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libopenshot/src/bindings/ruby/openshot.i
2016-08-31 23:57:06 -05:00

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/* ####################### src/openshot.i (libopenshot) ########################
# @brief SWIG configuration for libopenshot (to generate Ruby SWIG bindings)
# @author Jonathan Thomas <jonathan@openshot.org>
#
# @section LICENSE
#
# Copyright (c) 2008-2014 OpenShot Studios, LLC
# <http://www.openshotstudios.com/>. This file is part of
# OpenShot Library (libopenshot), an open-source project dedicated to
# delivering high quality video editing and animation solutions to the
# world. For more information visit <http://www.openshot.org/>.
#
# OpenShot Library (libopenshot) is free software: you can redistribute it
# and/or modify it under the terms of the GNU Lesser General Public License
# as published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# OpenShot Library (libopenshot) is distributed in the hope that it will be
# useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
################################################################################ */
%module openshot
/* Enable inline documentation */
%feature("autodoc", "1");
/* Include various SWIG helpers */
%include "typemaps.i"
%include "std_string.i"
%include "std_list.i"
%include "std_vector.i"
/* Unhandled STL Exception Handling */
%include <std_except.i>
namespace std {
namespace tr1
{
template<class T> class shared_ptr {
public:
T *operator->();
};
}}
/* Mark these classes as shared_ptr classes */
#ifdef USE_IMAGEMAGICK
%template(SPtrImage) std::tr1::shared_ptr<Magick::Image>;
#endif
%template(SPtrAudioBuffer) std::tr1::shared_ptr<juce::AudioSampleBuffer>;
%template(SPtrOpenFrame) std::tr1::shared_ptr<openshot::Frame>;
%template(SPtrFrame) std::tr1::shared_ptr<Frame>;
%{
#include "../../../include/Version.h"
#include "../../../include/ReaderBase.h"
#include "../../../include/WriterBase.h"
#include "../../../include/CacheBase.h"
#include "../../../include/CacheMemory.h"
#include "../../../include/ChannelLayouts.h"
#include "../../../include/ChunkReader.h"
#include "../../../include/ChunkWriter.h"
#include "../../../include/ClipBase.h"
#include "../../../include/Clip.h"
#include "../../../include/Coordinate.h"
#include "../../../include/Color.h"
#include "../../../include/DummyReader.h"
#include "../../../include/EffectBase.h"
#include "../../../include/Effects.h"
#include "../../../include/EffectInfo.h"
#include "../../../include/Enums.h"
#include "../../../include/Exceptions.h"
#include "../../../include/FFmpegReader.h"
#include "../../../include/FFmpegWriter.h"
#include "../../../include/Fraction.h"
#include "../../../include/Frame.h"
#include "../../../include/FrameMapper.h"
#include "../../../include/PlayerBase.h"
#include "../../../include/Point.h"
#include "../../../include/Profiles.h"
#include "../../../include/QtImageReader.h"
#include "../../../include/QtPlayer.h"
#include "../../../include/KeyFrame.h"
#include "../../../include/RendererBase.h"
#include "../../../include/Timeline.h"
#include "../../../include/ZmqLogger.h"
%}
#ifdef USE_BLACKMAGIC
%{
#include "../../../include/DecklinkReader.h"
#include "../../../include/DecklinkWriter.h"
%}
#endif
#ifdef USE_IMAGEMAGICK
%{
#include "../../../include/ImageReader.h"
#include "../../../include/ImageWriter.h"
#include "../../../include/TextReader.h"
%}
#endif
%include "../../../include/Version.h"
%include "../../../include/ReaderBase.h"
%include "../../../include/WriterBase.h"
%include "../../../include/CacheBase.h"
%include "../../../include/CacheMemory.h"
%include "../../../include/ChannelLayouts.h"
%include "../../../include/ChunkReader.h"
%include "../../../include/ChunkWriter.h"
%include "../../../include/ClipBase.h"
%include "../../../include/Clip.h"
%include "../../../include/Coordinate.h"
%include "../../../include/Color.h"
#ifdef USE_BLACKMAGIC
%include "../../../include/DecklinkReader.h"
%include "../../../include/DecklinkWriter.h"
#endif
%include "../../../include/DummyReader.h"
%include "../../../include/EffectBase.h"
%include "../../../include/Effects.h"
%include "../../../include/EffectInfo.h"
%include "../../../include/Enums.h"
%include "../../../include/Exceptions.h"
%include "../../../include/FFmpegReader.h"
%include "../../../include/FFmpegWriter.h"
%include "../../../include/Fraction.h"
%include "../../../include/Frame.h"
%include "../../../include/FrameMapper.h"
%include "../../../include/PlayerBase.h"
%include "../../../include/Point.h"
%include "../../../include/Profiles.h"
%include "../../../include/QtImageReader.h"
%include "../../../include/QtPlayer.h"
%include "../../../include/KeyFrame.h"
%include "../../../include/RendererBase.h"
%include "../../../include/Timeline.h"
%include "../../../include/ZmqLogger.h"
#ifdef USE_IMAGEMAGICK
%include "../../../include/ImageReader.h"
%include "../../../include/ImageWriter.h"
%include "../../../include/TextReader.h"
#endif
/* Effects */
%include "../../../include/effects/Blur.h"
%include "../../../include/effects/Brightness.h"
%include "../../../include/effects/ChromaKey.h"
%include "../../../include/effects/Deinterlace.h"
%include "../../../include/effects/Mask.h"
%include "../../../include/effects/Negate.h"
%include "../../../include/effects/Saturation.h"
/* Wrap std templates (list, vector, etc...) */
namespace std {
%template(ClipList) list<Clip *>;
%template(EffectBaseList) list<EffectBase *>;
%template(CoordinateVector) vector<Coordinate>;
%template(PointsVector) vector<Point>;
%template(FieldVector) vector<Field>;
%template(MappedFrameVector) vector<MappedFrame>;
}