pokecrystal-board/home/map.asm

2377 lines
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; Functions dealing with rendering and interacting with maps.
Clearwc7e8:: ; 210f
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ld hl, wc7e8
ld bc, $0018
ld a, $0
call ByteFill
ret
; 211b
CheckTriggers:: ; 211b
; Checks wCurrentMapTriggerPointer. If it's empty, returns -1 in a. Otherwise, returns the active trigger ID in a.
push hl
ld hl, wCurrentMapTriggerPointer
ld a, [hli]
ld h, [hl]
ld l, a
or h
ld a, [hl]
jr nz, .triggerexists
ld a, -1
.triggerexists
pop hl
ret
; 212a
GetCurrentMapTrigger:: ; 212a
; Grabs the wram map trigger pointer for the current map and loads it into wCurrentMapTriggerPointer.
; If there are no triggers, both bytes of wCurrentMapTriggerPointer are wiped clean.
; Copy the current map group and number into bc. This is needed for GetMapTrigger.
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
; Blank out wCurrentMapTriggerPointer; this is the default scenario.
xor a
ld [wCurrentMapTriggerPointer], a
ld [wCurrentMapTriggerPointer + 1], a
call GetMapTrigger
ret c ; The map is not in the trigger table
; Load the trigger table pointer from de into wCurrentMapTriggerPointer
ld a, e
ld [wCurrentMapTriggerPointer], a
ld a, d
ld [wCurrentMapTriggerPointer + 1], a
xor a
ret
; 2147
GetMapTrigger:: ; 2147
; Searches the trigger table for the map group and number loaded in bc, and returns the wram pointer in de.
; If the map is not in the trigger table, returns carry.
push bc
ld a, [hROMBank]
push af
ld a, BANK(MapTriggers)
rst Bankswitch
ld hl, MapTriggers
.loop
push hl
ld a, [hli] ; map group, or terminator
cp -1
jr z, .end ; the current map is not in the trigger table
cp b
jr nz, .next ; map group did not match
ld a, [hli] ; map number
cp c
jr nz, .next ; map number did not match
jr .found ; we found our map
.next
pop hl
ld de, 4 ; size of an entry in the trigger table
add hl, de
jr .loop
.end
scf
jr .done
.found
ld e, [hl]
inc hl
ld d, [hl]
.done
pop hl
pop bc
ld a, b
rst Bankswitch
pop bc
ret
; 2173
Function2173:: ; 2173
call Function217a
call FarCallSwapTextboxPalettes
ret
; 217a
Function217a:: ; 217a
ld a, [hROMBank]
push af
ld a, [TilesetBlocksBank]
rst Bankswitch
call Function2198
ld a, $60
hlcoord 0, 0
ld bc, TileMapEnd - TileMap
call ByteFill
ld a, BANK(Function4d15b)
rst Bankswitch
call Function4d15b
pop af
rst Bankswitch
ret
; 2198
Function2198:: ; 2198
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ld a, [wd194]
ld e, a
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ld a, [wd195]
ld d, a
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ld hl, wEnemyMoveStruct
ld b, $5
.asm_21a5
push de
push hl
ld c, $6
.asm_21a9
push de
push hl
ld a, [de]
and a
jr nz, .asm_21b2
ld a, [MapBorderBlock]
.asm_21b2
ld e, l
ld d, h
add a
ld l, a
ld h, 0
rept 3
add hl,hl
endr
ld a, [TilesetBlocksAddress]
add l
ld l, a
ld a, [TilesetBlocksAddress + 1]
adc h
ld h, a
rept 3
rept 4
ld a, [hli]
ld [de], a
inc de
endr
ld a, e
add 20
ld e, a
jr nc, .next\@
inc d
.next\@
endr
rept 4
ld a, [hli]
ld [de], a
inc de
endr
pop hl
ld de, $0004
add hl, de
pop de
inc de
dec c
jp nz, .asm_21a9
pop hl
ld de, $0060
add hl, de
pop de
ld a, [MapWidth]
add $6
add e
ld e, a
jr nc, .asm_2225
inc d
.asm_2225
dec b
jp nz, .asm_21a5
ret
; 222a
Function222a:: ; 222a
ld a, $fa
ld [hMapEntryMethod], a
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callba RunMapSetupScript
xor a
ld [hMapEntryMethod], a
ret
; 2238
Function2238:: ; 2238
call Function2252
ret nc
push bc
callba Function149af
pop bc
ret nc
call Function22a7
scf
ret
; 224a
Function224a:: ; 224a
call Function2252
ret nc
call Function22a7
ret
; 2252
Function2252:: ; 2252
callba Function1499a
ret nc
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
call Function2266
pop de
ld a, d
rst Bankswitch
ret
; 2266
Function2266:: ; 2266
ld a, [MapY]
sub $4
ld e, a
ld a, [MapX]
sub $4
ld d, a
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ld a, [wdbfb]
and a
ret z
ld c, a
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ld hl, wdbfc
ld a, [hli]
ld h, [hl]
ld l, a
.asm_227e
push hl
ld a, [hli]
cp e
jr nz, .asm_2289
ld a, [hli]
cp d
jr nz, .asm_2289
jr .asm_2296
.asm_2289
pop hl
ld a, $5
add l
ld l, a
jr nc, .asm_2291
inc h
