pokecrystal-board/constants/item_data_constants.asm

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; item_attributes struct members (see data/items/attributes.asm)
const_def
const ITEMATTR_PRICE
const ITEMATTR_PRICE_HI
const ITEMATTR_EFFECT
const ITEMATTR_PARAM
const ITEMATTR_PERMISSIONS
const ITEMATTR_POCKET
const ITEMATTR_HELP
ITEMATTR_STRUCT_LENGTH EQU const_value
; pack pockets
ITEM EQU 1
KEY_ITEM EQU 2
BALL EQU 3
TM_HM EQU 4
; pack pocket sizes
MAX_ITEMS EQU 20
MAX_KEY_ITEMS EQU 25
MAX_BALLS EQU 12
MAX_PC_ITEMS EQU 50
; item menu types
ITEMMENU_NOUSE EQU 0
ITEMMENU_CURRENT EQU 4
ITEMMENU_PARTY EQU 5
ITEMMENU_CLOSE EQU 6
; item actions
CANT_SELECT EQU 1 << 6
CANT_TOSS EQU 1 << 7
; mail
MAIL_MSG_LENGTH EQU $20
MAILBOX_CAPACITY EQU 10
MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
; held item effects
const_def
const HELD_NONE
const HELD_BERRY
const HELD_2
const HELD_LEFTOVERS
const HELD_4
const HELD_5
const HELD_RESTORE_PP
const HELD_7
const HELD_CLEANSE_TAG
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const_value set 10
const HELD_HEAL_POISON
const HELD_HEAL_FREEZE
const HELD_HEAL_BURN
const HELD_HEAL_SLEEP
const HELD_HEAL_PARALYZE
const HELD_HEAL_STATUS
const HELD_HEAL_CONFUSION
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const_value set 20
const HELD_PREVENT_POISON
const HELD_PREVENT_BURN
const HELD_PREVENT_FREEZE
const HELD_PREVENT_SLEEP
const HELD_PREVENT_PARALYZE
const HELD_PREVENT_CONFUSE
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const_value set 30
const HELD_30
const HELD_ATTACK_UP
const HELD_DEFENSE_UP
const HELD_SPEED_UP
const HELD_SP_ATTACK_UP
const HELD_SP_DEFENSE_UP
const HELD_ACCURACY_UP
const HELD_EVASION_UP
const HELD_38
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const_value set 40
const HELD_40
const HELD_41
const HELD_METAL_POWDER
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const_value set 50
const HELD_NORMAL_BOOST
const HELD_FIGHTING_BOOST
const HELD_FLYING_BOOST
const HELD_POISON_BOOST
const HELD_GROUND_BOOST
const HELD_ROCK_BOOST
const HELD_BUG_BOOST
const HELD_GHOST_BOOST
const HELD_FIRE_BOOST
const HELD_WATER_BOOST
const HELD_GRASS_BOOST
const HELD_ELECTRIC_BOOST
const HELD_PSYCHIC_BOOST
const HELD_ICE_BOOST
const HELD_DRAGON_BOOST
const HELD_DARK_BOOST
const HELD_STEEL_BOOST
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const_value set 70
const HELD_CATCH_CHANCE
const HELD_71
const HELD_ESCAPE
const HELD_CRITICAL_UP
const HELD_QUICK_CLAW
const HELD_FLINCH
const HELD_AMULET_COIN
const HELD_BRIGHTPOWDER
const HELD_78
const HELD_FOCUS_BAND
; mart types (see engine/mart.asm)
const_def
const MARTTYPE_STANDARD
const MARTTYPE_BITTER
const MARTTYPE_BARGAIN
const MARTTYPE_PHARMACY
const MARTTYPE_ROOFTOP
; Marts indexes (see data/items/marts.asm)
const_def
const MART_CHERRYGROVE
const MART_CHERRYGROVE_DEX
const MART_VIOLET
const MART_AZALEA
const MART_CIANWOOD
const MART_GOLDENROD_2F_1
const MART_GOLDENROD_2F_2
const MART_GOLDENROD_3F
const MART_GOLDENROD_4F
const MART_GOLDENROD_5F_1
const MART_GOLDENROD_5F_2
const MART_GOLDENROD_5F_3
const MART_GOLDENROD_5F_4
const MART_OLIVINE
const MART_ECRUTEAK
const MART_MAHOGANY_1
const MART_MAHOGANY_2
const MART_BLACKTHORN
const MART_VIRIDIAN
const MART_PEWTER
const MART_CERULEAN
const MART_LAVENDER
const MART_VERMILION
const MART_CELADON_2F_1
const MART_CELADON_2F_2
const MART_CELADON_3F
const MART_CELADON_4F
const MART_CELADON_5F_1
const MART_CELADON_5F_2
const MART_FUCHSIA
const MART_SAFFRON
const MART_MT_MOON
const MART_INDIGO_PLATEAU
const MART_UNDERGROUND
; PartyMenuActionText values
; GetPartyMenuTilemapPointers arguments (see engine/party_menu.asm)
const_def
const PARTYMENUACTION_CHOOSE_POKEMON
const PARTYMENUACTION_HEALING_ITEM
const PARTYMENUACTION_SWITCH
const PARTYMENUACTION_TEACH_TMHM
const PARTYMENUACTION_MOVE
const PARTYMENUACTION_EVO_STONE
const PARTYMENUACTION_GIVE_MON
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
const_value set $f0
const PARTYMENUTEXT_HEAL_PSN
const PARTYMENUTEXT_HEAL_BRN
const PARTYMENUTEXT_HEAL_FRZ
const PARTYMENUTEXT_HEAL_SLP
const PARTYMENUTEXT_HEAL_PAR
const PARTYMENUTEXT_HEAL_HP
const PARTYMENUTEXT_HEAL_ALL
const PARTYMENUTEXT_REVIVE
const PARTYMENUTEXT_LEVEL_UP
const PARTYMENUTEXT_HEAL_CONFUSION