pokecrystal-board/engine/movie/intro.asm

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CrystalIntro:
ldh a, [rSVBK]
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push af
ld a, BANK(wGBCPalettes)
ldh [rSVBK], a
ldh a, [hInMenu]
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push af
ldh a, [hVBlank]
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push af
call .InitRAMAddrs
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.loop
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call JoyTextDelay
ldh a, [hJoyLast]
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and BUTTONS
jr nz, .ShutOffMusic
ld a, [wJumptableIndex]
bit 7, a
jr nz, .done
call IntroSceneJumper
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farcall PlaySpriteAnimations
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call DelayFrame
jp .loop
.ShutOffMusic:
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ld de, MUSIC_NONE
call PlayMusic
.done
call ClearBGPalettes
call ClearSprites
call ClearTilemap
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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pop af
ldh [hVBlank], a
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pop af
ldh [hInMenu], a
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pop af
ldh [rSVBK], a
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ret
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.InitRAMAddrs:
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xor a
ldh [hVBlank], a
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ld a, $1
ldh [hInMenu], a
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xor a
ldh [hMapAnims], a
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ld [wJumptableIndex], a
ret
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IntroSceneJumper:
jumptable IntroScenes, wJumptableIndex
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IntroScenes:
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dw IntroScene1
dw IntroScene2
dw IntroScene3
dw IntroScene4
dw IntroScene5
dw IntroScene6
dw IntroScene7
dw IntroScene8
dw IntroScene9
dw IntroScene10
dw IntroScene11
dw IntroScene12
dw IntroScene13
dw IntroScene14
dw IntroScene15
dw IntroScene16
dw IntroScene17
dw IntroScene18
dw IntroScene19
dw IntroScene20
dw IntroScene21
dw IntroScene22
dw IntroScene23
dw IntroScene24
dw IntroScene25
dw IntroScene26
dw IntroScene27
dw IntroScene28
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NextIntroScene:
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ld hl, wJumptableIndex
inc [hl]
ret
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IntroScene1:
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; Setup the next scene.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroUnownAAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroUnownsGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroPulseGFX
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ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroUnownATilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroUnownsPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroUnownsPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
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call Intro_SetCGBPalUpdate
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xor a
ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene2:
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; First Unown (A) fades in, pulses, then fades out.
ld hl, wIntroSceneFrameCounter
ld a, [hl]
inc [hl]
cp $80
jr nc, .endscene
cp $60
jr nz, .DontPlaySound
push af
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depixel 11, 11
call CrystalIntro_InitUnownAnim
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ld de, SFX_INTRO_UNOWN_1
call PlaySFX
pop af
.DontPlaySound:
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ld [wIntroSceneTimer], a
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xor a
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call CrystalIntro_UnownFade
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ret
.endscene
call NextIntroScene
ret
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IntroScene3:
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; More setup. Transition to the outdoor scene.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroBackgroundAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroBackgroundGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroBackgroundTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroBackgroundPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroBackgroundPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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call Intro_ResetLYOverrides
call Intro_SetCGBPalUpdate
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xor a
ld [wIntroSceneFrameCounter], a
call NextIntroScene
ret
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IntroScene4:
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; Scroll the outdoor panorama for a bit.
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call Intro_PerspectiveScrollBG
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ld hl, wIntroSceneFrameCounter
ld a, [hl]
cp $80
jr z, .endscene
inc [hl]
ret
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.endscene
call NextIntroScene
ret
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IntroScene5:
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; Go back to the Unown.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
ldh [hLCDCPointer], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroUnownHIAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroUnownsGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroPulseGFX
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ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroUnownHITilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroUnownsPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroUnownsPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
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call Intro_SetCGBPalUpdate
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xor a
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ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene6:
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; Two more Unown (I, H) fade in.
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ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $80
jr nc, .endscene
cp $60
jr z, .SecondUnown
cp $40
jr nc, .StopUnown
cp $20
jr z, .FirstUnown
jr .NoUnown
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.FirstUnown:
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push af
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depixel 7, 15
call CrystalIntro_InitUnownAnim
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ld de, SFX_INTRO_UNOWN_2
call PlaySFX
pop af
.NoUnown:
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ld [wIntroSceneTimer], a
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xor a
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call CrystalIntro_UnownFade
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ret
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.SecondUnown:
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push af
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depixel 14, 6
call CrystalIntro_InitUnownAnim
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ld de, SFX_INTRO_UNOWN_1
call PlaySFX
pop af
.StopUnown:
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ld [wIntroSceneTimer], a
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ld a, $1
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call CrystalIntro_UnownFade
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ret
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.endscene
call NextIntroScene
ret
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IntroScene7:
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; Back to the outdoor scene.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroBackgroundAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld hl, IntroPichuWooperGFX
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ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroSuicuneRunGFX
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ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_255Tiles
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ld hl, IntroBackgroundGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroBackgroundTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroBackgroundPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroBackgroundPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
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pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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call Intro_ResetLYOverrides
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farcall ClearSpriteAnims
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depixel 13, 27, 4, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
call InitSpriteAnimStruct
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ld a, $f0
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ld [wGlobalAnimXOffset], a
call Intro_SetCGBPalUpdate
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xor a
ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene8:
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; Scroll the scene, then show Suicune running across the screen.
