Clean up the makefile a bit

Simplifies/explains png import
This commit is contained in:
yenatch 2013-02-11 17:44:19 -05:00
parent 0b8c5ef75b
commit 8b8f7200a9

View File

@ -7,17 +7,24 @@ TEXTFILES = text/sweethoney.tx \
text/phone/trainers1.tx \
main.tx
VERTFILES = gfx/pics/%.png \
VERTGFX = gfx/pics/%.png \
gfx/trainers/%.png
HORIZFILES = $(filter-out gfx/%.png, $(VERTFILES))
HORIZGFX = $(filter-out gfx/%.png, $(VERTGFX))
IMGFILES = ${VERTFILES} ${HORIZFILES}
LZFILES = gfx/%.lz
# uncomment this build target to enable png import:
#all: lzs
# the recompressed graphics may be larger than the originals,
# so take care to reorganize accordingly
all: pokecrystal.gbc
clean:
rm -f main.tx pokecrystal.o pokecrystal.gbc ${TEXTFILES}
pokecrystal.o: pokecrystal.asm constants.asm wram.asm ${TEXTFILES}
rgbasm -o pokecrystal.o pokecrystal.asm
@ -31,23 +38,18 @@ pokecrystal.gbc: pokecrystal.o
cmp baserom.gbc $@
pngs:
@lzs: ${VERTGFX} ${HORIZGFX}
@pngs:
cd extras; python gfx.py mass-decompress; python gfx.py dump-pngs
front.png: tiles.png
python gfx.py png-to-lz --front $@ $(OBJECT_DIRECTORY)/tiles.2bpp
tiles.png:
python gfx.py png-to-2bpp $@
.png: ${VERTFILES}
python gfx.py png-to-lz --vert $@
.png: ${HORIZFILES}
python gfx.py png-to-lz $@
clean:
rm -f main.tx pokecrystal.o pokecrystal.gbc ${TEXTFILES}
@front.png: tiles.png
cd extras; python gfx.py png-to-lz --front $@ $(OBJECT_DIRECTORY)/tiles.2bpp
@tiles.png:
cd extras; python gfx.py png-to-2bpp $@
@.png: ${VERTGFX}
cd extras; python gfx.py png-to-lz --vert $@
@.png: ${HORIZGFX}
cd extras; python gfx.py png-to-lz $@