2016-03-27 09:47:28 -07:00
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GetFirstPokemonHappiness: ; 718d
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ld hl, PartyMon1Happiness
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ld bc, PARTYMON_STRUCT_LENGTH
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ld de, PartySpecies
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.loop
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ld a, [de]
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cp EGG
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jr nz, .done
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inc de
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add hl, bc
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jr .loop
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.done
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ld [wd265], a
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ld a, [hl]
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ld [ScriptVar], a
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call GetPokemonName
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jp CopyPokemonName_Buffer1_Buffer3
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CheckFirstMonIsEgg: ; 71ac
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ld a, [PartySpecies]
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ld [wd265], a
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cp EGG
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ld a, $1
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jr z, .egg
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xor a
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.egg
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ld [ScriptVar], a
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call GetPokemonName
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jp CopyPokemonName_Buffer1_Buffer3
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ChangeHappiness: ; 71c2
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; Perform happiness action c on CurPartyMon
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ld a, [CurPartyMon]
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inc a
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ld e, a
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ld d, 0
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ld hl, PartySpecies - 1
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add hl, de
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ld a, [hl]
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cp EGG
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ret z
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push bc
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ld hl, PartyMon1Happiness
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ld bc, PARTYMON_STRUCT_LENGTH
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ld a, [CurPartyMon]
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call AddNTimes
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pop bc
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ld d, h
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ld e, l
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push de
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ld a, [de]
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cp 100
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ld e, 0
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jr c, .ok
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inc e
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cp 200
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jr c, .ok
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inc e
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.ok
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dec c
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ld b, 0
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ld hl, .Actions
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add hl, bc
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2016-05-10 09:31:49 -07:00
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add hl, bc
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add hl, bc
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2016-03-27 09:47:28 -07:00
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ld d, 0
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add hl, de
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ld a, [hl]
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cp 100
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pop de
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ld a, [de]
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jr nc, .negative
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add [hl]
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jr nc, .done
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ld a, -1
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jr .done
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.negative
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add [hl]
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jr c, .done
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xor a
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.done
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ld [de], a
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ld a, [wBattleMode]
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and a
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ret z
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ld a, [CurPartyMon]
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ld b, a
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ld a, [wPartyMenuCursor]
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cp b
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ret nz
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ld a, [de]
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ld [BattleMonHappiness], a
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ret
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2016-04-10 11:42:14 -07:00
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.Actions:
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2016-03-27 09:47:28 -07:00
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db +5, +3, +2 ; Gained a level
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db +5, +3, +2 ; Vitamin
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db +1, +1, +0 ; X Item
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db +3, +2, +1 ; Battled a Gym Leader
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db +1, +1, +0 ; Learned a move
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db -1, -1, -1 ; Lost to an enemy
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db -5, -5, -10 ; Fainted due to poison
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db -5, -5, -10 ; Lost to a much stronger enemy
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db +1, +1, +1 ; Haircut (Y1)
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db +3, +3, +1 ; Haircut (Y2)
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db +5, +5, +2 ; Haircut (Y3)
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db +1, +1, +1 ; Haircut (O1)
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db +3, +3, +1 ; Haircut (O2)
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db +10, +10, +4 ; Haircut (O3)
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db -5, -5, -10 ; Used Heal Powder or Energypowder (bitter)
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db -10, -10, -15 ; Used Energy Root (bitter)
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db -15, -15, -20 ; Used Revival Herb (bitter)
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db +3, +3, +1 ; Grooming
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db +10, +6, +4 ; Gained a level in the place where it was caught
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StepHappiness:: ; 725a
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; Raise the party's happiness by 1 point every other step cycle.
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ld hl, wHappinessStepCount
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ld a, [hl]
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inc a
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and 1
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ld [hl], a
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ret nz
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ld de, PartyCount
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ld a, [de]
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and a
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ret z
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ld c, a
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ld hl, PartyMon1Happiness
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.loop
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inc de
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ld a, [de]
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cp EGG
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jr z, .next
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inc [hl]
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jr nz, .next
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ld [hl], $ff
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.next
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push de
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ld de, PARTYMON_STRUCT_LENGTH
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add hl, de
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pop de
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dec c
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jr nz, .loop
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ret
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DaycareStep:: ; 7282
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ld a, [wDaycareMan]
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bit 0, a
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jr z, .daycare_lady
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ld a, [wBreedMon1Level] ; level
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cp 100
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jr nc, .daycare_lady
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ld hl, wBreedMon1Exp + 2 ; exp
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inc [hl]
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jr nz, .daycare_lady
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dec hl
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inc [hl]
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jr nz, .daycare_lady
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dec hl
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inc [hl]
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ld a, [hl]
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cp 5242880 / $10000
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jr c, .daycare_lady
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ld a, 5242880 / $10000
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ld [hl], a
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.daycare_lady
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ld a, [wDaycareLady]
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bit 0, a
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jr z, .check_egg
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ld a, [wBreedMon2Level] ; level
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cp 100
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jr nc, .check_egg
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ld hl, wBreedMon2Exp + 2 ; exp
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inc [hl]
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jr nz, .check_egg
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dec hl
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inc [hl]
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jr nz, .check_egg
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dec hl
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inc [hl]
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ld a, [hl]
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cp 5242880 / $10000
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jr c, .check_egg
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ld a, 5242880 / $10000
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ld [hl], a
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.check_egg
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ld hl, wDaycareMan
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bit 5, [hl] ; egg
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ret z
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ld hl, wStepsToEgg
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dec [hl]
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ret nz
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call Random
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ld [hl], a
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callab CheckBreedmonCompatibility
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ld a, [wd265]
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cp 230
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ld b, -1 + 32 percent
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jr nc, .okay
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ld a, [wd265]
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cp 170
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ld b, 16 percent
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jr nc, .okay
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ld a, [wd265]
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cp 110
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ld b, 12 percent
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jr nc, .okay
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ld b, 4 percent
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.okay
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call Random
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cp b
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ret nc
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ld hl, wDaycareMan
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res 5, [hl]
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set 6, [hl]
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ret
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