ld hl, wIntroSceneFrameCounter
ld a, [hl]
inc [hl]
cp $40
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jr z, .suicune_sound
jr nc, .animate_suicune
call Intro_PerspectiveScrollBG
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ret
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.suicune_sound
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ld de, SFX_INTRO_SUICUNE_3
call PlaySFX
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.animate_suicune
ld a, [wGlobalAnimXOffset]
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and a
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jr z, .finish
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sub $8
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ld [wGlobalAnimXOffset], a
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ret
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.finish
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ld de, SFX_INTRO_SUICUNE_2
call PlaySFX
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farcall DeinitializeAllSprites
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call NextIntroScene
ret
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IntroScene9:
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; Set up the next scene (same bg).
xor a
ldh [hLCDCPointer], a
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call ClearSprites
hlcoord 0, 0, wAttrmap
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; first 12 rows have palette 1
ld bc, 12 * SCREEN_WIDTH
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ld a, $1
call ByteFill
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; middle 3 rows have palette 2
ld bc, 3 * SCREEN_WIDTH
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ld a, $2
call ByteFill
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; last three rows have palette 3
ld bc, 3 * SCREEN_WIDTH
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ld a, $3
call ByteFill
ld a, $2
ldh [hBGMapMode], a
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call DelayFrame
call DelayFrame
call DelayFrame
ld a, LOW(vBGMap0 + $c) ; $c
ldh [hBGMapAddress], a
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call DelayFrame
call DelayFrame
call DelayFrame
xor a
ldh [hBGMapMode], a
ldh [hBGMapAddress], a
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ld [wGlobalAnimXOffset], a
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xor a
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ld [wIntroSceneFrameCounter], a
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call NextIntroScene
ret
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IntroScene10:
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; Wooper and Pichu enter.
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call Intro_RustleGrass
ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $c0
jr z, .done
cp $20
jr z, .wooper
cp $40
jr z, .pichu
ret
.pichu
depixel 21, 16, 1, 0
ld a, SPRITE_ANIM_INDEX_INTRO_PICHU
call InitSpriteAnimStruct
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ld de, SFX_INTRO_PICHU
call PlaySFX
ret
.wooper
depixel 22, 6
ld a, SPRITE_ANIM_INDEX_INTRO_WOOPER
call InitSpriteAnimStruct
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ld de, SFX_INTRO_PICHU
call PlaySFX
ret
.done
call NextIntroScene
ret
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IntroScene11:
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; Back to Unown again.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
ldh [hLCDCPointer], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroUnownsAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroUnownsGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroUnownsTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroUnownsPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroUnownsPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
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call Intro_SetCGBPalUpdate
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xor a
ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene12:
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; Even more Unown.
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call .PlayUnownSound
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ld hl, wIntroSceneFrameCounter
ld a, [hl]
inc [hl]
cp $c0
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jr nc, .done
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cp $80
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jr nc, .second_half
; first half
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ld c, a
and $1f
sla a
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ld [wIntroSceneTimer], a
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ld a, c
and $e0
srl a
swap a
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call CrystalIntro_UnownFade
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ret
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.second_half
; double speed
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ld c, a
and $f
sla a
sla a
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ld [wIntroSceneTimer], a
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ld a, c
and $70
or $40
swap a
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call CrystalIntro_UnownFade
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ret
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.done
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call NextIntroScene
ret
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.PlayUnownSound:
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ld a, [wIntroSceneFrameCounter]
ld c, a
ld hl, .UnownSounds
.loop
ld a, [hli]
cp -1
ret z
cp c
jr z, .playsound
inc hl
inc hl
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jr .loop
.playsound
ld a, [hli]
ld d, [hl]
ld e, a
push de
call SFXChannelsOff
pop de
call PlaySFX
ret
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.UnownSounds:
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dbw $00, SFX_INTRO_UNOWN_3
dbw $20, SFX_INTRO_UNOWN_2
dbw $40, SFX_INTRO_UNOWN_1
dbw $60, SFX_INTRO_UNOWN_2
dbw $80, SFX_INTRO_UNOWN_3
dbw $90, SFX_INTRO_UNOWN_2
dbw $a0, SFX_INTRO_UNOWN_1
dbw $b0, SFX_INTRO_UNOWN_2
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db -1
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2018-06-24 07:09:41 -07:00
IntroScene13:
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; Switch scenes again.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroBackgroundAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroSuicuneRunGFX
2017-12-28 04:32:33 -08:00
ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_255Tiles
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ld hl, IntroBackgroundGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroBackgroundTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroBackgroundPalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroBackgroundPalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
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depixel 13, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE
call InitSpriteAnimStruct
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ld de, MUSIC_CRYSTAL_OPENING
call PlayMusic
xor a
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ld [wGlobalAnimXOffset], a
call Intro_SetCGBPalUpdate
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xor a
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ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene14:
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; Suicune runs then jumps.
ldh a, [hSCX]
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sub 10
ldh [hSCX], a
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ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $80
jr z, .done
cp $60
jr z, .jump
jr nc, .asm_e4e1a
cp $40
jr nc, .asm_e4e33
ret
.jump
ld de, SFX_INTRO_SUICUNE_4
call PlaySFX
.asm_e4e1a
ld a, $1
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ld [wIntroSceneTimer], a
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ld a, [wGlobalAnimXOffset]
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cp $88
jr c, .asm_e4e2c
sub $8
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ld [wGlobalAnimXOffset], a
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ret
.asm_e4e2c
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farcall DeinitializeAllSprites
2015-11-19 15:07:20 -08:00
ret
.asm_e4e33
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ld a, [wGlobalAnimXOffset]
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sub $2
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ld [wGlobalAnimXOffset], a
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ret
.done
call NextIntroScene
ret
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IntroScene15:
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; Transition to a new scene.
