pokecrystal-board/maps/DebugLevel2_Map2.asm

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417 B
NASM
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object_const_def
DebugLevel2_Map2_MapScripts:
def_scene_scripts
def_callbacks
DebugLevel2_Map2_MapEvents:
db 0, 0 ; filler
def_warp_events
def_anchor_events
anchor_event 9, 6, 0
def_coord_events
def_bg_events
def_object_events
DebugLevel2_Map2_MapSpaces:
space 8, 6, $0, 1 ; 0
space 6, 6, $0, 2 ; 1
space 4, 6, $0, 3 ; 2
space 2, 6, $0, 4 ; 3
space 0, 6, $0, 4 ; 4