2015-07-10 01:20:21 -07:00
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KogasRoom_MapScriptHeader:
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2013-02-16 22:54:07 -08:00
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; trigger count
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db 2
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; triggers
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dw UnknownScript_0x180728, $0000
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dw UnknownScript_0x18072c, $0000
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; callback count
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db 1
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; callbacks
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dbw 1, UnknownScript_0x18072d
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x180728:
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2013-02-16 22:54:07 -08:00
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priorityjump UnknownScript_0x180742
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end
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x18072c:
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2013-02-16 22:54:07 -08:00
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end
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x18072d:
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2013-09-24 00:48:58 -07:00
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checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
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2013-02-16 22:54:07 -08:00
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iffalse UnknownScript_0x180737
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changeblock $4, $e, $2a
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x180737:
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2013-09-24 00:48:58 -07:00
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checkevent EVENT_KOGAS_ROOM_EXIT_OPEN
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2013-02-16 22:54:07 -08:00
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iffalse UnknownScript_0x180741
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changeblock $4, $2, $16
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x180741:
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2013-02-16 22:54:07 -08:00
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return
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x180742:
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2013-02-16 22:54:07 -08:00
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applymovement $0, MovementData_0x18078e
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refreshscreen $86
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2014-04-30 03:04:35 -07:00
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playsound SFX_STRENGTH
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2013-02-16 22:54:07 -08:00
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earthquake 80
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changeblock $4, $e, $2a
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reloadmappart
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loadmovesprites
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dotrigger $1
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2013-09-24 00:48:58 -07:00
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setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
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2013-02-16 22:54:07 -08:00
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waitbutton
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end
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2015-07-10 01:20:21 -07:00
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KogaScript_0x18075a:
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2013-02-16 22:54:07 -08:00
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faceplayer
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loadfont
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2015-07-10 01:20:21 -07:00
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checkevent EVENT_BEAT_ELITE_4_KOGA
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2013-02-16 22:54:07 -08:00
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iftrue UnknownScript_0x180788
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2015-01-20 00:01:23 -08:00
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writetext UnknownText_0x180793
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2013-02-16 22:54:07 -08:00
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closetext
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loadmovesprites
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winlosstext UnknownText_0x1808a9, $0000
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loadtrainer KOGA, 1
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startbattle
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returnafterbattle
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2015-07-10 01:20:21 -07:00
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setevent EVENT_BEAT_ELITE_4_KOGA
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2013-02-16 22:54:07 -08:00
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loadfont
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2015-01-20 00:01:23 -08:00
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writetext UnknownText_0x1808ca
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2013-02-16 22:54:07 -08:00
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closetext
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loadmovesprites
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2014-04-30 03:04:35 -07:00
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playsound SFX_ENTER_DOOR
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2013-02-16 22:54:07 -08:00
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changeblock $4, $2, $16
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reloadmappart
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loadmovesprites
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2013-09-24 00:48:58 -07:00
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setevent EVENT_KOGAS_ROOM_EXIT_OPEN
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2013-02-16 22:54:07 -08:00
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waitbutton
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end
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2015-07-10 01:20:21 -07:00
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UnknownScript_0x180788:
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2015-01-20 00:01:23 -08:00
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writetext UnknownText_0x1808ca
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2013-02-16 22:54:07 -08:00
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closetext
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loadmovesprites
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end
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2015-07-10 01:20:21 -07:00
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MovementData_0x18078e:
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2013-02-16 22:54:07 -08:00
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step_up
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step_up
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step_up
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step_up
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step_end
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2015-07-10 01:20:21 -07:00
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UnknownText_0x180793:
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2014-03-05 21:29:44 -08:00
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text "Fwahahahaha!"
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para "I am KOGA of the"
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line "ELITE FOUR."
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para "I live in shadows,"
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line "a ninja!"
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para "My intricate style"
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line "will confound and"
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cont "destroy you!"
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para "Confusion, sleep,"
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line "poison…"
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para "Prepare to be the"
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line "victim of my sin-"
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cont "ister technique!"
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para "Fwahahahaha!"
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para "#MON is not"
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line "merely about brute"
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para "force--you shall"
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line "see soon enough!"
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done
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2013-02-16 22:54:07 -08:00
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2015-07-10 01:20:21 -07:00
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UnknownText_0x1808a9:
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2014-03-05 21:29:44 -08:00
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text "Ah!"
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line "You have proven"
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cont "your worth!"
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done
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2013-02-16 22:54:07 -08:00
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|
2015-07-10 01:20:21 -07:00
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UnknownText_0x1808ca:
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2014-03-05 21:29:44 -08:00
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text "I subjected you to"
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line "everything I could"
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cont "muster."
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para "But my efforts"
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line "failed. I must"
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cont "hone my skills."
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para "Go on to the next"
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line "room, and put your"
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cont "abilities to test!"
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|
done
|
2013-02-16 22:54:07 -08:00
|
|
|
|
2015-07-10 01:20:21 -07:00
|
|
|
KogasRoom_MapEventHeader:
|
2013-02-16 22:54:07 -08:00
|
|
|
; filler
|
|
|
|
db 0, 0
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|
|
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|
|
|
|
; warps
|
|
|
|
db 4
|
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|
warp_def $11, $4, 2, GROUP_WILLS_ROOM, MAP_WILLS_ROOM
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warp_def $11, $5, 3, GROUP_WILLS_ROOM, MAP_WILLS_ROOM
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warp_def $2, $4, 1, GROUP_BRUNOS_ROOM, MAP_BRUNOS_ROOM
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|
warp_def $2, $5, 2, GROUP_BRUNOS_ROOM, MAP_BRUNOS_ROOM
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|
|
|
|
|
|
|
; xy triggers
|
|
|
|
db 0
|
|
|
|
|
|
|
|
; signposts
|
|
|
|
db 0
|
|
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|
; people-events
|
|
|
|
db 1
|
2015-07-11 23:00:17 -07:00
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|
|
person_event SPRITE_KOGA, 11, 9, $6, $0, 255, 255, $90, 0, KogaScript_0x18075a, EVENT_ALWAYS_THERE
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