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call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroSuicuneJumpAttrmap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroSuicuneJumpGFX
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ld de, vTiles2 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroUnownBackGFX
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ld de, vTiles0 tile $00
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call Intro_DecompressRequest2bpp_128Tiles
ld de, IntroGrass4GFX
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ld hl, vTiles1 tile $00
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lb bc, BANK(IntroGrass4GFX), 1
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call Request2bpp
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ld hl, IntroSuicuneJumpTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
call Intro_LoadTilemap
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroSuicunePalette
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ld de, wBGPals1
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ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroSuicunePalette
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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xor a
ldh [hSCX], a
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ld a, $90
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
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call Intro_SetCGBPalUpdate
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depixel 8, 5
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN_F
call InitSpriteAnimStruct
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depixel 12, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
call InitSpriteAnimStruct
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xor a
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ld [wIntroSceneFrameCounter], a
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ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene16:
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; Suicune shows its face. An Unown appears in front.
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ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $80
jr nc, .done
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call Intro_Scene16_AnimateSuicune
ldh a, [hSCY]
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and a
ret z
add 8
ldh [hSCY], a
2015-11-19 15:07:20 -08:00
ret
.done
call NextIntroScene
ret
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IntroScene17:
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; ...
2015-12-02 14:59:05 -08:00
call Intro_ClearBGPals
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call ClearSprites
call ClearTilemap
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xor a
ldh [hBGMapMode], a
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ld a, $1
ldh [rVBK], a
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ld hl, IntroSuicuneCloseAttrmap
2015-11-20 08:47:52 -08:00
debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroSuicuneCloseGFX
2017-12-28 04:32:33 -08:00
ld de, vTiles1 tile $00
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call Intro_DecompressRequest2bpp_255Tiles
2019-11-03 10:28:53 -08:00
ld hl, IntroSuicuneCloseTilemap
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debgcoord 0, 0
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call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroSuicuneClosePalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals1
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
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call CopyBytes
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ld hl, IntroSuicuneClosePalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals2
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
pop af
ldh [rSVBK], a
2015-11-19 15:07:20 -08:00
xor a
ldh [hSCX], a
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
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farcall ClearSpriteAnims
2015-12-02 14:59:05 -08:00
call Intro_SetCGBPalUpdate
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xor a
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
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call NextIntroScene
ret
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IntroScene18:
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; Suicune close up.
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ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $60
jr nc, .done
ldh a, [hSCX]
2015-11-19 15:07:20 -08:00
cp $60
ret z
add 8
ldh [hSCX], a
2015-11-19 15:07:20 -08:00
ret
.done
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene19:
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; More setup.
2015-12-02 14:59:05 -08:00
call Intro_ClearBGPals
2015-11-19 15:07:20 -08:00
call ClearSprites
call ClearTilemap
2015-11-19 15:07:20 -08:00
xor a
ldh [hBGMapMode], a
2015-11-19 15:07:20 -08:00
ld a, $1
ldh [rVBK], a
2019-11-03 10:28:53 -08:00
ld hl, IntroSuicuneBackAttrmap
2015-11-20 08:47:52 -08:00
debgcoord 0, 0
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_64Tiles
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ld a, $0
ldh [rVBK], a
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ld hl, IntroSuicuneBackGFX
2017-12-28 04:32:33 -08:00
ld de, vTiles2 tile $00
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_128Tiles
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ld hl, IntroUnownsGFX
2017-12-28 04:32:33 -08:00
ld de, vTiles1 tile $00
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_128Tiles
ld de, IntroGrass4GFX
2017-12-28 04:32:33 -08:00
ld hl, vTiles1 tile $7f
2015-12-02 14:59:05 -08:00
lb bc, BANK(IntroGrass4GFX), 1
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call Request2bpp
2019-11-03 10:28:53 -08:00
ld hl, IntroSuicuneBackTilemap
2015-11-20 08:47:52 -08:00
debgcoord 0, 0
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_64Tiles
call Intro_LoadTilemap
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, IntroSuicunePalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals1
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
2019-11-03 10:28:53 -08:00
ld hl, IntroSuicunePalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals2
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
pop af
ldh [rSVBK], a
2015-11-19 15:07:20 -08:00
xor a
ldh [hSCX], a
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ld a, $d8
ldh [hSCY], a
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ld a, $7
ldh [hWX], a
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ld a, $90
ldh [hWY], a
2017-12-24 09:47:30 -08:00
farcall ClearSpriteAnims
2015-12-04 05:46:11 -08:00
ld hl, wSpriteAnimDict
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xor a
ld [hli], a
ld [hl], $7f
2015-12-02 14:59:05 -08:00
call Intro_SetCGBPalUpdate
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depixel 12, 0
ld a, SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
call InitSpriteAnimStruct
2015-11-19 15:07:20 -08:00
xor a
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene20:
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; Suicune running away. A bunch of Unown appear.
