4ec2: ; 0x1a4ec2
fruittree $e
; 0x1a4ec4
ItemFragment_0x1a4ec4: ; 0x1a4ec4
db MAX_ELIXER, 1
; 0x1a4ec6
CooltrainermJakeSeenText: ; 0x1a4ec6
text "I'm making my"
line "final preparations"
para "for the #MON"
line "LEAGUE."
done
; 0x1a4efc
CooltrainermJakeBeatenText: ; 0x1a4efc
text "I blew it!"
done
; 0x1a4f08
UnknownText_0x1a4f08: ; 0x1a4f08
text "It's going to be"
line "tough to win at"
cont "the LEAGUE."
para "I need to do some"
line "more training."
para "I hear that the"
line "LEAGUE's ELITE"
para "FOUR are tougher"
line "than GYM LEADERS."
done
; 0x1a4f97
CooltrainermGaven3SeenText: ; 0x1a4f97
text "By experiencing"
line "tough battles, you"
cont "gain power."
done
; 0x1a4fc7
CooltrainermGaven3BeatenText: ; 0x1a4fc7
text "Gaah! Life is even"
line "tougher!"
done
; 0x1a4fe4
UnknownText_0x1a4fe4: ; 0x1a4fe4
text "To get to #MON"
line "LEAGUE, you have"
para "to get through"
line "VICTORY ROAD."
para "But VICTORY ROAD"
line "is tough."
para "Practically nobody"
line "goes there!"
done
; 0x1a505c
CooltrainerfJoyceSeenText: ; 0x1a505c
text "Since you've come"
line "this far, you must"
cont "be good."
para "I'm going to give"
line "this battle every-"
cont "thing I've got!"
done
; 0x1a50bd
CooltrainerfJoyceBeatenText: ; 0x1a50bd
text "No! I don't"
line "believe this!"
done
; 0x1a50d7
UnknownText_0x1a50d7: ; 0x1a50d7
text "I've defeated"
line "eight GYM LEADERS,"
para "so I was feeling"
line "confident."
para "I'll have to try"
line "harder next time."
done
; 0x1a5136
CooltrainerfBeth1SeenText: ; 0x1a5136
text "I lost to a train-"
line "er named ", $53, "."
para "He was really"
line "strong, but…"
para "It was as if he"
line "absolutely had to"
cont "win at any cost."
para "I felt sorry for"
line "his #MON."
done
; 0x1a51bf
CooltrainerfBeth1BeatenText: ; 0x1a51bf
text "#MON aren't"
line "tools of war."
done
; 0x1a51d9
UnknownText_0x1a51d9: ; 0x1a51d9
text "#MON are in-"
line "valuable, lifelong"
cont "partners."
done
; 0x1a5204
PsychicRichardSeenText: ; 0x1a5204
text "Wow, look at all"
line "those BADGES!"
cont "I'm impressed."
para "But you're not"
line "satisfied by just"
para "collecting them,"
line "right?"
done
; 0x1a526a
PsychicRichardBeatenText: ; 0x1a526a
text "Good battle!"
done
; 0x1a5278
UnknownText_0x1a5278: ; 0x1a5278
text "People and #MON"
line "grow from their"
cont "experiences."
para "Don't get lazy and"
line "complacent."
done
; 0x1a52c4
FisherScottSeenText: ; 0x1a52c4
text "I'm feeling great"
line "today!"
para "I feel like I"
line "could boot even"
cont "the LEAGUE CHAMP!"
done
; 0x1a530d
FisherScottBeatenText: ; 0x1a530d
text "No! Not in this"
line "battle!"
done
; 0x1a5326
UnknownText_0x1a5326: ; 0x1a5326
text "Just like in fish-"
line "ing, it's all over"
para "in #MON if you"
line "give up."
done
; 0x1a5364
UnknownText_0x1a5364: ; 0x1a5364
text "ROUTE 26"
para "#MON LEAGUE"
line "RECEPTION GATE"
done
; 0x1a5389
Route26_MapEventHeader: ; 0x1a5389
; filler
db 0, 0
; warps
db 3
warp_def $5, $7, 3, GROUP_VICTORY_ROAD_GATE, MAP_VICTORY_ROAD_GATE
warp_def $39, $f, 1, GROUP_ROUTE_26_HEAL_SPEECH_HOUSE, MAP_ROUTE_26_HEAL_SPEECH_HOUSE
warp_def $47, $5, 1, GROUP_ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, MAP_ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE
; xy triggers
db 0
; signposts
db 1
signpost 6, 8, $0, MapRoute26Signpost0Script
; people-events
db 8
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person_event SPRITE_COOLTRAINER_M, 28, 18, $8, $0, 255, 255, $82, 2, TrainerCooltrainermJake, $ffff
person_event SPRITE_COOLTRAINER_M, 42, 13, $8, $0, 255, 255, $82, 3, TrainerCooltrainermGaven3, $ffff
person_event SPRITE_COOLTRAINER_F, 60, 14, $a, $0, 255, 255, $82, 3, TrainerCooltrainerfJoyce, $ffff
person_event SPRITE_COOLTRAINER_F, 12, 9, $9, $0, 255, 255, $82, 4, TrainerCooltrainerfBeth1, $ffff
person_event SPRITE_YOUNGSTER, 83, 17, $9, $0, 255, 255, $92, 2, TrainerPsychicRichard, $ffff
person_event SPRITE_FISHER, 96, 14, $6, $0, 255, 255, $a2, 3, TrainerFisherScott, $ffff
person_event SPRITE_FRUIT_TREE, 58, 18, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a4ec2, $ffff
person_event SPRITE_POKE_BALL, 19, 13, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a4ec4, $06aa
; 0x1a540b