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327 lines
8.2 KiB
OpenEdge ABL
327 lines
8.2 KiB
OpenEdge ABL
/* ####################### src/openshot.i (libopenshot) ########################
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# @brief SWIG configuration for libopenshot (to generate Python SWIG bindings)
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# @author Jonathan Thomas <jonathan@openshot.org>
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#
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# @section LICENSE
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#
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# Copyright (c) 2008-2019 OpenShot Studios, LLC
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# <http://www.openshotstudios.com/>. This file is part of
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# OpenShot Library (libopenshot), an open-source project dedicated to
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# delivering high quality video editing and animation solutions to the
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# world. For more information visit <http://www.openshot.org/>.
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#
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# OpenShot Library (libopenshot) is free software: you can redistribute it
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# and/or modify it under the terms of the GNU Lesser General Public License
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# as published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# OpenShot Library (libopenshot) is distributed in the hope that it will be
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# useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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################################################################################ */
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%module openshot
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/* Suppress warnings about ignored operator= */
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%warnfilter(362);
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/* Don't generate multiple wrappers for functions with default args */
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%feature("compactdefaultargs", "1");
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/* Enable inline documentation */
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%feature("autodoc", "1");
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/* Include various SWIG helpers */
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%include "typemaps.i"
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%include "std_string.i"
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%include "std_list.i"
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%include "std_vector.i"
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%include "std_map.i"
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%include <stdint.i>
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/* Unhandled STL Exception Handling */
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%include <std_except.i>
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/* Include shared pointer code */
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%include <std_shared_ptr.i>
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/* Mark these classes as shared_ptr classes */
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#ifdef USE_IMAGEMAGICK
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%shared_ptr(Magick::Image)
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#endif
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%shared_ptr(juce::AudioSampleBuffer)
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%shared_ptr(openshot::Frame)
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%{
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#include "OpenShotVersion.h"
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#include "ReaderBase.h"
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#include "WriterBase.h"
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#include "CacheBase.h"
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#include "CacheDisk.h"
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#include "CacheMemory.h"
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#include "ChannelLayouts.h"
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#include "ChunkReader.h"
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#include "ChunkWriter.h"
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#include "ClipBase.h"
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#include "Clip.h"
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#include "Coordinate.h"
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#include "Color.h"
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#include "DummyReader.h"
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#include "EffectBase.h"
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#include "Effects.h"
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#include "EffectInfo.h"
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#include "Enums.h"
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#include "Exceptions.h"
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#include "FFmpegReader.h"
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#include "FFmpegWriter.h"
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#include "Fraction.h"
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#include "Frame.h"
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#include "FrameMapper.h"
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#include "PlayerBase.h"
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#include "Point.h"
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#include "Profiles.h"
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#include "QtHtmlReader.h"
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#include "QtImageReader.h"
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#include "QtPlayer.h"
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#include "QtTextReader.h"
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#include "KeyFrame.h"
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#include "RendererBase.h"
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#include "Settings.h"
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#include "TimelineBase.h"
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#include "Timeline.h"
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#include "ZmqLogger.h"
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#include "AudioDeviceInfo.h"
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%}
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#ifdef USE_BLACKMAGIC
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%{
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#include "DecklinkReader.h"
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#include "DecklinkWriter.h"
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%}
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#endif
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#ifdef USE_IMAGEMAGICK
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%{
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#include "ImageReader.h"
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#include "ImageWriter.h"
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#include "TextReader.h"
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%}
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#endif
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#ifdef USE_OPENCV
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%{
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#include "ClipProcessingJobs.h"
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#include "effects/Stabilizer.h"
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#include "effects/Tracker.h"
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#include "effects/ObjectDetection.h"
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#include "TrackedObjectBase.h"
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#include "TrackedObjectBBox.h"
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%}
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#endif
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/* Generic language independent exception handler. */
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%include "exception.i"
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%exception {
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try {
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$action
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}
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catch (std::exception &e) {
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SWIG_exception_fail(SWIG_RuntimeError, e.what());
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}
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}
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/* Instantiate the required template specializations */
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%template() std::map<std::string, int>;
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%template() std::pair<int, int>;
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%template() std::vector<int>;
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%template() std::pair<double, double>;
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%template() std::pair<float, float>;
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/* Wrap std templates (list, vector, etc...) */
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%template(ClipList) std::list<openshot::Clip *>;
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%template(EffectBaseList) std::list<openshot::EffectBase *>;
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%template(CoordinateVector) std::vector<openshot::Coordinate>;
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%template(PointsVector) std::vector<openshot::Point>;
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%template(FieldVector) std::vector<openshot::Field>;
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%template(MappedFrameVector) std::vector<openshot::MappedFrame>;
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%template(MetadataMap) std::map<std::string, std::string>;
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%template(AudioDeviceInfoVector) std::vector<openshot::AudioDeviceInfo>;
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/* Make openshot.Fraction more Pythonic */
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%extend openshot::Fraction {
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%{
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#include <sstream>
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#include <map>
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#include <vector>
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static std::vector<std::string> _keys{"num", "den"};
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static int fracError = 0;
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%}
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double __float__() {
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return $self->ToDouble();
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}