2015-12-02 14:59:05 -08:00
ld hl, wIntroSceneFrameCounter
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ld a, [hl]
inc [hl]
cp $98
2015-12-02 14:59:05 -08:00
jr nc, .finished
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cp $58
ret nc
cp $40
2015-12-02 14:59:05 -08:00
jr nc, .AppearUnown
2015-11-19 15:07:20 -08:00
cp $28
ret nc
ldh a, [hSCY]
2015-11-19 15:07:20 -08:00
inc a
ldh [hSCY], a
2015-11-19 15:07:20 -08:00
ret
.AppearUnown:
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sub $18
ld c, a
and $3
cp $3
ret nz
ld a, c
and $1c
srl a
srl a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
xor a
2015-12-02 14:59:05 -08:00
call Intro_Scene20_AppearUnown
2015-11-19 15:07:20 -08:00
ret
2015-12-02 14:59:05 -08:00
; unused
2015-11-19 15:07:20 -08:00
ld a, c
and $1c
srl a
srl a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
ld a, 1
2015-12-02 14:59:05 -08:00
call Intro_Scene20_AppearUnown
2015-11-19 15:07:20 -08:00
ret
2015-12-02 14:59:05 -08:00
.finished
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene21:
2015-11-19 15:07:20 -08:00
; Suicune gets more distant and turns black.
2015-12-02 14:59:05 -08:00
call Intro_ColoredSuicuneFrameSwap
2015-11-19 15:07:20 -08:00
ld c, 3
call DelayFrames
xor a
ldh [hBGMapMode], a
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene22:
2015-12-02 14:59:05 -08:00
ld hl, wIntroSceneFrameCounter
2015-11-19 15:07:20 -08:00
ld a, [hl]
inc [hl]
cp $8
jr nc, .done
ret
.done
2017-12-24 09:47:30 -08:00
farcall DeinitializeAllSprites
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene23:
2015-11-19 15:07:20 -08:00
xor a
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene24:
2015-11-19 15:07:20 -08:00
; Fade to white.
2015-12-02 14:59:05 -08:00
ld hl, wIntroSceneFrameCounter
2015-11-19 15:07:20 -08:00
ld a, [hl]
inc [hl]
cp $20
jr nc, .done
ld c, a
and $3
ret nz
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
ld a, c
and $1c
sla a
2015-12-02 14:59:05 -08:00
call Intro_Scene24_ApplyPaletteFade
2015-11-19 15:07:20 -08:00
ret
.done
ld a, $40
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene25:
2015-11-19 15:07:20 -08:00
; Wait around a bit.
2015-12-02 14:59:05 -08:00
ld a, [wIntroSceneFrameCounter]
2015-11-19 15:07:20 -08:00
dec a
jr z, .done
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2015-11-19 15:07:20 -08:00
ret
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
.done
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene26:
2015-11-19 15:07:20 -08:00
; Load the final scene.
call ClearBGPalettes
call ClearSprites
call ClearTilemap
2015-11-19 15:07:20 -08:00
xor a
ldh [hBGMapMode], a
2015-11-19 15:07:20 -08:00
ld a, $1
ldh [rVBK], a
2019-11-03 10:28:53 -08:00
ld hl, IntroCrystalUnownsAttrmap
2015-11-20 08:47:52 -08:00
debgcoord 0, 0
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_64Tiles
2015-11-19 15:07:20 -08:00
ld a, $0
ldh [rVBK], a
2015-11-19 15:07:20 -08:00
ld hl, IntroCrystalUnownsGFX
2017-12-28 04:32:33 -08:00
ld de, vTiles2 tile $00
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_128Tiles
2019-11-03 10:28:53 -08:00
ld hl, IntroCrystalUnownsTilemap
2015-11-20 08:47:52 -08:00
debgcoord 0, 0
2015-12-02 14:59:05 -08:00
call Intro_DecompressRequest2bpp_64Tiles
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
2019-11-03 10:28:53 -08:00
ld hl, IntroCrystalUnownsPalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals1
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
2019-11-03 10:28:53 -08:00
ld hl, IntroCrystalUnownsPalette
2018-01-01 06:08:21 -08:00
ld de, wBGPals2
2017-12-15 19:36:33 -08:00
ld bc, 16 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
pop af
ldh [rSVBK], a
2015-11-19 15:07:20 -08:00
xor a
ldh [hSCX], a
ldh [hSCY], a
2015-11-19 15:07:20 -08:00
ld a, $7
ldh [hWX], a
2015-11-19 15:07:20 -08:00
ld a, $90
ldh [hWY], a
2017-12-24 09:47:30 -08:00
farcall ClearSpriteAnims
2015-12-02 14:59:05 -08:00
call Intro_SetCGBPalUpdate
2015-11-19 15:07:20 -08:00
xor a
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
call NextIntroScene
ret
2018-06-24 07:09:41 -07:00
IntroScene27:
2015-11-19 15:07:20 -08:00
; Spell out C R Y S T A L with Unown.
