pokecrystal-board/tilesets/special_palettes.asm

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LoadSpecialMapPalette: ; 494ac
ld a, [wTileset]
cp TILESET_POKECOM_CENTER
jr z, .pokecom_2f
cp TILESET_BATTLE_TOWER
jr z, .battle_tower
cp TILESET_ICE_PATH
jr z, .ice_path
cp TILESET_HOUSE_1
jr z, .house
cp TILESET_RADIO_TOWER
jr z, .radio_tower
cp TILESET_CELADON_MANSION
jr z, .mansion_mobile
jr .do_nothing
.pokecom_2f
call LoadPokeComPalette
scf
ret
.battle_tower
call LoadBattleTowerPalette
scf
ret
.ice_path
ld a, [wEnvironment]
and $7
cp INDOOR ; Hall of Fame
jr z, .do_nothing
call LoadIcePathPalette
scf
ret
.house
call LoadHousePalette
scf
ret
.radio_tower
call LoadRadioTowerPalette
scf
ret
.mansion_mobile
call LoadMansionPalette
scf
ret
.do_nothing
and a
ret
; 494f2
LoadPokeComPalette: ; 494f2
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, PokeComPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 49501
PokeComPalette: ; 49501
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INCLUDE "data/palettes/tilesets/pokecom_center.pal"
; 49541
LoadBattleTowerPalette: ; 49541
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, BattleTowerPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 49550
BattleTowerPalette: ; 49550
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INCLUDE "data/palettes/tilesets/battle_tower.pal"
; 49590
LoadIcePathPalette: ; 49590
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, IcePathPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 4959f
IcePathPalette: ; 4959f
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INCLUDE "data/palettes/tilesets/ice_path.pal"
; 495df
LoadHousePalette: ; 495df
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, HousePalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 495ee
HousePalette: ; 495ee
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INCLUDE "data/palettes/tilesets/house_1.pal"
; 4962e
LoadRadioTowerPalette: ; 4962e
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, RadioTowerPalette
ld bc, 8 palettes
call FarCopyWRAM
ret
; 4963d
RadioTowerPalette: ; 4963d
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INCLUDE "data/palettes/tilesets/radio_tower.pal"
; 4967d
MansionPalette1: ; 4967d
RGB 30, 28, 26
RGB 19, 19, 19
RGB 13, 13, 13
RGB 07, 07, 07
RGB 30, 28, 26
RGB 31, 19, 24
RGB 30, 10, 06
RGB 07, 07, 07
RGB 18, 24, 09
RGB 15, 20, 01
RGB 09, 13, 00
RGB 07, 07, 07
RGB 30, 28, 26
RGB 15, 16, 31
RGB 09, 09, 31
RGB 07, 07, 07
RGB 30, 28, 26
RGB 31, 31, 07
RGB 31, 16, 01
RGB 07, 07, 07
RGB 26, 24, 17
RGB 21, 17, 07
RGB 16, 13, 03
RGB 07, 07, 07
MansionPalette3: ; 496ad
RGB 30, 28, 26
RGB 17, 19, 31
RGB 14, 16, 31
RGB 07, 07, 07
RGB 31, 31, 16
RGB 31, 31, 16
RGB 14, 09, 00
RGB 00, 00, 00
; 496bd
MansionPalette4: ; 496bd
RGB 05, 05, 16
RGB 08, 19, 28
RGB 00, 00, 00
RGB 31, 31, 31
; 496c5
LoadMansionPalette: ; 496c5
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ld a, BANK(wBGPals1)
ld de, wBGPals1
ld hl, MansionPalette1
ld bc, 8 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_YELLOW
ld hl, MansionPalette2
ld bc, 1 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_WATER
ld hl, MansionPalette3
ld bc, 1 palettes
call FarCopyWRAM
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ld a, BANK(wBGPals1)
ld de, wBGPals1 palette PAL_BG_ROOF
ld hl, MansionPalette4
ld bc, 1 palettes
call FarCopyWRAM
ret
; 496fe
MansionPalette2: ; 496fe
RGB 25, 24, 23
RGB 20, 19, 19
RGB 14, 16, 31
RGB 07, 07, 07
; 49706