.asm_2291
dec c
jr nz, .asm_227e
xor a
ret
.asm_2296
pop hl
call Function22a3
ret nc
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ld a, [wdbfb]
inc a
sub c
ld c, a
scf
ret
; 22a3
Function22a3:: ; 22a3
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rept 2
inc hl
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endr
scf
ret
; 22a7
Function22a7:: ; 22a7
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
call Function22b4
pop af
rst Bankswitch
scf
ret
; 22b4
Function22b4:: ; 22b4
push bc
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ld hl, wdbfc
ld a, [hli]
ld h, [hl]
ld l, a
ld a, c
dec a
ld bc, $0005
call AddNTimes
ld bc, $0002
add hl, bc
ld a, [hli]
cp $ff
jr nz, .asm_22d0
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ld hl, wdcac
ld a, [hli]
.asm_22d0
pop bc
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ld [wd146], a
ld a, [hli]
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ld [wd147], a
ld a, [hli]
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ld [wd148], a
ld a, c
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ld [wd149], a
ld a, [MapGroup]
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ld [wd14a], a
ld a, [MapNumber]
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ld [wd14b], a
scf
ret
; 22ee
CheckOutdoorMap:: ; 22ee
cp ROUTE
ret z
cp TOWN
ret
; 22f4
CheckIndoorMap:: ; 22f4
cp INDOOR
ret z
cp CAVE
ret z
cp DUNGEON
ret z
cp GATE
ret
; 2300
Function2300:: ; 2300
cp INDOOR
ret z
cp GATE
ret z
cp $5
ret
; 2309
LoadMapAttributes:: ; 2309
call Function2326
call SwitchToMapScriptHeaderBank
call Function234f
xor a
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call ReadMapEventHeader
ret
; 2317
LoadMapAttributes_IgnoreHidden:: ; 2317
call Function2326
call SwitchToMapScriptHeaderBank
call Function234f
ld a, $1
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call ReadMapEventHeader
ret
; 2326
Function2326:: ; 2326
call Function2c3d
call SwitchToMapBank
call GetSecondaryMapHeaderPointer
call Function235c
call Function2368
ret
; 2336
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ReadMapEventHeader:: ; 2336
push af
ld hl, MapEventHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
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rept 2
inc hl
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endr
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call ReadWarps
call ReadCoordEvents
call ReadSignposts
pop af
and a
ret nz
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call ReadObjectEvents
ret
; 234f
Function234f:: ; 234f
ld hl, MapScriptHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
call Function23ac
call Function23c3
ret
; 235c
Function235c:: ; 235c
ld de, MapHeader
ld c, $c
.asm_2361
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_2361
ret
; 2368
Function2368:: ; 2368
ld a, $ff
ld [NorthConnectedMapGroup], a
ld [SouthConnectedMapGroup], a
ld [WestConnectedMapGroup], a
ld [EastConnectedMapGroup], a
ld a, [MapConnections]
ld b, a
bit 3, b
jr z, .asm_2384
ld de, NorthMapConnection
call GetMapConnection
.asm_2384
bit 2, b
jr z, .asm_238e
ld de, SouthMapConnection
call GetMapConnection
.asm_238e
bit 1, b
jr z, .asm_2398
ld de, WestMapConnection
call GetMapConnection
.asm_2398
bit 0, b
jr z, .asm_23a2
ld de, EastMapConnection
call GetMapConnection
.asm_23a2
ret
; 23a3
GetMapConnection:: ; 23a3
; Load map connection struct at hl into de.
ld c, SouthMapConnection - NorthMapConnection
.loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .loop
ret
; 23ac
Function23ac:: ; 23ac
ld a, [hli]
ld c, a
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ld [wdc07], a
ld a, l
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ld [wdc07 + 1], a
ld a, h
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ld [wdc09], a
ld a, c
and a
ret z
ld bc, $0004
call AddNTimes
ret
; 23c3
Function23c3:: ; 23c3
ld a, [hli]
ld c, a
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ld [wdc0a], a
ld a, l
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ld [wdc0b], a
ld a, h
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ld [wdc0b + 1], a
ld a, c
and a
ret z
ld bc, $0003
call AddNTimes
ret
; 23da
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ReadWarps:: ; 23da
ld a, [hli]
ld c, a