2018-01-11 12:36:11 -08:00
ld hl, wIntroSceneTimer
2015-11-19 15:07:20 -08:00
inc [hl]
2015-12-02 14:59:05 -08:00
ld hl, wIntroSceneFrameCounter
2015-11-19 15:07:20 -08:00
ld a, [hl]
inc [hl]
cp $80
jr nc, .done
ld c, a
and $f
2018-01-11 12:36:11 -08:00
ld [wIntroSceneTimer], a
2015-11-19 15:07:20 -08:00
ld a, c
and $70
swap a
2015-12-02 14:59:05 -08:00
call Intro_FadeUnownWordPals
2015-11-19 15:07:20 -08:00
ret
.done
call NextIntroScene
ld a, $80
2015-12-02 14:59:05 -08:00
ld [wIntroSceneFrameCounter], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
IntroScene28:
2015-11-19 15:07:20 -08:00
; Cut out when the music ends, and lead into the title screen.
2015-12-02 14:59:05 -08:00
ld hl, wIntroSceneFrameCounter
2015-11-19 15:07:20 -08:00
ld a, [hl]
and a
jr z, .done
dec [hl]
cp $18
jr z, .clear
cp $8
ret nz
ld de, SFX_INTRO_WHOOSH
2015-11-19 15:07:20 -08:00
call PlaySFX
ret
.clear
call ClearBGPalettes
ret
.done
ld hl, wJumptableIndex
set 7, [hl]
ret
2018-06-24 07:09:41 -07:00
Intro_Scene24_ApplyPaletteFade:
2018-01-01 06:08:21 -08:00
; load the (a)th palette from .FadePals to all wBGPals2
2015-12-02 14:59:05 -08:00
ld hl, .FadePals
2015-11-19 15:07:20 -08:00
add l
ld l, a
ld a, $0
adc h
ld h, a
2015-12-02 14:59:05 -08:00
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
2018-01-01 06:08:21 -08:00
ld de, wBGPals2
2015-12-02 14:59:05 -08:00
ld b, 8 ; number of BG pals
.loop1
2015-11-19 15:07:20 -08:00
push hl
2018-01-01 05:47:16 -08:00
ld c, 1 palettes
2015-12-02 14:59:05 -08:00
.loop2
2015-11-19 15:07:20 -08:00
ld a, [hli]
ld [de], a
inc de
dec c
2015-12-02 14:59:05 -08:00
jr nz, .loop2
2015-11-19 15:07:20 -08:00
pop hl
dec b
2015-12-02 14:59:05 -08:00
jr nz, .loop1
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2020-08-03 14:41:01 -07:00
ld a, TRUE
ldh [hCGBPalUpdate], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
.FadePals:
INCLUDE "gfx/intro/fade.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
CrystalIntro_InitUnownAnim:
2015-11-19 15:07:20 -08:00
push de
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
2015-11-19 15:07:20 -08:00
add hl, bc
ld [hl], $8
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4
2015-12-05 12:38:25 -08:00
call ReinitSpriteAnimFrame
2015-11-19 15:07:20 -08:00
pop de
push de
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
2015-11-19 15:07:20 -08:00
add hl, bc
ld [hl], $18
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3
2015-12-05 12:38:25 -08:00
call ReinitSpriteAnimFrame
2015-11-19 15:07:20 -08:00
pop de
push de
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
2015-11-19 15:07:20 -08:00
add hl, bc
ld [hl], $28
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1
2015-12-05 12:38:25 -08:00
call ReinitSpriteAnimFrame
2015-11-19 15:07:20 -08:00
pop de
ld a, SPRITE_ANIM_INDEX_INTRO_UNOWN
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
2015-11-19 15:07:20 -08:00
add hl, bc
ld [hl], $38
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2
2015-12-05 12:38:25 -08:00
call ReinitSpriteAnimFrame
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
CrystalIntro_UnownFade:
2015-11-19 15:07:20 -08:00
add a
add a
add a
2015-11-19 15:07:20 -08:00
ld e, a
ld d, $0
2018-01-01 06:08:21 -08:00
ld hl, wBGPals2
2015-11-19 15:07:20 -08:00
add hl, de
inc hl
inc hl
2018-01-11 12:36:11 -08:00
ld a, [wIntroSceneTimer]
2018-01-11 09:00:01 -08:00
and %111111
cp %011111
2015-12-02 14:59:05 -08:00
jr z, .okay
jr c, .okay
2015-11-19 15:07:20 -08:00
ld c, a
2018-01-11 09:00:01 -08:00
ld a, %111111
2015-11-19 15:07:20 -08:00
sub c
2015-12-02 14:59:05 -08:00
.okay
2015-11-19 15:07:20 -08:00
ld c, a
ld b, $0
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
push bc
2018-01-01 06:08:21 -08:00
ld hl, wBGPals2
2017-12-15 19:36:33 -08:00
ld bc, 8 palettes
2015-11-19 15:07:20 -08:00
xor a
call ByteFill
pop bc
pop hl
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
2015-12-02 14:59:05 -08:00
ld hl, .BWFade
2015-11-19 15:07:20 -08:00
add hl, bc
add hl, bc
2015-11-19 15:07:20 -08:00
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
ld a, e
ld [hli], a
ld a, d
ld [hli], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
2015-12-02 14:59:05 -08:00
ld hl, .BlackLBlueFade
2015-11-19 15:07:20 -08:00
add hl, bc
add hl, bc
2015-11-19 15:07:20 -08:00
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
ld a, e
ld [hli], a
ld a, d
ld [hli], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
2015-12-02 14:59:05 -08:00
ld hl, .BlackBlueFade
2015-11-19 15:07:20 -08:00
add hl, bc
add hl, bc
2015-11-19 15:07:20 -08:00
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
ld a, e
ld [hli], a
ld a, d
ld [hli], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2020-08-03 14:41:01 -07:00
ld a, TRUE
ldh [hCGBPalUpdate], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
.BWFade:
2015-11-19 15:07:20 -08:00
; Fade between black and white.
