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- Refactor sorting of clips & effects, and only sort these arrays when the arrays change (instead of each call to GetFrame) - Cache max timeline duration, and make Timeline::GetMaxTime() thread safe - New multi-threaded unit tests, which are designed to verify no seg faults on multi-threaded calls to Timeline::GetFrame(), Timeline::AddClip(), and Timeline::RemoveClip() - New public Timeline::SortTimeline() method which is called by child Clips automatically, when certain properties are changed
78 KiB
78 KiB