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ld [wdbfb], a
ld a, l
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ld [wdbfc], a
ld a, h
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ld [wdbfd], a
ld a, c
and a
ret z
ld bc, $0005
call AddNTimes
ret
; 23f1
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ReadCoordEvents:: ; 23f1
ld a, [hli]
ld c, a
ld [wCurrentMapXYTriggerCount], a
ld a, l
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ld [wdbff], a
ld a, h
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ld [wdc00], a
ld a, c
and a
ret z
ld bc, $0008
call AddNTimes
ret
; 2408
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ReadSignposts:: ; 2408
ld a, [hli]
ld c, a
ld [wCurrentMapSignpostCount], a
ld a, l
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ld [wdc02], a
ld a, h
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ld [wdc03], a
ld a, c
and a
ret z
ld bc, $0005
call AddNTimes
ret
; 241f
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ReadObjectEvents:: ; 241f
push hl
call Function2471
pop de
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ld hl, MapObjects + OBJECT_LENGTH
ld a, [de]
inc de
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ld [wdc04], a
ld a, e
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ld [wdc05], a
ld a, d
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ld [wdc06], a
ld a, [wdc04]
call Function2457
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ld a, [wdc04]
ld c, a
ld a, $10
sub c
jr z, .asm_2454
ld bc, $0001
add hl, bc
ld bc, $0010
.asm_244a
ld [hl], $0
inc hl
ld [hl], $ff
dec hl
add hl, bc
dec a
jr nz, .asm_244a
.asm_2454
ld h, d
ld l, e
ret
; 2457
Function2457:: ; 2457
and a
ret z
ld c, a
.asm_245a
push bc
push hl
ld a, $ff
ld [hli], a
ld b, $d
.asm_2461
ld a, [de]
inc de
ld [hli], a
dec b
jr nz, .asm_2461
pop hl
ld bc, $0010
add hl, bc
pop bc
dec c
jr nz, .asm_245a
ret
; 2471
Function2471:: ; 2471
ld hl, ObjectStruct1
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ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
xor a
call ByteFill
ld hl, ObjectStruct1
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ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS - 1
xor a
.asm_2484
ld [hl], a
add hl, de
dec c
jr nz, .asm_2484
ret
; 248a
RestoreFacingAfterWarp:: ; 248a
call GetMapScriptHeaderBank
rst Bankswitch
ld hl, MapEventHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
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rept 3
inc hl
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endr
ld a, [WarpNumber]
dec a
ld c, a
ld b, $0
ld a, $5
call AddNTimes
ld a, [hli]
ld [YCoord], a
ld a, [hli]
ld [XCoord], a
ld a, [hli]
cp $ff
jr nz, .asm_24b3
call Function24ba
.asm_24b3
callba GetCoordOfUpperLeftCorner
ret
; 24ba
Function24ba:: ; 24ba
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ld a, [wd149]
ld [wdcac], a
ld a, [wd14a]
ld [BackupMapGroup], a
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ld a, [wd14b]
ld [BackupMapNumber], a
ret
; 24cd
LoadBlockData:: ; 24cd
ld hl, OverworldMap
ld bc, OverworldMapEnd - OverworldMap
ld a, 0
call ByteFill
call ChangeMap
call FillMapConnections
ld a, $1
call RunMapCallback
ret
; 24e4
ChangeMap:: ; 24e4
ld a, [hROMBank]
push af
ld hl, OverworldMap
ld a, [MapWidth]
ld [hConnectedMapWidth], a
add $6
ld [hConnectionStripLength], a
ld c, a
ld b, 0
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rept 3
add hl, bc
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endr
ld c, 3
add hl, bc
ld a, [MapBlockDataBank]
rst Bankswitch
ld a, [MapBlockDataPointer]
ld e, a
ld a, [MapBlockDataPointer+1]
ld d, a
ld a, [MapHeight]
ld b, a
.asm_250c
push hl
ld a, [hConnectedMapWidth]
ld c, a
.asm_2510
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .asm_2510
pop hl
ld a, [hConnectionStripLength]
add l
ld l, a
jr nc, .asm_251e
inc h
.asm_251e
dec b
jr nz, .asm_250c
pop af
rst Bankswitch
ret
; 2524
FillMapConnections:: ; 2524
; North
ld a, [NorthConnectedMapGroup]
cp $ff
jr z, .South
ld b, a
ld a, [NorthConnectedMapNumber]
ld c, a
call GetAnyMapBlockdataBank
ld a, [NorthConnectionStripPointer]
ld l, a
ld a, [NorthConnectionStripPointer + 1]
ld h, a
ld a, [NorthConnectionStripLocation]
ld e, a
ld a, [NorthConnectionStripLocation + 1]