hue = 0
rept 32
RGB hue, hue, hue
hue = hue + 1
endr
2018-06-24 07:09:41 -07:00
.BlackLBlueFade:
2015-11-19 15:07:20 -08:00
; Fade between black and light blue.
hue = 0
rept 32
RGB 0, hue / 2, hue
hue = hue + 1
endr
2018-06-24 07:09:41 -07:00
.BlackBlueFade:
2015-11-19 15:07:20 -08:00
; Fade between black and blue.
hue = 0
rept 32
RGB 0, 0, hue
hue = hue + 1
endr
2018-06-24 07:09:41 -07:00
Intro_Scene20_AppearUnown:
2015-12-02 14:59:05 -08:00
; Spawn the palette for the nth Unown
2015-11-19 15:07:20 -08:00
and a
2015-12-02 14:59:05 -08:00
jr nz, .load_pal_2
ld hl, .pal1
jr .got_pointer
.load_pal_2
ld hl, .pal2
.got_pointer
2018-01-11 12:36:11 -08:00
ld a, [wIntroSceneTimer]
2015-11-19 15:07:20 -08:00
and $7
add a
add a
add a
2015-11-19 15:07:20 -08:00
ld c, a
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push bc
2018-01-01 06:08:21 -08:00
ld de, wBGPals2
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
ld a, c
add e
ld e, a
ld a, $0
adc d
ld d, a
2015-12-02 14:59:05 -08:00
2018-01-01 05:47:16 -08:00
ld bc, 1 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
pop bc
2015-12-02 14:59:05 -08:00
2018-01-01 06:08:21 -08:00
ld de, wBGPals1
2015-11-19 15:07:20 -08:00
ld a, c
add e
ld e, a
ld a, $0
adc d
ld d, a
2015-12-02 14:59:05 -08:00
2018-01-01 05:47:16 -08:00
ld bc, 1 palettes
2015-11-19 15:07:20 -08:00
call CopyBytes
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2020-08-03 14:41:01 -07:00
ld a, TRUE
ldh [hCGBPalUpdate], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
.pal1
2015-11-19 15:07:20 -08:00
RGB 24, 12, 09
RGB 31, 31, 31
RGB 12, 00, 31
RGB 00, 00, 00
2015-12-02 14:59:05 -08:00
2018-06-24 07:09:41 -07:00
.pal2
2015-11-19 15:07:20 -08:00
RGB 24, 12, 09
RGB 31, 31, 31
RGB 31, 31, 31
RGB 31, 31, 31
2015-12-02 14:59:05 -08:00
2018-06-24 07:09:41 -07:00
Intro_FadeUnownWordPals:
2015-11-19 15:07:20 -08:00
add a
add a
add a
2015-11-19 15:07:20 -08:00
ld e, a
ld d, $0
2018-01-01 06:08:21 -08:00
ld hl, wBGPals2
2015-11-19 15:07:20 -08:00
add hl, de
rept 4
inc hl
endr
2018-01-11 12:36:11 -08:00
ld a, [wIntroSceneTimer]
2015-11-19 15:07:20 -08:00
add a
ld c, a
ld b, $0
2015-12-02 14:59:05 -08:00
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
2015-12-02 14:59:05 -08:00
ld hl, .FastFadePalettes
2015-11-19 15:07:20 -08:00
add hl, bc
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
ld a, e
ld [hli], a
ld a, d
ld [hli], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push hl
2015-12-02 14:59:05 -08:00
ld hl, .SlowFadePalettes
2015-11-19 15:07:20 -08:00
add hl, bc
ld a, [hli]
ld d, [hl]
ld e, a
pop hl
ld a, e
ld [hli], a
ld a, d
ld [hli], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2020-08-03 14:41:01 -07:00
ld a, TRUE
ldh [hCGBPalUpdate], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
.FastFadePalettes:
2015-11-19 15:07:20 -08:00
hue = 31
rept 8
RGB hue, hue, hue
hue = hue - 1
2015-11-19 15:07:20 -08:00
RGB hue, hue, hue
hue = hue - 2
2015-11-19 15:07:20 -08:00
endr
2018-06-24 07:09:41 -07:00
.SlowFadePalettes:
2015-11-19 15:07:20 -08:00
hue = 31
rept 16
RGB hue, hue, hue
hue = hue - 1
2015-11-19 15:07:20 -08:00
endr
2018-06-24 07:09:41 -07:00
Intro_LoadTilemap:
ldh a, [rSVBK]
2015-11-19 15:07:20 -08:00
push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
2015-12-02 14:59:05 -08:00
ld hl, wDecompressScratch
2015-11-19 15:07:20 -08:00
decoord 0, 0
ld b, SCREEN_HEIGHT
2015-12-02 14:59:05 -08:00
.row
2015-11-19 15:07:20 -08:00
ld c, SCREEN_WIDTH
2015-12-02 14:59:05 -08:00
.col
2015-11-19 15:07:20 -08:00
ld a, [hli]
ld [de], a
inc de
dec c
2015-12-02 14:59:05 -08:00
jr nz, .col
2018-01-22 16:29:22 -08:00
ld a, BG_MAP_WIDTH - SCREEN_WIDTH
2015-11-19 15:07:20 -08:00
add l
ld l, a
2018-01-22 16:29:22 -08:00
ld a, 0
2015-11-19 15:07:20 -08:00
adc h
ld h, a
dec b
2015-12-02 14:59:05 -08:00
jr nz, .row
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
Intro_Scene16_AnimateSuicune:
2015-12-02 14:59:05 -08:00
ld a, [wIntroSceneFrameCounter]
2015-11-19 15:07:20 -08:00
and $3
2015-12-02 14:59:05 -08:00
jr z, Intro_ColoredSuicuneFrameSwap
2015-11-19 15:07:20 -08:00
cp $3
2015-12-02 14:59:05 -08:00
jr z, .PrepareForSuicuneSwap
2015-11-19 15:07:20 -08:00
ret
2015-12-02 14:59:05 -08:00
.PrepareForSuicuneSwap:
2015-11-19 15:07:20 -08:00
xor a
ldh [hBGMapMode], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
Intro_ColoredSuicuneFrameSwap:
2015-11-19 15:07:20 -08:00
hlcoord 0, 0
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
2015-12-02 14:59:05 -08:00
.loop
2015-11-19 15:07:20 -08:00
ld a, [hl]
and a
2015-12-02 14:59:05 -08:00
jr z, .skip
2015-11-19 15:07:20 -08:00
cp $80
2015-12-02 14:59:05 -08:00
jr nc, .skip
2015-11-19 15:07:20 -08:00
xor $8
ld [hl], a
2015-12-02 14:59:05 -08:00
.skip
2015-11-19 15:07:20 -08:00
inc hl
dec bc
ld a, c
or b
2015-12-02 14:59:05 -08:00
jr nz, .loop
2015-11-19 15:07:20 -08:00
ld a, $1
ldh [hBGMapMode], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
Intro_RustleGrass:
2015-12-02 14:59:05 -08:00
ld a, [wIntroSceneFrameCounter]
cp 36
2015-11-19 15:07:20 -08:00
ret nc
and $c
srl a
ld e, a
ld d, $0
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ld hl, .RustlingGrassPointers
