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* reuse-managed license/copyright headers reuse is a tool for compliance with the REUSE recommendations. See <https://reuse.software/> for more information, and <https://reuse.readthedocs.io/> for the online documentation. * Set jsoncpp license * Add MIT license for Decklink sources * Explicitly license examples/ - Add headers to source files - Change blanket licensing in .reuse/dep5 to only cover binary media - Import CC-BY-3.0 license and assign to sintel_trailer
31 lines
671 B
C++
31 lines
671 B
C++
/**
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* @file
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* @brief Source file for Timeline class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include "TimelineBase.h"
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using namespace openshot;
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/// Constructor for the base timeline
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TimelineBase::TimelineBase()
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{
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// Init preview size (default)
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preview_width = 1920;
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preview_height = 1080;
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}
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/* This function will be overloaded in the Timeline class passing no arguments
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* so we'll be able to access the Timeline::Clips() function from a pointer object of
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* the TimelineBase class
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*/
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void TimelineBase::Clips(int test){
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return;
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} |