ld d, a
ld a, [NorthConnectionStripLength]
ld [hConnectionStripLength], a
ld a, [NorthConnectedMapWidth]
ld [hConnectedMapWidth], a
call FillNorthConnectionStrip
.South
ld a, [SouthConnectedMapGroup]
cp $ff
jr z, .West
ld b, a
ld a, [SouthConnectedMapNumber]
ld c, a
call GetAnyMapBlockdataBank
ld a, [SouthConnectionStripPointer]
ld l, a
ld a, [SouthConnectionStripPointer + 1]
ld h, a
ld a, [SouthConnectionStripLocation]
ld e, a
ld a, [SouthConnectionStripLocation + 1]
ld d, a
ld a, [SouthConnectionStripLength]
ld [hConnectionStripLength], a
ld a, [SouthConnectedMapWidth]
ld [hConnectedMapWidth], a
call FillSouthConnectionStrip
.West
ld a, [WestConnectedMapGroup]
cp $ff
jr z, .East
ld b, a
ld a, [WestConnectedMapNumber]
ld c, a
call GetAnyMapBlockdataBank
ld a, [WestConnectionStripPointer]
ld l, a
ld a, [WestConnectionStripPointer + 1]
ld h, a
ld a, [WestConnectionStripLocation]
ld e, a
ld a, [WestConnectionStripLocation + 1]
ld d, a
ld a, [WestConnectionStripLength]
ld b, a
ld a, [WestConnectedMapWidth]
ld [hConnectionStripLength], a
call FillWestConnectionStrip
.East
ld a, [EastConnectedMapGroup]
cp $ff
jr z, .Done
ld b, a
ld a, [EastConnectedMapNumber]
ld c, a
call GetAnyMapBlockdataBank
ld a, [EastConnectionStripPointer]
ld l, a
ld a, [EastConnectionStripPointer + 1]
ld h, a
ld a, [EastConnectionStripLocation]
ld e, a
ld a, [EastConnectionStripLocation + 1]
ld d, a
ld a, [EastConnectionStripLength]
ld b, a
ld a, [EastConnectedMapWidth]
ld [hConnectionStripLength], a
call FillEastConnectionStrip
.Done
ret
; 25d3
FillNorthConnectionStrip::
FillSouthConnectionStrip:: ; 25d3
ld c, 3
.y
push de
push hl
ld a, [hConnectionStripLength]
ld b, a
.x
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .x
pop hl
ld a, [hConnectedMapWidth]
ld e, a
ld d, 0
add hl, de
pop de
ld a, [MapWidth]
add 6
add e
ld e, a
jr nc, .asm_25f2
inc d
.asm_25f2
dec c
jr nz, .y
ret
; 25f6
FillWestConnectionStrip::
FillEastConnectionStrip:: ; 25f6
.asm_25f6
ld a, [MapWidth]
add 6
ld [hConnectedMapWidth], a
push de
push hl
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
pop hl
ld a, [hConnectionStripLength]
ld e, a
ld d, 0
add hl, de
pop de
ld a, [hConnectedMapWidth]
add e
ld e, a
jr nc, .asm_2617
inc d
.asm_2617
dec b
jr nz, .asm_25f6
ret
; 261b
LoadMapStatus:: ; 261b
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ld [MapStatus], a
ret
; 261f
CallScript:: ; 261f
; Call a script at a:hl.
ld [ScriptBank], a
ld a, l
ld [ScriptPos], a
ld a, h
ld [ScriptPos + 1], a
ld a, $ff
ld [ScriptRunning], a
scf
ret
; 2631
Function2631:: ; 2631
ld a, [ScriptRunning]
and a
ret nz
call GetMapScriptHeaderBank
jr CallScript
; 263b
RunMapCallback:: ; 263b
; Will run the first callback found in the map header with execution index equal to a.
ld b, a
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
call Function2653
jr nc, .done
call GetMapScriptHeaderBank
ld b, a
ld d, h
ld e, l
call ExecuteCallbackScript
.done
pop af
rst Bankswitch
ret
; 2653
Function2653:: ; 2653
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ld a, [wdc0a]
ld c, a
and a
ret z
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ld hl, wdc0b
ld a, [hli]
ld h, [hl]
ld l, a
or h
ret z
ld de, 3
.loop
ld a, [hl]
cp b
jr z, .done
add hl, de
dec c
jr nz, .loop
xor a
ret
.done
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
scf
ret
; 2674
ExecuteCallbackScript:: ; 2674
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callba Function974f3
ld a, [ScriptMode]
push af
ld hl, ScriptFlags
ld a, [hl]
push af
set 1, [hl]
callba EnableScriptMode
callba ScriptEvents
pop af
ld [ScriptFlags], a
pop af
ld [ScriptMode], a
ret
; 269a
MapTextbox:: ; 269a
ld a, [hROMBank]
push af
ld a, b
rst Bankswitch
push hl
call SpeechTextBox
call Function2e31
ld a, 1
ld [hOAMUpdate], a
call Function321c
pop hl
call PrintTextBoxText
xor a
ld [hOAMUpdate], a
pop af
rst Bankswitch
ret
; 26b7
Call_a_de:: ; 26b7
; Call a:de.
ld [hBuffer], a
ld a, [hROMBank]
push af
ld a, [hBuffer]
rst Bankswitch
call .de
pop af
rst Bankswitch
ret
.de
push de
ret
; 26c7
GetMovementData:: ; 26c7
ld a, [hROMBank]
push af
ld a, b
rst Bankswitch
ld a, c
call Function19e9
pop hl
ld a, h
rst Bankswitch
ret
; 26d4
GetScriptByte:: ; 0x26d4
; Return byte at ScriptBank:ScriptPos in a.
