pokecrystal-board/home/copy_tilemap.asm

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LoadTilemapToTempTilemap::
; Load wTilemap into wTempTilemap
ldh a, [rSVBK]
push af
ld a, BANK(wTempTilemap)
ldh [rSVBK], a
hlcoord 0, 0
decoord 0, 0, wTempTilemap
ld bc, wTilemapEnd - wTilemap
call CopyBytes
pop af
ldh [rSVBK], a
ret
SafeLoadTempTilemapToTilemap::
xor a
ldh [hBGMapMode], a
call LoadTempTilemapToTilemap
ld a, 1
ldh [hBGMapMode], a
ret
LoadTempTilemapToTilemap::
; Load wTempTilemap into wTilemap
ldh a, [rSVBK]
push af
ld a, BANK(wTempTilemap)
ldh [rSVBK], a
hlcoord 0, 0, wTempTilemap
decoord 0, 0
ld bc, wTilemapEnd - wTilemap
call CopyBytes
pop af
ldh [rSVBK], a
ret