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164 lines
4.5 KiB
C++
164 lines
4.5 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::Fraction
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <catch2/catch.hpp>
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#include "Fraction.h"
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#include <map>
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#include <vector>
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#include <sstream>
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using namespace std;
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using namespace openshot;
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TEST_CASE( "Constructors", "[libopenshot][fraction]" )
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{
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// Create a default fraction (should be 1/1)
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Fraction f1;
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// Check default fraction
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CHECK(f1.num == 1);
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CHECK(f1.den == 1);
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CHECK(f1.ToFloat() == Approx(1.0f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.0f).margin(0.00001));
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// reduce fraction
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f1.Reduce();
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// Check the reduced fraction
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CHECK(f1.num == 1);
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CHECK(f1.den == 1);
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CHECK(f1.ToFloat() == Approx(1.0f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.0f).margin(0.00001));
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}
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TEST_CASE( "Alt_Constructors", "[libopenshot][fraction]" )
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{
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// Use the delegating constructor for std::pair
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std::pair<int, int> args{24, 1};
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Fraction f1(args);
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CHECK(f1.num == 24);
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CHECK(f1.den == 1);
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CHECK(f1.ToFloat() == Approx(24.0f).margin(0.00001));
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// Use the delegating constructor for std::vector
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std::vector<int> v{30000, 1001};
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Fraction f2(v);
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CHECK(f2.ToFloat() == Approx(30000.0/1001.0).margin(0.00001));
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// Use the delegating constructor for std::map<std::string, int>
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std::map<std::string, int> dict;
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dict.insert({"num", 24000});
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dict.insert({"den", 1001});
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Fraction f3(dict);
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CHECK(f3.den == 1001);
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CHECK(f3.num == 24000);
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CHECK(f3.Reciprocal().ToFloat() == Approx(1001.0/24000.0).margin(0.00001));
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}
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TEST_CASE( "WxH_640_480", "[libopenshot][fraction]" )
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{
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// Create fraction
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Fraction f1(640, 480);
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// Check fraction
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CHECK(f1.num == 640);
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CHECK(f1.den == 480);
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CHECK(f1.ToFloat() == Approx(1.33333f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.33333f).margin(0.00001));
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// reduce fraction
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f1.Reduce();
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// Check the reduced fraction
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CHECK(f1.num == 4);
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CHECK(f1.den == 3);
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CHECK(f1.ToFloat() == Approx(1.33333f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.33333f).margin(0.00001));
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}
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TEST_CASE( "WxH_1280_720", "[libopenshot][fraction]" )
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{
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// Create fraction
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Fraction f1(1280, 720);
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// Check fraction
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CHECK(f1.num == 1280);
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CHECK(f1.den == 720);
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CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
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// reduce fraction
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f1.Reduce();
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// Check the reduced fraction
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CHECK(f1.num == 16);
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CHECK(f1.den == 9);
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CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
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}
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TEST_CASE( "Reciprocal", "[libopenshot][fraction]" )
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{
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// Create fraction
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Fraction f1(1280, 720);
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// Check fraction
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CHECK(f1.num == 1280);
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CHECK(f1.den == 720);
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CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
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// Get the reciprocal of the fraction (i.e. flip the fraction)
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Fraction f2 = f1.Reciprocal();
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// Check the reduced fraction
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CHECK(f2.num == 720);
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CHECK(f2.den == 1280);
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CHECK(f2.ToFloat() == Approx(0.5625f).margin(0.00001));
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CHECK(f2.ToDouble() == Approx(0.5625f).margin(0.00001));
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// Re-Check the original fraction (to be sure it hasn't changed)
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CHECK(f1.num == 1280);
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CHECK(f1.den == 720);
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CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
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CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
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}
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TEST_CASE( "Operator ostream", "[libopenshot][fraction]" )
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{
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std::stringstream output;
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openshot::Fraction f3(30000, 1001);
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output << f3;
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CHECK(output.str() == "Fraction(30000, 1001)");
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}
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