push hl
push bc
ld a, [hROMBank]
push af
ld a, [ScriptBank]
rst Bankswitch
ld hl, ScriptPos
ld c, [hl]
inc hl
ld b, [hl]
ld a, [bc]
inc bc
ld [hl], b
dec hl
ld [hl], c
ld b, a
pop af
rst Bankswitch
ld a, b
pop bc
pop hl
ret
; 0x26ef
ObjectEvent:: ; 0x26ef
jumptextfaceplayer ObjectEventText
; 0x26f2
ObjectEventText::
text_jump _ObjectEventText
db "@"
; 0x26f7
BGEvent:: ; 26f7
jumptext BGEventText
; 26fa
BGEventText:: ; 26fa
2013-12-01 14:54:09 -08:00
text_jump UnknownText_0x1c46fc
db "@"
; 26ff
CoordinatesEvent:: ; 26ff
jumptext CoordinatesEventText
; 2702
CoordinatesEventText:: ; 2702
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text_jump UnknownText_0x1c4706
db "@"
; 2707
Function2707:: ; 2707
ld a, [hConnectionStripLength]
ld e, a
ld d, $0
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ld hl, wd81e
add hl, de
ld a, [hl]
ret
; 2712
Function2712:: ; 2712
ld a, [hConnectionStripLength]
ld e, a
ld d, $0
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ld hl, wd81e
add hl, de
ld [hl], $ff
ret
; 271e
Function271e:: ; 271e
ld a, [hConnectionStripLength]
ld e, a
ld d, $0
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ld hl, wd81e
add hl, de
ld [hl], $0
ret
; 272a
Function272a:: ; 272a
hlcoord 0, 0
ld de, BGMapBuffer
call Function27b7
ld c, $28
call FarCallScrollBGMapPalettes
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ld a, [wd152]
ld e, a
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ld a, [wd153]
ld d, a
call Function27d3
ld a, $1
ld [hBGMapUpdate], a
ret
; 2748
Function2748:: ; 2748
hlcoord 0, 16
ld de, BGMapBuffer
call Function27b7
ld c, $28
call FarCallScrollBGMapPalettes
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ld a, [wd152]
ld l, a
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ld a, [wd153]
ld h, a
ld bc, $0200
add hl, bc
ld a, h
and $3
or $98
ld e, l
ld d, a
call Function27d3
ld a, $1
ld [hBGMapUpdate], a
ret
; 2771
Function2771:: ; 2771
hlcoord 0, 0
ld de, BGMapBuffer
call Function27c0
ld c, $24
call FarCallScrollBGMapPalettes
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ld a, [wd152]
ld e, a
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ld a, [wd153]
ld d, a
call Function27f8
ld a, $1
ld [hBGMapUpdate], a
ret
; 278f
Function278f:: ; 278f
hlcoord 18, 0
ld de, BGMapBuffer
call Function27c0
ld c, $24
call FarCallScrollBGMapPalettes
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ld a, [wd152]
ld e, a
and $e0
ld b, a
ld a, e
add $12
and $1f
or b
ld e, a
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ld a, [wd153]
ld d, a
call Function27f8
ld a, $1
ld [hBGMapUpdate], a
ret
; 27b7
Function27b7:: ; 27b7
ld c, $28
.asm_27b9
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .asm_27b9
ret
; 27c0
Function27c0:: ; 27c0
ld c, $12
.asm_27c2
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
inc de
ld a, $13
add l
ld l, a
jr nc, .asm_27cf
inc h
.asm_27cf
dec c
jr nz, .asm_27c2
ret
; 27d3
Function27d3:: ; 27d3
ld hl, BGMapBufferPtrs
push de
call .asm_27df
pop de
ld a, $20
add e
ld e, a
.asm_27df
ld c, $a
.asm_27e1
ld a, e
ld [hli], a
ld a, d
ld [hli], a
ld a, e
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rept 2
inc a
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endr
and $1f
ld b, a
ld a, e
and $e0
or b
ld e, a
dec c
jr nz, .asm_27e1
ld a, $14
ld [$ffdc], a
ret
; 27f8
Function27f8:: ; 27f8
ld hl, BGMapBufferPtrs
ld c, $12
.asm_27fd
ld a, e
ld [hli], a
ld a, d
ld [hli], a
ld a, $20
add e
ld e, a
jr nc, .asm_280e
inc d
ld a, d
and $3
or $98
ld d, a
.asm_280e
dec c
jr nz, .asm_27fd
ld a, $12
ld [$ffdc], a
ret
; 2816
Function2816:: ; 2816
ld hl, BGMapBuffer
ld bc, $0078
xor a
call ByteFill
ret
; 2821
Function2821:: ; 2821
ld hl, TilesetAddress
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [TilesetBank]
ld e, a
ld a, [rSVBK]
push af
ld a, $6
ld [rSVBK], a
ld a, e
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ld de, w6_d000
call FarDecompress
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ld hl, w6_d000
ld de, VTiles2
ld bc, $0600
call CopyBytes
ld a, [rVBK]
push af
ld a, $1
ld [rVBK], a
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ld hl, w6_d600
ld de, VTiles2
ld bc, $0600
call CopyBytes
pop af
ld [rVBK], a
pop af
ld [rSVBK], a
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ld a, [wd199]
cp $1
jr z, .asm_286f
cp $2
jr z, .asm_286f
cp $4
jr z, .asm_286f
jr .asm_2875
.asm_286f
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callba LoadMapGroupRoof
.asm_2875
xor a
ld [hTileAnimFrame], a
ret
; 2879
BufferScreen:: ; 2879
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ld hl, wd194
ld a, [hli]
ld h, [hl]
ld l, a
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ld de, XCoord + 1
ld c, $5
ld b, $6
.asm_2886
push bc
push hl
.asm_2888
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .asm_2888
pop hl
ld a, [MapWidth]
add $6
ld c, a
ld b, $0
add hl, bc
pop bc
dec c
jr nz, .asm_2886
ret
; 289d
SaveScreen:: ; 289d
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ld hl, wd194
