pokecrystal-board/maps/CeladonDeptStore1F.asm

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NASM
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CeladonDeptStore1F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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ReceptionistScript_0x709e0:
jumptextfaceplayer UnknownText_0x709ef
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GentlemanScript_0x709e3:
jumptextfaceplayer UnknownText_0x70a35
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TeacherScript_0x709e6:
jumptextfaceplayer UnknownText_0x70aa9
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CeladonDeptStore1FDirectory:
jumptext CeladonDeptStore1FDirectoryText
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CeladonDeptStore1FElevatorButton:
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jumpstd elevatorbutton
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UnknownText_0x709ef:
text "Hello! Welcome to"
line "CELADON DEPT."
cont "STORE!"
para "The directory is"
line "on the wall."
done
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UnknownText_0x70a35:
text "This DEPT.STORE is"
line "part of the same"
para "chain as the one"
line "in GOLDENROD CITY."
para "They were both"
line "renovated at the"
cont "same time."
done
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UnknownText_0x70aa9:
text "This is my first"
line "time here."
para "It's so big…"
para "I'm afraid I'll"
line "get lost."
done
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CeladonDeptStore1FDirectoryText:
text "1F: SERVICE"
line " COUNTER"
para "2F: TRAINER'S"
line " MARKET"
para "3F: TM SHOP"
para "4F: WISEMAN GIFTS"
para "5F: DRUG STORE"
para "6F: ROOFTOP"
line " SQUARE"
done
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CeladonDeptStore1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $7, $7, 1, CELADON_CITY
warp_def $7, $8, 1, CELADON_CITY
warp_def $0, $f, 2, CELADON_DEPT_STORE_2F
warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
.XYTriggers:
db 0
.Signposts:
db 2
signpost 0, 14, SIGNPOST_READ, CeladonDeptStore1FDirectory
signpost 0, 3, SIGNPOST_READ, CeladonDeptStore1FElevatorButton
.PersonEvents:
db 3
person_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ReceptionistScript_0x709e0, -1
person_event SPRITE_GENTLEMAN, 4, 11, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x709e3, -1
person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x709e6, -1