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int __int__() {
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return $self->ToInt();
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}
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/* Dictionary-type methods */
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int __len__() {
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return _keys.size();
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}
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%exception __getitem__ {
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$action
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if (fracError == 1) {
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fracError = 0; // Clear flag for reuse
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PyErr_SetString(PyExc_KeyError, "Key not found");
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SWIG_fail;
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}
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}
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const std::string __getitem__(int index) {
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if (index < static_cast<int>(_keys.size())) {
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return _keys[index];
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}
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/* Otherwise, raise an exception */
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fracError = 1;
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return "";
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}
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int __getitem__(const std::string& key) {
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if (key == "num") {
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return $self->num;
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} else if (key == "den") {
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return $self->den;
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}
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/* Otherwise, raise an exception */
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fracError = 1;
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return 0;
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}
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bool __contains__(const std::string& key) {
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return bool(std::find(_keys.begin(), _keys.end(), key) != _keys.end());
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}
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std::map<std::string, int> GetMap() {
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std::map<std::string, int> map1;
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map1.insert({"num", $self->num});
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map1.insert({"den", $self->den});
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return map1;
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}
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/* Display methods */
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const std::string __str__() {
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std::ostringstream result;
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result << $self->num << ":" << $self->den;
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return result.str();
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}
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const std::string __repr__() {
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std::ostringstream result;
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result << "Fraction(" << $self->num << ", " << $self->den << ")";
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return result.str();
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}
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/* Implement dict methods in Python */
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%pythoncode %{
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def __iter__(self):
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return iter(self.GetMap())
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def keys(self):
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_items = self.GetMap()
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return _items.keys()
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def items(self):
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_items = self.GetMap()
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return _items.items()
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def values(self):
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_items = self.GetMap()
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return _items.values()
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%}
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}
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%extend openshot::OpenShotVersion {
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// Give the struct a string representation
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const std::string __str__() {
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return std::string(OPENSHOT_VERSION_FULL);
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}
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// And a repr for interactive use
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const std::string __repr__() {
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std::ostringstream result;
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result << "OpenShotVersion('" << OPENSHOT_VERSION_FULL << "')";
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return result.str();
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}
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}
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%include "OpenShotVersion.h"
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%include "ReaderBase.h"
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%include "WriterBase.h"
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%include "CacheBase.h"
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%include "CacheDisk.h"
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%include "CacheMemory.h"
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%include "ChannelLayouts.h"
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%include "ChunkReader.h"
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%include "ChunkWriter.h"
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%include "ClipBase.h"
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%include "Clip.h"
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%include "Coordinate.h"
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%include "Color.h"
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#ifdef USE_BLACKMAGIC
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%include "DecklinkReader.h"
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%include "DecklinkWriter.h"
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#endif
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%include "DummyReader.h"
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%include "EffectBase.h"
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%include "Effects.h"
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%include "EffectInfo.h"
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%include "Enums.h"
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%include "Exceptions.h"
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%include "FFmpegReader.h"
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%include "FFmpegWriter.h"
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%include "Fraction.h"
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%include "Frame.h"
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%include "FrameMapper.h"
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%include "PlayerBase.h"
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%include "Point.h"
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%include "Profiles.h"
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%include "QtHtmlReader.h"
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%include "QtImageReader.h"
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%include "QtPlayer.h"
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%include "QtTextReader.h"
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%include "KeyFrame.h"
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%include "RendererBase.h"
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%include "Settings.h"
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%include "TimelineBase.h"
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%include "Timeline.h"
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%include "ZmqLogger.h"
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%include "AudioDeviceInfo.h"
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#ifdef USE_OPENCV
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%include "ClipProcessingJobs.h"
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%include "TrackedObjectBase.h"
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%include "TrackedObjectBBox.h"
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#endif
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#ifdef USE_IMAGEMAGICK
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%include "ImageReader.h"
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%include "ImageWriter.h"
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%include "TextReader.h"
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#endif
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/* Effects */
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%include "effects/Bars.h"
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%include "effects/Blur.h"
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%include "effects/Brightness.h"
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%include "effects/Caption.h"
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%include "effects/ChromaKey.h"
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%include "effects/ColorShift.h"
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%include "effects/Crop.h"
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%include "effects/Deinterlace.h"
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%include "effects/Hue.h"
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%include "effects/Mask.h"
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%include "effects/Negate.h"
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%include "effects/Pixelate.h"
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%include "effects/Saturation.h"
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%include "effects/Shift.h"
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%include "effects/Wave.h"
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#ifdef USE_OPENCV
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%include "effects/Stabilizer.h"
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%include "effects/Tracker.h"
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%include "effects/ObjectDetection.h"
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#endif
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