ld a, [hli]
ld h, [hl]
ld l, a
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ld de, XCoord + 1
ld a, [MapWidth]
add $6
ld [hConnectionStripLength], a
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ld a, [wd151]
and a
jr z, .asm_28cb
cp $1
jr z, .asm_28c0
cp $2
jr z, .asm_28d4
cp $3
jr z, .asm_28da
ret
.asm_28c0
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ld de, wdcbf
ld a, [hConnectionStripLength]
ld c, a
ld b, $0
add hl, bc
jr .asm_28ce
.asm_28cb
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ld de, XCoord + 1
.asm_28ce
ld b, $6
ld c, $4
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jr Function28f7
.asm_28d4
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ld de, XCoord + 2
inc hl
jr .asm_28dd
.asm_28da
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ld de, XCoord + 1
.asm_28dd
ld b, $5
ld c, $5
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jr Function28f7
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LoadNeighboringBlockData:: ; 28e3
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ld hl, wd194
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [MapWidth]
add $6
ld [hConnectionStripLength], a
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ld de, XCoord + 1
ld b, $6
ld c, $5
Function28f7:: ; 28f7
.asm_28f7
push bc
push hl
push de
.asm_28fa
ld a, [de]
inc de
ld [hli], a
dec b
jr nz, .asm_28fa
pop de
ld a, e
add $6
ld e, a
jr nc, .asm_2908
inc d
.asm_2908
pop hl
ld a, [hConnectionStripLength]
ld c, a
ld b, $0
add hl, bc
pop bc
dec c
jr nz, .asm_28f7
ret
; 2914
Function2914:: ; 2914
xor a
ld [TilePermissions], a
call Function296c
call Function294d
ld a, [MapX]
ld d, a
ld a, [MapY]
ld e, a
call Function2a3c
ld [StandingTile], a
call Function29ff
ret nz
ld a, [StandingTile]
and 7
ld hl, .data_2945
add l
ld l, a
ld a, 0
adc h
ld h, a
ld a, [hl]
ld hl, TilePermissions
or [hl]
ld [hl], a
ret
; 2945
.data_2945 ; 2945
db 1, 2, 4, 8, 9, 10, 5, 6
; 294d
Function294d:: ; 294d
ld a, [MapX]
ld d, a
ld a, [MapY]
ld e, a
push de
inc e
call Function2a3c
ld [TileDown], a
call Function298b
pop de
dec e
call Function2a3c
ld [TileUp], a
call Function29a8
ret
; 296c
Function296c:: ; 296c
ld a, [MapX]
ld d, a
ld a, [MapY]
ld e, a
push de
dec d
call Function2a3c
ld [TileLeft], a
call Function29e2
pop de
inc d
call Function2a3c
ld [TileRight], a
call Function29c5
ret
; 298b
Function298b:: ; 298b
call Function29ff
ret nz
ld a, [TileDown]
and $7
cp $2
jr z, .ok
cp $6
jr z, .ok
cp $7
ret nz
.ok
ld a, [TilePermissions]
or $8
ld [TilePermissions], a
ret
; 29a8
Function29a8:: ; 29a8
call Function29ff
ret nz
ld a, [TileUp]
and $7
cp $3
jr z, .ok
cp $4
jr z, .ok
cp $5
ret nz
.ok
ld a, [TilePermissions]
or $4
ld [TilePermissions], a
ret
; 29c5
Function29c5:: ; 29c5
call Function29ff
ret nz
ld a, [TileRight]
and $7
cp $1
jr z, .ok
cp $5
jr z, .ok
cp $7
ret nz
.ok
ld a, [TilePermissions]
or $1
ld [TilePermissions], a
ret
; 29e2
Function29e2:: ; 29e2
call Function29ff
ret nz
ld a, [TileLeft]
and $7
cp $0
jr z, .ok
cp $4
jr z, .ok
cp $6
ret nz
.ok
ld a, [TilePermissions]
or $2
ld [TilePermissions], a
ret
; 29ff
Function29ff:: ; 29ff
and $f0
cp $b0
ret z
cp $c0
ret
; 2a07
GetFacingTileCoord:: ; 2a07
; Return map coordinates in (d, e) and tile id in a
; of the tile the player is facing.
ld a, [PlayerDirection]
and %1100
srl a
srl a
ld l, a
ld h, 0
rept 2
add hl,hl
endr
ld de, .Directions
add hl, de
ld d, [hl]
inc hl
ld e, [hl]
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [MapX]
add d
ld d, a
ld a, [MapY]
add e
ld e, a
ld a, [hl]
ret
.Directions
; x, y
db 0, 1
dw TileDown
db 0, -1
dw TileUp
db -1, 0
dw TileLeft
db 1, 0
dw TileRight
; 2a3c
Function2a3c:: ; 2a3c
call GetBlockLocation
ld a, [hl]
and a
jr z, .nope
ld l, a
ld h, $0
rept 2
add hl,hl
endr
ld a, [TilesetCollisionAddress]
ld c, a
ld a, [TilesetCollisionAddress + 1]
ld b, a
add hl, bc
rr d
jr nc, .nocarry
inc hl
.nocarry
rr e
jr nc, .nocarry2
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rept 2
inc hl
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endr
.nocarry2
ld a, [TilesetCollisionBank]
call GetFarByte
ret
.nope
ld a, -1
ret
; 2a66
GetBlockLocation:: ; 2a66
ld a, [MapWidth]
add 6
ld c, a
ld b, 0
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ld hl, wc801
add hl, bc
ld a, e
srl a
jr z, .nope
and a
.loop
srl a
jr nc, .ok
add hl, bc
.ok
sla c
rl b
and a
jr nz, .loop
.nope
ld c, d
srl c
ld b, 0
add hl, bc
ret
; 2a8b
CheckFacingSign:: ; 2a8b
call GetFacingTileCoord
; Load facing into b.
ld b, a
; Convert the coordinates at de to within-boundaries coordinates.
ld a, d
sub 4
ld d, a
ld a, e
sub 4
ld e, a
; If there are no signposts, we don't need to be here.
ld a, [wCurrentMapSignpostCount]
and a
ret z
ld c, a
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
call CheckIfFacingTileCoordIsSign
pop hl
ld a, h
rst Bankswitch
ret
; 2aaa
CheckIfFacingTileCoordIsSign:: ; 2aaa
; Checks to see if you are facing a signpost. If so, copies it into EngineBuffer1 and sets carry.