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add hl, de
ld a, [hli]
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ld [wRequested2bppSource], a
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ld a, [hli]
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ld [wRequested2bppSource + 1], a
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ld a, LOW(vTiles2 tile $09)
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ld [wRequested2bppDest], a
2017-12-28 04:32:33 -08:00
ld a, HIGH(vTiles2 tile $09)
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ld [wRequested2bppDest + 1], a
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ld a, 4
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ld [wRequested2bppSize], a
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ret
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.RustlingGrassPointers:
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dw IntroGrass1GFX
dw IntroGrass2GFX
dw IntroGrass3GFX
dw IntroGrass2GFX
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2018-06-24 07:09:41 -07:00
Intro_SetCGBPalUpdate:
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ld a, TRUE
ldh [hCGBPalUpdate], a
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ret
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Intro_ClearBGPals:
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
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2018-01-01 06:08:21 -08:00
ld hl, wBGPals2
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ld bc, 16 palettes
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xor a
call ByteFill
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2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
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ld a, TRUE
ldh [hCGBPalUpdate], a
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call DelayFrame
call DelayFrame
ret
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Intro_DecompressRequest2bpp_128Tiles:
ldh a, [rSVBK]
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push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
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2015-11-19 15:07:20 -08:00
push de
ld de, wDecompressScratch
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call Decompress
pop hl
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ld de, wDecompressScratch
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lb bc, $01, $80
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call Request2bpp
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2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
2015-11-19 15:07:20 -08:00
ret
2018-06-24 07:09:41 -07:00
Intro_DecompressRequest2bpp_255Tiles:
ldh a, [rSVBK]
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push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
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2015-11-19 15:07:20 -08:00
push de
ld de, wDecompressScratch
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call Decompress
pop hl
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ld de, wDecompressScratch
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lb bc, $01, $ff
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call Request2bpp
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2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
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ret
2018-06-24 07:09:41 -07:00
Intro_DecompressRequest2bpp_64Tiles:
ldh a, [rSVBK]
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push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
push de
ld de, wDecompressScratch
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call Decompress
pop hl
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ld de, wDecompressScratch
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lb bc, $01, $40
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call Request2bpp
2015-12-02 14:59:05 -08:00
2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
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ret
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Intro_ResetLYOverrides:
ldh a, [rSVBK]
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push af
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ld a, BANK(wLYOverrides)
ldh [rSVBK], a
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2018-01-23 14:39:09 -08:00
ld hl, wLYOverrides
ld bc, wLYOverridesEnd - wLYOverrides
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xor a
call ByteFill
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2015-11-19 15:07:20 -08:00
pop af
ldh [rSVBK], a
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ld a, LOW(rSCX)
ldh [hLCDCPointer], a
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ret
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Intro_PerspectiveScrollBG:
ldh a, [rSVBK]
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push af
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ld a, BANK(wLYOverrides)
ldh [rSVBK], a
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; Scroll the grass every frame.
