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libopenshot/bindings/godot/osg_timeline.h

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943 B
C++

/**
* @file
* @brief Header file for Godot wrapper
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2025 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#pragma once
#include "godot_cpp/classes/ref_counted.hpp"
#include "godot_cpp/classes/image.hpp"
#include "godot_cpp/variant/variant.hpp"
#include "Timeline.h"
#include "FFmpegReader.h"
using namespace godot;
class ExampleClass : public RefCounted {
GDCLASS(ExampleClass, RefCounted)
protected:
static void _bind_methods();
public:
ExampleClass();
~ExampleClass() override;
void load_file(String path);
void print_type(const Variant &p_variant) const;
void print_json(const Variant &p_variant);
Ref<Image> get_image(int64_t frame_number);
private:
openshot::Timeline* timeline = nullptr;
openshot::FFmpegReader* reader = nullptr;
bool constructor_called = false;
};