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ld hl, wdc02
ld a, [hli]
ld h, [hl]
ld l, a
.loop
push hl
ld a, [hli]
cp e
jr nz, .next
ld a, [hli]
cp d
jr nz, .next
jr .copysign
.next
pop hl
ld a, 5 ; signpost event length
add l
ld l, a
jr nc, .nocarry
inc h
.nocarry
dec c
jr nz, .loop
xor a
ret
.copysign
pop hl
ld de, EngineBuffer1
ld bc, 5 ; signpost event length
call CopyBytes
scf
ret
; 2ad4
CheckCurrentMapXYTriggers:: ; 2ad4
; If there are no xy triggers, we don't need to be here.
ld a, [wCurrentMapXYTriggerCount]
and a
ret z
; Copy the trigger count into c.
ld c, a
ld a, [hROMBank]
push af
call SwitchToMapScriptHeaderBank
call CheckStandingOnXYTrigger
pop hl
ld a, h
rst Bankswitch
ret
; 2ae7
CheckStandingOnXYTrigger:: ; 2ae7
; Checks to see if you are standing on an xy-trigger. If yes, copies the trigger to EngineBuffer1 and sets carry.
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ld hl, wdbff
ld a, [hli]
ld h, [hl]
ld l, a
; Load the active trigger ID into b
call CheckTriggers
ld b, a
; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
ld a, [MapX]
sub 4
ld d, a
ld a, [MapY]
sub 4
ld e, a
.loop
push hl
ld a, [hli]
cp b
jr z, .got_id
cp -1
jr nz, .next
.got_id
ld a, [hli]
cp e
jr nz, .next
ld a, [hli]
cp d
jr nz, .next
jr .copytrigger
.next
pop hl
ld a, $8 ; xy-trigger size
add l
ld l, a
jr nc, .nocarry
inc h
.nocarry
dec c
jr nz, .loop
xor a
ret
.copytrigger
pop hl
ld de, EngineBuffer1
ld bc, $0008 ; xy-trigger size
call CopyBytes
scf
ret
; 2b29
FadeToMenu:: ; 2b29
xor a
ld [hBGMapMode], a
call Function1d6e
callba FadeBlackBGMap
call ClearSprites
call Function2ed3
ret
; 2b3c
Function2b3c:: ; 2b3c
call WhiteBGMap
call Function2bae
call UpdateSprites
call Function1d7d
call Functiond90
jr Function2b5c
; 2b4d
Function2b4d:: ; 2b4d
call WhiteBGMap
call Function1d7d
call Function2bae
call UpdateSprites
call Functiond90
; 2b5c
Function2b5c:: ; 2b5c
ld b, $9
call GetSGBLayout
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callba Function49409
call Function3200
callba FadeInBGMap
call Function2ee4
ret
; 2b74
Function2b74:: ; 0x2b74
push af
ld a, $1
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ld [wc2ce], a
call WhiteBGMap
call ClearSprites
call Function2bae
hlcoord 0, 12
ld bc, $0412
call TextBox
ld hl, VramState
set 0, [hl]
call UpdateSprites
call Function3200
ld b, $9
call GetSGBLayout
callba Function49409
call UpdateTimePals
call DelayFrame
ld a, $1
ld [$ffde], a
pop af
ret
; 0x2bae
Function2bae:: ; 2bae
call DisableLCD
call ClearSprites
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callba Function14168
call Functione51
call Functione5f
ld a, [hROMBank]
push af
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
call SwitchToAnyMapBank
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callba Function8c001
call Function2173
call Function2821
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ld a, 9
call SkipMusic
pop af
rst Bankswitch
call EnableLCD
ret
; 2be5
GetMapHeaderPointer:: ; 2be5
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
; 2bed
GetAnyMapHeaderPointer:: ; 0x2bed
; Prior to calling this function, you must have switched banks so that
; MapGroupPointers is visible.
; inputs:
; b = map group, c = map number
; XXX de = ???
; outputs:
; hl points to the map header
push bc ; save map number for later
; get pointer to map group
dec b
ld c, b
ld b, 0
ld hl, MapGroupPointers
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rept 2
add hl, bc
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endr
ld a, [hli]
ld h, [hl]
ld l, a
pop bc ; restore map number
; find the cth map header
dec c
ld b, 0
ld a, 9
call AddNTimes
ret
; 0x2c04
GetMapHeaderMember:: ; 0x2c04
; Extract data from the current map's header.
