pokecrystal-board/engine/menus/menu_2.asm

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NASM
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PlaceMenuItemName:
push de
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ld a, [wMenuSelection]
ld [wNamedObjectIndexBuffer], a
call GetItemName
pop hl
call PlaceString
ret
PlaceMenuItemQuantity:
push de
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ld a, [wMenuSelection]
ld [wCurItem], a
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farcall _CheckTossableItem
ld a, [wItemAttributeParamBuffer]
pop hl
and a
jr nz, .done
ld de, $15
add hl, de
ld [hl], "×"
inc hl
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ld de, wMenuSelectionQuantity
lb bc, 1, 2
call PrintNum
.done
ret
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PlaceMoneyTopRight:
ld hl, MenuHeader_0x24b15
call CopyMenuHeader
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jr PlaceMoneyTextbox
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PlaceMoneyBottomLeft:
ld hl, MenuHeader_0x24b1d
call CopyMenuHeader
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jr PlaceMoneyTextbox
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PlaceMoneyAtTopLeftOfTextbox:
ld hl, MenuHeader_0x24b15
lb de, 0, 11
call OffsetMenuHeader
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PlaceMoneyTextbox:
call MenuBox
call MenuBoxCoord2Tile
ld de, SCREEN_WIDTH + 1
add hl, de
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ld de, wMoney
lb bc, PRINTNUM_MONEY | 3, 6
call PrintNum
ret
MenuHeader_0x24b15:
db MENU_BACKUP_TILES ; flags
menu_coords 11, 0, SCREEN_WIDTH - 1, 2
dw NULL
db 1 ; default option
MenuHeader_0x24b1d:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 11, 8, 13
dw NULL
db 1 ; default option
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DisplayCoinCaseBalance:
; Place a text box of size 1x7 at 11, 0.
hlcoord 11, 0
ld b, 1
ld c, 7
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call Textbox
hlcoord 12, 0
ld de, CoinString
call PlaceString
hlcoord 17, 1
ld de, ShowMoney_TerminatorString
call PlaceString
ld de, wCoins
lb bc, 2, 4
hlcoord 13, 1
call PrintNum
ret
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DisplayMoneyAndCoinBalance:
hlcoord 5, 0
ld b, 3
ld c, 13
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call Textbox
hlcoord 6, 1
ld de, MoneyString
call PlaceString
hlcoord 12, 1
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ld de, wMoney
lb bc, PRINTNUM_MONEY | 3, 6
call PrintNum
hlcoord 6, 3
ld de, CoinString
call PlaceString
hlcoord 15, 3
ld de, wCoins
lb bc, 2, 4
call PrintNum
ret
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MoneyString:
db "MONEY@"
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CoinString:
db "COIN@"
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ShowMoney_TerminatorString:
db "@"
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Unreferenced_StartMenu_PrintSafariGameStatus:
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ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
hlcoord 0, 0
ld b, 3
ld c, 7
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call Textbox
hlcoord 1, 1
ld de, wSafariTimeRemaining
lb bc, 2, 3
call PrintNum
hlcoord 4, 1
ld de, .slash_500
call PlaceString
hlcoord 1, 3
ld de, .booru_ko
call PlaceString
hlcoord 5, 3
ld de, wSafariBallsRemaining
lb bc, 1, 2
call PrintNum
pop af
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ld [wOptions], a
ret
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.slash_500
db "@"
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.booru_ko
db "ボール   こ@"
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StartMenu_DrawBugContestStatusBox:
hlcoord 0, 0
ld b, 5
ld c, 17
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call Textbox
ret
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StartMenu_PrintBugContestStatus:
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ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call StartMenu_DrawBugContestStatusBox
hlcoord 1, 5
ld de, .Balls_EN
call PlaceString
hlcoord 8, 5
ld de, wParkBallsRemaining
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lb bc, PRINTNUM_LEFTALIGN | 1, 2
call PrintNum
hlcoord 1, 1
ld de, .CAUGHT
call PlaceString
ld a, [wContestMon]
and a
ld de, .None
jr z, .no_contest_mon
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
.no_contest_mon
hlcoord 8, 1
call PlaceString
ld a, [wContestMon]
and a
jr z, .skip_level
hlcoord 1, 3
ld de, .LEVEL
call PlaceString
ld a, [wContestMonLevel]
ld h, b
ld l, c
inc hl
ld c, 3
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call Print8BitNumLeftAlign
.skip_level
pop af
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ld [wOptions], a
ret
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.Balls_JP:
db "ボール   こ@"
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.CAUGHT:
db "CAUGHT@"
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.Balls_EN:
db "BALLS:@"
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.None:
db "None@"
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.LEVEL:
db "LEVEL@"
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FindApricornsInBag:
; Checks the bag for Apricorns.
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ld hl, wBuffer1
xor a
ld [hli], a
dec a
ld bc, 10
call ByteFill
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ld hl, ApricornBalls
.loop
ld a, [hl]
cp -1
jr z, .done
push hl
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ld [wCurItem], a
ld hl, wNumItems
call CheckItem
pop hl
jr nc, .nope
ld a, [hl]
call .addtobuffer
.nope
inc hl
inc hl
jr .loop
.done
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ld a, [wBuffer1]
and a
ret nz
scf
ret
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.addtobuffer
push hl
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ld hl, wBuffer1
inc [hl]
ld e, [hl]
ld d, 0
add hl, de
ld [hl], a
pop hl
ret
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INCLUDE "data/items/apricorn_balls.asm"