; Scroll the trees every other frame and at half speed.
; This creates an illusion of perspective.
ld a, [wIntroSceneFrameCounter]
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and $1
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jr z, .skip
; trees in the back
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ld hl, wLYOverrides
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ld a, [hl]
inc a
ld bc, $5f
call ByteFill
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.skip
; grass in the front
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ld hl, wLYOverrides + $5f
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ld a, [hl]
inc a
inc a
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ld bc, $31
call ByteFill
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ld a, [wLYOverrides + 0]
ldh [hSCX], a
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pop af
ldh [rSVBK], a
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ret
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IntroSuicuneRunGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/suicune_run.2bpp.lz"
2018-06-24 07:09:41 -07:00
IntroPichuWooperGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/pichu_wooper.2bpp.lz"
2018-06-24 07:09:41 -07:00
IntroBackgroundGFX:
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INCBIN "gfx/intro/background.2bpp.lz"
2019-11-03 10:28:53 -08:00
IntroBackgroundTilemap:
INCBIN "gfx/intro/background.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroBackgroundAttrmap:
INCBIN "gfx/intro/background.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroBackgroundPalette:
INCLUDE "gfx/intro/background.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
IntroUnownsGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/unowns.2bpp.lz"
2018-06-24 07:09:41 -07:00
IntroPulseGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/pulse.2bpp.lz"
2019-11-03 10:28:53 -08:00
IntroUnownATilemap:
INCBIN "gfx/intro/unown_a.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownAAttrmap:
INCBIN "gfx/intro/unown_a.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownHITilemap:
INCBIN "gfx/intro/unown_hi.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownHIAttrmap:
INCBIN "gfx/intro/unown_hi.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownsTilemap:
INCBIN "gfx/intro/unowns.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownsAttrmap:
INCBIN "gfx/intro/unowns.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroUnownsPalette:
INCLUDE "gfx/intro/unowns.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
IntroCrystalUnownsGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/crystal_unowns.2bpp.lz"
2019-11-03 10:28:53 -08:00
IntroCrystalUnownsTilemap:
INCBIN "gfx/intro/crystal_unowns.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroCrystalUnownsAttrmap:
INCBIN "gfx/intro/crystal_unowns.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroCrystalUnownsPalette:
INCLUDE "gfx/intro/crystal_unowns.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
IntroSuicuneCloseGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/suicune_close.2bpp.lz"
2019-11-03 10:28:53 -08:00
IntroSuicuneCloseTilemap:
INCBIN "gfx/intro/suicune_close.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicuneCloseAttrmap:
INCBIN "gfx/intro/suicune_close.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicuneClosePalette:
INCLUDE "gfx/intro/suicune_close.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
IntroSuicuneJumpGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/suicune_jump.2bpp.lz"
2018-06-24 07:09:41 -07:00
IntroSuicuneBackGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/suicune_back.2bpp.lz"
2019-11-03 10:28:53 -08:00
IntroSuicuneJumpTilemap:
INCBIN "gfx/intro/suicune_jump.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicuneJumpAttrmap:
INCBIN "gfx/intro/suicune_jump.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicuneBackTilemap:
INCBIN "gfx/intro/suicune_back.tilemap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicuneBackAttrmap:
INCBIN "gfx/intro/suicune_back.attrmap.lz"
2015-11-19 15:07:20 -08:00
2019-11-03 10:28:53 -08:00
IntroSuicunePalette:
INCLUDE "gfx/intro/suicune.pal"
2015-11-19 15:07:20 -08:00
2018-06-24 07:09:41 -07:00
IntroUnownBackGFX:
2015-11-19 15:07:20 -08:00
INCBIN "gfx/intro/unown_back.2bpp.lz"
2018-06-24 07:09:41 -07:00
IntroGrass1GFX:
2015-12-02 14:59:05 -08:00
INCBIN "gfx/intro/grass1.2bpp"
2018-06-24 07:09:41 -07:00
IntroGrass2GFX:
2015-12-02 14:59:05 -08:00
INCBIN "gfx/intro/grass2.2bpp"
2018-06-24 07:09:41 -07:00
IntroGrass3GFX:
2015-12-02 14:59:05 -08:00
INCBIN "gfx/intro/grass3.2bpp"
2018-06-24 07:09:41 -07:00
IntroGrass4GFX:
2015-12-02 14:59:05 -08:00
INCBIN "gfx/intro/grass4.2bpp"