; inputs:
; de = offset of desired data within the mapheader
; outputs:
; bc = data from the current map's header
; (e.g., de = $0003 would return a pointer to the secondary map header)
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
; fallthrough
GetAnyMapHeaderMember:: ; 0x2c0c
; bankswitch
ld a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
rst Bankswitch
call GetAnyMapHeaderPointer
add hl, de
ld c, [hl]
inc hl
ld b, [hl]
; bankswitch back
pop af
rst Bankswitch
ret
; 0x2c1c
SwitchToMapBank:: ; 2c1c
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
; 2c24
SwitchToAnyMapBank:: ; 2c24
call GetAnyMapBank
rst Bankswitch
ret
; 2c29
GetMapBank:: ; 2c29
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
; 2c31
GetAnyMapBank:: ; 2c31
push hl
push de
ld de, $0000
call GetAnyMapHeaderMember
ld a, c
pop de
pop hl
ret
; 2c3d
Function2c3d:: ; 2c3d
ld a, [hROMBank]
push af
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ld a, BANK(MapGroupPointers)
rst Bankswitch
call GetMapHeaderPointer
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ld de, wd197 + 1
ld bc, $0005
call CopyBytes
pop af
rst Bankswitch
ret
; 2c52
SwitchToMapScriptHeaderBank:: ; 2c52
ld a, [MapScriptHeaderBank]
rst Bankswitch
ret
; 2c57
GetMapScriptHeaderBank:: ; 2c57
ld a, [MapScriptHeaderBank]
ret
; 2c5b
GetAnyMapBlockdataBank:: ; 2c5b
; Return the blockdata bank for group b map c.
push hl
push de
push bc
push bc
ld de, 3 ; second map header pointer
call GetAnyMapHeaderMember
ld l, c
ld h, b
pop bc
push hl
ld de, 0 ; second map header bank
call GetAnyMapHeaderMember
pop hl
ld de, 3 ; blockdata bank
add hl, de
ld a, c
call GetFarByte
rst Bankswitch
pop bc
pop de
pop hl
ret
; 2c7d
GetSecondaryMapHeaderPointer:: ; 0x2c7d
; returns the current map's secondary map header pointer in hl.
push bc
push de
ld de, $0003 ; secondary map header pointer (offset within header)
call GetMapHeaderMember
ld l, c
ld h, b
pop de
pop bc
ret
; 2c8a
GetMapPermission:: ; 2c8a
push hl
push de
push bc
ld de, 2
call GetMapHeaderMember
ld a, c
pop bc
pop de
pop hl
ret
; 2c98
Function2c98:: ; 2c98
ret
; 2c99
GetAnyMapPermission:: ; 2c99
push hl
push de
push bc
ld de, $0002
call GetAnyMapHeaderMember
ld a, c
pop bc
pop de
pop hl
ret
; 2ca7
GetAnyMapTileset:: ; 2ca7
ld de, $0001
call GetAnyMapHeaderMember
ld a, c
ret
; 2caf
GetWorldMapLocation:: ; 0x2caf
; given a map group/id in bc, return its location on the Pokégear map.
push hl
push de
push bc
ld de, 5
call GetAnyMapHeaderMember
ld a, c
pop bc
pop de
pop hl
ret
; 0x2cbd
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GetMapHeaderMusic:: ; 2cbd
RADIO_TOWER_MUSIC EQU 7
push hl
push bc
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ld de, 6 ; music
call GetMapHeaderMember
ld a, c
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cp MUSIC_MAHOGANY_MART
jr z, .mahoganymart
bit RADIO_TOWER_MUSIC, c
jr nz, .radiotower
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callba Function8b342
ld e, c
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ld d, 0
.done
pop bc
pop hl
ret
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.radiotower
ld a, [StatusFlags2]
bit 0, a
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jr z, .clearedradiotower
ld de, MUSIC_ROCKET_OVERTURE
jr .done
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.clearedradiotower
; the rest of the byte
ld a, c
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and 1 << RADIO_TOWER_MUSIC - 1
ld e, a
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ld d, 0
jr .done
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.mahoganymart
ld a, [StatusFlags2]
bit 7, a
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jr z, .clearedmahogany
ld de, MUSIC_ROCKET_HIDEOUT
jr .done
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.clearedmahogany
ld de, MUSIC_CHERRYGROVE_CITY
jr .done
; 2cff
GetMapHeaderTimeOfDayNybble:: ; 2cff
call GetPhoneServiceTimeOfDayByte
and $f
ret
; 2d05
GetMapHeaderPhoneServiceNybble:: ; 2d05
call GetPhoneServiceTimeOfDayByte
and $f0
swap a
ret
; 2d0d
GetPhoneServiceTimeOfDayByte:: ; 2d0d
push hl
push bc
ld de, 7 ; phone service and time of day
call GetMapHeaderMember
ld a, c
pop bc
pop hl
ret
; 2d19
Function2d19:: ; 2d19
push de
push hl
push bc
ld de, 8 ; fishing group
call GetMapHeaderMember
ld a, c
pop bc
pop hl
pop de
ret
; 2d27
LoadTilesetHeader:: ; 2d27
push hl
push bc
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ld hl, Tilesets
ld bc, Tileset01 - Tileset00
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ld a, [wd199]
call AddNTimes
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ld de, TilesetBank
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ld bc, Tileset01 - Tileset00
ld a, BANK(Tilesets)
call FarCopyBytes
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pop bc
pop hl
ret
; 2d43