pokecrystal-board/Makefile

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Makefile
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PYTHON := python
.SUFFIXES: .asm .tx .o .gbc .png .2bpp .lz
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TEXTFILES := $(shell find ./ -type f -name '*.asm')
TEXTQUEUE :=
PNG_GFX := $(shell find gfx/ -type f -name '*.png')
LZ_GFX := $(shell find gfx/ -type f -name '*.lz')
TWOBPP_GFX := $(shell find gfx/ -type f -name '*.2bpp')
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all: baserom.gbc pokecrystal.gbc
cmp baserom.gbc pokecrystal.gbc
clean:
rm -f pokecrystal.o pokecrystal.gbc
@echo 'Removing preprocessed .tx files...'
@rm -f $(TEXTFILES:.asm=.tx)
pokecrystal.o: $(TEXTFILES:.asm=.tx) $(LZ_GFX) $(TWOBPP_GFX)
@echo "Preprocessing .asm to .tx..."
@$(PYTHON) prequeue.py $(TEXTQUEUE)
rgbasm -o pokecrystal.o pokecrystal.tx
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.asm.tx:
$(eval TEXTQUEUE := $(TEXTQUEUE) $<)
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@rm -f $@
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baserom.gbc:
@echo "Wait! Need baserom.gbc first. Check README and INSTALL for details." && false
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pokecrystal.gbc: pokecrystal.o
rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $<
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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pngs:
$(PYTHON) extras/pokemontools/gfx.py mass-decompress
$(PYTHON) extras/pokemontools/gfx.py dump-pngs
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lzs: $(LZ_GFX) $(TWOBPP_GFX)
@:
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gfx/pics/%/front.lz: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --front $^
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gfx/pics/%/tiles.2bpp: gfx/pics/%/tiles.png
$(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
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gfx/pics/%/back.lz: gfx/pics/%/back.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
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gfx/trainers/%.lz: gfx/trainers/%.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
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.png.lz:
$(PYTHON) extras/pokemontools/gfx.py png-to-lz $<
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.png.2bpp:
$(PYTHON) extras/pokemontools/gfx.py png-to-lz $<